DISCLAIMER

	  The program Lotto Master, and this manual are  provided on an AS
	  IS basis without warranty of  any kind,expressed or implied,
	  including but not  limited to the implied warranties of
	  merchantability and fitness for a particular  purpose. The entire
	  risk as to quality and  performance of these programs and this
	  manual  rests solely with the user.  Should any part of  these
	  programs or this manual prove defective, the  user will assume
	  the entire cost of all necessary  repair, servicing, and
	  correction.  Micro Media  Inc. or any of its dealers, will not be
	  liable to you for any damages,  including any lost profits, lost
	  savings, or other  incidental or consequential damages arising
	  out of  the use or inability to use this program or this manual,
	  even if Micro Media Inc. has been advised of the  possibility of
	  such damages.  This warranty gives  you specific legal rights,
	  and you may have other  rights which may vary from state to
	  state.  Some  states do not allow the exclusion of implied or
	  consequential damages so parts of the above may  not apply to
	  you.  By operating any of the above  programs or using any part
	  of this manual, you  acknowledge that you have read this
	  agreement,  understand it, and agree to be bound by its terms
	  and conditions. You further agree that it is the  complete and
	  exclusive statement of the agreement  between us, which inclusive
	  Of our License Agreement supersedes any proposal or prior
	  agreement, oral or written, and any other  communications between
	  us.

	  WE WILL OFFER ABSOLUTELY NO SUPPORT TO  UNREGISTERED
	  USERS.  IF YOU DO NOT CHOOSE TO  REGISTER, YOU ARE
	  COMPLETELY ON YOUR OWN!  ANY  LETTERS OR QUESTIONS
	  FROM UNREGISTERED USERS WILL  BE IGNORED.























	       :::::::::::::::::::::::::::::::::::::::
	       ::::::: NEW RELEASE! VERSION 3.10 :::::
	       :::::::::::::::::::::::::::::::::::::::

	       ========================================
	       I                                      I
	       I                                      I
	       I      Micro Media  Presents:          I
	       I                                      I
	       I    >      Lotto Master    <          I
	       I                                      I
	       I                                      I
	       I User's Manual And Guide To Operation I
	       I                                      I
	       ========================================




	  Lotto Master is a Registered trademark of Micro
	  Media Inc, 1987.

	  Copyright (C),1986-87 by Micro Media  Inc. All
	  rights reserved. Version 3.10, First Release:
	  December, 1986

			 Forward

	  Congratulations!  You are holding in your hands the key to
	  unlocking the riches that await your play in state lotteries.
	  Instant riches are won by new lottery millionaires almost every
	  day of the week.  Last year, lottery players won more than $4
	  billion in prizes.  The next new lottery millionaire may be you!
	  You can increase your chances of winning by using the methods and
	  systems contained in this program.  I have devised methods that
	  can win lottery prizes almost every other week.  I want to show
	  you how you can become a winner, too.






	  Before I get into the good stuff about how to increase your
	  chances of winning lottery prizes, let me give you some thoughts
	  on what the lottery is all about, how it functions and what you
	  can expect from it.
	  After you have read this documentation from cover to cover, not
	  only will you be on your way to becoming a winner, but you will
	  better understand state lotteries! In Lotto number handicapping,
	  we analyze the past action of the winning numbers.  This gives a
	  perspective of what is probable (or likely to happen) and what is
	  not probable (or unlikely to happen).  From my extensive study of
	  several Lotto games, I have learned for instance, that it would
	  be highly unlikely that six consecutive numbers (such as 28-29-
	  30-31-32-33) would hit - because that has never happened before.
	  It also would be highly unlikely that all six numbers from any
	  previous drawing would hit again - because that has never
	  happened before.






