			    G i f . g I f . g i F
				 M A N U A L

This is a very brief manual for Gif.gIf.giF. It can be found online 
at http://www.cafe.net/peda/ggg/man.html.

We begin with an overview of the single control window. All of the
elements of the control window are described, proceeding from
top to bottom.

Please refer to Gif.gIf.giF's control window while reading the manual.

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File Name

	 The control window's name includes the name of a saved animation, or
	 is simply "Gif.gIf.giF" if the animation has not been saved.

Registered User's Name

	 The user's name is displayed next. GIF(1) animations produced using
	 Gif.gIf.giF include a GIF comment "Made by <user's name>, using
	 Gif.gIf.giF v1.20.". GIF comments are not shown during playback,
	 but can be seen by GIF editing programs.

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      General Controls

Start
	      Press the Start button to begin recording a sequence of
	      frames. After the button is pressed, a 3-second countdown is
	      displayed, after which recording begins.
	      Alternatively, recording may be started by pressing
	      control-shift-alt.

Grab
	      The Grab button is used to capture single frames. Pressing
	      the button causes the current area to be added to the
	      current animation.
	      Single frames may also be captured by pressing
	      control-shift-space.

Stop
	      Press the stop button to halt a recording session that has
	      been started using the Start button. A pause symbol appears
		  for half a second after the button is pressed.
	      Alternatively, recording may be stopped by pressing
	      control-shift-alt.

0 Frames (0 bytes)
	      Displays the size of the current animation, in frames and
	      bytes. Large animations (in bytes) will take a long time to
	      download; a 14.4k modem can download 60-80K per minute when
	      there are minimal network delays. After saving, the
	      animation will be slightly larger, as a file terminator must
	      be added after the last frame.

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      Capture Area

      The desired capture area should be selected before recording an
      animation. Once frames are recorded, the capture area cannot be
      changed.

Size: 400x300
	      Displays the current size of the capture area; in this case
	      the capture area is 400 pixels wide and 300 pixels high.
	      With unregistered copies the sizes before and after
	      inserting the "Unregistered Copy" banner are displayed.

Top Left: 0,0
	      Displays the coordinates of the top left corner of the
	      capture area; in this case the capture area includes the top
	      left corner of the display. Such information is useful if
	      one can fine-tune the program being captured to stay within
	      the capture area.

Show Area
	      When checked, causes the current capture area to be outlined
	      with a slowly moving frame. The outline is just outside the
	      capture area, so the moving frame will not be placed in the
	      animation.

Select Area
	      Press to select a new capture area using the mouse. Pressing
	      escape aborts the selection process.

Refresh screen
	      Press to refresh the screen contents; all programs will
	      redraw their windows.

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       Capture Options

       The capture options should be selected before recording an
       animation. Many of the controls are locked after recording has
       started.

Maximum Frame Rate: 4 fps
	      The maximum frame rate controls the rate at which frames are
	      captured. It defaults to 4 fps, or 4 frames per second. At 4
	      fps, 1/4 of a second elapses between captures; on slower
	      machines the actual frame rate may be significantly below
	      the selected frame rate. The slowest selectable frame rate
	      is 5 spf - 5 seconds per frame. Higher frame rates generate
	      smoother, larger animations. Frames are output only when
	      successive captures differ.

Interframe Transparency
	      When selected, transparency is used to produce compact
	      animations: any areas that do not change between successive
	      frames will be recorded as transparent areas in place of
	      the actual image.

Record Timing Info
	      When selected, timing information is placed in the
	      animation. If 1/3 of a second elapsed (during the recording)
	      between two frames, the two frames will be displayed 1/3 of
	      a second apart. When timing information is not recorded, the
	      subsequent animation is played back as quickly as possible.

	      When grabbing single frames (with the Grab button) the
	      maximum frame determines the timing information. A frame
	      rate of 5 fps results in 1/5 of a second wait between frames
	      on playback.

Loop
	      When selected, the produced animation will loop infinitely.
	      When not selected, the animation will play once and stop on
	      the last frame.

Overlay Border
	      When selected, a thin black outline is placed around the
	      animation. The border is drawn over the pixels on the edge
	      of the animation.

Overlay Cursor
	      When selected, a cursor is added to each frame of the
	      recording. The option is normally not used, as the cursor
	      will be captured automatically during recording. Some
	      graphics cards overlay the cursor while updating the screen;
	      with such cards this option should be used.

Explorer 2.0 Compatible
	      When selected, recorded animations will be viewable under
	      the Macintosh version of Microsoft Internet Explorer 2.0.
	      They will also take up a little more disk space. This setting
	      is not required for compatibility with Internet Explorer 3.0
	      (currently available on Windows only) since it follows the GIF
	      specification better than version 2.0 does.

Recording size: 100%
	      Recording size can be:
		100%, which is the size of the original captures;
		 44%, which is 2/3 the width, 2/3 the height of the original; or
		 25%, which is 1/2 the width, 1/2 the height of the original.
	      With smaller recording sizes, it is possible to capture large
	      areas of the screen as a small animation which can be viewed
	      within the browser window without scrolling.  However, scaling
	      might cause loss of details, in which case changing the size of 
	      the original and recording at 100% is recommended.
	      When a recording size other than 100% is selected, the Capture
	      Area Size shows both the original capture area size and the size 
	      of the animation.

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You are now ready to record animations.

   * Gif.gIf.giF is a 32 bit Windows program, so it requires win32s to
     operate under Windows 3.1 or 3.11.
   * When recording in 8-bit mode (256 colours), ensure the subject
     (captured program) is foremost when recording starts. The colour
     palette is captured at this time and is used for all frames; ignoring
     this rule may cause colour inconsistencies. Gif.gIf.giF does not work
     well with programs that change their palette as they execute.
   * Unregistered copies of Gif.gIf.giF will produce animations
     with a banner proclaiming "Unregistered Copy...Unregistered Copy...".
     Registered copies of Gif.gIf.giF do not insert a banner.
   * Some GIF animation editors have difficulty interpreting transparent
     frames. Editing may be made possible by disabling the automatic
     interframe transparency before recording starts.

For more information visit the Gif.gIf.giF web page at 
http://www.cafe.net/peda/ggg/.

______________________
(1)The Graphics Interchange Format(C) is the Copyright property of 
Compuserve Incorporated. GIF(sm) is a Service Mark property of 
Compuserve Incorporated.
