@NO_HELP


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     * Sorry, there is no help available for that item. *
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@HELP_HELP
This editor allows access to all of STiK's current configuration 
variables and provides some online explanation of their function. 

The intended use is to allow the performance of a working StiK 
setup to be increased and thus does not allow items to be added 
or removed. Changes made will affect STiK next time it is loaded 
but will not affect details saved by the Config and Install 
programs, so recovery is easy.
@NO_DAT

                      EDIT.DAT missing.

This file should have been created by one of the other programs. 
You can create it manually with a text editor and simply place 
the full path to the STiK config directory within it.
@F0CONFIG
Use this option to perform low level changes on your already 
installed STiK configuration file (DEFAULT.CFG).

Changes made to it it at this level will not be reflected in 
either the Installer or the Configuration programs.
@F0DIALER
Use this option to perform low level changes on your already 
installed STiK dialer file (DIAL.SCR).

Changes made to it at this level will not be reflected in either 
the Installer or the Configuration programs.
@F1EDITUP

                Click on this to scroll up
                   or SHIFT-UP_ARROW.

You will be amazed how sluggish this is but at least it works in 
the background.
@F1EDITDN

               Click on this to scroll down.
                   or SHIFT-DN_ARROW.
                   
        This is as sluggish as scrolling the other way!
@F1EDITAP
Click on this and any changes you have made will be written back 
out to the current file. Just close the window to cancel. If the 
file was read containing comments these will not be written back. 
This is of little consequence because the Installer and 
Configuration programs strip comments anyway.

However, if you have just spent ages adding them then back up the 
files else you'll lose all your comments.
@ALLOCMEM
Specifies the amount of memory STiK has to play with for all its 
operations and all its clients. Obviously there is little point 
in making this too small because StiK will stop working but there 
is not point in making it larger than you need either because it 
will not speed STiK up.
@SERIALPORT
Specify Modem 1 unless you have a TT or Falcon which can accept a 
Modem 2 specification.
@CDVALID
If your modem does not assert the Carrier Detect signal correctly 
then set this value to FALSE. Most modems can have this set TRUE.
@DIALFILE
The name of the dialer file used by STiK. Do not specify a path, 
just a name. The new file must exist of course and this program 
will be unable to access any dialer file other than DIAL.SCR. Yes 
it could read the information but the editor is designed to be 
dumb so that it at least will work with new variables without 
need for recompilation.
@CLIENT_IP
If you have an IP address all of your own then you can specify it 
here. If you do not know your IP address or it is assigned at run 
time (a dynamic one) then set this line to 0.0.0.0. The $GET_IP 
variable will overide CLIENT_IP if $GET_IP is specified in the 
dialer script.
@TTL
Time To Live for packets.

The packet is disguarded after this many hops. Under very extreme 
circumstances, you may need to increase this value. Do not change 
unless you know what you are doing.
@PING_TTL
Time To Live for Ping packets.

The packet is disguarded after this many hops. Under very extreme 
circumstances, you may need to increase this value. Do not change 
unless you know what you are doing.
@MTU
Maximum Transmission unit. Bigger is not necessarily better as 
there may be so many requests for re-transmission it can easily 
end up working slower. This value will be reduced anyway if the 
destination has a smaller window.
@MSS
Maximum Segment size.

If you do not understand what this does from the name, you should 
not attempt to change it.
@PKT_SIZE
Packet Size.

This is archaic and will be phased out (replaced by MTU). It is 
provided to keep STiK < 1.06 happy.

It will not exist in the next release. The current release 
ignores it also.
@DFB_SIZE
Defragmentation Buffer Size.

Internal to STik. You can probably guess what is does from its 
name. Do *not* alter it.
@RCV_WND
Receive Window. This is the maximum receive window size. The 
sender will reduce the transmission blocks down to this size. 
Like MTU biggest is not best.
@UP_RESPONSE
Leave this at 2 unless you are having IRC server problems in 
which case you can try 1 which may fool some servers into 
accepting your IRC client because that bit is missing!
@TCPHDRLOG
tcpheaderlog?
@DEBUGLOG
debuglog?
@USERNAME
At the moment this is all but ignored. Set this to the name you 
use for emails - the bit before the ampersand.

ie              guy@swampdog.demon.co.uk
                ^^^
                 |
              username
@HOSTNAME
Your hostname, effectively the bit after the ampersand used for 
your emails.

ie               guy@swampdog.demon.co.uk
                     ^^^^^^^^^^^^^^^^^^^^
                              |
                           hostname
@FULLNAME
Fill this in like you would for any piece of paperwork where your 
complete name is requested.

ie                    Guy Harrison

That way when you hack into top secret databases you can leave 
your name behind for them to catch you.
@PROVIDER
Set this to your provider's DNS (Dynamic Name Server).

It is currently used if NAMESERVER is undefined and ignored 
otherwise. It may be pressed into more useful service in future 
so consider it "Reserved".
@NAMESERVER
Set this to your provider's DNS (Dynamic Name Server).

@IRCNICK
Invent a nickname you will be known by when using IRC. Don't just 
use your real name because it'll be in use by someone else. Think 
up something original.
@IRCSERVER
The server used by your IRC client.
@IRCPORT
Almost always 6667?
@IRCPONGMSG
The automatic response your server gives to someone who /PING's 
you.
@IRCLOG
irclog?
**** This used to dump all text from irc into a file as straight 
**** ascii

broken now though?
@BAUD_RATE
Your modem's baud rate, strangely enough.

If in doubt, don't exceed 19200 (modem permitting).
@HANGUP
The command to get your modem to drop the connection.
@PREFIX
The command used to tell your modem what phone number to dial.
@INIT
The command used to reset your modem.
@CONNECT_WAIT
How many seconds to wait whilst dialing before giving up.
@REDIAL_DELAY
How many seconds to wait after giving up before trying again.
@PHONE_NUMBER
The complete telephone number to dial.

***** Remember you can have up to 5 phone numbers!! :->

I've done it now <G>
@SUCCESS
The message displayed once a successful connection has been made.
@FAILURE
The message displayed if a connection attempt fails.
@WAIT
wait blurb
@FIND
The logon negotiation sequence. If you do not know what your 
provider's log on sequence is then try using a standard comms 
package to note down what the provider's modem is sending. Always 
ignore the first character as it can change so "Login:" would 
become "ogin:" for example.
@RESP
The response you give is to the last FIND.
@
