; ; st0605 ; [Station] BackGround = 51-1-hin Sound = b02 Name = Entropoint VI Description = Jump star, 923m ApproachMovie = 51-1-anf Code = 5 SFV = names\st0605 [Map] X = 100 Y = 100 Arrow = BottomRight [MiniMovie1] FlicName = 51-1-sst Name = 51-1-m01 FrameOffset = 11 NumOfFrames = 58 FramesPerSecond = 10 X1 = 106 Y1 = 0 Width = 18 Height = 71 Type = rnd2 [MiniMovie2] FlicName = 51-1-sst Name = 51-1-m02 FrameOffset = 9 NumOfFrames = 70 FramesPerSecond = 10 X1 = 0 Y1 = 152 Width = 270 Height = 34 Type = rnd2 [MiniMovie3] Flicname = 51-1-sst Name = 51-1-m03 FrameOffset = 0 NumOfFrames = 20 FramesPerSecond = 10 X1 = 320 Y1 = 340 Width = 20 Height = 23 Type = loop [MiniMovie4] Flicname = 51-1-sst Name = 51-1-m04 FrameOffset = 0 NumOfFrames = 20 FramesPerSecond = 10 X1 = 470 Y1 = 25 Width = 10 Height = 7 Type = loop [MiniMovie5] Flicname = 51-1-sst Name = 51-1-m05 FrameOffset = 0 NumOfFrames = 20 FramesPerSecond = 10 X1 = 620 Y1 = 39 Width = 10 Height = 7 Type = loop [MiniMovie6] Flicname = 51-1-sst Name = 51-1-m06 FrameOffset = 0 NumOfFrames = 80 FramesPerSecond = 10 X1 = 309 Y1 = 0 Width = 32 Height = 70 Type = loop [MiniMovie7] Flicname = 51-1-sst Name = 51-1-m07 FrameOffset = 0 NumOfFrames = 80 FramesPerSecond = 10 X1 = 581 Y1 = 0 Width = 36 Height = 155 Type = rnd2 [Room1] Name = Dock Room = xd8_1 X = 273 Y = 182 Arrow = TopLeft [Room2] Name = Check in Room = xh1 X = 336 Y = 266 Arrow = BottomLeft