- For immediate release - RELEASE DATE: For further information send e-mail to: May 25, 1994 cybercube.research@canrem.com or cyrel@cybercube.com PRESS RELEASE ----------------------------------------------------------- __ _________ / / ___ __ / _______/ __ __ _____ _________ _________ / / / | / / / /______ / / / / / ___ | / ______ / / _______/ / / / /| | / / /_______ / / /_____/ / / /__| | / /____/ / / /______ / / / / | | / / / / / _______ / / _____ | / _______/ / ______/ / / / / | |/ / _______/ / / / / / / / | | / / / /_______ /_/ /_/ |___/ /________/ /_/ /_/ /_/ |_| /_/ /________/ - M O D E L E R & S H A D E R - for Atari TT030 and Falcon030 _________________________________________________________________________ EXPEDITIONS INTO A NEW VISUAL REALITY InShape is a fully integrated 3D modeling, rendering and animation system that will propel your imagination and creativity to new heights. Create three dimensional objects, images and animations with extraordinary ease and elegance. Use the built-in object editor to design even complex wireframe models. Add photorealistic surface definitions, bump maps, animated waves, wrinkles, textures or simply bend an existing image around your object. No matter what props you need, a hundred marble pillars, tons of concrete tunnels, glass floors, mirrored walls, green lawns, boiling asphalt, or a simple rusty can. DIRECT A BLOCKBUSTER MOTION PICTURE Next, step into the scene editor to bring your new world to life. Turn your computer into a complete film set. Light the scene like a professional. Use spotlights, ambient, diffuse, sunlight, torch beams, spinning disco lights, tinted stage lights, or make your lone desk lamp or neon signs glow in the dark. From candlelight to flood light, you can now fully utilize the magic power of light and shadows. Get your camera ready. Add a dramatic perspective, determine your best angles, shots, close-ups, zooms and pans. Change lenses, add fog, summon clouds and thunderstorms, film a rainy sky or the most beautiful sunset. Define a new scale, enter the inner world of a micro chip or zip through outer space, the scene editor's flexible parameters can be widely defined and adopt many environments. SEE YOUR NAME IN A NEW PERSPECTIVE Invite your critics and sit down for a first screening. Enter the animation preview mode to judge your camera path, special effects and optical impact. Everything can be shown or hidden, titles, credits, trailers, objects or even entire scenes. Several preview features allow better control over playback speed, display mode and detail richness. WATCH YOUR PIXELS LIKE YOU HAVE NEVER SEEN THEM BEFORE Now it's time, to finish your masterpiece. Position your actors, roll the camera, define your keyframes, set the length of the scene and raytrace your animation. InShape does the rest. Automatically, with a constant read-out for absolute control. For even quicker results, relax the parameters or render single frames or scenes. To get a first impression, you can even render your current frame using Flat, Gouraud or Phong shading right on your screen. InShape contains a rendering engine that fully exploits the graphics capabilities of your computer system. All computations are done in 24bit. InShape directly outputs either its own *.IIM or the industry standard TIFF file format with fully configurable resolutions ranging 80x80 up to 4096x4096 pixels. A dithered 256 color 'work-in-progress' control display is also available in certain modes. InShape comes complete with it's own utility to convert the rendered/raytraced images to either greyscale, ideal for DTP, or TIFF files, or convert existing picture files for use in the image mapping process. CAREER OPPORTUNITY: MODELING InShape has been designed to provide a user-friendly, fully integrated visualisation environment. All processes start with the creation of objects. Its modeling facilities make this software easier to use than many other '2D-only' programs. Basic shapes like cubes, spheres, tubes, rods, cones and discs can be selected from a menu. Objects can also be spun, extruded or generated to follow paths to create objects like springs and tree branches. The path features bezier curves for smooth shapes like a bent piece of wire. Or build object by placing point in space and connect them with existing objects. Once the model exists, it can be moved, resized, rotated, randomized, distorted and placed, always with total accuracy. You will have an exact overview through the use of multiple object-layers and hierarchical object dependencies for easy editing. InShape can also import objects from programs such as AutoCAD, DynaCADD, Calamus, Outline Art, and Cyber Studio's CAD 3D. COMING TO A SCREEN NEAR YOU Raytrace marble slabs or chrome tubes for use in presentations, increase the appeal of your DTP work with true color 3D images, visualize package design, render broadcast quality video animations, generate stunning logos for TV-Ads, impress your customers with architectural 'walk- throughs', create atmospheric backgrounds for new multimedia games But don't take our word for it. Experience InShape's mind-boggling array of effects for yourself. Download the freely available 'optimized' demo versions from the Atari libraries. Pre-defined objects and tutorials have already been included for your convenience. Enjoy the journey into a new colorful dimension! . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - T e c h n i c a l S p e c i f i c a t i o n s - / / OVERVIEW / InShape integrates a sophisticated 3D scene, object, path and template editor with a truly amazing 24 bit raytracing/ rendering engine. / / MATERIALS / Object may have a wide range of surface materials, textures, patterns, colors, and bump maps. InShape comes complete with a number of 'pre-sets'. InShape also supports the creation of user defined materials. / / PREDEFINED / SURFACE MATERIALS / Aluminum, brass, blue metal, chrome, copper, gold, rust, silver, plastic, mirror, glass, marble, turquoise, diamond, granite, wood, leafs, orange, lemon, sand, rubber, asphalt, concrete. / / PREDEFINED / PATTERNS / Marble, granite, wood, stone, stripes, spotted, soap, dotted, turbulent, spherical, multi-color, tiles, checkers. / / PREDEFINED / BUMP MAPS / Bumps, dents, wrinkles, corrosion, static waves, animated waves, pyramids, tiles. / / IMAGE / MAPPING / This feature enables pictures to be wrapped around objects, bent onto models or simply projected onto flat surfaces. / / COLOR / HANDLING / Within InShape, colors may be defined either in the RGB, CMY or CMYK color space. The rendered/raytraced output will always be generated using the 24bit color depth. / / LIGHTING / EFFECTS / Objects may have their own light source, to create such effects like follow spots which 'lock on' to any assigned object. Inside light sources create effects for applications like a lamp in a shade. An object may also be given luminosity - ideal when rendering the sun or e.g. neon signs. Translucency allows the use of glass objects and supports the realistic pass and refraction of light through windows or water. / / SCENES / InShape turns your computer into a complete film studio. The scene editor supports a multitude of environments, a very large object space and high accuracy. Whether you want to visualize a flight through the solar system, a walk through a park or a chemical reaction within a tiny test tube, the editor will adapt to all of these conditions. / / CAMERA / The camera can be positioned anywhere in the 3D world. Several lenses and camera effects are supported. InShape features a number of spline based path path definitions for ultra smooth camera control. / / ON-SCREEN / PREVIEW / The built-in 'animation preview' player allows the quick verification of camera angles, object positioning, movements and full timing control. / / LIGHTS / InShape features point and spot lights with configurable attributes, thus supporting a myriad of special lighting effects. Lights may be tinted like stage lights, animated like disco lights, flashing, or constantly changing in color and movement. Equally possible are effects ranging from bright sunlight, to dim torch beams and flickering candlelights. / / ENVIRONMENT / This feature allows the creation of custom tailored scene backgrounds. Skies may have fading shades or multi-colors, supporting effects like sunrises. Add fluffy or menacing storm clouds for more realism. Introduce light or dense fog to create that mysterious atmosphere. Define any material for your floors, whether it might be a worn carpet or shining tiles. / / ACTION! / The built-in shader generates the frames at specified screen size from 80x80 to 4096x4096 picture elements. The smaller sizes are ideal for exporting sprites and backgrounds to many ST/TT/Falcon programs. Larger sizes are best suited for full page DTP applications, even posters. Images can either be ratraced with different quality factors or rendered using the Flat, Gouraud and Phong shading methods. / / ANIMATION / InShape uses the keyframes technique to create professional animations. Simply position the objects at their starting and end point and let InShape calculate all in-between stages. Keyframes can be copied and repeated for layered or repetitive animations. Animations may be defined to last just a few or thousands of frames. Freely move, position, squash, strech, resize, wobble or distort your objects and change lighting conditions. Frames can be generated in either InShape's internal *.IIM or the industry standard TIFF formats. / / HANDLING / One of the most outstanding features of InShape is its unique and easy to use 3D-style user interface. It's clear design allways puts you in full control of your work. InShape fully supports the layered concept made popular by many CAD programs. The hierarchical