Subj:	BadApp.EXE
Date:	11-Mar-1992 Version 2.00
	13-Mar-1992 Version 2.01 - Added fuse burn to Hang, too.
	25-Mar-1992 Version 2.06 - Added sound!
	25-Mar-1992 Version 2.08 - Added no sound option, title option,
				   fixed nasty FreeModule(MMSYSTEM) bug
				   introduced in 2.06.

Overview
--------
BadApp.EXE is a Windows 3.0/3.1 application which can generate a GP-Fault and
can hang after receiving input.  It is intended for use in demonstrating
the "bad application" handling in Windows 3.1.

To provide a sense of fun and suspense, when GP-Fault or Hang is requested,
the "fuse" burns down before the GP-Fault occurs.  To add even more fun,
if you have a multi-media system, it will play sound, too!

You can disable sound if you want, and you can change the visible application
title (limited to 8 characters).

Build Details
-------------
badapp.exe was built with Microsft QuickC for Windows 1.0.

The fuse icons were created using the IconWorks Visual Basic 1.0
sample application.

ico2bmp.exe was used to convert the fuse*.ico and boom*.ico files to
fuse*.bmp and boom*.bmp files, respectively.  Though it claims to be able to
handle wild-cards, only the first icon file processed has its colors
translated correctly.  The following commands will create the *.bmp files:

    for %i in (fuse*.ico) do ico2bmp -i %i
    for %i in (boom*.ico) do ico2bmp -i %i

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