----------------------------------------- --== Zero-X ==-- for Sample & Groove Editing ----------------------------------------- News since pre-release 1.a ========================== * Mix: Block mark an area (in block mode) and Copy it to the clipboard. Block mark a new area in the same sample or load a new sample. Select Mix; the contents of your clipboard will be mixed together with the block marked area. * FDI: Better working FDI support * Lots of minor bug fixes and changes. * Several menus has been re-placed for a more intuitive user interface. * Improved SCSI SMDI support. * Improved SDS Midi support (especially for ST/STE users). Transfer via midi SDS will now work with more samplers (that supports SDS). * Improved precision in Split drums (but it will get even better) * CalcBPM: calculates the BPM between the LoopStart and LoopEnd. Note that correct Sample Rate must be set in the Header. * SetBPMLoopEnd: Set your LoopStart, Select SetBPMLoopEnd and enter required BPM and your LoopEnd will be set to that BPM. * AutoDrumLoop: Set your LoopStart, mark the area where the LoopEnd should be and select AutoDrumLoop. Your LoopEnd will be set to a position that equals the LoopStart. Note that you need a drum loop that has been sampled just a little bit before and a little bit after the loop. --- 9501xx --- * Save Midi file: Yes, it's finally here! After a SplitDrum has been performed, you can select Save Midi file; then a Standard Midi file will be created that you can load into most sequencers (CuBase etc). It contains information on when, the drums in your loop were played. It will place the drums on keys C2 -->. Not available in the Demo version! * New Levels menu. Please note that the default values SHOULD be Respone :200 Fine Response :400 Gate :1500 If you are running Split drums and you want more split positions, decrease Response, if you want less increase Response. If the split positions are so late (you can hear the following drum click), increase Fine Response. If you want to get rid of split positions that are at a very low volume, increase Gate. * Enhanced SplitSetting menu New settings for midi file and CalcBPM functions * More information on connected SCSI device. In Settings, when you CHANGE SCSI ID you will get an error message if there is no SMDI with that SCSI ID connected. In TransferControl the SCSI unit name will be displayed even if its not a SMDI SCSI. Send and Receive will be disabled if you have no SMDI device connected. --- 950113 --- * Swap channels * Mix stereo to Mono; Mixes the two channels in a stereo sample into a mono sample. The max volume of the mono mix will be the same as the max volume in the stereo sample. * SCSI Akai S1000/S1100, Falcon & TT only; This has not been tested! Please send us bug reports! * "Bug" fix; The current zoom mode remains after a clipboard operation. * You will be notified if a new zero_x.cfg file will be created. * Fast dymamic movement of block markers and Drum Split markers. They will step one pixel on screen in all zoom levels. --- 950131 --- * Reverse block; just what it sounds like * Clipboard to Stereo; you are now finally able to create a stereo sample from two different mono samples, the sample in the clipboard will be the right channel and the current sample will be the left channel * Insert SplitDrumPosition, insets a split drum marker in the middle of the current one * Move SplitDrumPosition, the keys as moving block markers, slow but it works ;-), we plan to add drag and drop later on. * Check SCSI, button in settings with lots of new SCSI errors messages added. If you change SCSI ID in setting, Zero-X will also perform a Check SCSI. * Akai SCSI button but no protocol ;-), still working on it. If you have an Akai with SCSI, try the Check SCSI button in the settings and please let us know what message you get. * More checking and less bugs when Converting files. --- 950222 --- * Toolbar in the Sample Window!!!! A much needed upgrade of the user interface. Expect to see the icons improved later on. We have just included some quickly designed icons. You are welcome to send us suggestions for the layout and design. * High speed movement of any markers in the SampleWindow. Keep press when you move the markers (by using the keyboard commands or using the toolbar) * New representation of XFade (cross fade). * Some bug fixes: - Export .RAW now works again. - Akai S-1000 SCSI works a little better... Please