Call Of Cthulhu Character Generator v1.2 - Occupation Reference

The following material is from the Investigator Companion vol 2, copyright Chasium Inc 1994.

Reproduced here with the very kind permission of Chaosium Inc.

Any use of Chaosium Inc's copyrighted material or trademarks in this file should not be viewed as a challenge to those copyrights or trademarks. Any commercial use of Chaosium Inc's copyrighted material or trademarks without Chaosium Inc's express permission is prohibited.

Adventurers and Daredevils

Aviator

Race Driver

Charter Boat Captain

Explorer

Big Game Hunter

Mountain Climber

Deep-SeaDiver

Prospector

Treasure Hunter

Arts, Creative

Architect

Designer

Painter/Sculptor

Photographer

Writer

Arts, Performing

Entertainer

Musician, Jazz

Musician, Legitimate

Stage Actor

Stage Hand

Film Star

Film Crew

Talent Agent

Athletics

Professional Athlete

Boxer, Wrestler

Tennis Pro

Golf Pro

Track And Field

Acrobat

Swimmer/Diver

Manager/Coach

Trainer

Business

Company Officer/Executive

Stock Broker

Accountant

Clerk

Secretary

Switchboard Operator

Salesman

Travelling Salesman

Small Business Owner

Shopkeeper

Barber

Clergy

CatholicPriest

Rabbi

Protestant Minister

Missionary

Deacon/Elder

Itinerant Preacher

Bible Salesman

Charismatic Cult Leader

Criminals

Gangster

Hit Man

Shifty Accountant/Lawyer

Bootlegger/Thug

Loan Shark

Bookie

Fence

Bank Robber

Burglar

Pick Pocket

Hooker

Gambler

Con Man

Forger/Counterfeiter

Punk

Spy

Smuggler

Journalism

Editor

Reporter

Columnist

Copywriter

Foreign Correspondent

Photojournalist

Radio Announcer

Labor, Rural

Farmer/Farm Hand

Ranch Hand/Cowboy

Lumberjack

Miner

Law Enforcement

Uniformed Police Officer

Police Detective

Forensic Specialist

Agency Detective

Private Eye

Federal Agents

Western Lawman

Bounty Hunter

The Legal Profession

Practicing Attorney

Prosecuting Attorney

Judge

Bail Bondsman

The Medical Profession

Physicians

Nurse

Dentist

Plastic Surgeon

Pharmacist

Technician

Orderly

Forensic Surgeon

Mental Health

Alienist

Psychologist

Madhouse Attendant

Military

Military Officer

Soldier/Marine

Sailor

Mercenary

Politics

Elected Official

Political Boss

Communist/Radical

Scholarly Pursuits

Student/Intern

Professor/Teacher

Researcher

Field Researcher

Miscellaneous Occupations

Antique Dealer

Book Dealer

Dilettante

Fireman

Flapper

Gardener/Grave Digger

Hobo

Librarian

Merchant Marine

Museum Curator

Occultist

Parapsychologist

Surveyor

Undertaker

Zookeeper

The following material is from Call Of Cthulhu 5½, written by Kim Eastland, published in The Unspeakable Oath Issue 6 by Pagan Publishing 1992.

Reproduced here with the very kind permission of Kim Eastland.

CoC 5½ Occupations

Consulting Detective

Inventor

This file may not be distributed except as part of the Call Of Cthulhu Character Generator by Andrew Lawrenson, © Andrew Lawrenson 1995


Aviator

Professional aviators may be employed on U.S. contracted mail routes or work as a pilot for one of the small commercial passenger lines. Others work at carnivals, stunting or selling rides to awed rubes, or offering local 'air-taxi' service in and out of small airports. Others compete in organised air races, either cross-country or on fixed courses. Hollywood makes fair use of pilots, as do aerial mapping firms, the U.S. Forest Service, and many others. A few aviators even find work as test pilots for the aircraft manufacturers. Many actively serve in the U.S. military.

Many aviators learned to fly during the War and as a result still hold commissions as officers in the Army, Navy, Marines, or Coast Guard. Younger pilots have either received military training during peacetime or learned on their own.

American flying aces of the World War still in the public limelight include: Eddie Rickenbacker, presently employed by Chrysler Corporation; Tommy Hitchcock Jr., now a star on the polo fields; and Reed Landis, son of Baseball Commissioner Kenesaw Mountain Landis.

There is no national regulation of pilots until the passing of the Air Commerce Act of 1926, after which time pilots' licenses are required.

EARNINGS: Upper Lower to Lower Middle class. Owning your own plane can make for sudden, unexpected expenses.

CONTACTS AND CONNECTIONS: An aviator may have old military contacts plus connections with other commercial pilots,mechanics, airfields, etc. Aircraft manufacturers might grant access to experimental designs, improved powerplants, and better navigational gear.

SKILLS: Accounting, Bargain, Credit Rating, Electrical Repair, Listen, Mechanical Repair, Navigate, Parachute, Pilot Aircraft, Spot Hidden.

SPECIAL NOTES: All aviators have an automatic beginning Air Navigation skill ("dead-reckoning") equal to half their Pilot Aircraft skill. This can of course be raised by expending additional points. They also benefit from a 20 point Spot Hidden bonus.


Race Driver

Auto racing is a favorite sport of the 1920s. The Indianapolis 500 is already a highly-publicized annual event.  Many drivers race boats as well as automobiles.

EARNINGS: Widely variable.

CONTACTS AND CONNECTIONS: Away from the track the successful race driver probably has inside access to auto and boat manufacturing interests. The demand for Hollywood stunt drivers might result in connections with the film industry.

SKILLS: Drive Automobile, Electrical Repair, Mechanical Repair, Pilot Boats Psychology, Spot Hidden.

SPECIAL: Practiced drivers and pilots can pull off certain 'stunts' with their machines, even crashing or rolling an automobile with comparative control and safety.


Charter Boat Captain

Charter boats work both coasts of America, as well as on the Great Lakes, catering to sport fisherman and vacationers. By far the greatest number of charter boats are found in Florida, on both the Gulf and ocean coasts. Those found at Key West can be chartered for trips to Havana, Cuba, where alcohol, gambling, and nearly anything else are legally available. Charter boats are typically large cabin cruisers equipped with bunks and a galley.

EARNINGS: Lower middle dass or better, but an owner often lives on his boat, avoiding the high cost of rent.

CONTACTS AND CONNECTIONS: Coast Guard, smugglers, organized crime.

SKILLS: Accounting, Bargain, Credit Rating, First Aid, Listen, Natural History (Marine), Navigate, Persuade, Pilot Boat, Spot Hidden.

SPECIAL: 20 bonus points added to Spot Hidden.


Explorer

There are still enough unknown areas in the world that some people can make a career of exploring. Scientific grants, inflated by private donations combined with newspaper, magazine, book, and film rights often generate enough money to support the adventurer and his exciting life.

Still unexplored is much of darkest Africa, great portions of the Matto Grosso in South America, the great Australian desert, the Sahara and Arabian deserts, and much of the Asian interior. Although expeditions have reached both the north and south poles, much of the surrounding territory is still unknown.

EARNINGS: Middle class and higher, depending on success.

CONTACTS AND CONNECTIONS: Major libraries and universities, monied patrons, other explorers, publishers, foreign government officials.

SKILLS: Climb. Dodge, Firearms, First Aid, History, Jump, Medicine, Natural History, Navigate, Other Language, Photography, Swim, possibly Archaeology, Anthropology, or other scholarly skill.

SPECIAL: +1 to CON.  Add 20 points to Persuade roll whenever dealing with a primitive people or a foreign government.


Big Game Hunter

Big game hunters are skilled trackers and hunters who earn their livings leading safaris for wealthy sportsmen clients. Most are specialized in one part of the world such as the Canadian woods, African plains, or other. Although the great white hunter is the quintessential type, others may be simply local Indians who escort hunters through the backwoods of the Yukon in search of moose or bear.

EARNINGS: Lower middle class to Upper middle class.

CONTACTs AND CONNECTIONS: Local government officials and game wardens, past clients (which may include a celebrity or two).

SKILLS: Bargain, Firearms, First Aid, Hide, Jump, Knife, Listen, Natural History, Navigate, Other Language, Sneak, Track.

SPECIAL: Big game hunters stay cool when charged by large animals (even monsters). Calculate sanity losses as usual but the investigator does not suffer any adverse effects until after the incident is resolved.


Mountain Climber

Mountain climbing as a sport became popular in the 19th century. Most climbers are weekend and vacation sportsman; only a few have the reputations needed to attract the financing required for major climbs.

By the 1920s all the major American and Alpine peaks have been conquered. After lengthy negotiations with the Tibetans, climbers have finally been granted access to the highest peaks of the Himalayas. Regular assaults on Mt. Everest, the last unconquered peak in the world, are routinely covered by radio and newspapers. Expeditions in 1921,1922, and 1924 all failed to reach the summit and resulted in the deaths of thirteen people.

EARNINGS: Lower middle class or better. Most climbers have separate incomes.

CONTACTS AND CONNECTIONS: Other climbers, park rangers, foreign governments, patrons.

SKILLS: Climb, First Aid, Jump, Listen, Navigate, Other Language, Photography, Roping, Track, plus possible employment skills.

SPECIAL: Add +1 to STR and +1 to CON. Climbers never suffer from a fear of heights unless specifically struck by a phobia.


Deep Sea Diver

Deep-sea divers work as sponge gatherers, salvage divers, and even treasure hunters. The U.S. Navy maintains trained diving teams and it is possible that an investigator learned his occupation in the service. Tarpon Springs, Florida, is home to a flourishing sponge trade. Sponge boats - many of them owned by the large Greek community sail out every day, sending down divers to find and collect sponges from the bottom.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Coast Guard, smugglers.

SKILLS: Diving, Mechanical Repair, Natural History (Marine), Pilot Boat, Spot Hidden, Swim.

SPECIAL: +1 to CON. Add 20 bonus points to Spot Hidden.


Prospector

Though the days of the California Gold Rush and the Nevada Comstock Lode are long gone, the independent prospector is still a feature of the American West. Roaming the mountains, they endlessly search for the big strike that will make them rich. In these days oil may be as good as gold.

EARNINGS: Pauper to Lower class.

CONTACTS AND CONNECTIONS: Few - local, if any.

SKILLS: Climb, First Aid, Geology, History, Jump, Natural History, Navigate, Spot Hidden.

SPECIAL: +1 to STR and +1 to CON.


Treasure Hunter

A breed similar to prospectors, treasure-hunters also look to make the big strike. More common to the East where stories of buried pirate treasure and sunken ships filled with Spanish gold abound, a few in the West still search for the fabled golden cities sought by the Conquistadors. Most treasure hunting requires a team and serious financial backing. The necessary diving, digging, or other equipment can be expensive.

EARNINGS: Pauper and higher, depending on your luck.

CONTACTS AND CONNECTIONS: Investors, fellow treasure hunters, local governments, foreign govemments, Coast Guard, local law officials.

SKILLS: Bargain, Climb, Drive Auto, Electrical Repair, History, Jump, Mechanical Repair, Persuade, Pilot Aircraft, Pilot Boat, Spot Hidden.

