PSIONICS FILE - INTRO
=====================
Introduction to the Psionics files
Last modified 1994-09-14
==================================
Clive D.W. Feather
clive@sco.com


The "Psionics Files" is my name for my project for collating information about
programming the Psion Series 3 and 3a which is not in the manuals provided
with the machines.

The intended audience of the files is the Series 3/3a OPL programmer. Thus,
for example, material that can only be used by assembler programmers is usually
(though not always) omitted, and constants are expressed as numbers rather
than symbolic names. Except where explictly stated, material applies to both
systems and MS-DOS emulations of both; differences are always indicated. In
addition, most material also applies to the HC and MC, but differences are not
always indicated. The term "Series 3s" is used to refer to the original
Series 3, whether or not it is the version with the built-in spreadsheet.


Legalisms
---------

The first version of the files was built up from information freely available,
such as the standard manuals, the source code of various games, and Usenet
postings. After I first posted them, the response of Psion was surprising:
David Wood arranged for me to receive a complete set of SDK manuals !

According to David: the purpose of the copyright messages in the SDK is to
allow Psion to express its proprietal ownership over the material. It may be
copied and distributed so long as the original derivation from the SDK is
acknowledged. What might cause Psion to seek legal redress is someone claiming
complete credit for something that is actually derived from the SDK, and did
not point readers to the SDK as the source of more information. Psion has no
interest in trying to make any profit directly from sales of the SDK. Psion
simply wishes the information to reach as many people as possible, trusting
that, as a result, many good third party products will be written.

In addition, and subject to the above, I retain copyright in my intellectual
property in these files; that is to say, the effort in editing and arranging
them, and any text I have written. These files may be distributed through
normal Usenet mechanisms, may be archived at sites offering free access to
contents, and may be converted to other formats (such as HTML). However, all
public copying and distribution is to be of the entire set of files, and not
any subset, and any versions that are not a direct copy (this includes format
conversions unless done completely automatically) are to carry a prominent
note indicating that they have been edited and by whom, and that errors may
have resulted.

While these files have been generated in good faith, there may be errors in
them, and/or they may not reflect current releases of the EPOC operating
system. No warranty, express or implied, is offered by myself or Psion in
these matters.

This the preceeding three paragraphs are not to be removed or materially
altered by any changes.

[Phew ! If you want to do something that the above doesn't cover, please
contact me. I'm quite reasonable.]

Corrections and additions are always welcome.


Files
-----

The following files exist at present:

  AGENDA.FMT   - Format of Series 3s Agenda (.AGN) files
  BITMAP.FMT   - Format of Bitmap (.PIC) files
  COUNTRY.FMT  - Format of Country information files
  DBF.FMT      - Format and use of Data (.DBF) files
  DEVICES      - Device driver interfaces
  ENVVARS      - Environment variables
  FILEIO       - Filing system IO interfaces
  FLASH        - Format of Flash SSD cards and ROMs
  FONT.FMT     - Format of Font (.FON) files
  INTRO        - This file
  KERNEL       - Kernel memory organisation
  LOCALES      - Locale codes
  MENUPROB     - Series 3s menu problem workaround
  PROCESS      - Processes and their properties
  RESOURCE.FMT - Format of resource files
  SOUND.FMT    - Format of sound (.WVE) files
  SPR.FMT      - Format of SH3 Spreadsheet (.SPR) files
  SYSCALLS.n   - System calls
  SYSCALLS.IDX - Alphabetic index to system calls
  WORD.FMT     - Format of Word (.WRD) files

Note that DATA.FMT has been replaced by DBF.FMT.

In addition, the files LINK and WSERVER are referred to in other files, but are
not yet available.


Other notes
-----------

The following terms have specific meanings:
  byte       - one byte integer
  word       - two byte integer
  trip       - three byte integer
  long       - four byte integer
  real       - 8 byte floating point number
  cstr       - a string, as found in C programs, ending with the first zero
               byte; the contents are all non-zero bytes, the string may have
               zero length (excluding the terminating byte), and there is no
               limit on the length unless stated otherwise.
  qstr       - a string, as found in translated OPL programs, consisting of a
               count byte followed by that many bytes; the contents may include
                 zero bytes, and the length is in the range 0 to 255 (excluding
               the count byte).
  text       - a string, whose length is expressed externally (for example, by
               occupying a fixed size buffer); it may contain zero bytes, and
               does not have an initial count byte.
               [This definition does not apply when the "text" is explicitly
               described as a cstr or qstr.]
  address    - a word (two bytes), containing the address of a variable in the
               same or a different address space (all address spaces are
               limited to 64k). It may be obtained with the ADDR keyword.
  day number - a number of days since 1900-01-01.
  abstime    - a number of seconds since 0000 GMT on 1970-01-01 (the format
               used by the DATETOSECS keyword).
  interval   - a number of seconds since 0000 on the relevant day.

All integers are little-endian. Whether a value is signed or unsigned can
normally be deduced from context.

A real number uses IEEE 64 bit format, using a little-endian layout
  Bits  0 to 51: mantissa, with binary point at left and implicit leading 1
  Bits 52 to 62: biased exponent (1023 = value in range 1 <= V < 2)
  Bit  63      : sign (0 = positive, 1 = negative)

Data structures are always shown with each field described as a byte offset
from the start of the structure. Each field is given as either a start and end
offset (the field including both), or as a start offset and type. Bytes not
included in any listed field have an unknown meaning. Unused bytes are shown,
and should be set to zero.

Hexadecimal numbers are indicated by a $ or & prefix. These are used
interchangably; they do not imply the type or number of bits of the value.

Bits within bytes are always numbered from 0 (least significant) to 7 (most).
Unused bits are not described, and should be set to zero.

Many operations use cstr values. These can be converted to and from qstr (OPL
string) values as follows:

  - always use "ADDR(qstr$)+1" as the address of the cstr;
  - to convert a qstr to a cstr, use "qstr$ = qstr$ + CHR$(0)";
  - to convert a cstr to a qstr, use
    "POKEB ADDR(qstr$),CALL($B9,0,0,0,0,ADDR(qstr$)+1)

An at sign (@) is used to indicate incomplete or missing information, or
text that I plan to rewrite.
