______________________________________________ | __ __ _ __ _ __ | | |__) | | |__ | \ |__| | __) ENHANCED | | | \ |__| |__ |__\ | | v | o __) | __________| |_________ / __ ___ ___ ______ \ \ / ) / / / / / / / \ /__/ /__ /__/ / /__/ / \ /__) /____/ /___/ ____/ / \ / \ s o f t w o r k s / \ _______________________________ / \___________/ \___________/ \ README FILE / \_____________________________/ CONGRATULATIONS! You just downloaded the best wheel of fortune game out for the wonderful Amiga computer.. This version is has these glorious new features I have added for the ENHANCED version of 1.3 (1.3e) : · keyboard support! no more mouse-to-keyboard-to-mouse-to-keyboard, etc. · complete mouse support! you can now click on a letter to choose it! · major graphic face lifts.. almost all screens have been enhanced · timer now works! and i decided to give 30 seconds for those of you who can't type as fast as the programmer! timer will give you 30 seconds on any computer, regardless of speed · added 'letters used' display · made puzzles an external txt file--see EDITING PUZZLES.TXT for editing · added about 50 puzzles to the list, and took out old crap ones !;> · fixed graphical wheel spinning problems (glitch on bottom) · changed prize graphics, made a _little_ more attractive · fixed ! ? ' - , characters for puzzles - had problems displaying them · fixed 'mouse disappearing' problem at Play Again? prompt · got rid of the 'i love bankrupt' problem.. made wheel spinning a little more 'random' · many many other general bug fixes and algorithm enhancements (but the code is STILL a complete mess :) -------------------------------------------------------------------------- THANK YOU TO ALL INTERNET ACQUAINTANCES WHO EMAILED ME AND REPORTED BUGS/ASKED FOR FEATURES!!! HOPEFULLY I GOT ALL THE BUGS AND ADDED ALL THE FEATURES!! Version 1.4 is under way and is going to support 1-4 players, will have a completely new look, all new code from scratch, and hopefully some great MOD theme songs for Title, Main and Final .. Watch for this version! -------------------------------------------------------------------------- Welcome to Rueda1.3e. The 1.3 version of Rueda was planned as a Registered- only release, but I decided to distribute it fully functional out in the Amiga community. These are the major "registered" features added from 1.2 to 1.3: · Theme song · Great graphics · New effects · Sound effects · A Computer player · 100% Fruit Juice! _______________________________ ______________________/ \__________________ \ COMPATIBILITY / \_____________________________/ This version of AMOS was compiled with the AMOS PRO compiler, so it should be fully compatible with the Amiga line. I ran it on my accel- erated 1200 and I didn't have to reboot and select ECS mode (like you did on version 1.3). I have used it on an A500, A500 w/AdSpeed & 2.0, and A3000UX. I wrote Rueda1.3 on an Amiga 500, 2.04, 3 megs, 52 megs, ADSpeed, in AMOS and the AMOS compiler (Wonderful programs). Rueda1.3e was developed on my new A3000UX 25/4/105 with the same software. Later fixes were done on yet another computer that I have upgraded to, my 1200 14/6/120 with 25mhz '882. _______________________________ ______________________/ \__________________ \ THE GAME / \_____________________________/ Rueda is Spanish for wheel. It originally had the actual name "Wheel of Fortune," but I declined using it for various reasons. Rueda allows you to play the fun game of Wheel of Fortune on your computer, either alone or with a partner. The graphics were designed to be attractive, simple and functional (like me!). It started out as a project to learn AMOS, but two months later turned out to be a commercial-quality game. (OK, now 2 1/2 months of work :) (OK, now 4 months of work and 4 months of dinking around) The game was written in the (wonderfully easy to use yet powerful) AMOS language, then compiled with the AMOS Compiler. This version of Rueda can be played by one or two players. If one player chooses to play solitaire, he competes with the computer in three rounds of fun to see who can accumulate the most money..if the human wins, he gets to play the final round! If two players is selected, two humans compete in the same fashion of three rounds of blood and sweat to an exciting finish in the final round! The rules are the same as the Wheel of Fortune game show..pretty much, you spin the wheel, guess a consonant, and you get the amount on the wheel times the number of that letter in the puzzle. Example: say the puzzle is "AMIGA COMPUTER". You spin and get $200, then choose an M. You would