[Front] GFX_Color = 000\cockpit VFX_StartX = 0 VFX_StartY = 64 VFX_Width = 640 VFX_Height = 308 VFX_FlightX = 320 VFX_FlightY = 272 [Camera] Name = 000\cockpit.cam LightBrightness = 5.0 LightPower = 1.0 LightFrontPlane = 0.0 LightBackPlane = 3650.0 ViewAngle = 95.0 ViewFrontPlane = 0.2 ViewBackPlane = 3600.0 AmbientBrightness = 2.0 CueingBackPlane = 1000 [Flake] BoxSize = 200 NumOfFlakes = 50 [VoxelRadar0] StartX = 21 StartY = 34 Width = 120 Height = 100 WorldMinY = -5 WorldMaxY = 20 Projection = 30 FlightY = 16 FrameColor = 000\frame ShadingTable = vox_000 [RadioMessage] Y = 460 [MasterHUD] *X1 = 163 *Y1 = 109 *Width = 299 *Height = 177 X1 = 80 Y1 = 80 Width = 480 Height = 320 [HUDDigiBlock1] X1 = 468 Y1 = 120 Width = 50 Height = 45 [HUDAlertBlock] X1 = 259 Y1 = 145 Width = 124 Height = 32 [HUDThreatBlock] X1 = 394 Y1 = 116 Width = 56 Height = 18 [HUDPauseBlock] X1 = 259 Y1 = 220 Width = 124 Height = 34 [HUDSymbolBlock1] X1 = 468 Y1 = 270 Width = 96 Height = 48 [HUDHeading] *X1 = 259 *Y1 = 110 *Width = 121 *Height = 30 X1 = 250 Y1 = 110 Width = 140 Height = 30 [HUDBeta] *X1 = 416 *Y1 = 153 *Width = 30 *Height = 121 X1 = 436 Y1 = 212 Width = 30 Height = 121 [HUDEnergyBar] *X1 = 444 *Y1 = 161 *Width = 8 *Height = 104 X1 = 464 Y1 = 220 Width = 8 Height = 104 [HUDActiveSonarPhase] X1 = 196 Y1 = 113 Width = 16 Height = 18 [HUDAutopilot] X1 = 174 Y1 = 113 Width = 16 Height = 18 [HUDShield] X1 = 216 Y1 = 114 Width = 16 Height = 16 [HUDMeter] *X1 = 179 *Y1 = 151 *Width = 30 *Height = 120 *BarX1 = 21 *BarY1 = 13 *BarHeight = 100 X1 = 159 Y1 = 212 Width = 30 Height = 120 BarX1 = 21 BarY1 = 13 BarHeight = 100 [HUDKMeter] *X1 = 206 *Y1 = 141 *Width = 30 *Height = 140 *BarX1 = 18 *BarY1 = 13 *BarHeight = 120 X1 = 186 Y1 = 202 Width = 30 Height = 140 BarX1 = 18 BarY1 = 13 BarHeight = 120 [HUDSyntheticHorizon] UP_NumOfPoints = 5 UP_PointX0 = 20.0 UP_PointY0 = 0.0 UP_Color0 = 1984 UP_PointX1 = 30.0 UP_PointY1 = 0.0 UP_Color1 = 1280 UP_PointX2 = 35.0 UP_PointY2 = -5.0 UP_Color2 = 960 UP_PointX3 = 40.0 UP_PointY3 = 0.0 UP_Color3 = 640 UP_PointX4 = 50.0 UP_PointY4 = 0.0 UP_Color4 = 512 DN_NumOfPoints = 5 DN_PointX0 = 20.0 DN_PointY0 = 0.0 DN_Color0 = 1984 DN_PointX1 = 30.0 DN_PointY1 = 0.0 DN_Color1 = 1280 DN_PointX2 = 35.0 DN_PointY2 = 5.0 DN_Color2 = 960 DN_PointX3 = 40.0 DN_PointY3 = 0.0 DN_Color3 = 640 DN_PointX4 = 50.0 DN_PointY4 = 0.0 DN_Color4 = 512 [MasterMonitor] Type = rectangular X1 = 232 Y1 = 323 Width = 162 Height = 132 LampX1 = 393 LampY1 = 297 LampWidth = 19 LampHeight = 21 LampDataName = 000\mmon [SlaveMonitor0] Type = rectangular X1 = 269 Y1 = 11 Width = 96 Height = 71 LampX1 = 352 LampY1 = 81 LampWidth = 22 LampHeight = 19 LampDataName = 000\smon0 ArmorImagePrefix = hiob WS_TopLeftX = 6 WS_TopLeftY = 6 WS_NameX = 6 WS_AmmoX = 38 WS_StatusX = 70 WS_SpacingY = 11 [RoundMonitor0] Type = round X1 = 107 Y1 = 406 Radius = 25 LampX1 = 88 LampY1 = 351 LampWidth = 24 LampHeight = 24 LampDataName = 000\rmon0 [RoundMonitor1] Type = round X1 = 529 Y1 = 400 Radius = 25 LampX1 = 560 LampY1 = 362 LampWidth = 29 LampHeight = 26 LampDataName = 000\rmon1