Phoenix Configuration File, Format 0.03A [Title] DESCENT from Interplay Productions [Notes] Copyright (c) 1994 Parallax Software Corporation [Base] Button1, Primary {6} ~Concussion missiles Button1, Secondary {NONE} Button2, Primary {7} ~Homing missiles Button2, Secondary {NONE} Button3, Primary {8} ~Proximity bombs Button3, Secondary {NONE} Button4, Primary {9} ~Smart missile Button4, Secondary {NONE} Button5, Primary {0} ~Mega missile Button5, Secondary {NONE} Button6, Primary {NONE} Button6, Secondary {NONE} Button7, Primary {NONE} Button7, Secondary {NONE} Button8, Primary {NONE} Button8, Secondary {NONE} [Throttle/Rudder] Button1, Primary {F} ~Fire flare Button1, Secondary {NONE} Button2, Primary {HOME} ~Bank left Button2, Secondary {NONE} Button3, Primary {PGUP} ~Bank right Button3, Secondary {NONE} Button4, Primary {NONE} Button4, Secondary {NONE} Button5, Primary {END} ~Slide left Button5, Secondary {NONE} Button6, Primary {-NUM} ~Slide up Button6, Secondary {NONE} Button7, Primary {+NUM} ~Slide down Button7, Secondary {NONE} Button8, Primary {PGDN} ~Slide right Button8, Secondary {NONE} Throttle ANALOG_MODE Throttle, Absolute {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} Throttle, Incremental {NONE} {NONE} {NONE} {NONE} 1 Rudder KEYSTROKE_MODE ~Slide left/right Rudder, Keystrokes {END} {NONE} {PGDN} 25 [Stick] Button1, Primary {NONE} JB1 ~Fire Primary Button1, Secondary {NONE} Button2, Primary {NONE} JB2 ~Fire Secondary Button2, Secondary {NONE} Button3, Primary {1} ~Laser Button3, Secondary {NONE} Button4, Primary {2} ~Vulcan Cannon Button4, Secondary {NONE} Button5, Primary {3} ~Spreadfire Cannon Button5, Secondary {NONE} Button6, Primary {4} ~Plasma Cannon Button6, Secondary {NONE} Button7, Primary {5} ~Fusion Cannon Button7, Secondary {NONE} Button8, Primary {R} ~Rear View Button8, Secondary {NONE}