MK3 v2.0(v2.1) FAQ Author: Chris Nyman Edition: 8 Date: June 29, 1995 E-Mail: subzero@peter.atw.fullfeed.com Please send any comments, questions, revisions, new info, or whatever else to my E-Mail address, and I guarantee I'll get back to you that same day. ****************************************************************************** Subscription Info This is for all of you readers out there who want the most current edition before anyone else gets. Just drop me a line at my E-Mail address and include "Subscribe C.Nyman's MK3 FAQ" in the message. That's it. It's easier for you and easier for me. Your advantage... since it takes a couple of days for it to be updated on the net, you can have yours as soon as I'm done updating it (ie. if I'm done with it on Friday, you'll get it on Friday. You won't have to wait until Monday to get it). My advantage... I won't have to answer tons of E-Mails each day asking "Where can I get the newest edition?". Thanx. ****************************************************************************** Contents: (1) Current total number of special moves (What I have/What there is) (2) New this edition (3) Moves for each character (4) Combos (5) Kombat Kodes (Includes Free Play Glitch) (6) Ultimate Kombat Kode (7) Techniques & Cheezer Moves (8) What's Next (9) Credits (10) Where to find this FAQ ****************************************************************************** (1) The current number of finishing moves is 90 out of 90 The current number of Kombat Kodes is 19 out of 50 ??? ****************************************************************************** (2) New this edition... Changed - Characters now in aplhabetical order Added - Kano's Pit Added - Kung Lao's Pit Added - Stryker's Babality Added - 2 vs. screen codes (old ones) Fixed - Range for Sonya's Animality ****************************************************************************** (3) Moves (Fats, Animalities, Babalities, etc...) CHARACTER MOVEMENTS RANGE (FINISHING ONLY) --------- --------- ---------------------- * Cyrax * Net: B,B,LK Teleport: F,D,BLK Close Bomb: Hold LK (B,B,HK) Distant Bomb: Hold LK (F,F,HK) Air Throw: D,F,BLK then LP to throw Fat1: Self Destruct D,D,F,U,RUN Close Fat2: Helicopter D,D,D,U,D,HP Anywhere Animality: Shark U,U,D,D Close Babality: F,F,B,HP N/A Friendship: Disco Dance RUN,RUN,RUN,U N/A Pit: RUN,BLK,RUN * Jax * 1 Fireball: B,F,HP 2 Fireballs: F,F,B,B,HP Charge Punch: F,F,HK Grab & Smack: F,F,LP Back Crack: BLK in air Ground Slam: Hold LK (2 seconds) Rel. Fat1: Mixmaster U,U,D,F,U,BLK Close Fat2: Stomper RUN,BLK,RUN,RUN,LK Opposite side of screen Animality: Hold LP (F,F,D,F) Rel. Close Babality: D,D,D,LK N/A Friendship: Jump Rope LK,RUN,RUN,LK N/A Pit: D,F,D,LP * Kabal * Tornado Dash: B,F,LK Fireball: B,B,HP Buzz Saw: B,B,B,RUN Fat1: You's Ugly! RUN,BLK,BLK,BLK,HK Close Fat2: Balloon Head D,D,B,F,BLK Sweep Range Animality: Rhino Hold HP (F,F,D,F) Rel. Close Babality: RUN,RUN,RUN,LK N/A Friendship: Marsh. Roast RUN,LK,RUN,RUN,U N/A Pit: BLK,BLK,HK * Kano * Knife Toss: D,B,HP Knife Slash: D,F,HP Roll: Hold LK (2 seconds) Rel. Throw: BLK in air Fat1: Skeleton Rip Hold LP (F,D,D,F) Rel. Close Fat2: Red Eye LP,BLK,BLK,HK Sweep Range Animality: Spider Hold HP (BLK,BLK,BLK) Rel. Close Babality: F,F,D,D,LK N/A Friendship: LK,RUN,RUN,HK N/A Pit: U,U,B,LK * Kung Lao * Hat Toss: B,F,LP Flying Kick: D,HK in air Teleport: D,U Spin: F,D,F,RUN Fat1: Death Spin RUN+BLK,RUN+BLK,D Anywhere