SPECIAL: Add 20 points to Spot Hidden.


Architect

Architects are usually college trained and familiar with some aspects of engineering. Junior architects employed by large firms find that getting supplier bids on 2000 doorknobs is part of their job. Others try and go it alone, working out of their house or a small office. Few manage to sell the grandiose designs they all nurse.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Local building and city engineering departments, construction firms.

SKILLS: Accounting, Art, Bargain, Credit Rating, English, Library Use, Persuade, Psychology.

SPECIAL: Special skill of Architectural History, 1D20+40 points.


Designer

Designers work in all fields: fashion, stage, furniture design, light fixtures, etc. The investigator's particular specialty might influence the choice of skills.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Advertising, stage, furnishings, architectural, other.

SKILLS: Accounting, Art, Bargain, Electrical Repair, Mechanical Repair, Photography, Psychology.


Painter/Sculptor

The plastic arts are always popular but materials are expensive and sales infrequent. Many artists work in advertising firms drawing pictures of washing machines and automobiles.

EARNINGS: Commercial artists are Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Art galleries, critics, patrons, the advertising industry.

SKILLS: Art, Bargain, History, Library Use, Persuade, Photography, Psychology.

SPECIAL: All artists have a beginning Art History skill of 1D20+40 points.


Photographer

Photography as an art form has been around a long time, but most photographers work for advertising firms or in portrait studios taking pictures of families. Others are employed in the newspaper and film industries.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: The advertising, news and/or film industries, possibly film and camera manufacturers.

SKILLS: Accounting, Chemistry, Photography, Persuade, Physics, Psychology.

SPECIAL: Photographers have a Dark Room skill equal to their photography skill. Special emulsions capable of capturing invisible or alien creatures on film might be developed if successful Chemistry rolls are made.


Writer

A writer can be a struggling novelist, pulp hack, magazine author, screenplay writer, song Iyricist, poet, a writer of advertising copy, or any combination of these.

EARNINGS: Writing ad copy brings a Lower Middle dass income.

CONTACTS AND CONNECTIONS: Libraries, other writers, the publishing, advertising, and/or film industries.

SKILLS: Art, English, Fast Talk, Library Use, Other Language, Persuade, Psychology.

SPECIAL: Special skill of Literature History begins at 1 D20+20 points.


Entertainer

A performing entertainer may be a singer, dancer, musician, comedian, ventriloquist, juggler, or other - or any combination of these different talents. New York's Broadway and off-Broadway stages are the pinnacle, but theatres are found in every large city. Vaudeville is nearly gone, but not quite dead, and many song-and-dance men still work this old circuit. Others go to Hollywood hoping to find a spot in the film industry.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Vaudeville, Broadway stage, film industry, and entertainment critics. Organized crime is very active in The entertainment industry.

SKILLS: Art(s), Disguise, English, Fast Talk, Persuade, Psychology.

SPECIAL: +1 to APP, and either +1 to DEX or 50 points to any applicable entertainment skills such as Dance, Sing, or others.


Musician, Jazz

Jazz musicians work in small combos and dance orchestras in large and medium-sized cities and towns. A few musicians living in large cities like Chicago or New York find steady work in their hometown but most spend significant amounts of time on the road, touring by bus, auto, and train.

EARNINGS: Lower Class. Cash, by the night.

CONTACTS AND CONNECTIONS: Club owners, musicians' union, organised crime, street scene, drug pushers.

SKILLS: Art(s), Bargain, Fast Talk, Listen, Persuade, Psychology.


Musician, Legitimate

Legitimate musicians are trained in schools and colleges. They strive for steady salaried employment in civic orchestras.

EARNINGS: Lower Middle class.

CONTACTS AND CONNECTIONS: Other musicians, the musicians' union, patrons.

SKILLS: Accounting, Art(s), Bargain, Listen, Persuade, Psychology.


Stage Actor

Although the theatre center of the U.S. is in New York City, there are major stages in most cities across the country. Touring companies travel by train, presenting new plays as well as classics by Shakespeare and others. Some companies spend considerable amounts of time working outside the U.S., touring Canada, Hawaii, Australia, and other places. Many stage actors have a background in the classics and, considering themselves "legitimate, look down upon the commercial efforts of the film industry.

EARNINGS: Upper Lower to Lower Middle dass.

CONTACTS AND CONNECTIONS: Theatre industry, newspaper critics, actor's guild.

SKILLS: Art, Disguise, English, Fast Talk, Persuade, Psychology.

SPECIAL: +1 to app. Actors are skilled at disguising their emotions (when they wish to) and are difficult to analyze with Psychology. Lies and hidden motivations escape detection as the actor weaves a false reality for himself and others.


Stage Hand

Stage hands work behind the scenes, moving props, working lights, providing sound effects, and constructing and painting sets. Most, if not all, are aspiring actors awaiting their big chance. Aside from their regular chores they also play the parts of extras and often understudy for larger roles.

EARNINGS: Pauper to Upper Lower class.

CONTACTS AND CONNECTIONS: Theatre industry, actor's guild.

SKILLS: Art(s), English, Fast Talk, Disguise, Persuade, Psychology.


Film Star

Movie stars and the film industry have captured the interest of America. Many stars are made 'ovemight' and most of them lead flashy, high-profile lives.

Many careers are lost with the introduction of talkies in the latter part of the decade. With the addition of dialogue, the arm-waving histrionics of silent actors give way to more subtle characterisations. John Garfield and Francis X. Bushman are forgotten for new stars such as Gary Cooper and Joan Crawford.

EARNINGS: Pauper to Wealthy.

CONTACTS AND CONNECTIONS: Tne film industry, newspaper critics, organised crime, actor's guild.

SKILLS: Art, Bargain, Disguise, English, Fast Talk, Persuade, Psychology.

SPECIAL: +1 to APP.


Stunt Man

The film industry employs many stunt man to simulate falls from buildings, auto crashes, and other catastrophes. There is no stunt man organisation nor any regulation of the industry. Accidents are frequent.

EARNINGS: Upper Lower class.

CONTACTS AND CONNECTIONS: The film industry, various explosive and pyrotechnic firms, free lance inventors.

SKILLS: Climb, Disguise, Dodge, Drive Automobile, Electrical Repair, First Aid, Fist/Punch, Grapple, Head Butt, Jump, Kick, Mechanical Repair, Pilot Aircraft, Pilot Boat, Ride, Swim, Throw.

SPECIAL: +1 to CON and +1 to DEX. Subtract 1D3 points from any damage caused by an accidental fall. Drive and Piloting skills allow the stunt man to perform stunts or safely crash these types of vehicles.


Film Crew

Film crews are more specialised than theater stage crews and include carpenters, electricians, cameramen, costumers, and many others. Unions are already making inroads in a film industry earning enough money to easily concede to most of their demands. Unlike their counterparts on the stage, members of film crews are rarely aspiring actors.

EARNINGS: Lower Middle class.

CONTACTS AND CONNECTIONS: The film industry, associated unions.

SKILLS: Art(s), Climb, Drive Automobile, Electrical Repair, Mechanical Repair, Photography.


Talent Agent

Agents work for authors, artists, actors, producers and others, either selling the artist, or his works.

EARNINGS: Commission, Lower class and higher.

CONTACTS AND CONNECTIONS: Publishing industry, film industry, others.

SKILLS: Accounting, Bargain, Fast Talk, Law, Persuade, Psychology.

SPECIAL: Impervious to most Fast Talk.


Professional Athlete

You play on a professional baseball, football, or basketball team. This may be a major league team with a reasonable, regular salary and national attention or - particularly in the case of baseball - one of many minor league teams, some of them owned and operated by major league owners. The latter pay barely enough to keep players fed and on the team. In any case, professional athletes spend a considerable amount of time on the road in buses and on trains.

EARNINGS: Lower class for minor leaguers, Lower Middle class and above for the majors.

CONTACTS AND CONNECTIONS: Sports personalities, sports writers, gamblers.

SKILLS: Block, Club (baseball bat), Dodge, Grapple, Head Butt, Jump, Kick, Spot Hidden, Throw.

SPECIAL: Add +1 to CON and +1 to either STR, SIZ, DEX, or movement rate. Subtract 2 from EDU


Boxer, Wrestler

Boxers and wrestlers are managed by individuals or small teams of managers and trainers, and possibly backed by outside interests. Professional boxers and wrestlers work and train full-time. They are usually locked into contracts. Amateur boxing competitions abound, a training ground for the pros.

EARNINGS: Lower class to Lower Middle class.

CONTACTS AND CONNECTIONS: Boxing promoters, sports writers, organized crime.

SKILLS: Block, Fist/Punch, Grapple, Dodge, Head Butt, Kick.

SPECIAL: Add +2 to CON, +1 to STR. Subtract 2 from EDU.


Tennis Pro

Most tennis players are from well-to-do families and more often than not from wammer climates where the sport can be played year round. A few pros tour the big money circuit, but most hold salaried positions at country clubs where they provide lessons to well feathered club members.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Other tennis pros, sports writers, wealthy and/or influential club members (doctors, lawyers, judges, businessmen, etc.).

SKILLS: Bargain, Club (tennis racket), Credit Rating, Dodge, Jump, Persuade, Psychology, Spot Hidden.

SPECIAL: +1 to CON and +1 to DEX. Subtract 2 from EDU. A good build and a fine tan can add as much as +2 to APP, particularly when dealing with members of the opposite sex.


Golf Pro

Professional golfers are often from warm climates where the links are available year round. Most grew up working as caddies and/or grounds keepers, spending all their spare time golfing. Most golf pros hold steady jobs at privately-owned golf courses, giving lessons, socializing with club members, etc.

EARNINGS: Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Other pros, sports writers, wealthy and/or influential club members (doctors, lawyers, judges, businessmen, etc.)

SKILLS: Bargain, Club (golf club), Credit Rating, Persuade, Psychology, Spot Hidden.

SPECIAL: +1 to CON, -2 to EDU.


Track and Field

This includes all the various running, jumping, and throwing events. There are only a few professional events in the world and most competitors are amateurs.

EARNINGS: Pauper.

CONTACTS AND CONNECTIONS: Amateur athletic world, sports writers.

SKILLS: Climb, Dodge, Jump, Other Language, Throw, plus possible employment skills.

SPECIAL: Add +1 to CON, and either +1 to STR or movement speed.


Acrobat

Acrobats may be either amateur athletes competing in staged meets - possibly even the Olympics - or professional acrobats employed by circuses and camivals. Some have begun amateurs and later turned pro.

EARNINGS: Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Amateur athletic circles, sports writers, circuses and carnivals.

SKILLS: Bargain, Climb, Dodge, Jump, Other Language, Throw, plus possible employment skills.

SPECIAL: +1 to STR and +1 to Dex, or +2 to DEX.


Swimmer/Diver

Most swirntners have had access to pools or suitable lakes while growing up; quite often they are the children of university athletic coaches. Most swimers are amateurs; there are no professional swimming meets.

EARNINGS: Pauper.

CONTACTS AND CONNECTIONS: Amateur athletic world, sports writers.

SKILLS: Other Language, Swim, plus possible employment skills.