-



	  And it probably never will! According to mathematical
	  probability, the six winning numbers of a weekly 6/40 Lotto
	  drawing would repeat once every 73,815 years!!! In the Lotto
	  drawings of just one state, each week more than 120,000 tickets
	  are bought with the numbers 1-2-3-4-5-6. Even if these unlikely
	  numbers did happen to win, what do you think a million dollar
	  jackpot would be worth when divided among 10,000 winners? Pattern
	  betting is a popular method of number selection, mostly for
	  players who lack imagination, skill and this program!  There are
	  people who  select their numbers by position on their tickets,
	  marking all the numbers in a row to make a straight line, either
	  across or up and down.  These combinations have been played on
	  more than 150,000 tickets for just one drawing!!

	  Another popular method that gets heavy play is the number
	  multiples, especially 5-10-15-20-25-30.  Those numbers are played
	  on at least 25,000 tickets in each drawing.  If those numbers hit
	  with a $3 million jackpot, each winner would receive a single
	  payment of $72.

	  The majority of Lotto players like to play the calendar numbers,
	  such as birthdays and anniversaries.  This means that the most
	  heavily played numbers are 1 through 31.  Most Lotto games have
	  40 or more numbers.  If you play only the calendar numbers, you
	  might be sharing your first prize jackpot with 45 other winners.
	  I'm not saying you shouldn't play calendar numbers, if you feel
	  they are lucky for you.

	  But I would recommend that you throw in a couple of high numbers
	  to increase your chances.  The prize payouts are always higher
	  when the higher numbers hit because less winners are sharing the
	  prize pool Most players have a tendency to bet the low numbers.
	  This is obvious when you see consistently low prize payouts when
	  four or more numbers are on the lower end of the range. Lottery
	  officials on television encourage players to bet their birth
	  dates and anniversaries (the calendar numbers).  Could it be they
	  don't want to see the jackpot won?

			 THE TREND IS YOUR FRIEND
	   Lotto numbers move in trends.  A Lotto number that is in an up
	  trend is winning frequently.  A Lotto number that is in a down
	  trend seldom wins. A Lotto number in an up trend can have a
	  series of hits - usually skipping only one, two or three games
	  between hits.  And often a number that is hot can have two or
	  three hits (wins) in a row. Just how far can you expect to ride
	  an up trend number?  In the Canadian 6/39 Lottario, number 28 had
	  a record 15 wins without skipping more than three games between
	  any hit.  But don't look for this to happen often. This was a
	  record hot streak in that game. Number 35 had an up trend hot
	  streak of 13 games - twice! A realistic hot streak for an up
	  trend number would be about six hits before skipping more than
	  three games between any hit.  But many numbers have seven, eight
	  or nine wins before taking a rest of four or more games.







-




	  ABOUT HALF OF THE WINNING NUMBERS DRAWN HAVE HAD A HIT WITHIN THE
	  PREVIOUS THREE GAMES!!  Some Lotto numbers are still hot after
	  skipping up to five games without a win. ABOUT TWO THIRDS OF ALL
	  THE WINNING NUMBERS DRAWN HAVE HAD A HIT WITHIN THE PREVIOUS FIVE
	  GAMES!  A few numbers can still be in an up trend even after
	  skipping up to ten games since the last win.  ABOUT 87 PERCENT OF
	  ALL THE WINNING NUMBERS DRAWN HAVE HAD A HIT WITHIN THE PAST TEN
	  GAMES!  Lotto players who casually study the numbers often get
	  the itch to play a long shot number that hasn't hit for 15 or 20
	  games just because they think it's due.  But that long shot
	  number may be overdue after another 10 or 20 games. When a
	  Lotto number has been inactive for a long time, it is best to
	  wait until it has won at least two games in rapid succession
	  (that is, WITHOUT skipping more than two or three games between
	  the two hits) before you play it.  This is a clear signal of a
	  trend reversal in most cases.  Often a long dormant number may
	  have a technical correction of one hit before resuming its
	  downward trend. It is not uncommon for a Lotto number to not
	  appear for 25 games or more, hit once, and then not appear for
	  another 20 or 30 games.  So, wait for the trend reversal to be
	  confirmed. Very often a number that finally hits after a long
	  solid losing streak of some 25 or more games, snaps back to life
	  with a hot streak.  It may hit two games in a row or skip one or
	  two games between a series of several hits.  If a number, after a
	  long dormant period, doesn't have a repeat hit within two games,
	  don't pursue it.  Wait for a confirming up trend.