receive $400 for the two Ms. Simple, huh? You can buy vowels for $250, which will get you as many letters as there are in the puzzle. (If there are 4 A's, you don't have to pay $1000, just $250.) You can solve the puzzle anytime you want, and the current version does not have a time limit. Future versions may have a 20-30 second timer. If you guess the puzzle, you win that round, and your current score is added to your total score. Whomever has the most after three rounds plays the Final Round. In the Final Round, you first must choose a letter out of RUEDA to decide your prize. Then you are given a puzzle to solve in 30 seconds. You will first be shown the letters R, S, T, L, N, and E in the puzzle. Then you choose 3 consonants and 1 vowel. After these are shown, you have 30 seconds to solve the puzzle! _______________________________ ______________________/ \__________________ \ CONTROLS / \_____________________________/ In the main screen you can type 1 or 2 to select the number of players. When in the play screen, you will notice an line under a single character in SPIN, BUY VOWEL and SOLVE.. but not QUIT. The underlined character is what you type to execute that button--you must click on QUIT (safety feature, once you click on it, you are done with that game). Space bar is another way to SPIN, and Return is another way to SOLVE. When you are asked whether or not you want to play again, Y and N can be typed for an answer. _______________________________ ______________________/ \__________________ \ SETUP / \_____________________________/ To setup Rueda, you must assign "Rueda:" to the directory where all the graphic files reside. As it was compressed originally, you must assign "Rueda:" the the DATA directory. After that, you can stick the actual program anywhere you want, it just needs to find its files in the assign "Rueda:". Example: "Assign RUEDA: ram:DATA/" _______________________________ ______________________/ \__________________ \ EDITING PUZZLES.TXT / \_____________________________/ Version 1.3e of Rueda uses an external text file to read in the puzzles rather than Data statements hard-coded into the program. This allows easy puzzle expansion for me AND you. (Well, not too easy, as you will soon see :) The only problem is: the file is in an abnormal format. It IS a txt file, but each line has an extra linefeed (ctrl-m) at the end of each line. This is the format AMOS must have for inputting text files for some bizarre reason. Also, the puzzles are listed vertically .. just type the puzzles.txt file to see what i mean. OK, so how do you add your own puzzles?? Well, say you want to add: "This programmer is messed up" to the puzzle list. First you must decide the best way to represent this puzzle on 4 lines, with 11 characters to each line. Each line is either what you want on that line, or an asterix to denote a blank line. My suggestion (which will follow the rest of the puzzles) is: this programmer is messed up Actually this is the only way to do it really :) But, now that you have loaded up your fav text editor and loaded the puzzles.txt file .. you then type in the 4 lines, ending each line by typing CTRL-M, then return. (Make sure that you leave the -End- at the end of the file.) Then, save the file over top of puzzles.txt and now you have 1 new puzzle! Please do not attempt this if you are confused, EMAIL me first! _______________________________ ______________________/ \__________________ \ EMAIL ADDRESS / \_____________________________/ Look for other Beaty Softworks releases on the Net... like: ----> SIMPLICITY v1 <---- Which is a cool icon collection, much different than all the others..it takes a different approach: rather than make highly detailed, big .info's, it uses a very simple and small design to save space and make using the WB for people who don't need complicated graphics quicker. ----> DIAMONTES! <---- This is my shareware version of Crystal Quest (classic game for the Mac) for the Amiga! I am in the final stages of producing this, and it has some great graphics and animation.. but I am about to sell my 1200 for financial reasons. Hopefully I will work something out to keep this great computer and finish Rueda 1.4 and Diamontes, but no promises! Contact me at: (or send a donation to further releases if you really like the game!) gwj2565@risky.wcslc.edu (don't know how long this account will still be up, probably only -or- until June of '94 or so) Nathan Beaty 622 NE 11th (permanant address, I'm always on the road but Newport, OR 97365 I'll check with this address often) - Nathan Beaty (skur) eof