                          The 1st Edition of X-News                                

                                Mortal Kombat 3
                                  NEWS UPDATE
                                 by Reptile X

-----------------------------------------------------------------------------
        Attention, MK3 fans! Reptile X here, with the latest on the home
versions and arcade upgrade of Midway's Mortal Kombat 3.
To start off, I'd like to comment that the Sony PSX's controller is the
best designed controller I've ever used since the SuperNES controller
back in 1992.
-----------------------------------------------------------------------------

This document is not written, distributed, supported, or licensed by
Williams Bally/Midway. 



Mortal Kombat 3 is a registered trademark of Midway manufacturing co. 
(C)Copyright 1995 Midway manufacturing co., SuperNES is a registered 
trademark of Nintendo of America inc. (C)Copyright 1992-95 Nintendo of 
America inc., Sony PSX is a registered trademark of Sony Computer 
Entertainment of America. (C)Copyright 1995 Sony Computer Entertainment 
of America inc.
All other names, logos, and likenesses are trademarks of their respective
owners.


E-Mail comments and suggestions to Reptile X at 102332,1306 on CompuServe.

-----------------------------------------------------------------------------

X-News 9/23/95: MK3 Home & Upgrade

Some of the facts and rumors the X here has gathered up includes some
interesting news about the future of Mortal Kombat. Note that the topics
and "facts and rumors" here, are not necessarily confermed to be facts
and are subject to be false rumors, however, I have tried to the best of
my ability to avoid giving false rumors as if they were facts throughout
my news updates.

Please report any false info to Reptile X by e-mail (102332,1306) and
corrections to the info will be made in a future release of this document.
None are purposely given.


 MK3 EXTREME TO FEATURE 5 MKII FIGHTERS!

According to reliable sources, the October arcade upgrade, Mortal Kombat
3 Extreme, will feature 5 popular fighters from MKII. The 5 include
Scorpion, Reptile, Kitana, Jade, and Mileena as a hidden character.
Seems Jade and Mileena traded places.

In other Extreme news, the X has gathered up some details on the upgrade.
Including the fact that Extreme will have exactly the same executions for
the moves that are already in MK3, along with one new move for each fighter
to be learned and ofcourse, a set of moves, fatals, animalities, etc. for
the 5 MKII veterans. So this means FAQ writers can dig up their old MK3
FAQ somewhere in their hard drive and add 1 move to each fighter plus the
5 new fighters.

Also, Extreme will feature 3 Ultimate Kombat Kodes (UKK's) instead of one,
and Smoke will be a playable character without having to enter one.
(so 10902-22234 is useless in the upgrade)


 ACCLAIM TAKES FOREIGN MK3'S

Acclaim, based in the state of New York, successfully distributed the
SuperNES, Genesis, GameBoy, GameGear, and PC versions of MK1 and II,
and MK1 Sega CD and MKII 32X. This time around, Williams, the creators
of the originals of the MK series (arcade), will manufacture and distribute
MK3 in North America,instead of Acclaim. Recently, Acclaim has announced
that they will distribute the European versions of MK3, formats include
SuperNES/Super Famicom, Sega Genesis/Mega Drive, GameBoy, Game Gear, and
Sony PSX.


 MK3 RELEASE DATES

MK3 (arcade) v1.0: April 15 1995
MK3 (arcade) v2.0: Early May 1995
MK3 (arcade) v2.1: July 1995

MK3 Sony Playstation: Oct.1 1995
MK3 SuperNES, Sega Genesis, GameBoy, and GameGear: Oct. 13 1995 (Fri 13!)

MK3 (Arcade) Extreme: Oct 1995

MK3 IBM PC and CD-ROM: Nov 1995

MK3 Extreme for Next Generation Systems (PSX,Saturn,U64): Apr 1996
MK3 Extreme for all other home systems (SNES,Gen,GG,GB): Mid-'96


 OPINIONS OF THE X

Welcome to the section of X-News that features the personal opinions of
Reptile X, Opinions of the X. This edition, I'll be expressing my opinions
on MK3 and it's public reactions.

1st of all, I have been a huge Mortal Kombat fan since the release of the
1st one back in 1992. Before that, I was just another fan of Capcom's
Street Fighter games which I just couldn't stand any more after MK came out.

The way I see it, ofcourse the 1st thing to catch the eye of a player about
MK is the violence. To be honest, that was what got me interested in the 1st
place. My reaction consisted of seeing it, shocked by it, laughed for some
reason, and eventually, interested in it... at which point the violence isn't
the main point any more. I'd have to say that the MK storyline can take a
game or anything else REAL far.

Another thing that really got me interested was the incredibly realistic
graphics. For the first time in a game, blood didn't disappear before any
normal human being could see it.

The Animation in MK1 was incredible compared to the jerky animated Japanese
cartoons of Street Fighter and the play control just beat all other games
to pulp.

My 1-year long "obsession" with MK was blown to the top when I saw the
unbelievably great improvement that MKII had over the 1st one.

-----------------------------------------------------------------------------
Alot of you out there might disagree with this, but I don't find polygon
and rendered graphics 1/2 as impressive as having real looking actors on
the screen no matter how dressed up in "rediculous-looking" costumes they
are. Untill the day the can make rendered people look like real humans,
I'd stick with digitization.
-----------------------------------------------------------------------------

Earlier in '95, I spent practically days and nights looking through web
sites, magazines, FTP sites, etc. lookin' for exclusive info on the 3rd
installment of the ultimate fighting game series, Mortal Kombat 3.

On Apr.15 1995, I went to my local arcade and saw the game right there
physically, crowded around by groups and groups of MK fans.
Right then, I over heard over 50 times, people commenting on it's
"incredible graphics" and had no doubt that MK3 would carry on the
success of the MK series once again.

After a while of playin' MK3 for myself, I noticed something in the July
issue of GamePro, followed by issues of Game Players, and realized that
the only mag that didn't at one time or another, bash MK3, was EGM/EGM2.
It really pissed me off to read that there actually are people out there
who think MK3 has "choppy animation", "pewny sprites", and "badly drawn
characters"!

Like come on! For the ones of those who actually think that and the crap
about MK3 being "the same game as MKII", who aren't accepting bribes from
Capcom, get into your thick skulls that majority of new moves and finishers,
new music and sounds, new special effects, new bosses, new story, new
secrets, and incredibly smooth animation, make MK3 a whole new game!
(unlike SFII-- Champ. Ed., Turbo, Super, Super Turbo, Alpha, Legends...)

Another thing, GamePro talked about the sprites being "badly drawn",
shows how smart they are since they're REAL ACTORS! Not Cartoons!
And the colors used by MK3 do consist of just about all of the
16.7 million that are available and the Animalities are given a
"cool" effect by being colored 1 basic color such as blue.

Then in July 1995, After playing the game itself 100's of times at my
local arcade, I finished my own MK3 FAQ. At that time, I looked through
every single site and service accessible by a modem, and realized that
I, Reptile X, wrote the 1st ever COMPLETE Mortal Kombat 3 FAQ, but that's
another story...


 TILL NEXT TIME!

Well, that's it for now. Keep your eyes peeled for future editions of this
news letter on CompuServe, and keep your money safe till October!



 Writen and distributed by Reptile X at 102332,1306@compuserve.com





 LAST MINUTE UPDATE!!!!!!!

An unconferned rumor of MK4 being a "Virtua Fighter with digitized graphics"
(in other words, multi-perspective fighting with digitized MK-type sprites)
is spreading around, if you can conferm or prove it wrong, e-mail me.

More on this next edition!