	  Some Lotto players have the misconception that in Lotto,
	  eventually all the numbers will even-out.  This is not true.
	  For example, in New York Lotto, number 38 has been been the
	  first-ranked performer since 1978 - and remained the all-time
	  top-ranked number in 1986! The longer a Lotto game has been in
	  existence, the stronger are the trends and patterns that form.
	  This is because in probability theory the sample space of any
	  game of chance is the entire number of possibilities that any
	  event can take place.  For example, if you toss a coin you get
	  either heads or tails. The chances of one or the other happening
	  is 50-50, or one in two.  Its sample space has only two events.

	  But you can toss a coin 1,000 times and you still won't get 500
	  heads and 500 tails - or an evening-out. If a simple coin toss
	  (with only two events) cannot even-out after 1,000 tosses, think
	  how many eons it would take the patterns of a Lotto game - with
	  its MILLIONS of events - to even-out!!  A 6/40 Lotto game has a
	  sample space of 3,838,380 events.  And with only one, two or
	  three drawings a week, none of us will live long enough to see
	  the numbers or patterns in any Lotto game even-out!! Your most
	  important tool in handicapping Lotto numbers is a list of the
	  past winning numbers. The newspaper, USA TODAY, gives the winning
	  numbers for each state's lottery the day after the drawing.  You
	  will find the listing on the inside back page of the Sports
	  Section.









-


	  CONSECUTIVE NUMBER PAIRS

	  Consecutive number pairs are two consecutive numbers that hit
	  together in one game, such as 28-29.  At least two thirds of all
	  Pick 6 Lotto drawings contain a consecutive pair.  Of those games
	  that have a consecutive number pair, at least one out of four
	  have two consecutive number pairs or a consecutive pair and a
	  consecutive triad, such as 33-34-35. Consecutive number triads
	  occur in about ten percent of the Lotto drawings.  Consecutive
	  quads are four consecutive numbers that hit together in one
	  drawing.  Such as 21-22-23-24. Consecutive quads are rare,
	  occurring once in about every 100 drawings. A consecutive quint
	  (five consecutive numbers) has not happened yet.   So six
	  consecutive numbers is unthinkable! By being aware of the
	  probabilities, you can see that it is your advantage to play two
	  consecutive numbers on one game panel - but it is to your
	  disadvantage to play four, five or six consecutive numbers on one
	  game panel. Many misguided players bet a number that hasn't hit
	  for 17 or more games because they think it's due.  Not true!
	  Less than four percent of the winning numbers drawn have skipped
	  17 or more games since a previous hit.

	  IMPROVE YOUR CHANCES OF WINNING BY 550% The Dimitrov Abbreviated
	  Wheeling Systems are created to get the most efficient coverage
	  of a group of numbers so that you get the largest possible number
	  of prizes for the dollars wagered. If you played six random
	  combinations of 12 numbers (and got all six winning numbers in
	  your group of 12) you would not be guaranteed of winning
	  anything.

	  Why?  Because your random selection of combinations would most
	  likely contain one or more wasted four-number coverages, and you
	  would miss covering all the four-number possibilities in the
	  group. Let's look at the probability of winning a third prize,
	  which is a four-number win.  When you play six numbers, you are
	  automatically covering 15 four-number combinations.  So, if you
	  were to play six random games, you would be covering 90 four-
	  number combinations - because 6 X 15 = 90. Now, in a group of 12
	  numbers there are 495 four-number combinations.  Using the
	  Dimitrov Abbreviated System #37 you can wheel 12 numbers by
	  playing only six six- number combinations - and you are assured
	  of at least one four-number win if the six winning numbers fall
	  within the 12. And because six wheeled combinations cover 495
	  four-number combinations, you have a benefit ratio of 495 to 90.
	  And 495 divided by 90 = 5.5.  So you are covering 5.5 more
	  combinations by wheeling than if you just played six random
	  games.  This is a 550 percent improvement of your odds over
	  random selection.  So, for the same dollars you will cover up to
	  550% more four number combinations. At 50 cents a bet, this
	  Dimitrov System costs you $3.  If you multiply 5.5 X $3, that $3
	  is worth a $16.50 bet in terms of covering four-number wins.
	  That's pretty heavy leverage!!  So, wheeling your numbers
	  actually stretches your betting dollars.  These concepts are true
	  no matter how many numbers you wheel.