scene editor handles even complex object re-ordering tasks with ease and efficiency. / / DOCUMENTATION / The program and the entire documentation are now available in english. A comprehensive 150 page user manual details all the available features, options and keyboard shortcuts. Easy-to-follow tutorials provide a good starting point for everyone who wants to explore the amazing richness of InShape. / / FLEXIBILITY / InShape lends itself for many different and exciting applications incuding: product design, architecture, sophisticated games developments, visualisation of biological as well as chemical or physical phenomena, professional video animations and DTP work. But the most important fact is, that anymone can use it, even users new to the wonderful world of graphics, art and design. . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - P r i c i n g I n f o r m a t i o n - Buy a copy of InShape now, and take advantage of our special low introductory prices: InShape INTRO 1.0 3D Modeler&Shader for Atari TT030/Falcon030 ======================================================================== Specifications: max. rendering resolution is 1280 x 960, --------------- 3D2 import, runs in 16, 256 or Falcon True Color modes. Hardware Requirements: Atari Falcon030 with 4MB of RAM, ---------------------- color monitor (min. 640x480), harddisk and FPU (68881 or 68882). Availability: -NOW- ------------- SRP: US $189.00 ---- Cdn $229.00 InShape 1.02 3D Modeler&Shader for Atari TT030/Falcon030 ======================================================================== Specifications: max. rendering resolution is 4096 x 4096, --------------- 3D2 import, runs in TT Medium resolution mode. Hardware Requirements: Atari TT030 with 4MB of RAM, ---------------------- VGA (PCT1426 or equivalent) monitor, harddisk, FPU (68881 or 68882). Availability: -NOW- ------------- SRP: US $319.00 ---- Cdn $379.00 InShape 2.0 3D Modeler&Shader for Atari TT030/Falcon030 ======================================================================== Specifications: max. rendering resolution is 4096 x 4096, --------------- 3D2 and CVG import, DXF import/export, fully GEM compliant, in everything from 16 colors to True Color modes. automatic 2D->3D converter, expanded editors, new animation features, faster rendering. Hardware Requirements: Atari TT030 or Falcon030 with 6MB of RAM, ---------------------- color monitor (min. 640x480), harddisk and FPU (68881 or 68882). Availability: - CALL - ------------- Introductory Price: US $439.00 ------------------- Cdn $529.00 . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - U p g r a d e P o l i c y - InShape is a professional product and its programmers have pledged to continue their pursuit to make it even more versatile and powerful. We offer an extensive number of options and a complete upgrade policy. The data formats used by all versions is absolutely compatible. There is no penalty or additional charges for moving up from any of the existing versions. You simply pay the difference and you can even save $10 when you decide to register your copy of InShape. Start at the level that suits you best and upgrade whenever your abilities grow. And you will always get the best product support we have become known for. Registered Customers: ===================== INTRO 1.0 -> 1.02 US $120.00 Cdn $140.00 INTRO 1.0 -> 2.00 US $240.00 Cdn $290.00 1.02 -> 2.00 US $110.00 Cdn $140.00 Unregistered Customers: ======================= INTRO 1.0 -> 1.02 US $130.00 Cdn $150.00 INTRO 1.0 -> 2.00 US $250.00 Cdn $300.00 1.02 -> 2.00 US $120.00 Cdn $150.00 Multiple Licenses: ================== Please call for a personal discussion of your application and your package deal requirements. We offer competitive rebates on multiple licenses. . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - F P U P o w e r - If your don't have a FPU (Floating Point CPU) installed yet in your system, maybe it's time to consider the following deals. The MC68881 and MC68882 FPU's from Motorola are pin compatible and freely inter- changeable. The MC68882 however offers approximately 1.5 times the performance of an MC68881 FPU. The TT030 systems normally have a FPU factory installed. On the Falcon030, the FPU is an option. If you are not sure if you do have a FPU, use any of the available testing programs to find out if your system is equipped with a FPU or not. If you installed a processor upgrade or CPU accelerator module in your system, please check the frequency of the CPU and the presence of the FPU before selecting the right FPU version from the list below: MC68881-16 US $49.00 Cdn $59.00 MC68882-16 US $69.00 Cdn $99.00 MC68882-25 US $99.00 Cdn $139.00 MC68882-33 US $119.00 Cdn $159.00 ----- SPECIAL!!! LIMITED QUANTITIES ----- MC68882-20 US $39.00 Cdn $49.00 Note: Send e-mail or call for confirmation of order! Add $3 for S&H. . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - D e m o V e r s i o n s - Two demo versions are available: InShape 1.00 Demo Version plus InShape 1.02 Demo Version. Please check your Atari libraries for these files: ISDEMOPR.LZH demo press release IS_D100A.LZH InShape 1.00 demo IS_D100B.LZH IS_D102A.LZH InShape 1.02 demo IS_D102B.LZH . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - C u s t o m e r S u p p o r t - Should you have any further questions or if you simply need more informations, please contact us at the numbers and addresses shown below. //// Cybercube Research Limited 126 Grenadier Crescent Thornhill L4J 7V7 Ontario Canada Tel.: (905) 882 0294, Mon-Fri, 10:00 to 16:00 (4 PM), EST Toronto Fax : (905) 886 3261 BBS : (905) 882 5895 GEnie: CYBERCUBE CRS-Online: Cybercube.Research InterNet/ UseNet: cybercube.research@camrem.com or cybercube@genie.geis.com or cyrel@cybercube.com or cyrel@interlog.com ..........8< cut here 8<............................................. . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - O r d e r F o r m - -please print clearly- LAST NAME:________________________ FIRST NAME: __________________________ COMPANY (if applicable): ________________________________________________ ADDRESS: ________________________________________________________________ CITY: ______________________________ STATE/PROVINCE: ___________________ ZIP/POSTAL CODE: ___________________ COUNTRY: __________________________ PHONE NR.: ( _____ ) _____ - _______ E-MAIL: __________________________ FAX NR. : ( _____ ) _____ - _______ E-MAIL SYSTEM: ___________________ COMMENTS & SUGGESTIONS: _________________________________________________ _________________________________________________________________________ _________________________________________________________________________ - I n S h a p e O R D E R F O R M - ------------------------------------------------------------------------- QTY. | CODE | DESCRIPTION | UNIT PRICE | TOTAL ------|------|----------------------------------|------------|----------- | | | | ------|------|----------------------------------|------------|----------- | | | | ------|------|----------------------------------|------------|----------- | | | | ------|------|----------------------------------|------------|----------- | | | | ------|------|----------------------------------|------------|----------- | | | | ------|------|----------------------------------|------------|----------- | | | | -------------------------------------------------------------|----------- Subtotal of all items ordered | |=========== Deduct $5 if you previously ordered the CyReL Catalog Disk | |----------- Ontario residents add 8% PST | |----------- Canadian orders add 7% GST | |----------- Shipping and handling charges | (See schedule below) |----------- ============ TOTAL | | ============ Make sure to read all ordering information before signing this form. Please allow 3-4 weeks for delivery. DATE: ____ - ____ - 19 ____ SIGNATURE: ________________________________ Method of payment: ================== All orders must be prepaid. Cheque/Money Order in Canadian or U.S. funds only. Make cheques payable to Cybercube Research Ltd. Shipping & Handling charges: ============================ Basic S&H charge is U.S $8.00 (Cdn $10.00). For each additional copy ordered, please add U.S $4.00 (Cdn $4.00). If ordering more than 5 copies, contact Cybercube for discount rates. For even faster service, ask about our courier delivery service. PLEASE ANSWER THE FOLLOWING QUESTIONS: COMPUTER: CPU: WHERE DID YOU LEARN ABOUT THIS PRODUCT: [] ST [] 68000 [] Magazine article/review ____________________ [] Mega ST [] 68010 [] Magazine advertisment ____________________ [] MEGA STE [] 68020 [] Dealer visit _______________________________ [] TT030 [] 68030 [] Trade show _______________________________ [] Falcon 030 [] 68040 [] Network ____________________________________ [] Portable [] 68060 [] BBS ____________________________________ [] Personal recommendation ____________________ WHERE WILL YOU USE THIS PRODUCT: [] Primarily at home [] Primarily at work [] Both equally MAIN APPLICATION(S): _________________________________________________________________________ STof594/XII /// Mail to: Cybercube Research Ltd 126 Grenadier Cr. Thornhill Ontario L4J 7V7 Canada ..........8< cut here 8<............................................. . ._. ! . . !_. . . _. ._. ._. _________________ ! !\! ! !_! /_! !_/ !_. MODELER __________________ ! ! ! ._/ ! ! ! ! ! !_. &SHADER - N o t e s - Dealer inquiries welcome. Specifications are subject to change without prior notice. InShape is a trademark of InShape Softwareentwicklung GmbH. Cybercube, CyReL, CyReL SUNRISE M16-1280 and CyReL VidiMix are a trademarks of Cybercube Research Ltd. Atari, Atari TT030 and Falcon030 are trademarks or registered trademarks of Atari Corporation. All other trademarks are properties of their respective holders.