SPECIAL: Swimmers add +1 to their CON and +1 to their swim movement speed. Unless conditions dictate othervise (freezing temperatures, strong currents, undertow, waves, etc.), accomplished swimmers are nearly impervious to drowning, capable of treading water nearly effortlessly for hours.


Manager/Coach

Usually ex-athletes too old to compete, managers and coaches direct teams, conduct practices, and plan strategies. Coaches of popular college football teams are Some of the most well-known celebrities in sports, and highly-paid. Trainers of gymnasts and others become father-figures to their most gifted athletes, often forming long-lasting, personal relationships.

EARNINGS: Upper Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Athletic circles, sports writers, wealthy and influential alumnae.

SKILLS: Accounting, Bargain, Block, Dodge, Fast Talk, First Aid, Head Butt, Kick, Persuade, Psychology.

SPECIAL: +1 to siz.


Trainer

Trainers are charged with the conditioning and physical well-being of the athletes. They are usually employed by college or professional teams.

EARNINGS: Lower to Upper Lower class.

CONTACTS AND CONNECTIONS: Athletic world.

SKILLS: Fast Talk, First Aid, Medicine, Persuade, Pharmacy, Psychology.

SPECIAL: Trainers enjoy a special skill called Sports Medicine beginning at 1D20+40 points. In game terms it can be used to splint, brace, or otherwise repair an injured limb so that it remains at least semi-functional. This can be used to put an investigator with a sprained ankle back on his feet.


Company Officer/Executive

These are high paying positions in large national and multinational corporations. Chairman of the Board is usually the highest title, followed by one or more Presidents and often near-countless vice-presidents. Other executives are titled managers, and wait impatiently for promotion.

Occupations are available in any manufacturing industry - the auto industry being one of the largest - or light and power, banking, or even the news and film industries.

Although bachelors are not infrequent, most executive types are family men with wives and children. It is often expected of them.

EARNINGS: Upper Middle class to Wealthy.

CONTACTS AND CONNECTIONS: Business and finance worlds, old college connections, Masons or other fraternal groups, local and federal govemments. Advertising budgets may afford you leverage in the newspaper and magazine industry.

SKILLS: Accounting, Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.

SPECIAL: Add 20 bonus points (35 for a company officer) to Credit Rating.


Stock Broker

Brokers are licensed by the state and approved by the exchange. You may work out of an office or right on the trading floors of one of New-York's big boards, Chicago's Commodities Market, or San Francisco's Pacific Stock Exchange.

EARNINGS: Upper Middle class to Wealthy.

CONTACTS AND CONNECTIONS: Business and finance worlds, hungry investors.

SKILLS: Accounting, Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.

SPECIAL: Add 30 points to your Credit Rating.


Accountant

Although the accounting department is essential to any business endeavor it is usually outside the mainstream of the company. Few, if any, are ever promoted out of Accounting.

EARNINGS: Upper Lower to Middle dass.

CONTACTS AND CONNECTIONS: Other accountants.

SKILLS: Accounting, Accounting, Accounting, Credit Rating.


Clerk

The lowest level white-collar position. Clerks are habitually underpaid and the work is drudgery. They hope to gain a managerial position someday.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Other office workers.

SKILLS: Accounting, Bargain, Credit Rating, English, Fast Talk. Persuade, Psychology.


Secretary

A position that ranges from high-paid private executive assistant to the typing pool. Men occasionally serve at the higher positions but the lower levels are almost exclusively female.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Other office workers.

SKILLS: Accounting, Credit Rating, English, Fast Talk, Persuade, Psychology.

SPECIAL: Special skills include such things as Typing and Shorthand, the latter of particular use in certain situations.


Switchboard Operator

Another position held almost exclusively by women. Company phone systems are large and incoming calls must be routed to the proper party by hand. Short patch cords are used to connect incoming calls with the proper office. A pleasant phone voice is considered a plus.

Although the phone company still employs many operators, automatic switching equipment is already being installed which handles the vast majority of local calls.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Other office workers. Also, operators can listen in on phone calls at will. They usually know more of the intimate details of a corporation or office than any-one else.

SKILLS: Credit Rating, English, Fast Talk, Listen, Persuade, Psychology.


Salesman

An integral part of many businesses, salesmen maintain small offices at company headquarters but spend much of their time on the outside meeting clients, buying lunches, and sharing drinks. Salesmen are likely to change employment from one company to another, almost effortlessly. Some sell product, others services; some sell advertising space in newspapers and magazines, or on radio broadcasts.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Particular to the specific area of business or industry the salesman is involved with.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: Salesmen are nearly impervious to Fast Talk or Persuade, and Psychology usually reveals little about them other than a desire to sell their product or service: Once the sales-man is better known to a person, Psychology is more effective.


Travelling Salesman

It is the decade of the entrepreneur and the traveling salesman is a part of everyday life. Some work directly for companies and others on consignment, but most live and die by commission. Some are restricted to certain territories but others are free to roam and seek out prospects wherever they might be found. Brushes, vacuum cleaners, and encyclopedias are only a few of the many items currently sold door-to-door.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Few.

SKILLS: Accounting, Bargain, Drive Automobile, Fast Talk, Navigate, Persuade, Psychology.

SPECIAL: +1 to CON. Traveling salesmen are generally impervious to Fast Talk and Persuade. Psychology is mostly ineffective, unless the salesman is well-known to the person.


Small Business Owner

Small businesses employ a dozen or more people and are usually built up by the owner from scratch. A small manufacturing plant, a print shop, a machining or plating

outlet, design company, etc.- all qualify. Although perhaps successful and monied, the small business owner's background is usually middle class, at best.

This character knows how to do every job in the place, probably better than most of his employees.

EARNINGS: Middle to Upper class.

CONTACTS AND CONNECTIONS: Those within the ream of his particular business and finance needs: bankers, suppliers, customers, etc.

SKILLS: Accounting, bargains Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: Add 20 points to Credit Rating; add an extra 30 points to any skill or skills applicable to your business, due to your wide experience and background.


Shopkeeper

The owner of a small shop, market, or restaurant is a self-employed person with few, if any, employees. Family members often work the business, and the owner usually lives in an apartment behind or above the store. In the 1920s many women open their own hairdressing and millinery shops.

EARNINGS: upper Lower to Middle bass.

CONTACTS AND CONNECTIONS: Local residents, local police, local government.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: Add 20 points to Credit Rating.


Barber

Barbers are licensed by the state - a practice dating back to the days when barbers were also surgeons. During the 1920s barbers vigorously campaign against female owned and operated "hair-dressing salons" where hair is being cut without the requisite licenses.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Depends on barber's particuiar clientele.

SKILLS: Accounting, bargains Credit Rating, Fast Talk, Persuade, Psychology, Straight Razor.


Catholic Priest

Priests are celibate, and answer directly to the hierarchy of the Catholic Church and the Pope. The Church usually assigns priests to their respective parishes, or sends them on missions. Priests may rise through the ranks of bishop, archbishop, and cardinal. Many are trained in professional skills, acting as doctors, lawyers, and scholars.

EARNINGS: Upper Lower to Upper Middle dass.

CONTACTS AND CONNECTIONS: Church hierarchy, local congregation, community Waders. Priests bear witness to con-fessions and though they are not at liberty to divulge such secrets, they are free to act upon them.

SKILLS: Accounting, Bargain, Credit Rating, English, Latin, Library Use, Occult, Other Language, Persuade, Psychology.

Special: Add 20 bonus points to Credit Rating.


Rabbi

Rabbis are scholars and advisors, trained in the Hebrew faith. They usually practice in the neighborhood where they grew up.

EARNINGS: Lower class to Upper Middle class.

CONTACTS AND CONNECTIONS: Jewish scholars, the local Jewish community.

SKILLS: English, Credit Rating, Hebrew, History, Library Use, Occult, Other Language, Persuade, Psychology.

SPECIAL: Add 30 bonus points to Credit Rating.


Protestant Minister

Protestant ministers run a range of types from the robed priests of the Episcopal Church, to the suited professionals of the Unitarians, to the fire-and-brimstone preachers of evangelist faiths.

EARNINGS: Lower Middle to Upper Middle Mass. Some are full-time salaried, others serve without compensation.

CONTACTS AND CONNECTIONS: Specific church hierarchy, congregation, local community leaders.

SKILLS: Accounting, Bargain, Credit Rating, English, Library Use, Persuade, Psychology.

SPECIAL: Add 10 bonus points to Credit Rating.


Missionary

Most often a Catholic Priest or Protestant Minister, missionaries visit remote corners of the globe dispensing the word of God to the unfortunate primitives. Mormons are also called upon to perform missions, but these are often in urban areas including parts of the U.S. Being sent on a two-year mission to Los Angeles is not impossible.

Laymen also serve as missionaries. They are often professionals: doctors or other skilled types.

EARNINGS: Pauper to Lower Middle class.

CONTACTS AND CONNECTIONS: Church hierarchy, foreign officials.

SKILLS: Anthropology, Bargain, English, Occult, Other Language, Persuade, Psychology.

SPECIAL: +1 to CON.


Deacon/Elder

A deacon or other type of elder is a lay member of the church serving in an official capacity as an officer or director of church activities and business.

EARNINGS: Unpaid

CONTACTS AND CONNECTIONS: Church hierarchy, the congregation, local business and community leaders.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Persuade, Psychology, plus employment skills.

SPECIAL: Add 10 bonus points to Credit Rating.


Itinerant Preacher

Itinerants are usually dusty, ragged preachers traveling the country on foot, spreading the word of God on street corners and in parking lots. Many proclaim the forthcoming end of the world.

EARNINGS: Pauper to Lower class.

CONTACTS AND CONNECTIONS: Speaks with God.

SKILLS: Bargain, English, Fast Talk, Hide, Persuade, Psychology, Sneak.

SPECIAL: Most suffer a penalty of minus 20 sanity points from beginning current sanity but, being half-mad already, are usually impervious to the effects of temporary insanity - although they lose sanity points as normal.


Bible Salesman

Not restricting themselves to Bibles, these travelers spread the word of God through tracts, subscriptions, and other devices.

EARNINGS: Lower to Upper Lower class.

CONTACTS AND CONNECTIONS: Religious publishers.

SKILLS: Accounting, Bargain,  Persuade, Psychology.

SPECIAL: +1 to CON.


Charismatic Cult Leader

America has always generated new religions, from the New England Transcendentalists to the Latter-Day Saints, as well as many others. During the 1920s any number of charismatic cult leaders emerge. Some espouse forms of Christianity while others incorporate Eastem mysticism and occult practices. These groups are particularly familiar to America s West Coast but are found all around the country in different forms The southern Bible Belt supports many traveling tent shows featuring song, dance, and gospel revival.

EARNINGS: Upper Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Possibly movie stars, rich widows, others.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: +1 to APP.


Gangster

Gangsterism rose to prominence in the 1920s. Neighborhood ethnic gangs who had heretofore limited their activities to local protection schemes and small gambling rackets discovered the immense profits to be made in the illegal beer and liquor industry. Before long they controlled whole sections of cities and warred with one another in the streets. Though most gangs are of ethnic origin - Irish, Italian, and Jewish in the main - gangsters of nearly all nationalities are found within the ranks.

Aside from illegal liquor, organized crime deals in prostitution, protection, narcotics, gambling, and many other forms of corruption.

