#include <WinTen.h>
#include <Windows.h>
#include <ClipApi.h>

void RegisterResource( HANDLE hRes, LPSTR szType );

//컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴//

CLIPPER LOADBITMAP()
{
   HBITMAP hBmp = LoadBitmap( _parni( 1 ), _parc( 2 ) );

   RegisterResource( hBmp, "BITMAP" );

   _retni( hBmp );
}

//컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴//
