
                        Phantom Pumpkin

                     ----== Graf FX ==---- 

         - Created by Richard Cabrera and Doug Hinesley -

                - Version 1.0  October 20, 1995 - 


Halloween AVI animation made by Graf FX.  Copyright 1995.  All
rights reserved.

Format:
320x240 resolution
16 million colors
11mhz 8 bit sound

In order to make this animation more manageable in size this
versions' screen size and sound quality were reduced from the
origional animation.  A larger less compressed version is
available, but the file size is substantially larger and requires
a fast system to play it properly.  If you would like to receive
a full version of this animation, please contact Graf FX at
(PHONE) - (310) 325-3769 or (714) 263-1346.  For The full version
to animate properly, a pentium 90 or better with a fast video
card is recommended.

A fast modem is also recommended because of the file size.

Feel free to share this animation with friends or upload it to
other bulletin boards, however, you must not alter the original
files in any manner.  Please do not add to, subtract from or
modify the animation or text files in any way in the zip file. 
Just send the original zip file containing the entire package.

These programs are NOT to be bundled with any form of commercial
package without express written permission from Graf FX.

A special thanks goes to the modelers that created the objects
from which this animation was based and enhanced upon:

HEADSTONES:

     Geometry by Sam Gueydan
     Moose Enterprises 
     934 Fordham  Dept D
     Clovis CA 93611-2025

ORIGINAL HOUSE:

     By Gary Tabar Jr.

TREES:

     Kevin Lude
     15899 Taylorsville Road
     Louisville, Ky. 40023
=======================================================================
                        Tools Used By Graf FX  

 First up on the list is the very powerful program you may have heard
of , NewTek's Lightwave 3D. [around $800 - $900]
 This program is the same program used by many Amiga users for years
and it is now available for the PC and other platforms. ie: DEC Alpha
and other processor types. I have not heard of any future MAC support.
 If you've ever seen Babylon 5, Sea Quest, or Space Above and Beyond,
this is the program they use. 

 Second is Adobe Premiere v.4.0. This is the program we used to splice 
all the seperate clips together and overlay sound. This program is very
intuitve and can great results with the minimum of fuss.[around $400]

 Third are a two Pentium 133's, one Pentium 120, one 486\66 and an 
arsenal of RAM and Hard drives. If you're running Windows NT Lightwave
will hum even on the 486, just be sure to have a minimum of 32 megs
of RAM. Unfortunately running Lightwave under Win 95 does'nt offer the
same performance as NT. The program is designed for Win 3.11 and NT.
 
 Fourth, a little imagination and a whole lot of patience. Rendering
some scenes can take hours even on the fastest machine. This gives 
you plenty of time dream up your next scenes.

                 All inquiries and comments are welcome                         
      
                        