// Persistence Of Vision raytracer version 1.0 sample file. // Persistance of Vision Raytracer // By Alexander Enzmann /* sample quartic scene file written by Alexander Enzmann */ #include "shapes.inc" #include "colors.inc" #include "textures.inc" /* Folium - a plane with an oogah horn installed (?) or maybe a sassy olive sticking out it's pimento! */ object { intersection { quartic { < 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 0.0 0.0 -3.0 0.0 0.0 0.0 0.0 -3.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 > texture { color Red phong 1.0 phong_size 10 ambient 0.2 diffuse 0.8 } } sphere { <0 0 0> 10 texture { color Clear } } } bounded_by { sphere { <0 0 0> 11 } } rotate <0 50 10> translate <0 0 20> } camera { location <0.0 0.0 -10.0> direction <0.0 0.0 1.0> up <0.0 1.0 0.0> right <1.33 0.0 0.0> } object { light_source { <-200 300 -300> colour White } }