[Cluster] Base = base_006.mod [TorpedoTurret] Name = tortur0 RelativePositionX = 0 RelativePositionY = 0 RelativePositionZ = 14.5 Alpha = 0.0 Plane = xy PatchNumber = 137 [Noise] Level = 1.0 [Size] Scale = 1.50 [Collision] RadiusScale = 0.6 [Defense] KineticShield0 = 5880 ShockShield0 = 10000000 [Offense] KineticStrength = 200 ShockStrength = 0 [ViewFrustrum] ViewDirection = u