vbl_vec:	equ	$70
key_vec:	equ	$118
hbl_vec:	equ	$120
start:
	clr.l   -(SP)           ;Go into supervisor mode
        move.w  #$20,-(SP)
        trap    #1
        addq.l  #6,SP
        move.l  D0,savesup
	dc.w	$a00a

	lea	palsave,a0
	move.l	#$ff8240,a1
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+
	move.l	(a1)+,(a0)+

	move.w	#4,-(sp)
	trap	#14
	addq.l	#2,sp
	move.w	d0,ressave

	move.w	#0,-(sp)	;set to low res
	move.l	#-1,-(sp)
	move.l	#-1,-(sp)
	move.w	#5,-(sp)
	trap	#14
	add.l	#12,sp
	bsr	getscrn
	lea	greypalette,a0
	bsr	mydocolors
mainloop:
*	bsr	keyboard
	bsr	prt
	bra	mainloop



****************************************
keyboard:
        move.w  #$ff,-(sp)
        move.w  #6,-(sp)
        trap    #1
        addq.l  #4,sp
        tst.l   d0
        beq     keyback
        swap    d0
quit:   cmpi.w  #$10,d0
        bne     keyback
        bra     gem
keyback:rts


prt:
	moveq	#0,d0
	move.b	$fffc02,d0
	moveq	#10,d1
	moveq	#0,d2
	moveq	#0,d3
	

*****************************************
*	number in d0.l			*
*	d1.l is base			*
*	d2,x cursor			*
*	d3,y cursor			*
*****************************************
prtnum:
	movem.l	d0/d1,-(sp)
	lea	posstring,a0
	add.w	#32,d3
	move.b	d3,2(a0)	
	move.b	d3,10(a0)	
	add.w	#32,d2
	move.b	d2,3(a0)
	move.b	d2,11(a0)	
	move.l	a0,-(sp)
	move.w	#9,-(sp)
	trap	#1
	addq.l	#6,sp
	movem.l	(sp)+,d0/d1

	lea	linebuffer,a0
	clr.l	(a0)+
	clr.l	(a0)+
	clr.l	(a0)+
	clr.l	(a0)+
	clr.l	(a0)+
loop1:
	divu	d1,d0
	swap	d0
	addi	#'0',d0
	cmpi.w	#'9',d0
	ble.s	ok
	addq.w	#7,d0
ok:
	move.b	d0,-(a0)
	clr	d0
	swap	d0
	bne	loop1
loop2:
	move.l	a0,-(sp)
	move.w	#9,-(sp)
	trap	#1
	addq.l	#6,sp
	rts


linebuffer:
	dc.l	0,0,0,0,0
digits:
	dc.b	0
posstring:	dc.b	27,'Y',0,0,' ',' ',' ',' ',27,'Y',0,0,0
even



***********************************
mydocolors:
	move.l	#$ff8240,a1
	moveq	#15,d0
mdcloop:
	move.w	(a0)+,(a1)+
	dbf	d0,mdcloop
	rts

************get screen address***************
getscrn:move.w  #2,-(sp)
        trap    #14
        addq.l  #2,sp
        move.l  d0,seen
*	sub.l	#32000,d0
*	move.l	d0,hiden
	rts


******************************************
*               RETURN TO GEM
gem:
	move.b	#%11111110,$ff820a
	move.l	#$ff8240,a0
	lea	palsave,a1
	moveq	#15,d7
rspl:
	move.w	(a1)+,d0
	and.w	#$0777,d0
	move.w	d0,(a0)+
	dbf	d7,rspl


        move.w  ressave,-(sp)
        move.l  seen,-(sp)
        move.l  seen,-(sp)
        move.w  #5,-(sp)
        trap    #14
        add.l  #12,sp

	move.l  savesup,-(SP)    ;Back to user mode
        move.w  #$20,-(SP)
        trap    #1
        addq.l  #6,SP
*illegal
	clr.w	-(sp)
	trap	#1

rvsave:	dc.l	0
resave:	dc.l	0
	even
savesup:	dc.l	0
ressave:	dc.w	0
filename:	dc.l	0
greypalette:
*	incbin	'ste.pal'
	dc.w	0,-1,-1,-1,-1,-1,-1
	blk.w	16,-1
palsave:
	blk.w	16,0

pointer:	dc.l	0
seen:	dc.l	0
*hiden:	dc.l	0
screen:	dc.l	0
	dc.w	16
*hiden:
*	ds.b	32000
*	section	bss
number:	dc.w	1
