MicroMan ======== A Playable Demo Using WAP Programmed and Developed by: Brian L. Goble Copyright (c) 1993 Brian L. Goble MicroMan is an arcade-action style game for Windows 3.1 developed using the new Windows Animation Package (WAP), also developed by Brian Goble. The object of MicroMan is to move, jump, duck, climb and shoot your way past the enemies while exploring new areas and collecting special powerups! MicroMan, by using WAP, brings the quality of a DOS based game to the Windows environment. This release of MicroMan serves the purpose of demonstrating the capabiltities and potential of WAP. See the MICROMAN.TXT file for more detailed information. This version of MicroMan is FreeWare. You are free to distribute it as long as all files are included in their unmodified forms. The MicroMan archive should contain the following files: * MICROMAN.EXE * MICROMAN.IMG * MICROMAN.RMP * MICROMAN.WAV * MICROMAN.PG1 * MICROMAN.PG2 * MICROMAN.TXT * README.TXT System requirements and recommendations for running MicroMan are: * Microsoft Windows 3.1 (required) * 2 megabytes of memory (required) * 720k free disk space (required) * 386DX processor (recommended) * 8-bit color graphics (recommended) * Sound card (optional) Quick Info: * Press F1 to view the "Quick Reference" help for MicroMan. * If your system is too slow, select the "Skip Frames" option under the "Animation" menu. * Sound card users, be sure to select the "Extended Sounds" option under the "Sound" menu. * All settings are saved in the MICROMAN.INI file. * The keypad works best for game play--make sure Num-Lock is off. Use your left hand to jump with the space-bar and place your right hand over the keypad, with your thumb on the Ins key for firing. * Programmers, be sure to check out the MICROMAN.TXT file for more information on how MicroMan was developed. * If you use hDC's Micro App Manager, also called microman, you must rename microman.exe (from this archive) to mm.exe