# XPak v0.3.6; 96/03/02. (c) Tom Wheeley; <splitbung>, tomw@tsys.demon.co.uk; 

sound/romero/r_item1.wav
sound/romero/r_item2.wav
sound/romero/r_exp3.wav
sound/romero/r_tele1.wav
sound/romero/r_tele2.wav
sound/romero/r_tele3.wav
sound/romero/r_tele4.wav
sound/romero/r_tele5.wav
sound/romero/r_cough1.wav
sound/romero/r_yell.wav
sound/halo/player/rocket1i.wav
sound/halo/player/cock4.wav
sound/halo/player/guncock.wav
sound/halo/player/spike2.wav
sound/halo/player/tink1.wav
sound/halo/player/tink2.wav
sound/halo/player/plyrjmp8.wav
sound/halo/player/lock4.wav
sound/halo/player/tornoff2.wav
sound/halo/player/plyrdth3.wav
sound/halo/hurt/plyrht01.wav
sound/halo/hurt/plyrht02.wav
sound/halo/hurt/plyrht03.wav
sound/halo/hurt/plyrht04.wav
sound/halo/hurt/plyrht10.wav
sound/halo/hurt/plyrht14.wav
sound/halo/hurt/plyrht15.wav
sound/halo/hurt/plyrht16.wav
sound/halo/hurt/plyrht18.wav
sound/halo/hurt/plyrht19.wav
sound/halo/hurt/plyrht20.wav
sound/halo/hurt/plyrht21.wav
sound/halo/death/evilhrtd.wav
sound/halo/death/evilhrte.wav
sound/halo/death/evilhrtf.wav
sound/halo/death/evilhrtg.wav
sound/halo/death/evilhrti.wav
sound/halo/death/evilhrtk.wav
sound/halo/death/evilhrtl.wav
sound/halo/death/evilhrtj.wav
sound/halo/doors/stnsld9.wav
sound/halo/doors/drslam6.wav
sound/halo/doors/chaindr2.wav
sound/halo/doors/drslam1.wav
sound/halo/switch/switch04.wav
sound/halo/switch/switch21.wav
sound/halo/switch/switch02.wav
sound/halo/locks/lock3.wav
sound/american/sgun1.wav
sound/american/cock5.wav
sound/american/ric1.wav
sound/american/ric2.wav
sound/american/ric3.wav
sound/american/ric4.wav
sound/american/grenade.wav
sound/american/bounce.wav
sound/american/shotgn2.wav
sound/american/noammo.wav
sound/american/itembk2.wav
sound/american/itmbk.wav
sound/american/new/land.wav
sound/american/new/land2.wav
sound/american/new/pkup.wav
sound/american/new/armor1.wav
sound/american/new/water1.wav
sound/american/new/water2.wav
sound/american/new/outwater.wav
sound/american/gib.wav
sound/american/death/udeath.wav
sound/american/sword1.wav
sound/nin/slimbrn2.wav
sound/nin/ambience/drone6.wav
sound/nin/new/breath5.wav
sound/nin/doors/latch2.wav
sound/nin/doors/winch2.wav
sound/nin/doors/drclos4.wav
sprites/s_light.spr
sprites/s_light2.spr
sprites/s_torch.spr
sprites/s_torch2.spr
sprites/s_torch3.spr
sprites/s_torch4.spr
sprites/s_torch5.spr
sprites/s_torch6.spr
sprites/s_torch7.spr
sprites/s_torch8.spr
sprites/s_stat1.spr
sprites/s_stat2.spr
sprites/s_bubble.spr
sprites/s_telep.spr
sprites/s_puff.spr
sprites/shots.spr
maps/b_bh10.bsp
maps/b_bh100.bsp
maps/b_bh25.bsp
maps/b_shell1.bsp
maps/b_shell0.bsp
maps/b_nail1.bsp
maps/b_nail0.bsp
maps/b_rock1.bsp
maps/b_rock0.bsp
maps/b_barrel.bsp
maps/b_explob.bsp
maps/b_exbox2.bsp
maps/test1.bsp
maps/test2.bsp
maps/test3.bsp
progs/armor.mdl
progs/g_shot.mdl
progs/g_nail.mdl
progs/g_nail2.mdl
progs/g_rock.mdl
progs/g_rock2.mdl
progs/player.mdl
progs/gib1.mdl
progs/gib2.mdl
progs/gib3.mdl
progs/v_shot.mdl
progs/v_nail.mdl
progs/v_rock.mdl
progs/v_shot2.mdl
progs/v_nail2.mdl
progs/v_rock2.mdl
progs/missile.mdl
progs/grenade.mdl
progs/spike.mdl
progs/backpack.mdl
progs/tarbaby.mdl
progs/dragon.mdl
progs/ogre.mdl
progs/demon.mdl
progs/shambler.mdl
progs/bolt.mdl
progs/knight.mdl
progs/soldier.mdl
progs/wizard.mdl
progs/vomitus.mdl
progs/serpent.mdl
progs/fish.mdl
progs/shalrath.mdl
progs/zombie.mdl
progs.dat
quake.rc
gfx.wad
