; ; ; Atlantisches Minigeb„ude (rechteckig mit Nummer) ; ; [Display] ShadingMode = f [Cluster0] Base = minig001.mod [Position0] Cardinal = n OffsetX = 0 OffsetY = 0 HeightReference = 0 SurfaceLifting = p [Noise0] Level = 0.0 [Size0] Scale = 0.0039062 [Collision0] RadiusScale = 0.7 [Defense0] KineticShield0 = 20 [Offense0] KineticStrength = 5 ShockStrength = 0