; ; st0203 ; [Station] BackGround = 02-3-hin Sound = b05 Name = Topo's Asylum Description = El Topo's fortress, 2826m ApproachMovie = 02-3-anf Code = 3 SFV = names\st0203 [Map] X = 120 Y = 120 Arrow = BottomRight [MiniMovie1] FlicName = 02-3-elt Name = 02-3-m01 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 0 Y1 = 186 Width = 208 Height = 86 Type = rnd2 [MiniMovie2] FlicName = 02-3-elt Name = 02-3-m02 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 145 Y1 = 273 Width = 8 Height = 8 Type = loop [MiniMovie3] FlicName = 02-3-elt Name = 02-3-m03 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 19 Y1 = 356 Width = 16 Height = 16 Type = loop [MiniMovie4] FlicName = 02-3-elt Name = 02-3-m04 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 118 Y1 = 348 Width = 22 Height = 16 Type = loop [MiniMovie5] FlicName = 02-3-elt Name = 02-3-m05 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 233 Y1 = 163 Width = 16 Height = 17 Type = loop [MiniMovie6] FlicName = 02-3-elt Name = 02-3-m06 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 354 Y1 = 19 Width = 12 Height = 24 Type = loop [MiniMovie7] FlicName = 02-3-elt Name = 02-3-m07 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 375 Y1 = 0 Width = 28 Height = 115 Type = loop [MiniMovie8] FlicName = 02-3-elt Name = 02-3-m08 FrameOffset = 0 NumOfFrames = 60 FramesPerSecond = 10 X1 = 595 Y1 = 202 Width = 32 Height = 136 Type = loop [Room1] Name = Dock Room = ed3_2 X = 268 Y = 312 Arrow = TopLeft [Room2] Name = Hall Room = ehw2 X = 258 Y = 172 Arrow = TopLeft [Room3] Name = El Topo's office Room = esb1 X = 319 Y = 103 Arrow = TopLeft