Game: Warcraft II Title: The Rescue of Lothar Scenario: Quest 2 Filenames: Rescue.pud (1 player) Rescue.txt (this file) Author: Tony Stacey Address: c/o 4, Douglas Road, Briercliffe, Lancs, UK, BB10 2JQ Playmode: Adventure New sounds: None Editor used: War2edit.exe Map base: None Map size: 128 x 128 Credits: Terence Park and David Stacey for play testing Build time: Unknown Game notes: This is a custom scenario designed for use in Warcraft II. The scenario is one of the many heroic pages in the annals of the great war in Azeroth... Description: The Rescue of Lothar You are Uther Lightbringer. Your old friend Lothar has been captured by Gul'dan and Cho'gall, both of whom have acquired great power. Leading a small group of your most loyal and capable warriors you set out to rescue Lothar and destroy the orkish alliance. Though possessed of heroic strength you will need to plan your progress carefully. Half your party have already been captured beyond the Blue Orc River and will need to be released if your mission is to avoid disaster. Quickly, you make your plans... First you must dispense with the Red Orcs to the south. Rumour has it that they guard an abandoned fleet of human transports. If this is true then access to the citadel of the Blue Orcs should be possible. Somewhere to the east of this city there may be a route further south but an encounter with the treacherous Orange Orcs may be unavoidable. However it will be worth the risk if this enables you to establish contact with the fabled Black Orcs - apparently the only branch of their despicable race who may ally themselves to a human cause. With the aid of the Black Orcs the location and rescue of your trusted friend should be within your grasp. But be warned! The Green Orcs who hold him are the most deadly of all the tribes you will meet. Copyright permission: You may distribute the associated PUD's provided this TXT file is included intact.