-


			  Matrix Master

	  Lotto Master provides you with the option called matrix master
	  this option is a wheeling system that you can tailor.
	  you select the number of numbers to use and you will be shown how
	  many possible combinations are possible (example) one lottery has
	  44 numbers that have 6 draws. If you use 20 numbers there are 38,760
	  possible combinations. Now if you select 100 combinations Matrix
	  Master Displays/prints every 38,760/100=380th combination. thus your
	  chances of hitting all 6 are now = 1 in 380, hitting 5 of six = 1 in
	  2, hitting 4 of six 1 to 1

			  THE BEST LUCK

	  You will be amazed at your change in luck once you start using
	  the strategies contained in this program . You will win more
	  prizes than you ever did before and you will beat the odds.  But
	  keep in mind that the odds in Lotto are extremely high, and you
	  can not expect to win every time you play.  As it is often said,
	  the greater the reward, the higher the risk. For this reason, it
	  would be advisable to give yourself a Lotto budget that you feel
	  comfortable with.  You can stretch this budget by pooling your
	  money with friends to share the cost - and the winnings.  Or you
	  can play a big wheeling system once a month and skip the other
	  drawings in between.  Or you can use the money you might have
	  spent (but didn't) on some other form of entertainment. If you
	  have a multiple prize win, you can afford to spend more on Lotto
	  tickets at the next drawing - such as playing two or more
	  wheeling systems. You may be on a hot streak!
	  
          When you don't win, stay on a self-imposed budget until you win
	  again.  Bet with you head, not over it!!

	  Although this program is scientific, based on mathematical
	  probability, I am a great believer in playing hunches, too. If
	  you feel strongly about a certain number, play it!!

			      Introduction

	    System  Requirements:  IBM-PC with at  least 256K  RAM, 
          one single or double-sided disk  drive, an 80-column display
	  Because    of     the     wide      variety   of    IBM-PC (r)
	  configurations and the varying levels of  compatibility with PC
	  clones, we cannot and do  not support questions concerning
	  support of other  equipment configurations. Additional memory may
	  be  needed if you boot under DOS 2.00.

	  You can obtain a hard copy of the screen at any  point by
	  pressing the PrtSc key  while holding  down the <SHIFT> key.
	  This is also in keeping  with  BASIC operation.














--


	  The program Lotto Master is completely menu-driven.   This means
	  you'll never have to guess which  cryptic command the computer is
	  waiting for: all  of your available options are displayed on the
	  screen. Although some folks prefer non-menu-driven  programs, we
	  feel it is a necessary deterrent to  possibly catastrophic
	  mistakes made by the wrong  guess with this program.
	  Hopefully, you have restrained your impatience to  get started
	  with the Lotto Master and have taken at  least a few moments to
	  scan this manual.  We hope  that you have fun with Lotto Master
	  and that it  earns a permanent home in your software library.
	  Don't forget to look over the duplication policy  in Appendix A
	  of this manual. Whenever you are finished with a Lotto Master
	  program, always exit by choosing the (7) Quit  function from the
	  main menu.  The Lotto Master program  changes some important
	  tables in memory  that DOS expects to be present and correct, and
	  the (8) function restores them to their original  values.



			 <<<  Starting Lotto Master  >>>

	  With Lotto Master in A DRIVE: and the system  prompt A> enter

	       A>Lotto

	  you will get the following display.