test and report! --- 950223 --- * Much improved Convert sample frequency. Very high quality! * User define Zoom level (an icon in the Toolbar). --- 950224 --- * Dynamic Zoom; Zoom In and Out takes bigger steps the closer it gets to the Overview and smaller the closer it gets to 1:1. This gives you a *much* faster zoom. --- 950302 --- * Several minor bug fixes and more error messages. * Improved Akai SCSI support, but still beta... Please lend us an Akai S1000 with SCSI!!!! --- 950308 --- * Basic support for importing a SampleCell PC-Wav file. Loop-positions are supported. * Much improved import of different PC-Wav formats. * Several minor bug fixes. --- 950310 --- * Several bug fixes regarding Clipboard functions. --- 950314 --- * Several bug fixes regarding Clipboard functions (again), and other minor problems (.cfg file, etc). * Major improvements on Akai S-1000 SCSI receive, still not perfect though. --- 950316 --- * Some minor bug fixes regarding Clipboard functions. --- 950319 version 1.0 --- * Bug fixes regarding 'Set Frequency' (F030/STe), replay frequency (STe), lock of soundsystem, setting markers at beginning of sample window, playing directly after receiving from midi or scsi. * FDI now works on stereo samples only. If you want to listen to a mono sample at FDI-frequencies, you must first convert the sound to stereo. * Removed autorepeat of some toolbar buttons. * SCSI-Receive for Akai S-1000 now works, but is very slow. We will improve this as soon as possible. --- 950501 version 1.01 --- * SCSI-Receive for Akai S-1000 improved and speeded up (FAST!!!). * MIDI-Receive for Roland S-50 now implemented (Send is yet to come). * MIDI Send and Receive for Ensonic range of samplers now works 100% (on ST's as well). * New Fade-types is added: Fade In and Out with linear or logarithmic scale (still a bit slow though). * Point and click for splitted drums: You can directly select any drum simply by clicking on it (i.e. you do no longer have to step through all of them). Maximum splits are now 150 (previously 49). * Improved stero support: XFade, Silence and Reverse can operate on both channels simultaneously (i.e. if you select both channels). * Blockmode shows also the length of the block. * Various problems corrected concerning received filenames for Akai, updating the window after xfade and zxfade, xfade-markers, digital noisegate, user defined zoom, targetdirectories for save, save as... and export as..., rubbish in statusboxes (ST) etc etc etc etc --- 950504 version 1.01a/1.02 --- * Fixed some problems concerning the sample window. * Value for User Defined Zoom is now changed in the menues and saved in the settings. When the U.D. button is clicked, the specified zoomlevel is set like for 1:1 and O.V.. --- 950622 version 1.03 --- * Support for 14 MB RAM. * Lots of bugs are fixed. * Major SPEED improvements for sample Redraw in "Normal mode". - Scrolling is very fast even on 14 MB samples. - There is no notacible screen redraw (even on 14 MB samples) when moving a marker. * New function BeatSplit; There lots of things this can be used for but what is does is quite simple. You enter the BPM and the note value and BeatSplit will set up a grid (like DrumSplit) that corresponds to your entered values. The beauty with BeatSplit is that it is very easy to perform and that the result always follows the beat pefectly. When using BeatSplit on a drum loop: - BeatSplit always works on the *whole* sample, i.e. NOT like DrumSplit that works only between the loop markers. Just select "Keep Loop" (in the BeatSplit dialog box) to erase everything outside the loop markers *before* you perform a split. - Check that correct sample rate is set in "Edit Header". If you loaded a RAW sample or if your file header is corrupted, this setting is usually wrong. If it is wrong, Calculate BPM will not reply the correct BPM. - Check that number of bars in the loop is correct in DrumSplit Settings. There is no way Zero-X can find this out by it self. If it is wrong, Calculate BPM will not reply the correct BPM. - Select 1/32, and then Create Pattern to make most Drum loops extra groovy. * New function Create Pattern; - This function is an add on for BeatSplit. It creates an on/off effect on your sample. It automatically runs an SmoothEdges to avoid click sounds between the splits. - Only one pattern is available but we will add more later on. * New function; Smooth Edges. - After you have selected