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   Welcome to an update release of Operation: Overkill, version 1.11!

   Hello, fellow gamers!  This new release of Overkill was designed to
   make life easy.  Hooray!  I was getting a lot of feedback from the
   new players of Overkill, and I decided it was time to compensate for
   them and to make the game more enjoyable for newbies.  Now, on the
   other hand, life for the veterans will hopefully face the same vile
   challenges as in previous versions.

   I've been careful in making these new changes, with not a pebble
   unturned, so the quality of the game should be better for all players,
   not just the rookies.

   What I really aspire from is player feedback, so the more comments I
   get about the game (good, bad, or ugly), the more pleasing it is to
   write such games.  I can only try to make the game better for all
   players with opinions straight from the players.  So if you get a
   chance, please write or send a message with your comments.  I'd love
   to hear from you!

   Thanks again for your patience on this time of this release.  We (the
   testers and programmers) of Operation: Overkill, want to produce
   quality entertainment.  Bug testing and play testing take oodles amount
   of time, but in the long run, it's better gaming for all of us.  So,
   have fun with this version, and may you find Overkill napping in his
   bungalo!

                                            - Dustin Nulf
                                              Dark Force Productions


   P.S.: To salivate the imagination of you die-hards ... check out the
         WORMHOLE.AD text file!

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