************************************** ** DYNABUSTERS ** ** ============= ** ** ½ by SCYNACORE prod. 1993/1994 ** ** coded by DYNACORE and SCY of ** ** the Sirius Cybernetics Corp. ** ** Version from 25.01.94 ** ************************************** General Infos about this program: ================================= 1. Dynabusters is SHAREWARE! ---------------------------- This means you are not only allowed but obliged to copy and spread this game. If you like it and play it often, you have to send us at least 20 DM or 20 Dollar or 20 Pounds. (No other currency of less worth!) Adress at the end of the text... ALWAYS COPY THESE 3 FILES TOGETHER IN THE SAME DIRECTORY: -DYNABUST.PRG -1MLOADER.TOS -DYNABUST.TXT 2. Loading Dynabusters ---------------------- Dynabusters is a game that runs not on normal STs because it requires at least STE Hardware (1 MByte, Blitter STE-Shifter, extended Joystickports and (of course) DMA-Sound). And because it is totally written on 1040STE and FALCON 030 it runs on STE and FALCON 030 totally ERROR FREE! Due to the fact that this game needs nearly a whole Meg of RAM we fastly wrote a little Loader for standart STE with just one Meg. This means, that you can start Dyna- busters with a simple double-click on the '1MLOADER.TOS'-Icon if you have a machine with the above mentioned configuration. If you have more than one MByte RAM, you just have to double-click the 'DYNABUST.PRG'-File. You may install Dynabusters on your Harddisk as well. Just copy the whole folder. 3. The One-Meg-Loader --------------------- This little program just loads the 'DYNABUST.PRG' to the absolute Adress $20000 and then copies the data down to $1000 and finally relocates it down there. The Trap #1 and the Trap #14-Vectors and all Interrupts are disabled, so that the System don't crash until the game really starts. The EXIT-Topic in the Menu of the Game is then really not useful because there is no System to go back anymore. 4. Packing Dynabustes ------------------------- We haven't packed this Game, 'coz we have no packer that works with FALCON and also with the LOADER. If you have a packer that doesn't cause these problems: WRITE US! 5. Extended Joystickports ------------------------- 3 of the 6 possible players can be controlled without using the extended joystickports. But for full 6-player- action, you really need them! Where to get the adapters? The only way WE know is to do it yourself, sorry! But as there is no complex stuff to do it should be possible for at least some of you. It won't cost that much. For technical problems (like: which pin does what) contact me (SCY). 6. Further Infos ---------------- Select 'About Dynabusters' and 'Credits' during the game for further infos about the game and how to play it. 7. Address ---------- TSCC - HQ / Sirius Lab Ruelzheimer Str. 30a 76756 Bellheim Germany Write for any (legal!!!) reason you can think of. So long... bye. SCY and DYNACORE, 1994