Fifteen "Fifteen" is a famous world-wide known game that was invented in America in 1915. Here you see a computer version of this game. The goal of the game is to arrange square blocks on a game field in an increasing order like this: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 One block (16) is absent. This allows you to maneuver using the spare space. The trick to this game is that some very simple combinations are unsolvable. If you only exchange 14 and 15 you'll reach a statlemeat, a position in which you will never be able to arrange the blocks by moving them in the field. Once upon a time a huge bonus was promised to a person who could solve this combination. In this game the computer prepares a randomly mixed combination for you. All combinations are proven to be solvable. You can move the blocks by pressing arrow keys or clicking left mouse button on a block you want to move (as there is the only direction in which it can be moved). Computer also keeps time and registers best results. OPTIONS In addition to the classic version some options were added to the game: Game Level and Picture Deck. Game Level There are three game levels in this game: Novice, Advanced and Expert. The game field for Novice is 4-by-4 blocks, 6-by-6 for Advanced and 8-by-8 for Expert.The results (best times) are stored separately for all three levels. Picture Deck In addition to dull numbers you can select an interesting picture to arrange on the same principle. There are 6 various built-in pictures: George The Winner - an ancient Moscow City Emblem, Zebra - a striped animal, Manta - an awful sea creature. HINT: Read this if you have no idea how to manage the arranging properly. The most efficient method is to combine the chain of successive numbers and move this chain to its position "spinning" it either clockwise or counter-clockwise. Customer support. To order and for customer support please contact: in Europe:011-7-(095)-413 - 1221 to Sergey Bobrov Moscow , AQUA enterprise Ltd., Russia. e-mail bur@acoins.msk.kiae in USA/Canada call 1-(206)-524-9547;524-2806 Yuri Yulaev; 6553, 38th ave NE; Seattle WA 98115 e-mail yuri@amath.washington.edu Copyright (c) 1992. Moscow , AQUA enterprise Ltd., Russia. Programming by Sergey Bobrov, Sergey Burenkov _________________________________________________________________ REGISTRATION FORM for Individual Home Users ONLY PROGRAM: # COPIES AMOUNT "15" ($20 per copy) _________ $________ "Russian roulette" ($20 per copy)_________ $________ "Sea battle" ($20 per copy)_________ $________ UPGRADES ($7 per copy for s/h) _________ $________ Specify disk: 5-¬": _______ Other: _________ TOTAL . . . . . . . . . . . . . . . . . . . . $________ PAYMENT BY: Check/Money Order No.___________________ enclosed for $__________ Signature:_______________________________________________________ MAILING ADDRESS: Name:____________________________________________________________ Address:_________________________________________________________ City/State/Province:_____________________________________________ Country/Postal Code:_____________________________________________ Telephone (Voice/FAX/Modem):_____________________________________ E-mail address __________________________________________________ Disks are available at the time of registration only. Disks are shipped by P.S. in the United States and via Airmail service to foreign countries. Upgrades are available and will be mailed to register users separately. To order and for customer support please contact: in Europe:011-7-(095)-413 - 1221 to Sergey Bobrov Moscow , AQUA enterprise Ltd., Russia. e-mail bur@acoins.msk.kiae in USA/Canada call 1-(206)-524-9547;524-2806 Yuri Yulaev; 6553, 38th Ave. NE; Seattle WA 98115 e-mail yuri@amath.washington.edu Copyright (c) 1992. Moscow , AQUA enterprise Ltd., Russia. Programming by Sergey Bobrov, Sergey Burenkov