Gangsters keep plush offices in desirable downtown locations. Although some prefer to keep a low profile, many are flashy individuals desirous of attention and publicity. Sharp dressers, they are often charming in public, though dangerous in private.

A gangster character could be the boss of a whole city, part of a city, or merely an underling gangster that works for the boss. Underlings usually have specific areas of responsibility such as overseeing liquor shipments, collecting protection money, etc.

EARNINGS: Middle class to Wealthy.

CONTACTS AND CONNECTIONS: Organized crime, street scene, police, city government, politicians, judges, D.A.s, unions, etc., as well as the local ethnic community and possibly the local church. Your loyal underlings protect you from connection to actual crimes and are willing to go to prison for you.

SKILLS: Bargain, Club, Conceal, Drive Auto, Firearms, Fist/Punch, Grapple, Head Butt, Kick, Knife, Persuade, Psychology.

SPECIAL: -6 to EDU. Most gangsters are immune to sanity losses resulting from witnessing a murder, viewing a corpse, or seeing violence perpetrated against a human being. All gangsters subtract 10+1D6 points from their beginning sanity - a result of the sort of lives they've led. Gangsters also harbor a secret phobia to be chosen by the keeper and exposed when the investigator least expects it. American-born Italian gangsters begin with 1D20+20 points in Italian.


Hit Man

Hit men are the cold-blooded killers of the underworld. Usually hired from somewhere out of towel they arrive, do their work, then quickly disappear. Sociopaths, they seem to lack the ability to empathize with other human beings. Despite this, many marry, raise children, and in all other ways behave like model citizens.

EARNINGS: Upper Lower to Upper Middle dass.

CONTACTS AND CONNECTIONS: Few, mostly underworld; people prefer not to know them too well.

SKILLS: Bargain, Clubs, Conceal, Firearms, Fist/Punch, Grapple, Head Butt, Kick, Knife, Sneak, Hide.

SPECIAL: -4 to EDU. Immune to sanity losses resulting from violence committed against human beings. Hit men begin with a penalty of 20+1D6 points subtracted from their current sanity and harbor 1D2 secret phobias.


Shifty Accountant/Lawyer

Organized crime needs its lawyers, accountants, and other business personnel. Due to the nature of their work they are usually kept segregated from the actual crimes, pretending not to know what their employers are really up to. Nevertheless, most are recognized underworld figures well known to the police, the press, and the public as well.

EARNINGS: Middle to Upper Middle class

CONTACTS AND CONNECTIONS: Organized crime, finance, D.A.s and judges.

SKILLS: Accounting, bargain, Credit Rating, English, Fast Talk, Law, Persuade, Psychology.

SPECIAL: Due to your position, you can usually lay your hands on large amounts of money - although skimming is a risky business.


Bootlegger/Thug

The soldiers of organized crime. Tough, mean, and loyal, they transfer beer shipments, intimidate enemies, collect debts, and hijack rival gangster's trucks. Arrested, they are expected to take the fall for the gangsters above them. They usually serve only show jail sentences, the mob supporting their families in exchange for their silence and loyalty. Once released they are back in the gang's 'family,' and often in line for possible promotion.

Free lance thugs work as muggers, stick-up men, and armed robbers.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Organized crime, street scene, local cops, the local ethnic community.

SKILLS: Club, Conceal, Drive Auto/Truck, Firearms, Fist/Punch,  Grapple, Head Butt, Kick, Knife.

SPECIAL: -6 to EDU. Sanity losses resulting from witnessing violence against humans are reduced to half the rolled loss. Thugs begin with a penalty of 10+1D6 subtracted from their beginning sanity. They also suffer from a secret phobia.


Loan Shark

A loan shark makes a specialty of lending money at exorbitant interest rates. Loan sharks usually have thugs working for them to collect overdue payments and extract vengeance on bad debtors.

EARNINGS: Middle to Upper class.

CONTACTS AND CONNECTIONS: Organized crime, gamblers, police, any debtor owing him a favor.

SKILLS: Accounting, bargain, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: -2 to EDU.


Bookie

An illegal occupation involving the handling of bets placed on sporting events, political elections and, in particular, horse racing. A bookie often keeps a restaurant or other legitimate business up front, operating multiple phone lines and a tote board in the back.

EARNINGS: Middle to Upper bass.

CONTACTS AND CONNECTIONS: Organized crime, gamblers, local poilce, sports figures.

SKILLS: Accounting, bargain, Conceal, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: -2 to EDU.


Fence

Fences are the receivers of stolen goods. Paying rates as low as ten cents on a dollar they purchase, store, and resell hot merchandise. Pawn shops are particularly good fronts for fencing operations. Others store their goods in warehouses or even their own homes.

EARNINGS: Lower Middle to Upper Middle crass.

coNTAcrs AND cONNECTlONS: Street criminals, organized crime, police, your suppliers and customers from the local com-munity.

SKILLS: Accounting, bargain, Conceal, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: -4 to EDU.


Bank Robber

Bank robbers are independent operators. While the East Coast and to some extent the West Coast are controlled by the urban gangs, these foot-loose criminals are most cornrnonly found in the vast Midwest. Bonnie and Clyde, Cohn Dillinger, Baby-Face Nelson, and Pretty Boy Floyd are only a few of the many. Working in small gangs, bank robbers stay on the move, criss-crossing the country in stolen cars, robbing and murdering, and looting National Guard armories for firearms and ammunition. They sometime have 'Robin Hood' reputations, supposedly burning unregistered mortgages at banks. They rarely commit crimes against the working class, but some have found profit kidnaping businessmen and bankers, then holding them for ransorns.

EARNINGS: Variable.

CONrACTS AND CONNECTIONS: You and the members of your gang probably have an extended network of family and friends scattered across the country. Common folk will often help you out: hyding you in a barn, misdirecting law officers, etc.

SKILLS: Club, Conceal, Drive Auto, Firearms, Fist/Punch,Grapple, Head Butt, Kick, Knives.

SPECIAL: -6 to EDU. Bank robbers are immune to sanity losses resulting from violence committed against humans. However, they begin with a penalty of 10+1D6 subtracted from their sanity points. Each harbors a secret phobia known only to the keeper, as well.


Burglar

Burglars are independent operators though they occasionally employ partners. Cat burglar or otherwise, most prefer to leave little trace of their comings and goings.

EARNINGS: Lower to Lower Middle Bass.

CONTACTS AND CONNECTIONS: Fences, other burglars. Most keep a low profile.

SKILLS: Conceal, Climb, Hide, Jump, Locksmith, Usten, Sneak, Spot Hidden.

SPECIAL: -4 to EDU. 20 point bonus to Spot Hidden skill.


Pick Pocket

Pick pockets lead desperate, furtive lives. Often they know one another, occasionally teaming up to perform more intricate maneuvers: one making the actual snatch then quickly handing off the prize to the passing partner and relieving himself of any evidence.

EARNINGS: Lower to Upper Lower class.

CONTACTS AND CONNECTIONS: street scene; also a few cops from previous pinches. Pickpockets often serve as police informants - a dangerous business.

SKILLS: Conceal Fast Talk, Hide, Listen, Pick Pocket, Sneak, Spot Hidden.

SPECIAL: -4 to EDU.


Hooker

Depending on circumstance, breeding, and background, a prostitute may be an expensive call girl, brothel whore, or street walker.

EARNINGS: Lower to Upper Middle Sass.

CONTACTS AND CONNECTIONS: Street scene, police, possibly organized crime, personal clientele.

SKILLS: Bargain, Conceal, Fast Talk, Hide, Persuade, Pick Pocket, Psychology.

SPECIAL: +1 to APP, -2 to EDU.


Gambler

Gamblers are the dandies of the criminal world. Sharp dressers, they usually possess some sort of charm, either earthy or sophisticated. Race track touts smoke cigars and wear pork pie hats and loud sport jackets. More sophisticated gamblers frequent the illegal casinos operated by organised crime. Some fly to Cuba for weekends of gambling and legal drinking. A few are known as poker players and are often involved in lengthy, high-stakes games where they may even be backed by outside investors. The lowest frequent alleys and dives, playing craps with loaded dice, or hustling in pool halls.

EARNINGS: Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Cookies, organized crime, street scene.

SKILLS: Accounting, Bargains Conceal, Past Talk, Listen, Persuade, Psychology, Spot Hidden.

SPECIAL: Add +2 to POW for purposes of calculating Luck.


Con Man

Confidence men are smooth talkers. Working alone or in teams, they descend on communities, fleecing citizens of their hard-earned savings. Some schemes are elaborate, involving teams of scam men and rented buildings; others are simple affairs, transactions requiring only one con man and no more than a few minutes.

EARNINGS: Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Other con men. Denver, Colorado, is the known as a 'safe home' to hundreds of hustlers. Here, con artist Lou Blonger completely controls the police and government and keeps as many as 500 con men under his control, taking a percentage from each one of them.

SKILLS: Bargain, Disguise, Fast Talk, Listen, Persuade, Psychology, Spot Hidden.

SPECIAL: Immune to Fast Talk and Persuade; even Psychology is ineffective unless the user knows the con man well.


Forger/Counterfeiter

The artists of the criminal world, they specialise in forging official deeds and transfers and providing phony signatures. The beginners work manufacturing fake ID for petty criminals; the best engrave plates for counterfeiting U.S. currency.

EARNINGS: Upper Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Organized crime, street criminals, businessmen.

SKLLS: Accounting, Art, Bargain, Conceal, Spot Hidden, Persuade, Psychobgy.

SPECIAL: Special skills Drawing, Engraving, knowledge of inks, paper, printing processes, etc.


Punk

The typical young street hood, possibly looking for a chance to hook up with real gangsters. Experience is probably limited to stealing cars, shoplifting, mugging, and burglary.

EARNINGS: Pauper to Lower class.

CONTACTS AND CONNECTIONS: Street criminals, other punks, the local fence, maybe the local gangster; certainly the local police.

SKILLS: Club, Fist/Punch, Grapple, Head Butt, Kick, Knife, Pick Pocket, Throw.

SPECIAL: -6 to EDU.


Spy

Foreign spies in the U.S. were uncommon prior to the War. Since that time, however, more attention has been paid to America. Most spies work for hostile governments but even the friendliest of allies try to keep tabs on one another.  Spies are sometimes foreign ambassadors or embassy workers. Others work under deep cover, posing as members of the community, working a normal job, even marrying and raising families.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Generally only the person the spy reports to, and any help or connections he may have developed under cover. Specific contacts depend on what the spy's aims are, although they are more than likely involved with the federal govemment. Spies also know the location of a local safe house or two where investigators on the lam might hide out.

SKILLS: Bargain, Disguise, Fast Talk, Firearms, Hide, Knife, Listen, Other Language, Persuade, Psychology, Sneak, Spot Hidden.

SPECIAL: Although exceptions to the rule might arise, spies are generally immune to Fast Talk, Persuade, and Psychology.


Smuggler

Smuggling is always a lucrative business. During the 1920s most smugglers were involved in the alcohol trade, although some dealt in morphine and other narcotics, and a few in illegal firearrns.