BeatSplit you can create your own pattern by using Silence. When you are finished with that, select Smooth Edges to remove the clicks between the splits. * New function Change Gain in block; Change Gain can change the volume in a blockmarked section. You enter a percentage value. If you enter a positive value the volume will be increased. If you enter a negative value the volume will be decreased. * Sample rate conversion on stereo samples, but only for increasing the sample rate. * Normal Fade In and Out is 100% faster. * New function Optimize block. Optimize Sample has been removed. If you want to optimize the whole sample, you must first select Mark All (ctrl+a). * Get peak now works only a Block marked area. If you want to check the whole sample, you must first select Mark All (ctrl+a). * In the Sample Window, when a marker reaches Sample End a "!" will be printed after its value, for instance "LoopEnd :100234!". * Calculate BPM can be reached directly from BeatSplit dialog box. - Default BPM values is copied from latest "Caclulate BPM". * Detune; This brand new super cool function will make your mono samples sound much fatter or convert them into a stereo file with a a wide stereo feeling! It works a bit like an oscilator 2 detune on an analogue synthesizer. It works fine on both sounds and drums. On sounds the loop is usually ruined after a detune. To obtain a good loop just perform an AutoSearch on Mono files and perform a cross fade on stereo files (only on channel number 2, right) * DrumSplit now supports stereo drum loops. Works *almost* as good as on mono drum loops... * Pause/Continue Icon; You can not only Stop the sound but also Pause it by pressing the Pause icon in the Toolbar. Next time you press the Pause icon, the sound will continue to play from that position you paused it in. * Keep Block and Calculate BPM are available from the BeatSplit dialog box. --- 950911 version 1.04 --- * Playback marker; A tiny little "spike" just above the sample will shows you what Zero-X is currently playing. * Crossfade between two samples (clipboard and current sample). * A specific Peavey SP MIDI driver. It supports the sample name etc. * Transfer Loop information (positions and status) Exclusively. Very handy when you have only changed the loop positions. For samplers that supports MSDS. * Send Stereo samples to Midi Sample Dump Standard (SDS) devices. As the MSDS protocol does handle stereo samples, Zero-X will automatically convert the stereo sample into two mono samples and send them one after the other. The wave number will be incremented by one for the second sample. * Much improved Ensoniq MIDI device driver. - Works much better now on ST/E. - Supports WS Key Range - On "Send all drums" it automatically places the "drums" on corresponding MIDI key. * Load TX16W samples; First you have to copy them to a hard disk or another diskette with "Cheeta", a share ware copy program. * Phase Shift (adjust?!); Great for creating a wide stereo effect on drum loops (mono or stereo) or any other part of music. It creates a stereo sample from a mono sample, but it also shifts the Right channel in time so that the right channel will be a little ahead of the left channel. You have the option to set the amount. Note that "Detune Stereo" is to be preferred to obtain a stereo effect on single sounds. * Save and Load Drum Split positions (in a file of its own). * L-I Filter; Block mark the click or any other event you want to remove and select "L-I Filter". The L-I Filter will smooth out any vinyl pop/click or any other unwanted event etc. * TimeStretch; Makes your sample longer or shorter without changing the pitch. Yes, finally it is here and it works on ST --> Falcon. This is version 1.0 so its a little slow, only works on mono sounds and the stretched size is not very exact, especially not on short samples, but it is here and it works! We are sure you can have lots of fun with it. - 1.00 means no stretch. > 1.00 mean longer and > 1.00 mean shorter. The more complex the sound is the longer time it will take to stretch it. - Select "Bass" if your sample consists mostly of very low frequencies. Note that a bass drum is usually better stretched with "Other" than with "Bass". Please experiment! The "Bass" setting is mostly slower than "Other". - We have compared the result of stretching lots of different mono samples (drums, vocals, synthesized sounds etc) and the quality was as good or