======================================================================= WarMaker Version 1.0 License and User's Guide 11-06-97 ======================================================================= BY USING WARMAKER, YOU ARE CONSENTING TO BE BOUND BY THIS AGREEMENT. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MAY NOT USE THIS PROGRAM AND YOU MUST REMOVE IT AND ALL ASSOCIATED FILES FROM YOUR COMPUTER. DONATIONWARE WarMaker is being distributed as donationware. This means that there is no cost involved with using this program unless you decide you want to help support WarMaker. I am recommending a donation of $10 if you like this program. If want to donate but feel that is is worth a lesser amount or if you feel that it is worth more, your donation will be gladly accepted. If you simply can't afford to donate or just don't want to donate, an e-mail with a thank you will do. I want everyone to be able to enjoy creating custom scenarios with WarMaker and still give an opportunity to help ease the cost of development. *** What you may NOT do *** * Distribute this software with any other software or in any archive on any media such as a Shareware CD ROM without permission. * Use this software for commercial purposes. You may not create puds with WarMaker or any derivitive puds and then sell them. * Charge any fees for distributing this software. This includes any charges for distribution or for the cost of the media it is distributed on. * Modify, translate, reverse engineer, decompile, disassemble any of the distribution files, or create derivative works based on this software. * Distribute this software without all of the files including this file. WarMaker 1.0 Distribution Files: warmaker.exe - program file map128.dat - map data file readme.txt - this file (license and instructions) default.wmk - default settings file lakeland.wmk - sample settings file land-o-lakes.wmk - sample settings file minnesota.wmk - sample settings file woods.wmk - sample settings file DISCLAIMER OF WARRANTY. This Software is provided on an "AS IS" basis, without warranty of any kind, including without limitation the warranties of merchantability, fitness for a particular purpose and non-infringement. The entire risk as to the quality and performance of the Software is borne by you. Should the Software prove defective, you assume the entire cost of any service and repair. ======================================================================= Introduction ======================================================================= WarMaker is a random map generation utility for creating Warcraft 2 maps (puds). It easily generates maps with random terrain in about 2 seconds on a Pentium computer. The various terrain aspects of the map are quickly adjusted with slider controls. You can save and load your adjustments and settings too. WarMaker will also save you time when creating your own custom maps. By using a WarMaker generated map as a starter map, you can edit it with the Warcraft 2 Map Editor and put in your own personal touches or modify the terrain to your liking in less time than it would take you to create a map from scratch. Features: * Fast map generation of all sizes (heavily populated 128 x 128 pud in less than 2 seconds on a Pentium 133) * Mini Map display for quick review of maps * Easy to use slider control adjustment for water, dirt, grass, forest, mountains, gold mines and oil patches. * Ability to save and load different control settings * No map display feature for creating surprise maps for multi-player games * Selectable up to 8 players * Three levels of land cosmetics for quality looking maps System Requirements: * Windows 95 * 256 color display minimum ======================================================================= Using WarMaker ======================================================================= To use WarMaker, all you need to do is adjust the terrain settings and click the "generate" button. A map will be displayed and you can save it if you like it or keep generating until you get one that is acceptable. There are slider controls for water, dirt, grass, forest, mountains, oil patches and gold mines. The "density" slider controls how many tiles will be placed from a certain starting point. The "quantity" slider controls how many different random starting points will be plotted. The gold and oil sliders just select how many of either will be placed. If the map is heavily populated with terrain that will not allow placement, WarMaker will drop units after too many attempts at placement. You can select different map generation properties and different player properties under the Options menu. You can also save all of your settings for use at a later time. The unit properties are generated with the default settings. All gold mines are generated with 90000 gold and oil patches with 10000 oil. ====================================================================== THE MENU ITEMS ====================================================================== OPTIONS ==================================================================== DISPLAY OPTIONS --------------- The display options lets you select different setting for the mini-map display. Stretch Smaller Maps - When this is selected, maps that are smaller than 128 will be stretched to fit into the full area of the mini-map display window. This lets you view the smaller maps easier. Do Not Display Map - When this is selected, the mini-map window will not be updated with any new maps. This is used for creating surprise maps for multi-player games. Once you have found a setting of all the controls and options that generate consistantly good playable maps, you can turn off the display and use the surprise map. You will already know that the map will be a playable map. Use Alternate Colors - When this is selected, the mini-map will use alternate color to display the map. This will only work with display modes of 16M colors or more. Map Properties -------------- Map-Size - This selects what size map will be generated Map Cosmetics - This selects how much cosmetics will be placed in the map. These are the various rocks and grass patches. Players - This selects how many player start positions will be placed. If there is not enough grass or dirt, some players may be dropped if WarMaker cannot find spots for them. A warning will let you know when this occurs. Save Terrain As - This lets you select what terrain you want the map to be saved in. The mini-map will not reflect this setting. Map description - Type in what you want to title the map. Generate With a Dirt Base - If this is not checked you are generating with a water base. This means that WarMaker starts with a map that is only water and then plots land on top of the water. If you check this, WarMaker will start with a map that is only dirt and adds water tiles then the rest of the terrain. This setting provides two distinctly different styles of maps. *** Notice *** Any changes made to Map Size and Players will be reflected in the next map you generate. For example if you generate a map with 2 players then come here and change it to four players, it will save it as two player. The next map you generate will be four. Player Properties ----------------- This lets you select the race of each player, the controller of each player, and the artificial intelligence of non human players. This is the same as in the Warcraft 2 Map Editor. *** NOTICE *** The players in WarMaker get generated in order from 1 to 8. If you select four players in the Map Properties the first four will be placed so only the first four player property settings will have any effect. WarMaker will not save a map without at least one human controlled player. FILE ====================================================================== Open - Opens a pud. Has no real purpose although you can modify the Player Options and Map Options of existing maps and then save it. This was put in for future expansion capabilities. Save - Saves your map Save As - Saves you map with a different name. Load Settings - This loads a WarMaker settings file. A settings file is a file that holds all of the slider positions, map properties and player properties. Save Settings - Once you find a setting you like, you can save it in a settings file. Save Settings As - Save your settings file with a different name. Exit - Quits WarMaker ====================================================================== CONCLUSION ====================================================================== I hope you enjoy using my program. If you have any suggestions on how to improve WarMaker, I'd love to hear from you. If you have any problems with running WarMaker, please let me know. If a generated pud does not work, I would appreciate if you could e-mail it to me for further investigation. If you would like to help me out with the cost of developing this and future versions, I would galdly accept any financial donations that you send my way. But most of all, have fun making WAR! Miro Hodyl P.O. Box 2018 Schiller Park, IL 60176-2201 e-mail: warmaker@iname.com homepage: http://www.wwa.com/~sve/warmaker/ WarMaker is (C)1997 Miro Hodyl. All rights reserved.