Illegal liquor is brought into the country along both the East and West Coasts by large ships anchoring off-shore then unloading into small launches. Additional quantities of liquor come in through Canada either cross-ing the long border in trucks, or shipped over the Great Lakes. High speed launches regularly run liquor across the narrow Detroit River from Windsor to Detroit, counting on their speed to outrun police and Coast Guard vessels constantly on patrol. Cuba is another favorite spot from which both planes and boats are launched toward Florida.

EARNINGS: Lower middle to Upper Middle class

CONTACTS AND CONNECTIONS: Organized Crime, Coast Guard, U.S. Customs Officials.

SKILLS: Accounting, Bargain, Conceal, Fast Talk, Firearms, Listen, Navigate, Other Language, Persuade, Pilot Aircraft, Pilot Boat, Psychology, Spot Hidden.


Editor

Editors work in the office, assigning reporters stories, writing editorials, dealing with crises, and meeting dead-lines. Occasionally they edit. Large newspapers have many editors, including managing editors more involved with business than news. Other editors specialize in business, sports, or some other area.

Small newspapers may have only a single editor who, in fact, may also be the owner as well as the only full-time employee.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTSAND CONNECTIONS: The news industry, local government, others.

SKILLS: Accounting, Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.


Reporter

Reporters work mostly outside the office, gathering stories. Some are assigned to specific beats like the police station or the sports scene. Others cover social events and garden club meetings. The most experienced are made investigative reporters who track down their own stories. These latter are often responsible for exposing government corruption, organized crime, or other malfeasance.

Reporters carry 'press passes' but these are of little value other than to identify an individual as employed by the newspaper. The real work is similar to that of a private detective and reporters usually have to resort to subterfuge to gain the infommation they really want.

EARNINGS: Upper Lower to Middle dass.

CONTACTS AND CONNECTIONS: Aside from the news industry, many possibilities exist: government and politics, finance, manufacturing, the sports industry, the police department, organized crime, the street scene, and high society, to name a few. Most reporters settle in a particular area where they are most effective. Few, if any, develop all these possible connections.

SKILLS: Bargain, Climb, Conceal, Disguise, English, Fast Talk, Hide, Jump, Listen, Persuade, Psychology, Sneak, Spot Hidden.

SPECIAL: Depending upon the beat the reporter covers, he may have grown calloused to the sight of violence and suffering and may suffer reduced or negated sanity losses for witnessing such things. Keepers will have to judge individual circumstances.


Columnist

Columnists are the celebrities of the newspaper world, well known to their readers. Usually ex-reporters, they work in the office, or at home, usually writing one column per day, five or six days a week. Some are sports columnists, others write for business and finance, society or the entertainment industry. There are columns giving advice to the love-torn and even astrology columns. The most sophisticated and popular columnists are syndicated to newspapers around the country.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: News industry, others depending on the type of column written.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.


Copywriter

Newspapers employ copywriters to turn slap-dash reporting into readable prose. Some are given additional responsibilities carrying with them titles like "Religion Editor."

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Local news industry, reporters and editors in particular.

SKILLS: English, Fast Talk, Listen, Persuade, Psychology.


Foreign Correspondent

Foreign correspondents are the elite of reporters. They work on salary, enjoy expense accounts, and travel the globe. The work is often exciting and sometimes hazardous.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: The worldwide news industry, foreign governments, military, possibly others.

SKILLS: Bargain, Conceal, Fast Talk, Hide, Other Language, Persuade, Psychology, Sneak.

SPECIAL: Veteran journalists who have covered violent events may avoid sanity losses due to human death or maiming. War correspondents enjoy similar immunity. Keepers must judge the circumstances.


Photojournalist

These are reporters that use cameras. A true photojournalist is expected to write prose to accompany his photo articles.

Newsreels come into being in the 1920s. Heavy, bulky 35mm film equipment is hauled around the globe in search of exciting news stories, sporting events, and bathing beauty pageants. Thrills and danger are the key word in the newsreel industry.

Newsreel teams usually number three, one of them an actual reporter who writes the copy while the other two handle the camera, lights, etc. Voice-overs are done at the home studio, based on the written copy.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: The news industry, possibly film and camera manufacturers.

SKILLS: Climb, Bargain, English, Fast Talk, Jump, Other Language, Persuade, Photography, Psychology.


Radio Announcer

The radio industry booms in the 1920s as this magical new medium captures the nation's imagination. The radio announcer/celebrity is just coming into his own.

EARNINGS: Middle to Upper class.

CONTACTS AND CONNECTIONS: The radio and news industry, possibly Hollywood, others depending upon the content of the radio show.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.


Farmer/Farm Hand

The 1920s are the first decade where the urban population of the U.S. outnumbers the rural population. Independent farmers are finding themselves squeezed between competition from corporate controlled farms and fluctuating commodities markets.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Local bank, local politicians. state agricultural department.

SKILLS: Accounting, Axe, Bargain, Climb, Credit Rating, Drive Auto/Tractor, Electrical Repair, First Aid, Jump, Mechanical Repair, Medicine (veterinary), Natural History, Operate Heavy Machinery.

SPECIAL: +1 to CON and +1 to STR. Add 20 points to Credit Rating if you own your farm.


Ranch Hand/Cowboy

Cowboys still work the ranges and ranches of the west. Some own their own ranches, but many simply hire on where and when work is available. A few have found employment in Hollywood working as stuntmen and extras in the ever popular westerns. Wyatt Earp currently works as a technical advisor to the film industry.

EARNINGS: Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Local bank, local politicians, state agricultural department.

SKILLS: Accounting, Bargain, Credit Rating, Drive Auto, Firearms, First Aid, Jump, Medicine (veterinary), Natural History, Ride, Rope.

SPECIAL: +1 to STR and CON. Add 20 points to Credit Rating if you own your own spread.


Lumberjack

Lumberjacks are most often employed by large lumber companies working in the northern U.S. and northwest Canada. Many are of French-Canadian descent.

EARNINGS: Upper Lower class.

CONTACTS AND CONNECTIONS: Few.

SKILLS: Axe, Bargain, Block, Climb, Fist/Punch, Grapple, Head Butt, Kick, Jump.

SPECIAL: +1 to STR and +1 to CON. -2 to EDU. Possibly a bonus of 20 points to French.


Miner

A grueling job most likely in the coal mines of West Virginia, Pennsylvania, and surrounding area. Unions struggle against the mine owners and violence - including bombings and assassinations - is not uncommon.

EARNINGS: Upper Lower class.

CONTACTS AND CONNECTIONS: Union officials and activists.

SKILLS: Climb, Geology, Jump, Operate Heavy Machinery, Spot Hidden.

SPECIAL: +1 to STR, -1 to CON, -2 to EDU. Special dark-acclimated vision adds 20 points to Spot Hidden in the dark. Miners are generally immune to claustrophobia and have a faster than normal crawling speed. Special skills include some knowledge of mine engineering, rigging ropes and braces, and digging and tunneling equipment.


Union Activist

Activists are organisers, leaders, and visionaries - and sometimes malcontents with an axe to grind. In these turbulent times union of ficials find themselves caught between big business wishing to destroy them, politicians alternately befriending and condemning them, communists and socialists trying to infiltrate their ranks, and criminal mobs trying to take them over.

EARNINGS: Usually out of work.

CONTACTS AND CONNECTIONS: Other labor leaders and activists, possibly socialists, communists, and/or subversives, possibly organised crime.

SKILLS: Accounting, Bargain, Club, Conceal, English, Fast Talk, Fist/Punch, Grapple, Head Butt, Kick, Law, Operate Heavy Machinery, Persuade, Psychology.


Skilled Trade/Mechanic

This occupation includes all types of trades requiring specialized training, time on the job, etc. Carpenters, stone masons, plumbers, electricians, millwrights, mechanics, and others all qualify as skilled trades. They have their own unions - almost guilds - that bargain with contractors, corporate employers, etc.

EARNINGS: Lower Middle class.

CONTACTS AND CONNECTIONS: The union.

SKILLS: Art (carpentry, plumbing, etc.) Climb, Electrical Repair, Medlaniral Repair, Operate Heavy Machinery.

SPECIAL: +1 to either CON or STR.


Laborer

This includes factory workers, mill hands, stevedores, road crews, miners, and any other unskilled labor position. Often these jobs are represented by unions, especially in the larger shops, but many employment areas still resist unionisation

EARNINGS: Upper Lower dass

CONTACTS AND CONNECTIONS: Few, if any.

SKILLS: Operate Heavy Machinery.

SPECIAL: +1 to CON or STR, -2 to EDU.


Bus Driver/Streetcar Conductor

Formerly owned by private companies, by the end of the decade most bus and other public transport lines have been taken over by their respective cities or counties. Workers are fully unionized and there seems at last an end to the crippling urban transit strikes of earlier years.

EARNINGS: Lower Middle class.

CONTACTS AND CONNECTIONS: Few.

SKILLS: Accounting, Drive Auto/Bus, Electrical Repair, Mechanical Repair, Navigate, Persuade, Psychology.

SPECIAL: -2 to EDU.


Bartender

A profession made illegal by the Prohibition Act, many still ply their trade in speakeasies and other secret gin joints.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Customers, possibly organized crime.

SKILLS: Accounting, Club, Fast Talk, Fist/Punch, Persuade, Psychology.

SPECIAL: -2 to EDU.


Cocktail Waitress

Again a technically illegal profession, many job opportunities exist working in the illegal speakeasies owned by the mob.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Customers, organised crime.

SKILLS: Accounting, Fast Talk, Persuade, Psychology.

SPECIAL: +1 to APP, -2 to EDU.


Taxi Driver

Drivers may work for large or small companies, or possibly own their own cab and medallion. Cab companies are set up so that drivers rent cabs and dispatcher service from the company, technically making the drivers free lance operators. Cab rental rates are figured by the fraction of a mile, or by the fraction of the hour when sitting still. Drivers are often required to buy their own gasoline.

In earlier years intense competition among cab drivers led to violence, shootings, and even to cabs being outfitted with iron rams and armor. Most cities now make a practice of bonding each and every cab, and even limiting the number of medallions the city issues. Taxis are required to be fitted with approved meters, periodically checked by the city's taxi board. Drivers are usually required to obtain a special license that includes a background check by the police detective bureau.

EARNINGS: Lower to Upper Lower Sass.

CONTACTS AND CONNECTIONS: Street scene, possibly a notable customer now and then.

SKILLS: Accounting, bargain, Drive Auto, Electrical Repair, Fast Talk, Mechanical Repair, Navigate, Persuade, Psychology.

SPECIAL: -2 to EDU.


Uniformed Police Officer

Uniforrned police are employed by cities and towns, by county sheriff's department, and state police forces as well. The job may be on foot, behind the wheel of a patrol car, or even sitting at a desk. Most urban officers, however, walk foot patrol - a beat - either alone or in pairs. Police forces are organized along military lines including ranks of sergeant, lieutenant, captain, and chief, among others.

The pay being what it is, many officers work part time as uniformed security guards, or as plainclothes bodyguards. In either case, they are allowed to wear their uniforms.

EARNINGS: Lower Middle class to Middle class

CONTACTS AND CONNECTIONS: Law enforcement, local shopkeeps and residents, street scene, possibly organisedcrime.