				  DEMO DISK
	  Copyright 1987 Licensed-Material-Program Property
	  of Micro Media Inc. All rights reserved world wide 1987
	  This Demo program may not to be sold for over $7.00 without

	  Written Permission from Micro Media Inc. Good luck !!!!!!.
	  You may freely copy and give this program away but not modify it.
	  FOR  YOUR  registered your copy of LOTTO MASTER (R) Send $29.95 TO
	  Micro Media Inc.
	  P.O. BOX 81131
	  Seattle, Wa 98108
	  NOTICE :
	  Micro Media  or any of its Distributor's shall have
	  no liability for any damages including but not limited
	  to business or money alleged to have been affected
	  by this product. This program is designed for
	  comparison and should be used for RECREATION ONLY.


	  PRESS ANY KEY TO CONTINUE

















-


				  SCREEN # 1

				  MONITOR SELECTION
				  COLOR        (1)
				  MONOCHROME   (2)

					  SCREEN # 2

	  SELECT WHAT TYPE OF DISPLAY YOU WANT

		  INPUT THE NUMBER BALLS  DRAWN         (6)  ?

	  Example: in the above lottery we
	  pick 6 numbers  out of 44 so you would enter 6.

		  INPUT HIGHEST NUMBER IN YOUR LOTTERY  (44) ?

	  Example: One lottery draws numbers 1-44. in this
		   case you would enter 44.

		   DO YOU WANT SOUND  (Y OR N) ?

	  Enter    Y  For Yes     Or  N for No

	   LOTTERY DATA FILES ON DISK

	  ***.LOT      ***.LOT

	  #### Kbytes free

	  INPUT FILE TO USE   ?

	  The above question asks which disk file you wish  to
	  use in Lotto Master, if your disk has no data  file
	  you will need to input a table name. Example WA.LOT

	  The above example will Create a file called
	  WA.LOT

	  Note: Initially, data must be entered on a  minimum
	  of the past 26 draws for your lottery. To  do this

				  $$$     MAIN MENU      $$$


				  (1)     INPUT          numbers
				  (2)     EDIT           data
				  (3)     SORT           chronologically.
				  (4)     PRINT          data
				  (5)     STATISTICS...
				  (6)     COMPUTER PICKS  * * * *
				  (7)     GET NEW DATA LOTTERY FILE
				  (8)     EXIT.

			 SELECTION  ?







-

	  Above is Lotto Master'S Main Menu. Each of the
	  selections listed will be covered in the  following
	  starting with 1 and working through 7.

	  <<< Option (1) Adding Lottery Data to your file >>>

	  This is where you update your data on the past
	  numbers  picked or make your first entries. For
	  Lotto Master to work it needs historical data that
	  dates back until each number on your lottery has
	  been picked at least once.

	  LAST DATE ON FILE= MM/DD/YY   (display of date
	  last filed)

	  MONTH/DAY/YEAR  1/20/87  ? (Enter date)

	  INPUT NUMBER  1-6 etc  ?

	  Enter the numbers picked on the date entered above.

	  (1) TO CONTINUE      (0) TO QUIT  ?

	  Enter   0  to return to the main menu
	  Enter   1  to continue with the historical inputs


	  <<<  Option (2) Editing File data >>>

	  After Selecting option (2) from the main menu you
	  will be asked the following questions.

	  MONTH TO EDIT ?       ( Enter 1-12)
	  YEAR TO EDIT  ?       ( Enter 1-99)

	  The following display is an example of the output
	  when month 1  and year 87 was entered.


	  File #  Date       Numbers Drawn

	  20   1/5/87     1 2 9 10 33 40
	  21   1/12/87    3 6 19 24 31 42

	  Enter the (File) number you wish to edit, (0 will
	  return to the main menu).   In this case enter 20
	  or 21.

	  This will be followed by.

	  (1)    CHANGE DATA
	  (2)    DELETE FILE

	  ENTER SELECTION  ?   (Enter 1 or 2)

	  Entering  1  for your selection will allow you to
	  enter new correct data for the file number  selected
	  above.  Entering  2  for your selection  will delete
	  the file number selected above.






-


<<< Option (3) Sorting file data to chronological order >>>

	  If your data file is not in chronological order  it
	  must be sorted. Select this option after reviewing
	  the lottery data.