better than both Avalon v2 and CuBase Audio Falcon v2 (both Trade marks of Steinberg). One big exeption is that CuBase Audio Falcon is capabel of stretching music and drum loops farily well, Zero-X is not (yet!). - The quality of the result when making a sample longer varies very much depending of what kind of sample you are stretching. Best result is gained from single sounds with a strong pitch and not that much complex frequency spectra. A voice can also be stretch very good. Effects and drums are harder. Music and drum loops are not recommended to use with Zero-X TimeStretch. If you want to stretch a drum loop, it is better to stretch the drums individually. - It is easier, i.e. the result is usually better, to make samples shorter than longer. - You can easily turn the TimeStretch into a Pitch Shift. For instance if you want to Pitch Shift something to a lower key, just TimeStretch with a setting > 1.0 and transpose it to a lower key on your sampler. If you want to Pitch Shift something to a higher key, just TimeStretch with a setting < 1.0 and transpose it to a higher key on your sampler. The quality of the Pitch shift is mostly better if you use Convert Frequency instead of transposing it in your sampler. We will implement a functions that will do this job for your later on. * Undo; Another much wanted function finally has found its way into Zero-X. It can Undo almost any memory destructive function, i.e. not marker movements. Undo *almost* any memory destructive function means that you can Undo all functions except for the clipboard functions: Cut, Paste, Copy etc. On the other hand Paste will Undo a Cut and vice versa. * Compare Loop; In the TransferControl you can now select Compare Loop. This will toggle between the loop positions before and after an AutoLoop/AutoSearch has been performed. * BeatSplit/Create Pattern in Stereo; BeatSplit and Create Patterns can now be used on stereo samples as well. * Mix from clipboard in Stereo; You can now mix to any or both channels in a stereo sample. * Mute; Instead of using Silence and SmoothEdges when you create your own patterns use Mute. Mute will do both automatically. SmoothEdges is no longer available. * Adjust Start and End marker (Block and Split) easier; Keep Shift pressed and click in the Sample Window. Left mouse key will set the Start marker and Right mouse key will set the End marker. * AutoScroll; If you use the new way of adjusting the Block size described above, the sample will automatically scroll when you reach the edge of the Sample Window. * Stop/Start the audio playback with the keyboard; Press the <0> key to stop the playback and press the key to start the playback. * Export Drums; Save Drums has been replaced with Export drums so you can save in export format Zero-X can handle. You will also get a file selector so you can specify where you want to save the "Drums". The drums will not be named "drum_xxx" anymore. They will be given the name of the sample and the split number will be added at its "tail". * A new layout; - Most of the Icons in the toolbar has been improved (we hope...). - Several functions has been moved to a more logical menu. * Well of course there has been bug fixes and other minor fixes and changes as well. * Major Speed improvements in: Optimize Block, Change Gain, Cut, Copy, Paste, SmartCut, Keep block, Undo, Stereo --> Mono. * Undo is also possible on SmartCut, Digital NoiseGate and KeepBlock. * Mute and Create Pattern are much better at smoothing the edges to avoid a click sound. * Optimize Block and Get Peak is much faster. * DeTune, Phase Shift, Convert Sample, Fade In/Out Normal are much faster (2-3 times). * Import of any AIF files correctly (not only CAF). Also support for loop positions from for instance a K2000 AIF file. ============================================== --- 951201 version 1.5 for the Falcon & TT --- ============================================== * It sure took it while but here it is: SCSI support without the need of any external driver for: + AKAI S1000/S1100/S2000/S2800/S3000/S3200 + EMU ESi-32 (E64 as soon as it support SMDI) + Kurzweil K2000 (K2500) + Peavey SP (SP+) * MIDI Driver for AKAI S900/S950. * Export Drums, instead of Save Drums: You are now free to Export the Split Drum into any format (like CAF!). * Import RAW: An option to force the Import of a sample at any file format to any of the by Zero-X supported RAW formats, i.e. 16-/8-bit signed/unsigned. * As