SKILLS: Club, Drive Automobile, Firearms, Fist/Punch, Grapple, Kick, Law, Persuade, Track.

SPECIAL: +1 to STR and to siz. Add 50 bonus points to any weapon or melee skill. Officers on the street are used to a certain level of violence and murder scenes or the sight of gross injuries are unlikely to result in sanity losses.


Police Detective

The plainclothes branch of police agencies, detectives examine crime scenes, gather evidence, conduct interviews, and try to solve homicides, major burglaries, and other sorts of felonies. They work the streets, often in close cooperation with uniformed patrolmen. They have their own hierarchy of ranks similar to, but separate from, the uniformed officers

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Law enforcement, street scene, coroner's office, possibly organized crime.

SKILLS: Bargain, Drive Auto, Fast Talk, Forensics, Handgun, Law, Listen, Persuade, Psychology, Spot Hidden, Track.

SPECIAL: Immune to sanity losses resulting from the sight of normal corpses or injuries. Immune to most Fast Talk and Persuade attempts.


Forensic Specialist

A rather new occupation, the forensic specialist is usually a detective with a knack for collecting and analyzing fingerprints, blood samples, and other forensic evidence. Because of their preoccupation with this pursuit, they are usually passed over in the course of normal promotions.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Law enforcement, local labs and chemical supply outlets.

SKILLS: Chemistry, Forensics, Law, Medicine, Pharmacy, Photography, Spot Hidden.

SPECIAL: Immune to sanity losses due to viewing most murder or injury scenes.


Agency Detective

Numerous well-known detective agencies exist: the Pinkerton and Burns agencies to name only two. Large agencies employ two types of agents: security guards and operatives. Guards are uniformed patrolmen, htred by companies and individuals to protect property and people against burglars, assassins, and kidnapers. Use the Uniformed Police Officer's description for these characters. Company Operatives are plainclothes detectives sent out on cases requiring them to solve mysteries, stop murders, etc.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Local law enforcement, clients.

SKILLS: Bargain, Fast Talk, Fist/Punch, Grapple, Handgun, Hide, Law, Library Use, Persuade, Psychology, Sneak, Track.

SPECIAL: Immunity to sanity losses from corpses, injuries, etc.


Private Eye

The Private Eye is a free-lance detective with his own small agency, possibly employing an assistant and a secretary. Most private eyes have spent time working as operatives with national agencies or city police forces before going out on their own. A special license is required.

EARNINGS: Upper Lower to Lower Middle dass.

CONTACTS AND CONNECTIONS: Many law and criminal connections, newspaper morgues, switchboard operators, secretaries.

SKILLS: Accounting, Bargain, Climb, Disguise, Drive Auto Fast Talk, Fist/Punch, Forensics, Grapple, Head Butt, Hide Jump, Kick, Law, Library Use, Persuade, Sneak, Swim, Track.

SPECIAL: Lowered or negated sanity losses when viewing murder victims, gross injuries, etc.


Federal Agents

There are a vast variety of federal law enforcement agents. Some are uniformed, such as the U.S. Marshals and some agents of the Customs Department. Use the Uniformed Police Officers descriptions for these characters. Others - the Bureau of Investigation, the Secret Service, etc - are plainclothes and operate similar to detectives.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Federal contacts, possibly organized crime.

SKILLS: Bargain, Drive Auto, Fast Talk, Firearms, Fist/Punch, Forensics, Grapple, Hide, Law, Persuade, Sneak, Spot Hidden, Track.

SPECIAL: As with other law enforcement occupations, past exposure to death and injury often reduces or eliminates sanity losses.


Western Lawman

The Old West still lives in certain parts of the country. Although train robbers and professional gunfighters are mostly a thing of the past, cattle rustlers, armed robbers, and just plain 'bad folk' are still around. The western lawman is probably a cotmty sheriff or deputy responsible for a large area, patrolling in an automobile, truck, or on horseback.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Local officials, local residents, local criminals.

SKILLS: Drive Auto, Firearms, Fist/Punch, Grapple, Head Butt, Kick, Law, Persuade, Psychology, Ride, Rope, Track.

SPECIAL: Resistant to sanity losses resulting from witnessing murder, human violence, or normal injury. Add 50 bonus points to Firearm skills.


Bounty Hunter

Bounty Hunters are a leftover from an earlier era but still useful tracking down and returning fugitives from justice. Bounty hunters are free lancers most often employed by Bondsmen to track down bail jumpers. Bounty hunters freely cross state lines in pursuit of their quarry and show little regard for civil rights and other technicalities when capturing their prey. Breaking and entering, illegal phone taps, threats, and physical abuse are all part of the successful bounty hunter's bag of tricks. Although a captured fugitive might complain to authorities about his rights being violated, grateful police are slow to follow up on these charges.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Bail bondsmen, local police.

SKILLS: Accounting, Bargain, Climb, Drive Auto, Electrical Repair, Fast Talk, Firearms, Fist/Punch, Grapple, Head Butt, Hide, Jump, Kick, Law, Persuade, Psychology, Sneak.

SPECIAL: +1 to STR and +1 to siz. Although violence and criminals are all part of his work, the bounty hunter is rarely exposed to murder or maiming. In most instances they suffer normal sanity losses.


Practicing Attorney

Attorneys are licensed by individual states, most of them requiring an attorney to have a minimum of a high school education, plus either attendance at an accredited law school or two or three years spent working under a licensed attorney. An examination administered by the State Bar Association rates attorneys and awards licenses. An understanding known as 'comity' allows attomeys to practice law in different states regardless of where their license was obtained.

Attorneys can be employed by large law firrns, directly by corporations, or simply hang out their shingle and hope to attract a practice.

EARNINGS: Lower Middle to Upper dass.

CONTACTS AND CONNECTIONS: Legal connections, possibly criminal connections, depending on clientele.

SKILLS: Accounting, Bargain, Credit Rating, English, Fast Talk, Law, Library Use, Persuade, Psychology.

SPECIAL: Licensed attorneys add 20 points to their Credit Rating.


Prosecuting Attorney

Prosecuting attorneys are employed by local, state, or federal government agencies to prosecute cases brought by the state against individuals. District Attorney is only one of many such titles. Smaller communities, rather than keep an attorney on salary, hire local attorneys to handle cases as they arise.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Legal connections, possibly organized Crime.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Law, Library Use, Persuade, Psychology.

SPECIAL: This type of attorney adds 30 points to his Credit Rating.


Judge

Judges are either appointed or elected, sometimes for a term of specified length, other times for life. Judges are always licensed attorneys whether they sit on the smallest bench in a far off Westem town, or on the bench of the Federal Supreme Court.

EARNINGS: Middle to Upper class.

CONTACTS AND CONNECTIONS: Legal connections, possibiy organised crime.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Law, Library Use, Persuade, Psychology.

SPECIAL: Judges add 40 points to their Credit Rating.


Bail Bondsman

Bail Bondsman operate their own businesses, usually out of offices located very near the county jail or other arrest holding facility. They provide funds that allow those charged with crimes to make bail and go free. Bondsman usually require the person to put up some of their own money in cash - usually 10-20% of the bond - along with substantial real property signed over to the bail bondsman, intended to protect him against loss should the accused person flee while awaiting trial or sentencing. This security is usually real estate, but automobiles or other items of value can sometimes be negotiated. Bail bondsmen employ bounty hunters to track down those who skip bail.

EARNINGS: Middle to Upper Class.

CONTACTS AND CONNECTIONS: Police, courts, street scene, organised crime, bounty hunters.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Law, Persuade, Psychology.


Physicians

Physicians are licensed by individual states, most requiring a minimum of two years attendance at an accredited medical school. These requirements, however, are but a recent development. Many older physicians first obtained their licenses long before such strict regulations were in effect and continue to hold them despite failing to have ever attended medical school.

At the beginning of this century there were over 160 medical schools in the U.S. but no governing agency to oversee them. Many of these schools were inadequate, and some downright frauds. Even the best of them seldom required more than a high school education from its applicants. In 1904 the AMA (American Medical Association) began critically rating these schools and by 1923 their number had fallen to eighty, seventy-four of which required a minimum two years of college before entry.

Younger doctors will have passed through the school and licensing system established in later years. Older physicians have probably practiced since before the days of strict licensing and may or may not be proficient in modem methods. Some survive from the day when a doctor was expected to be a barber, as well.

A doctor can choose to be a General Practitioner with a rural or neighborhood practice in or near a small town or city. In rural areas such small practices can still be purchased from retiring physicians by younger doctors looking to establish themselves. Many physicians are employed by large urban hospitals, allowing them to specialize in things like pathology, toxicology, orthopedics, and even brain surgery. Doctors may also serve as part or full-time Medical Examiners, conducting autopsies and signing death certificates for the city, cotmty, or state.

EARNINGS: Middle to upper crass.

CONTACTS AND CONNECTIONS: High community status; an accredited physician might be able to talk his way past many standard hospital regulations, obtaining evidence not readily available to others.

SKILLS: Accounting, Bargain, Biology, Credit Rating, First Aid, Latin, Library Use, Medicine, Persuade, Pharmacy, Psychoanalysis, Psychology.

SPECIAL: Add 30 points to Credit Rating. Due to the nature of the work, physicians may be immune to some sanity losses caused by injury and death. Medical examiners are particularly resistant to these sorts of losses.


Nurse

Nurses are trained medical assistants, sometimes male, but far more often female. Nursing schools have been established around the country and most states now require successful completion of an accredited nursing course before awarding a license. Many older nurses, however, have been in the profession since long before there were such things.

EARNINGS: Lower Middle to Middle bass.

CONTACTS AND CONNECTIONS: Access to drugs, equipment, medical records.

SKILLS: Biology,  Credit Raating, First Aid, Medicine, Persuade, Pharmacy, Psychology.

SPECIAL: Add lo points to Credit Rating. Nurses share an immunity similar to physicians regarding certain sanity losses.


Dentist

Dentists are licensed by the state in much the same way as physicians. Dentists most often open small offices and develop their own practices.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Clientele.

SKILLS: Accounting, Bargain, Credit Rating, First Aid, Library use, Medicine, Persuade, Pharmacy, Psychology.

SPECIAL: Add 10 bonus points to Credit Rating. You have ready access to special gases and anesthetics, and the knowledge to use them.


Plastic Surgeon

This is a new field and particularly popular in Hollywood where closeup Cameras readily reveal the disastrous effects of aging; face lifts are already common within the film community. Gangsters and other criminals have also taken advantage of this science, seeking to alter their appearance and escape recognition. Plastic surgeons are all licensed physicians specializing in what is commonly known as cosmetic surgery.

EARNINGS: Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Medical profession, Hollywood, possibly criminal figures.

SKILLS: Accounting, Bargain, Biology, Credit Rating, First Aid, Latin, Library use, Medicine, Pharmacy, Persuade, Psychology.

SPECIAL: Add 20 points to Credit Rating.


Pharmacist

Oddly enough, pharmacists have long been more closely regulated than physicians. They are licensed by individual states, most of them requiring a high school education and three years of pharmacy school. There are currently seventy to eighty pharmacy schools in the U.S. A pharmacist may be employed in a hospital or a drug store, or even seek to own his own store.

EARNINGS: Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Access to various drugs, possible good standing in the local community, local physicians and hospitals.

