Good Night Everybody! The Chaos Templars are coming this way! Read and Enjoy! Here they are! As you will see, all of them are derived from the original Templar career - I simply gave them a number of new skills, and changed the Advance Scheme. I made these changes so, that the new Templars have the number of skills than the original, and the number of advancing possibilities are equal too. ------------------------------------------------------------------------------ The Bloody Knight (Templar of Khorne) - Advanced (and usually the last) Career ------------------------------------------------------------------------------ Clad in blood-red armour, with axe in both hands and bloodlust in his heart, the Templar of Khorne is a truly fearsome opponent. He is living for the pleasure of killing, don't giving or expecting mercy, and for quenching the lust of Khorne. Advance Scheme: WW +40, US +10, S +3, Wt+3, Zw+8, I +30, A +2, Cp +20, Op +40*, SW +40 * - the Templar of Khorne never leaves the battleground because of the fear generated by some monster Skills: Demon Lore Disarm Dodge Blow Frenzied Attack Specialist Weapon - Two-Handed, Fist Street Fighter Strike to Injure Strongman Torture Very Resilient Trappings: Chaos Armour (skin turns into an armoured exoskeleton - +3 AP to all areas) Two-Handed or Battle Axe Various weapons D4 Chaos Mutations (I used the table in the old WH40000 game) - usually mutations which give physical strength and toughness Character entries: Free Lance Outlaw Chief Mercenary Captain Warrior of Chaos (use the statistics from the Bestiary) Character exits: Demon of Khorne (according to the deeds of the character) - usually Bloodletter or Bloodthirster, after death ----------------------------------------------------- The Plague Monk (Templar of Nurgle) - Advanced Career ----------------------------------------------------- The Templar of Nurgle is a thing, whose spectacle is so disgusting, that even the most braves' heart is shaking when they come face to face with it. The Templar is a plague-rotten being, whose goal is to spread the disease which will lastly kill him, too. He is the Chosen One, who live with the disease, and uses it as a weapon to complete his god's dark intentions. Advance Scheme: WW +30, US +30, S +1, Wt+2, Zw+10, I +20, A +2, Zr +10, Int +20, Op +40, SW +40 Skills: Arcane Language - Demonic Cast Spells - Nurgle Battle Magic (see the WH Battle Magic) Demon Lore Dodge Blow Immunity to Disease (he is the carrier of many diseases, and his body is in ruins, but he won't die in them) Immunity to Poisons Prepare Poisons Resist Pain (bacause of his bloated body, he can't feel the pain, so ignore all rules on the effect of pain) Spread Disease (the touch of the Templar is highly contagious - victim rolls d100: if the result is higher than his Toughtness, he is infected with a randomly chosen disease) Very Resilient Trappings: Full Plate Armour with the symbol of Nurgle or Robes (like the ones the leprous wore in the Middle Age) Various Weapons D4 Chaos Mutations (I used the table in the old WH40000 game) - usually mutations which ruin the physical appearance Character entries: Warrior of Chaos (use the statistics from the Bestiary) - I don't have an idea for more, but if someone have, please send me - Character exits: No ------------------------------------------------------- The Dark Scholar (Templar of Tzeench) - Advanced Career ------------------------------------------------------- The Templars of Tzeench, the Lesser Mutators are powerful warlocks and fighters of their master. They are searching for ancient artifacts, grimoires, and changing more and more of the Nature. They love to mislead the people, whipping up the feelings of the poor against their lords, and laugh at the carnage what the uprising left. Advance Scheme: WW +20, US +20, S +1, Wt+2, Zw+8, I +30, A +1, Zr +20, CP +20, Int +40, Op +20, SW +30, Ogd +20 Skills: Acting Arcane Language - Demonic Cast Spells - Tzeench Battle Magic (see the WH Battle Magic) Demon Lore Disguise Dodge Blow Identify Magical Artifacts Magical Awareness Magical Sense Read/Write Trappings: Disguising set, various clothes Full Plate Armour with the symbol of Tzeench (only if it don't impede spellcasting) Various Weapons D6 Magical Item D4 Chaos Mutations (I used the table in the old WH40000 game) - usually mutations which change the physical appearance Entries: Alchemist (from level 2) Demonologist (any level) Wizard (any level) Warrior of Chaos Exits: Demonologist Wizard ----------------------------------------------------- The Temptress (Templar of Slaanesh) - Advanced Career ----------------------------------------------------- The Templar of Slaanesh is not a truly templar, rather the favoured of the God of Pleasure. This is the only one form of Dark Templar, which is open mostly for women. The Templar is (usually) a girl, who seeks more and getting wild pleasure, and for her no orgy is wild enough, no adventure is exciting enough. So, imagine a sexmaniac adventurer, who accepts the most dangerous quests, and only laugh at the problems of others. She is a good figher, a deadly wizard, and a lover to remember. Advance Scheme: WW +30, US +30, S +1, Wt+2, Zw+6, I +40, A +2, Zr +20, CP +20, Int +20, Op +20, SW +20, Ogd +30 Skills: Arcane Language - Demonic Cast Spells - Slaanesh Battle Magic (see the WH Battle Magic) Charm Demon Lore Disguise Dodge Blow Luck Meditation Seduction Wit Trappings: Provocative dress (usually leather and silk) Various Weapons Entries: Duellist Freelance Mercenary Noble Exits: Nil