Patch Fixes, version 1.04.191
=============================

ADDED:

*	Fixsave, an utility program for repairing damaged saved
	games. Read the file fixsave.txt for further information
	about the program.

FIXED:

*	OBJMEMSIZE, as described below, now works properly.

*	Thieves guilds now buys magic items.

*	You can now sell your extra horses and carts in the general stores.

*	Character creation advantages/disadvantages have been updated.

*	Transfer spells now work properly.

*	The Polymorph & Diminution effects have been removed from the spell
	maker. Exisiting spells already made with these effects will continue
	to operate as they do now. (Which is simply drain spell points.)

*	The ability to bind multiple souls in the item maker has been removed.

*	Streetwise, Etiqutte (siq), and Climbing skills are now tallied
	correctly.

*	You will no longer get negative spell points.

*	The "Master of BLANK" bug has been fixed.

*	You can no longer recast the spell you casted before shapeshifting.

*	The Create Item spell has been updated. It no longer creates items
	that do not exist in the game.

*	Equpping the Wabberjack no longer crashes the game.

*	You can no longer get quests from people already involved in another
	quest.

*	You can no longer bind multiple health leeches in the item maker.

*	Reputation is now calculated properly for the guilds. You should no
	longer get kicked out for completing a quest.

*	Starting a spell name with $ and ! no longer reduces the spell cost.

*	Daggerfall no longer reboots for Ensoniq Soundscape VIVO users.

*	Your rewards will no longer be labeled as BLANK.

*	A crash bug that can happen during fast travelling has been removed.

*	Vampire cult quests and the cure quest are now given more often.

*	You can no only join one temple and knightly order now.

*	Clicking on Medora will no longer crash the game with error 115.

*	The Old Ways Book no longer crashes the game.

*	The detect spells now operate in full screen mode.

*	Arrows no longer wrap around to 0 when you get more than 200 of them.

*	You can now identify items when the holiday allows it.

*	The cost to cast spell when buying spells now reflects the caster's
	abilities.

*	Clicking on the shelves in the mages guild and then bringing up your
	spell book no longer locks the game up.

*	You can now give the totem to King Gothryd.

*	The Knights Of The Raven buildings in Dwynnen are now properly marked.

*	The crash when clicking on "Where is - people" has been fixed. This
	will help people on the mummy finger quest.

*	A crash bug regarding finding map locations has been fixed.

*	Some cases where people would not talk to you have been fixed.
	This mainly deals with main story quests.

*	The wagon weight limit has been reduced to 500 kgs. and the ability
	to overload the wagon has been removed.

*	A crash bug dealing with getting out of jail has been fixed.

*	Hircine's Ring now only works for people infected with lycanthropy.
	It allows you to shapeshift without having to kill the innocent.

*	While Morgiah gives you one month to deliver the letter to the King
	of Worms, in reality you only had 2-3 weeks. If uou took longer than
	that, the main story quest would stall because the next quest was
	not started. v1.04.191 will start the next quest if this happened.

*	You will no longer get paid to summon daedra.

*	Having more than 63 soul gems no longer crashes the item maker.

*	People already involved in a quest will no longer give you another
	quest.

KNOWN BUGS:

*	You can not bind dragonling souls in the item maker.

*	Item weights in the wagon are incorrectly marked as 0 kg.

*	If you have trouble leaving a map or casting the recall spell,
	make sure your viewing angle is level to the ground. Looking
	straight up and down can cause problems.

*	Saving the game while in a store will cause the shelves to be
	empty when you reload the game. You will have to leave the store,
	enter another store, then go back into the first store to have
	the shelves restock.

*	Sometimes, due to magic, disease, or poison, your attributes are
	left lower than what they started at. The only way to fix this
	right now is with a heal attribute spell.


Patch Fixes, version 1.03.179
=============================

a) More fixes have been done to	quests. Many will crash less often now.

b) Travelling to and from your ship and entering/leaving the town with
your house in it no longer crashes the game.

c) The crash with error 104 has been fixed.

d) For 16 meg users, the amount of map space has been increased.
If you still get the error UNABLE TO ALLOCATE OBJECT MEMORY
enter in your z.cfg file a new entry called ObjMemSize and 
give it a value of more than 2000. This will increase the
amount of space maps get as well so you can continue playing.
If you are an 8 meg machine, try leaving the map you are
in and re-entering as well as reducing the number of items
your player has. (in the wagon, on the ship, in the house).

e) The repairs object advantage now works properly.

f) New daedric cuirasses are no longer broken.

g) Houses you buy are no longer	broken.

h) Several quests now unlock the doors properly.

i) Bad dagtext entries no longer crash the game. You will
still get the message though.

j) Using a nearly broken magic item no longer crashes the game.

k) The cure poison spell works properly.

Patch Fixes, version 1.02.177
=============================

a) Players with Cyrix chips should no longer experience crashes
in the game.

b) Quests that are begun with this patch version should no
longer generate "invalid quest object" errors. However, older
saved games may still have corrupted quest objects that will
still cause errors.

c) Lycanthropy no longer limits hit points when a player
advances in level.

Patch Fixes, version 1.01.175
=============================
Games saved with this patch cannot be loaded in the version 1.0
that was first shipped. However, games saved with version 1.0
can be loaded into this patched version.

a) Archery works in menu mode as well as in full screen mode.

b) The Dark Brotherhood no longer offers the same quests as the
Fighters Guild.

c) If you break into a store and steal everything, the shelves are
now restocked properly.

d) Repairing items no longer causes the game to crash during
a save.

e) The consequences of defaulting on a bank loan are now more severe.

f) The cure lycanthropy quest no longer causes the game to crash.

g) The cure vampirism quests now work properly.

h) Disadvantages in custom character creation can no longer
be selected multiple times.

i) Talking to all the figures in Castles Daggerfall, Wayrest,
and Sentinel no longer causes the game to crash.

j) The skeleton no longer walks backwards.

k) Sleeping on a ship or in your own house no longer summons the
city guards.

l) Several side quests and a couple of the main quest pieces
now work better.

m) Character status correctly reports when a character has
been poisoned.

n) Giving the Totem to NPCs that offered artifacts no
longer causes the game to crash.

o) The quest to find the lich dust for King Gortwog displays
the dungeon location properly.

p) Encumbrance is reported correctly when items are held
in houses, wagons, and ships.

q) Magical item effects can no longer be recast with the
spell recasting key.

r) The game can be saved while aboard a ship.

s) Characters can no longer rest while over water.

t) Streetwise and Etiquette skill increase properly now.

u) Items stored in your house or ship are no longer available
for use away from those locations.

v) Items can be safely left on your ship.

w) Activating objects, such as levers, no longer causes a crash.

x) Quest items are now colored green in the inventory screen.

y) Vampires properly take damage in sunlight.