SKILLS: Accounting, Bargain, Biology, Credit Rating, English, First Aid, Latin, Library Use, Pharmacy, Persuade, Psychology.

SPECIAL: Add 10 bonus points to Credit Rating.


Medical Technician

Technicians may be trained to work in X-ray rooms, pathology labs, or other specialized areas. Employment as a technician does not strictly require higher education, though employers often ask for education beyond high school.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Medical and hospital laboratory equipment, drugs, chemicals.

SKILLS: Biology, Chemistry, Electrical Repair. Library Use, Mechanical Repair, Medicine, Pharmacy, Photography.

SPECIAL: Add 10 bonus points to Credit Rating.


Orderly

The typical hospital orderly is in charge of emptying wastes, cleaning rooms, taxiing patients, and any other odd job requiring slightly more skill than a janitor.

EARNINGS: Upper Lower class.

CONTACTS AND CONNECTIONS: Hospital. Access to drugs, medical records, etc.

SKILLS: Electrical Repair, Fast Talk, First Aid, Hide, Mechanical Repair, Sneak.

SPECIAL: -2 to EDU.


Forensic Surgeon

A specialized occupation, most forensic surgeons are employed by a city, county, or state to conduct autopsies, determine causes of death, and make recommendations to the prosecutors office. Forensic surgeons are often called to give testimony at criminal proceedings.

EARNINGS: Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Laboratory facilities, law enforcement and the medical profession.

SKILLS: Biology, Credit Rating, First Aid, Forensic Surgery, Library Use, Medicine, Pharmacy.

SPECIAL: Immune to sanity losses caused by gore and/or bad smells. A licensed physician, add 20 points to Credit Rating.


Alienist

Psychiatry is not a recognized treatment in the U.S. There are no licensing requirements and practising alienists run the risk of being charged with malpractice. It is safest for the psychiatrist to call himself a "psychologist," taking patients on referral from other physicians. Many alienists are physicians themselves, attracted to the therapy because of the emotional disorders of some of their patients. Eventually recognized by the AMA and the federal government, practicing psychiatrists will eventually be licensed as such, but will be required to have first obtained a medical degree.

Those wishing to have made a serious study of psychotherapeutic methods will have probably had to spend some time in Europe working in an appropriate clinic or with a private practitioner.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTlONS Others in the psychological field. May have personally met Sigmund Freud, Carl Jung, or other prominent European psychologist.

SKILLS: Accounting, Bargain, Biology, Fast Talk, Hypnobsm, Library Use, Medicine, Other Language, Persuade, Pharmacy, Psychoanalysis, Psychology.

SPECIAL: A trained psychoanalyst can use his techniques to negate the effects of his own temporary insanity. Successful negation requires a Psychoanalysis roll. Regardless of the outcome, the sanity point losses apply.


Psychologist

A rather new field involving the study of human behavior. Many psychologists are professors and researchers but industry is currently showing interest in the possibility of increasing productivity through improved working conditions.

EARNINGS: Lower Middle to Middle dass.

CONTACTS AND CONNECTIONS: The psychological community.

SKILLS: Account, Bargain, Library Use, Persuade, Psychoanalysis, Psychology.


Madhouse Attendant

Although there are private sanitariwns for those few that can afford them, the vast bulk of the mentally ill are housed in state and county facilities. Aside from a few doctors and nurses, they employ a large number of attendants, often chosen for their strength and size.

EARNINGS: Upper Lower dass.

CONTACTS AND CONNECTIONS: Access to medical records as well as drugs and other medical supplies.

SKILLS: Club, Fast Talk, First Aid, Fist/Punch, Grapple, Head Butt, Kick, Listen, Persuade, Psychology, Sneak.

SPECIAL: +1 to STR and +1 to SIZ. -2 to EDU.


Military Officer

Officers are command rank and most commissions demand some sort of higher education. The armed services have established of finer training programs (ROTC) at most major universities and, with his tuition paid by the military, a cadet simultaneously trains for the military while attending school. Upon graduation he is promoted to the

rank of Army or Marine Second Lieutenant, or Naval Ensign, and assigned to a station. Usually they owe the government four years active service after which time they may return to civilian life. Many of the officers trained this way hold professional commissions and serve as doctors, lawyers, or engineers.

Those looking for a life's career in the military try to get themselves appointed to one of the military academies: the Army's West Point, or the Navy's Annapolis. Its hard to beat the respect an officer gains having graduating from one of these schools. Once out of school some officers opt for special training such as air pilot or other.

Occasionally an experienced and exceptionally worthy enlisted man is promoted to 'Warrant Officer.' Although technically at the bottom of the officers' list of ranks, the time and experience required to achieve this promotion carry a respect and reverence far exceeding that of any junior or middle-grade officer.

Most commissions are for life. Even a long-retired officer has the right to call himself "Captain," "General," or whatever.

EARNINGS: Upper Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Military, federal govemment.

SKILLS: Bargain, Credit Rating, Dodge, Fast Talk, Fist/Punch, Grapple, Handgun, Head Butt, Hide, Jump, Kick, Navigate, Persuade, Psychology, Sneak.

SPECIAL: Add +1 to EDU, 10 points to Credit Rating. Veterans of the World War are immune to sanity losses stemming from dead bodies, gross injuries, etc. However, such characters suffer from a secret phobia.


Soldier/Marine

This refers to the enlisted ranks of the Army and Marines and include the lowest ranks of private up through Master or Gunnery Sergeant. Although technically outranked by even the freshest of second lieutenants, veteran sergeants are respected by even the highest-ranking officers. Standard enlistment is for six years including four years active duty, and two in standby (inactive) reserve.

All enlisted men receive basic training - 'boot camp' - where raw recruits are taught how to march, shoot, and salute. Upon graduation from basic training, most are assigned to the infantry, although the army also needs men for artillery and tank corps as well as the ever-growing Army Air Force. A few are trained for non-combat roles such as air controller, mechanic, clerk, or even officer's steward. Marines, while technically part of the Navy, are similar to soldiers in background, training, and skills.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Military, Veteran's Administration.

SKILLS: Bayonet, Fist/punch Grapple, Head Butt, Kick, Knife. Rifle, Throw, plus possible specialties such as Artillery, Drive Tank, Electrical Repair, Mechanical Repair, Medicine (hospital corpsman), etc.

SPECIAL: -2 to EDU. Add 50 bonus points to any combat or fire-arm skills. Soldier and Marine war veterans are immune to some sanity losses, but suffer from a secret phobia. Upon death they are entitled to a free head stone courtesy of the U.S. government.


Sailor

Sailors are trained in either the Navy or the Coast Guard. Like their counterparts in the Army, all sailors go through an initial period of basic training. Upon graduation they are assigned rates and stations. Although many sailors serve in the traditional roles of Boatswain's Mate or Fire-man rating (ship's engine man) the Navy also has a need for technically trained mechanics, radio operators, air controllers, etc. The highest enlisted rank is Chief Petty Officer which carries with it a prestige respected by even high-ranking officers.

Enlistments are for six years, usually four years of active duty followed by two years of inactive reserve commitment during which the sailor can be called to serve in times of national emergency.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: Military, Veterans' Admin.

SKILLS: Climb, Fist/Punch, Grapple, Handgun, Head Butt, Jump, Kick, Navigate, Rifle, Swim. Possibly specialties such as Accounting, Artillery, Mechanical Repair, Operate Heavy Machinery, etc.

SPECIAL: -2 to EDU. Sailors saw less action than other servicemen. Only those that can 'verify' exposure to the agonies of war can claim immunity to sanity losses like other veterans.


Mercenary

Military mercenaries are professional soldiers hiring themselves out to fight small wars, stage revolutions, or quell rebellions. Most have legitimate military experience, probably in the Great War, but perhaps in something more exotic like the French Foreign Legion.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Mercenary networks, illegal arms dealers, small governments, multinational corporations.

SKILLS: Bargain, Bayonet, Climb, Club, Firearms, Fist/Punch, Garrone, Grapple, Head Bun, Hide, Jump, Kick, Knife, Navigate, Track, Sneak, Swim.

SPECIAL: Add 100 bonus points to any combat or weapons skills.


Elected Official

Popularly elected officials enjoy prestige commensurate with their position. Small town mayors and township supervisors find their influence extends little beyond their municipality's borders. Often these jobs are only part-time, paying but small compensation. The mayors of big cities are well paid, however, often ruling their cities like little kingdoms and wielding more influence and power than the governor of their respective state.

Local Representatives and Senators elected to state houses enjoy a fair amount of respect, particularly with the business community, and often at a statewide level. Governors, of course, are responsible for entire states and have connections across the country.

Federal positions carry the most clout. States send a number of Representatives to Congress based upon population count and the House seats over 400 members, each elected to a two-year term. Each state, regardless of size, also sends two Senators to Washington. Elected to six-year terms and numbering less than a hundred, senators hold considerably more influence than Representatives and some elder senators receive nearly as much respect as the president.

EARNINGS: Middle to Upper class.

CONTACTS AND CONNECTIONS: Government, news media, big business, foreign governments, possibly organized crime.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Persuade, Psychology.

SPECIAL: Add +1 to APP. Add a bonus to Credit Rating between 5 points (small town mayor) and 50 points (senior senator), depending upon the office.


Ambassador

Ambassadors are appointed to their positions, often as a reward for services rendered during the campaign. Despite this, efforts are made to send qualified ambassadors to the more important nations, reserving the smaller countries for political rewards.

EARNINGS: Upper class.

CONTACTS AND CONNECTIONS: Federal government, news media, foreign govemments.

SKILLS: Bargain, Credit Rating, English, Fast Talk, Other Language, Persuade.

SPECIAL: +1 to APP. Bonus 30 points to Credit Rating.


Political Boss

Bosses never run for office and, in fact, shun the lime-light. These are the men who gather in smoke-filled back roorns to wheel and deal, to make and break candidates.

EARNINGS: Upper Middle to Wealthy.

CONTACTS AND CONNECTIONS: News media, finance, big business, organised crime.

SKILLS: Accounting, Bargain, Credit Rating, Fast Talk, Persuade, Psychology.

SPECIAL: 20 point bonus to Credit Rating.


Communist/Radical

The other side of the political coin, radicals work in the streets selling newspapers, organizing rallies, and talking to the public. Others, less respectful of the law, infiltrate unions, incite riots, or even engage in terrorist bombings.

EARNINGS: Generally a non-profit enterprise.

CONTACTS AND CONNECTIONS: Other radicals, artists and writers, unions.

SKILLS: Club, Fast Talk, Fist/punch, Grapple, Handgun, Head Butt, Kick, Other Language, Persuade, Psychology.


Student/Intern

This character may be a student enrolled at a college or university, or the employee of a company receiving minimal compensation but valuable on the job training.

EARNINGS: Pauper to Upper Lower class.

CONTACTS AND CONNECTIONS: Access to professors, laboratories, libraries, and other facilities.

SKILLS: English, Library Use, and up to three fields of study.

SPECIAL: +1 to EDU.