well as Several bug fixed and changes. =========================== --- 960215 version 1.51 --- =========================== * Finally Zero-X can be run on an STE again! All STE related problems have been fixed. * Delay; A new function that adds delay (echo) to a sample. You can enter the delay time in ms or in BPM. It operates on left or right or both channels so it is very easy to create stereo- delay effects. For instance set delay time to 400 ms to left channel and 800 ms to right channel. There is an effect mix option, letting you decide the mix between effect and dry signal. If you want the delay to delay after the end of the sample just paste some silence at the very end of the sample before you run the Delay. * HighPass Filter; A fast and good quality highpass filter. Frequency means just what it sounds like, and volume compensation is for automatically getting the result volume equal to the original volume. If you do not select volume compensation the relust will be at a much lower volume. How much lower depends on what cut off frequency you selected. The function is useful both for removing bass from a sample but also to create interesting effects. For instance load a nice pad sample (preferable with some nice treble in it), set the frequency to 2000 and select Volume compensation. The result is a very nice sounding pad sound that will add some great texture to your mix. * Send All, Sends all files automatically from any selected directory to the current sampler. Supports both MIDI and SCSI transfer. Source directory is the default directory. * Convert to a lower sample rate now finally also works on stereo samples. * Roland S7xx MIDI driver is active. An attempt has been done to get the "Send All Split" to work. Please report! * Several bug fixes and patches. So, What's next? ================ * Automatic Stereo support for AKAI SCSI * Automatically place the Split Dums on correct keys for AKAI SCSI and ESi-32 SCSI. * Ensoniq SCSI. Now that we finally have got the SCSI to work we will most probably be able to finish SCSI for the Ensoniq. Can anyone borrow me an Ensoniq with SCSI? * Yes, we will support the ST sound chip soon. As you can see of the list above we have been very busy lately, but hopefully it will be in the next release. * TimeStretch will be faster and more precise. * ACSI Dump, if possible. We are working on it! * and more... New functions that are written but not yet 100% included ======================================================== * DSP for AutoLoop/AutoSearch. * PeakSearch on a file larger than current RAM. * Faster TimeStretch. Bugs that we know of (and will try to fix A.S.A.P): =================================================== * the File Selector is sometimes not completely erased when not using Selectric, please use Selectric!! Functions that we are currently working on: =========================================== * More FDI support; Sample from the FDI and Falcon A/D * A Frequency/Time 2d FFT display (Falcon DSP only). * Equalizer (Falcon DSP only) * Playback of a Standard Midi file (i.e. via MIDI) * Better precision in the automatic DrumSplit. * A new Falcon play back routine that supports FDI and external clock on mono files as well. It will probalby also not suffer from the click at the beginning of play. * SCSI D2D Transfer; transfer samples larger than the RAM in the Falcon via SCSI to your sampler. Functions that we plan to add quite soon: ========================================= * Resample at a new pitch (tune). * Resample at a new BPM. * Do effect on samples larger than RAM: Sample rate conversion, Optimise etc * Basic filtering, LowPass, BandPass Functions that we plan to add in the future: ============================================ * Playback directly from disk (Falcon only) * Basic D2D editing (Falcon only) Please let us know what new functions *you* would like to see in Zero-X! --------------------------------------------------------------------------- For more information on Zero-X and/or your closest Zero-X distributor please contact your local Atari dealer or: Copson Data: Conny Pettersson Ph. +46-13-16 41 04 Fax +46-13-16 41 04 E-Mail, Internet conny@copson.se Vinga System AB: Peter Segerdahl Ph. +46-31-42 82 70 (office hours) Ph. +46-31-42 55 28 (evenings/weekends only) Fax +46-31-42 82 75 E-Mail, Internet peter@vinga.trillium.se Wizztronics: US Distributor Ph/Fax 1-516-473-2507 Genie s.cohen27@genie.geis.com