DEFENSE attributes: dragon animal evil undead frost fire poison acid light stone bit_9 bit_10 no_sleep infra max_hp bit_15 MOVE attributes: attack_only move_normal bit_2 random_20 random_40 random_75 SPECIAL attributes: invisible open_door phase eats_other picks_up multiply win_creature TREASURE attributes: carry_obj carry_gold has_random_60 has_random_90 has_1d2_obj has_2d2_obj has_4d2_obj SPELL attributes: tel_short tel_long tel_to lght_wnd ser_wnd hold_per blind confuse fear summon_mon summon_und slow_per drain_mana bit_17 bit_18 BREATH attributes: light gas acid frost fire ATTACK TYPES: normal_damage lose_str confusion cause_fear fire_damage acid_damage cold_damage lightning_damage corrosion cause_blindness cause_paralysis steal_money steal_obj poison lose_dex lose_con lose_int lose_wis lose_exp aggravation disenchant eat_food eat_light eat_charges blank ATTACK DESCRIPTIONS: hits bites claws stings touches kicks gazes breathes spits wails embraces crawls_on releases_spores begs_for_money slimes crushes tramples drools_on insults is_repelled