/*	TBackgroundView.cpp
 *
 *		Background view
 */

/*  YAAF Constructor - Rapid application development for YAAF
 *  Copyright (C) 1998 William Edward Woody
 *  
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  as published by the Free Software Foundation; either version 2
 *  of the License, or (at your option) any later version.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *  
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 *  02111-1307, USA.
 *  
 *  To contact the author, either e-mail me at woody@pandawave.com, 
 *	or write to
 *  
 *          William Edward Woody
 *          In Phase Consulting
 *          1545 Ard Eevin Avenue
 *          Glendale, CA 91202
 *
 *	Or visit us on the web at http://www.pandawave.com
 */

#include "LayoutViews.h"
#include <XDraw.h>

/************************************************************************/
/*																		*/
/*	Construction/Destruction											*/
/*																		*/
/************************************************************************/

/*	TBackgroundView::TBackgroundView
 *
 *		Build me
 */

TBackgroundView::TBackgroundView(XGOwner *owner, XGArgStream &stream) : XGView(owner,stream)
{
}

/*	TBackgroundView::~TBackgroundView
 *
 *		Delete me
 */

TBackgroundView::~TBackgroundView()
{
}

/************************************************************************/
/*																		*/
/*	Construction/Destruction											*/
/*																		*/
/************************************************************************/

/*	TBackgroundView::DoDrawView
 *
 *		Draw me
 */

void TBackgroundView::DoDrawView(Rect r)
{
	XGDraw draw(this);
	Rect s;
	
	draw.Draw3DRect(r,KXGEBackground);
	s = GetContentRect();
	draw.SetForeColor(KXGColorBtnShadow);
	draw.MoveTo(s.left,s.bottom-1);
	draw.LineTo(s.right,s.bottom-1);
}