	  WARNING !!! DO NOT TURN OFF YOUR COMPUTER UNTIL  THE
	  SORT PROGRAM RETURNS YOU TO THE MAIN MENU. IF  YOU
	  DO YOU WILL ERASE YOUR DATA FILE.

	  <<< Option (4) Printing data file >>>

	  Allows you to print the date filed in the file you
	  selected. You  get date and the lottery numbers
	  picked on that  date with this option.

	  Use this option to:

	  1.)  Review your inputs for correctness
	  2.)  Check old tickets
	  3.)  Maintain a history record

	  NOTE: this list must be correct, up to date and  in
	  chronological order. Otherwise Lotto Master  will be
	  operating with bad data !!!


	  Option (5) STATISTICS... HIT CHART, STAT CHART

	  There are TWO print outs available on this  option:

			 << HIT Chart >>

	  The hit chart shows - when a number missed a week and a
	   # when a number hits. this chart is a visual aid and can
	  help you spot a trend that you or the computer may have missed.


			 << Statistics chart >>

-
		 Times since last drawn

	  Is the number of draws since the number was last
	  drawn. A (1) in this column notes that this number
	  was drawn last time.

		Total times drawn

	  Is a record of how many times that each number has
	  been drawn.

		Mean

	  Mean The Mean is the Average number of draws each
	  number takes to come up.








-
	       Standard Deviation

	  Standard deviation is the measure defining the
	  extent to which draws between hits are dispersed
	  throughout the distribution in relation to the
	  arithmetic mean. or in other words the larger the
	  standard deviation the larger the variability of the
	  number of hits between draws.

	       #  SD'S from mean

	  Defines the current status of each number in
	  relation to the mean and how many standard
	  deviations the current number of draws is away from
	  the mean. Negative numbers define numbers that are
	  draws below the mean and positive numbers above the
	  mean.

	       Column # 6  Median

	  The median is the point in the distribution at which
	  50% of the draws between hits fall below and 50%
	  fall above.



	  <<< Option (6) GENERATE COMPUTER PICKS  >>>

	  During the course of the program segment for
	  generating computer picks you will be asked a few
	  questions, each of these will be covered in this
	  section.

				  PAST PERFORMANCES

			  (2)     USE LAST TWO PERFORMANCES TO GRADE
			  (3)     LAST THREE PERFORMANCES   TO GRADE

		  SELECTION  ?

		     (ENTER 2 OR 3)

	  Using the hit chart you will see the
	  differences between using the last 2 or 3 times  a
	  number has been drawn, By counting the last three
	  times each number takes to come up.


	  (2)  We add the number of draws since last drawn
	       and the number of draws it took to be drawn  the
	       time before.

	  (3)  Same as 2 but we go back one more DRAW.

	  The smaller the sum of the last 3, 2  or since last drawn is, the
	  greater the weight









-

			  USE HOT NUMBERS         (H)
			  USE STATISTICS ONLY     (S)
			  USE BOTH ABOVE          (B)

		      SELECTION    ?

	  ENTRY (H)

	  Hot numbers are evaluated against each other on there past performance
	  a vary hot number would be one that has hit 2 times in the past two weeks
	  if you select last two performances or  3 times in the past three weeks
	  any number taking more weeks to hit 2 or 3 times will be cooler and will
	  be reflected in the next display.


	  ENTRY (S)

	  This entry uses Statistics to determine when number is most likely to hit
	  and grades all numbers on there probabilitys.

-
	  ENTRY (B)

	  This Combines both (H) and (S) options for a combined score.


	  After selecting how you want the computer to evaluate the numbers
	  you will be shown how each number compares to each other. this display
	  shows that 18 is the top number followed by 32 the 10th number down from
	  18 is 23 and the worst number is 4.