Professor/Teacher

Professors are employed by colleges and universities; teachers work in public and private schools with the lower grades. Occasionally larger corporations employ a teacher to train employees, give seminars, or write technical publications. Independent scholars sometimes support themselves by teaching part-time courses at colleges.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND coNNEcTIoNs: Scholars within your specialty, universities and libraries. Near unrestricted use of libraries, laboratories, and other university facilities.

SKILLS: Credit Rating, English, Library Use, Persuade, and up to three fields of study.

SPECIAL: +2 to EDU. Add 10 points to Credit Rating.


Researcher

The academic world sponsors a good deal of research, particularly in the fields of astronomy, physics, and other theoretical sciences. The private sector employs thousands of researchers, especially chemists, pharmacists, and engineers. The big oil companies hire many geologists. Researchers spend their time indoors, working and writing.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTlONS: Other scholars in your field; access to corporation libraries and laboratories; possible funding for pet projects.

SKILLS: Credit Rating, English, Libray Use, and up to three fields of study.

SPECIAL: +3 to EDU.


Field Researcher

Field researchers are usually highly experienced, independent and resourceful, and most often robust and healthy. Oil companies send geologists into the field to explore potential petroleum fields, anthropologists study primitive tribes in forgotten comers of the globe, and archaeologists spend years of their lives unearthing treasures in deserts and jungles, bargaining with native diggers and governments.

EARNINGS: Middle to Upper Middle dass.

CONTACTS AND CONNECTIONS: Other scholars in your field, grant foundations, news media, foreign government officials, corporate sponsors, patrons.

SKILLS: Accounting, Bargain, Climb, Credit Rating, First Aid, Jump, Library Use, Other Language, Persuade, and up three fields of study.

SPECIAL: +2 to EDU and +1 to CON. Add 20 bonus points to Credit Rating.


Antique Dealer

Antique dealers may own their own shop, retail items out of their homes, or go on extended buying trips and making profit on resales to urban stores.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Local historians, antique dealers.

SKILLS: Accounting, Bargain. Credit Rating, Drive Auto, Fast Talk, History, Library Use, Navigate, Persuade.

SPECIAL: +1 to EDU. 1D20+40 points in Antiques skill.


Book Dealer

A book dealer may be the owner of a retail outlet or specialize in buying trips across the country and even overseas. Some represent wealthy clients at book auc-tions held in England and other places.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTIONS: bibliographers, book dealers, libraries and universities, possibly major clients.

SKILLS: Accounting, Bargain, Credit Rating, Drive Auto, English, History, Library Use, Navigate, Other Language, Persuade.

SPECIAL: +1 to EDU. 1D20+40 points in Bookbinding/Printing History skill.


Dilettante

Dilettantes are self-supporting, living off an inheritance, trust fund, or other. The amount of money at your disposal may be great or meager but is enough to keep you from being forced to seek employment.

EARNINGS: Upper Lower to Wealthy.

CONTACTS AND CONNECTIONS: Variable, but usually people of your own background and tastes. You may be a member of the local Masonic lodge or other fraternal organisation or your tastes may be more bohemian, calling for an assortment of artists and poets among your acrquaintances.

SKILLS: Credit Rating, plus up to four areas of interest.


Fireman

Firemen are civil servants, employed by the communities they serve. They work around the clock, on shifts lasting several days: eating, sleeping, and entertaining themselves within the confines of the station.

Organized along military lines, promotion through lieutenant, captain, and chief is possible.

EARNINGS: Lower Middle to Upper Middle Class.

CONTACTS AND CONNECTIONS: A few civic amenities.

SKILLS: Axe, Climb, Dodge, First Aid, Jump, Roping.

SPECIAL: +1 to STR and +1 to CON. Special skill, Fire Fighting, of 1D20+40 points.


Flapper

Being a flapper is a state of mind rather than an occupation, although some dilettantes have raised it to a fine art. Pixie haircuts, cloche hats, long strings of beads, and gowns slit high up the side are de rigueur. Above all is required a distinct lack of restraint. Flappers are most often employed as secretaries, sales help, or other, similar work.

Many origins are given for the name flapper, but it most likely dates back to the early years of the decade when it became fashionable to wear rubber galoshes left unbuckled to 'flap' while walking.

EARNINGS: Upper Lower to Lower Middle class.

CONTACTS AND CONNECTIONS: Variable.

SKILLS: Bargain, Fast Talk, Persuade, Psychology, plus possible employment skills.

SPECIAL: +2 APP.


Gardener/Grave Digger

These characters are strong, healthy types - most often loners. They occasionally surprise people with an unexpected knowledge of literature, philosophy, poetry, or other self-taught specialty.

EARNINGS: Upper Lower to Lower class.

CONTACTS AND CONNECTIONS: None.

SKILLS: Bargain, plus up to three areas of interest.

SPECIAL: +1 to STR and +1 to CON. Immune to sanity losses from visiting graveyards at night, unearthing graves, etc.


Hobo

Although there are people out of work and, as always, alcoholics lying in the gutters, the true hobo forms a separate breed. Riding the rails continually, on the move from one town to another and working only when necessary, they are poets and vagabonds - adventurers, criminals, and thieves.

EARNINGS: Pauper.

CONTACTS AND CONNECTIONS: Other hobos, a few friendly railroad guards, soft touches in numerous towns.

SKILLS: Bargain, Climb, Fast Talk, Hide, Jump, Listen, Natural History, Sneak, Spot Hidden, Persuade.

SPECIAL: Hobos have a special written language of signs and symbols. These unobtrusive messages, scratched on walls and rocks, warn of vicious dogs and sadistic railroad guards, or inform as to where to get a good meal or find a place to sleep.


Librarian

Librarians are most often employed by public institutions or universities. Occasionally opportunities appear to take over custodial care of a private library, but these are increasingly infrequent.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Few.

SKILLS: Accounting, English, Library Use, Other Language, and up to three favorite reading topics.

SPECIAL: +2 to EDU. Bonus 20 points added to Library Use.


Merchant Marine

These are the sailors who work the cargo ships of America and the rest of the world. They are protected by a seaman's union but once away from port are truly at the mercy of the ship's captain. Although many of the gross abuses of the past have ceased, it is still a coarse and demanding life.

Sailors work aboard ships usually one voyage at a time. A small advance is paid upon sailing, the rest due when the ship lands in port. After parting with a ship, sailors typically spend the next few days, weeks, or months ashore, spending all their money. When finally broke they seek out the next ship leaving port and sign on.

EARNINGS: Upper Lower class.

CONTACTS AND CONNECTIONS: Seaman's union, smugglers

SKILLS: Anthropology, Climb, Electrical Repair, Jump, Mechanical Repair, Operate Heavy Machinery, Other Language.

SPECIAL: +1 to STR and CON. -2 to EOU.


Museum Curator

A museum curator can be responsible for a large facility like a university or other publicly funded institution, or any sort of smaller museum, often specializing in local geology or other such topic.

EARNINGS: Upper Lower to Upper Middle class.

CONTACTS AND CONNECTIONS: Local universities and scholars, publishers, museum patrons.

SKILLS: Accounting, Bargain, Credit Rating, English, Library Use, Persuade.


Occultist

Occultists are students of magic and other powers. They fully believe in extra normal abilities and actively attempt to discover these powers within themselves. Most are familiar with a broad range of different philosophies and magical theories.

EARNINGS: Pauper to Lower class.

CONTACTS AND CONNECTIONS: Libraries, occult sodeties. Other occultists.

SKLLS: Anthropology, English, History, Library Use, Occult, Other Language.


Parapsychologist

Parapsychologists do not pretend to enjoy extraordinary powers, but instead spend their efforts attempting to observe, record, and study such instances. Making use of a few simple devices and a good dose of Common sense, they spend a major portion of their time debunking fake mediums and mistaken phenomena than recording actual evidence. Some make intensive studies of ESP, telekinesis, and other paranormal powers.

EARNINGS: Upper Lower to Lower Middle dass.

CONTACTS AND CONNECTIONS: Universities, parapsychological publications.

SKILLS: Anthropology, Electrical Repair, Hypnotism, Library Use, Mechanical Repair, OccuIt, Photography.


Surveyor

Unless one is lucky enough to land a steady job with a large city or building contractor, a surveyor has to stay on the move, traveling from town to town, state to state, in search of work.

EARNINGS: Upper Lower to Middle class.

CONTACTS AND CONNECTlONS: State and local records offices.

SKILLS: Accounting, Bargain, Library Use, Natural History, Navigate, Photography, Spot Hidden.


Undertaker

Undertakers are licensed by the state. They either own their own funeral parlors or work for someone who does.

EARNINGS: Lower Middle to Upper Middle class.

CONTACTS AND CONNECTIONS: Few.

SKILLS: Accounting, Bargain, Biology, Credit Rating, Persuade, Psychology.

SPECIAL: Considering the nature of the undertaker's work, certain sanity losses regarding corpses, blood, or accident victims might be safely reduced or ignored.


Zookeeper

Zoos are a fixture in all large U.S. cities and many medium-sized ones. Zookeepers are responsible for the feeding and care of the animals; grounds keepers and attendants take care of other chores.

EARNINGS: Lower Middle to Middle class.

CONTACTS AND CONNECTIONS: Local university zoology department.

SKILLS: Accounting, Biology, First Aid, Natural History, Medicine (veterinary), Pharmacy.


Consulting Detective

Requirements: An elegence and sophistication which sets one apart from one's lesser cousins in criminology.

Skills:  Contacts (either Internationational Law Enforcement or Legal), Contacts (Social), Contacts (Street, and 10% base in any city), Credit rating, Cryptography/Codes, Law, Locksmith, Look Sincere, Other Language (1D4 are available to him), Romance, Sneak

Bonuses: Personal Interest points are INTx20 when the character is created (but no more than half can be used for Combat Skills)

Personality Notes: Unlike the Sam Spade, Private dick type detective, the consulting detective is smooth and cerebral; a Sherlock Holmes, Hercule Poirot, or Thin Man. Usually well compensated for their effort, the consulting detective takes delight in solving the crime, puzzle, or intriguing enigma and is endlessly curious. His high-class style allows him to move among the very best of society if a case requires, even though he may have nothing but contempt for them. His approach to Mythos creatures would be never-ending attempts to solve the mystery of their existence, methods, and motives (even if they do not have any).

Though it is conceivable that a consulting detective could be a female, the vast majority are male.


Inventor

Requirements: A love of gadgets and desire to constantly fiddle with things

Skills: Bargain,Contacts (Invention), Drive Auto, Electrical Systems, Electrical Repair, Locksmith, Mechanical Systems, Mechanical Repair, Operate Heavy Machinery, Physics, Set/Disarm Traps, Spot Hidden

Bonuses: Begin with 1 invention or device which will assist the team in their activities.  This invention must be detailed and worked out with the Keeper in advance. It may be used to increase communication between party members, be a better or faster form of transportation, or some new detection device. He can fix a Jammed weapon in half the normal time (1D3 turns) and will only destroy the gun on a D100 roll of 00.

Personality Notes: The inventor loves to tinker, improve, and create. He views investigative expeditions as "fieldwork" on his new devic(es) and insists on going along, even though he may not be suited for physical action or intellectual mysteries. He can improve an automobile's performance, build a gyrocopter, repair items, and generally keep the team's devices in tip-top order.

Inventors are primarily men during the 1920s.