		  <best                            worst>

		  18      39      20      34      37      5
		  32      23      13      19      28      36
		  44      26      19      29      43      4
		  14      39      33      31      16
		  3       41      42      22      40
		  6       2       27      38      30
		  9       7       12      15      25
		  21      11      35      8       24



			  DO YOUR MANUAL CHANGES     (M)"
			  INVERT   (BAD=GOOD)        (I)"
			  GENERATE SELECTIONS        (G)"
			  RE-DO    OPTIONS           (R)"














-
	  Entry (M)

	  After looking over the stat sheet and hit chart you may decide that
	  number 4 is going to hit. or maybe 37 is a lucky number for you.


	  NUMBER TO MOVE   (0) IF FINISHED

	  MOVING #  OLD POSITION=44 if you entered # 4

	  NEW POSITION ?   Here you can move #4 to # 3 position by entering 3

	  Note: We have found in the past that there are usually only 4 of the
	  hottest numbers in the top 12-15 so you may want to move 2 or more cold
	  numbers to the top.

	  Entry (I)

	  Some times the lottery numbers come up all cold as far as the  computer is
	  concerned. We call this a backfill week where numbers that have not hit
	  lately come up. If you can spot a trend before the computer use the (I)
-         option to swap hot for cold numbers


	  Entry (R)

	  If you want to go back  and use stats to grade the numbers instead of hot
	  numbers use this option

	  Entry (G)

			   Dimitrov's systems   FOR PICK 6 ONLY

			  SYSTEM (37)     TOP 12 NUMBERS  6  COMBINATIONS
			  SYSTEM (55)     TOP 11 NUMBERS  26 COMBINATIONS
			  SYSTEM (41)     TOP 16 NUMBERS  38 COMBINATIONS
			  SYSTEM (33)     TOP 14 NUMBERS  40 COMBINATIONS
			  SYSTEM (56)     TOP 12 NUMBERS  42 COMBINATIONS
			  SYSTEM (42)     TOP 18 NUMBERS  42 COMBINATIONS
			  SYSTEM (43)     TOP 20 NUMBERS  100 COMBINATIONS

			  (99)     MATRIX MASTER   2-1,000,000 COMBINATIONS

-
	  SELECTION        ?

	  Appendix A

	  After many requests to develop a lottery program  we
	  decided to go ahead with a preliminary study of
	  lottery number systems. After determining that the
	  pattern for some lotteries could be analyzed to
	  give a better than random chance, we fell to the
	  task with vigor. Many thousands of hours later
	  Lotto Master emerged.


	  We encourage you to copy the demo program only








-

	  Lotto Master is  fun, easy to use and improves your
	  odds in most lotteries. with  Lotto Master you can
	  keep past history data on any number of lotteries.
	  From this data Lotto Master can  generate statistics
	  tables, frequency charts, total occurrence plots and
	  generate computer picks based on past performance
	  data.

	  Using Lotto Master you can improve your odds of
	  winning 550% over random odds.

	  Lotto Master is a Registered trademark of Micro
	  Media Inc, 1987.

	  Copyright (C),1986-87 by Micro Media  Inc..   All
	  rights reserved world wide. Version 3.10, First
	  Release:  December, 1986





				     INVOICE
				     -------

	  Invoice #10-1100

	  Please make payable to:  Micro Media, Inc.

	  Quantity     Description                      Price
	  ---------------------------------------------------

	  1       Lotto Master disk                     $29.95                                         Subtotal.......$29.95

	  Washington State residents add  $2.40 for State Tax

	  ---------------------------------------------------
	  ---------------------------------------------------

	   Name _____________________________________________

	  Address____________________________________________

	  ___________________________________________________

	  ---------------------------------------------------

		    Micro Media, Inc.
		    P.O. Box 81131
		    Seattle, Wa 98108
	  ---------------------------------------------------

	  Comments, Suggestions or Questions:


















-

	  Registration Form


	  Send to: Micro Media, Inc., P.O. Box 81131
	  Seattle,  WA 98108

	  YES, I want to be a registered user of the Lotto
	  Master and be placed on the preferred customer list
	  for all future Micro Media, Inc. releases!

	  I am enclosing $29.95   Please send me the latest
	  version of Lotto  Master.


	  Name ______________________________________________

	  Address: __________________________________________

	  City:    __________________________________________

	  State:   __________    Zip Code ___________________