Fat2: Hat Toss F,F,B,D,HP Close Animality: Leopard RUN,RUN,RUN,RUN,BLK Close Babality: D,F,F,HP N/A Friendship: RUN,LP,RUN,LK N/A Pit: D,D,F,F,LK * Liu Kang * Low Fireball: F,F,LP High Fireball: F,F,HP Bicycle Kick: Hold LK (2 seconds) Rel. Flying Kick: F,F,HK Fat1: MK1 Machine Drop U,D,U,U,RUN+BLK Anywhere Fat2: Firestarter F,F,D,D,LK Anywhere Animality: Dragon D,D,D,U 2 steps away Babality: D,D,D,HK N/A Friendship: Puppet Show RUN,RUN,RUN,D+RUN N/A Pit: RUN,BLK,BLK,LK * Nightwolf * Hatchet: D,F,HP Arrow: D,B,LP Shoulder Slam: F,F,LK Reflector: B,B,B,HK Fat1: Electrocution B,B,D,HP Sweep Range Fat2: Pray For Death U,U,B,F,BLK 2 steps away Animality: Wolf F,F,D,D Close Babality: F,B,F,B,LP N/A Friendship: Raiden Trans. D+RUN,D+RUN,D+RUN N/A Pit: RUN,RUN,BLK * Sektor * Teleport: F,F,LK Homing Missile: D,B,HP Straight Missile: F,F,LP Fat1: Compactor LP,RUN,RUN,BLK Sweep Range Fat2: Flame Thrower F,F,F,B,BLK Over half screen Animality: Bat (Close) F,F,D,U Close Babality: B,D,D,D,HK N/A Friendship: Ring The Bell D+RUN,D+RUN,D+RUN N/A Pit: RUN,RUN,RUN,D * Shang Tsung * 1 Fireball: B,B,HP 2 Fireballs: B,B,F,HP 3 Fireballs: B,B,F,F,HP Ground Eruption: F,B,B,LK Fat1: Bed-O-Nails Hold LP (D,F,F,D) Rel. Close Fat2: Soul Sucker Hold LP (RUN,BLK,RUN,BLK) Close Animality: Snake Hold HP (RUN,RUN,RUN) Sweep Babality: RUN,RUN,RUN,LK N/A Friendship: Joust LK,RUN,RUN,D N/A Pit: U,U,B,LP * Morphs * Cyrax: BLK,BLK,BLK Jax: F,F,D,LP Kabal: LP,BLK,HK Kano: F,B,F,BLK Kung Lao: RUN,RUN,BLK,RUN Liu Kang: 360 Motion Nightwolf: U,U,U Sektor: D,F,B,RUN Sheeva: F,D,F,LK Sindel: B,D,B,LK Sonya: D+RUN+LP+BLK Stryker: F,F,F,HK Sub-Zero: F,D,F,HP * Sheeva * Teleport: D,U Ground Stomp: B,D,B,HK Fireball: D,F,HP Fat1: Nail Pound F,D,D,F,LP Close Fat2: Skin Ripper Hold HK (F,B,F,F,) Rel. Close Animality: Scorpion RUN,BLK,BLK,BLK,BLK Close Babality: D,D,D,B,HK N/A Friendship: F,F,D,F,HP N/A Pit: D,F,D,F,LP * Sindel * Fireball: F,F,LP Air Fireball: D,F,LK Fly: B,B,F,HK Scream: F,F,F,HP Fat1: Hair Pull RUN,RUN,BLK,RUN,BLK Sweep Range Fat2: Death Breath RUN,RUN,BLK,BLK,RUN+BLK Close Animality: Wasp F,F,U,HP Close Babality: RUN,RUN,RUN,U N/A Friendship: Field Goal! RUN,RUN,RUN,RUN,RUN,RUN,U N/A Pit: D,D,D,LP * Smoke * Teleport: F,F,LK Spear: B,B,LP Invisibility: U,U,RUN Air Throw: Tap BLK in air Fat1: World Destruct U,U,F,D Opposite side of screen Fat2: Open Wide Hold RUN+BLK (D,D,F,U) Sweep Range Animality: D,F,F,BLK Far Babality: D,D,B,B,HK N/A Friendship: Blow Horn RUN,RUN,RUN,HK N/A Pit: F,F,D,LK * Sonya * Purple Rings: D,F,LP Air Punch: F,B,HP Leg Grab: D+LP+BLK Bicycle Kick: B,B,D,+HK Fat1: Kiss Of Death B,F,D,D,RUN Anywhere Fat2: Blob Hold RUN (U,U,B,D) Rel. Anywhere Animality: Bird Hold LP (B,F,D,F) Rel. Close Babality: D,D,D,F,LK N/A Friendship: B,F,B,D,RUN N/A Pit: F,F,D,HP * Stryker * Low Grenade: D,B,HP High Grenade: D,B,LP Baton Throw: F,F,HK Baton Trip: F,B,LP Fat1: Tazer F,F,F,LK Close Fat2: Timebomb D,F,D,F,BLK Opposite side of screen Animality: T-Rex RUN,RUN,RUN,BLK 2 steps away Babality: D,F,F,B,HP N/A Friendship: Cross. Guard LP,RUN,RUN,LP N/A Pit: F,U,U,HK * Sub-Zero * Freeze: D,F,LP Ice Statue: D,B,LP Ice Shower 1 (On Top): D,F,HP Ice Shower 2 (In Front): D,F,B,HP Ice Shower 3 (Behind): D,B,F,HP Slide: B+LP+BLK+LK Fat1: Mist of death B,B,D,B,RUN Sweep Range Fat2: Give you a lift? BLK,BLK,RUN,BLK,RUN Close Animality: Polar Bear F,U,U Close Babality: D,B,B,HK N/A Friendship: Snowman LK,RUN,RUN,U N/A Pit: B,D,F,F,HK * NOTE: there are several special moves that can be executed in the air. These include... Cyrax's Teleport Sektor's Teleport Smoke's Teleport Kabal's Fireball Liu Kang's High Fireball * Miscellaneous * Mercy: Hold Run (D,D,D) Release Babality: No block during final round Friendship: No block during final round ****************************************************************************** (4) Combos (I will list the best combo for each character, and will include additional combos that are ULTRA CHEEZY or that just work against the computer.) * Cyrax * Best: HP,HP,HK,HP,HK,B+HK (6 Hit @ 30%) 100%: Start with far bomb, do roundhouse kick, far bomb, etc... * Jax * Best: HK,HK,D+HP,HP,BLK,LP,HP,B+HP (7 Hit @ 33%) * Kabal * Best: LK,HP,HP,D+HP,Jump Kick,Fireball (6 Hit @ 45%) Additional: Roundhouse Kick,Tornado Dash,Buzz Saw, Best Combo (72% vs. CPU) Additional: Jump Kick,Sweep,Tornado Dash,Best,Buzz Saw,Best (???) * Kano * Best: HP,HP,HK,HK,LK,HK,B+HK (7 Hit @ ???) * Kung Lao * Best: HP,LP,HP,LP,LK,HK,B+HK (7 Hit @ 34%) * Liu Kang * Best: HP,HP,BLK,LK,HK,LK,LK (7 Hit @ 36%) Additional: Do bicycle kick before doing Best combo (8 Hit @ 48%) * Nightwolf * Best: LK,HP,HP,LP,Hatchet,Hatchet,Shoulder Slam (7 Hit @ 41%) * Sektor * Best: HP,HP,HK,HK,B+HK (5 Hit @ 26%) * Shang Tsung * Best: LK,HP,HP,LP,B+HK (5 Hit @ 27%) Additional: Ground Eruption, Uppercut (4 Hit @ 36%) Additional: Ground Eruption, 3 Fireballs (6 Hit @ 36%) * Sheeva * Best: HP,HP,LP,HK,HK,LK,B+HK (7 Hit @ 42%) * Sindel * Best: LK,HP,HP,D+HP,Jump Kick,Fireball (6 Hit @ 40%) * Smoke * Best: HP,HP,LK,HP,LP (5 Hit @ 24%) Additional: Roundhouse, Teleport, Spear, Best (7 Hit @ 40%) Additional: Jump Kick,Sweep,Teleport,Harpoon,Best,Pause,Harpoon,Teleport, Harpoon,Best Additional: Harpoon,LP,Harpoon,LP,Repeat (??? Hit @ 99%) Additional: Teleport,Harpoon,Uppercut,Repeat (???) * Sonya * Best: HK,HK,HP,HP,LP,B+HP (6 Hit @ 31%) * Stryker * Best: LK,HP,HP,D+LP,Baton Toss (5 Hit @ 42%) * Sub-Zero * Best: HP,HP,LP,LK,HK,B+HK (6 Hit @ 30%) ****************************************************************************** (5) Kombat Kodes (I will do these in 2 sections... codes that are used for battles that involve both opponents for both rounds, and kodes that are WINNER VS. kodes. The WINNER VS. kodes end the loser's game after just 1 round.) KEY: The Kombat Kodes on 2 Player games uses the following buttons... 1-Player 2-Player BLK BLK / \ / \ LP LK LP LK LP = 1st Box LP = 4th Box BLK = 2nd Box BLK = 5th Box LK = 3rd Box LK = 6th Box These are the symbols used in the codes. The number of button presses will be listed in parantheses. NOTE: you can cycle backwards by holding up & pressing the corresponding button. NORMAL BACKWARDS Dragon --- (0) Dragon --- (0) MK Symbol --- (1) MK Symbol --- (9) Yin Yang --- (2) Yin Yang --- (8) Number 3 --- (3) Number 3 --- (7) Question Mark --- (4) Question Mark --- (6) Lightning Bolt --- (5) Lightning Bolt --- (5) Goro --- (6) Goro --- (4) Raiden --- (7) Raiden --- (3) Shao Kahn --- (8) Shao Kahn --- (2) Skull --- (9) Skull --- (1) * Kombat Kodes * 0-3-3 Nothing Player 1 starts with 1/2 energy bar Nothing 0-3-3 Player 2 starts with 1/2 energy bar 7-0-7 Nothing Player 1 starts with 1/4 energy bar Nothing 7-0-7 Player 2 starts with 1/4 energy bar 0-2-0 0-2-0 Blocking Disabled 1-0-0 1-0-0 Throwing Disabled 9-8-7 1-2-3 No Powerbars 1-2-3 9-2-6 There is no knowledge... 2-8-2 2-8-3 No Fear 6-8-8 4-2-2 Dark Kombat 4-6-0 4-6-0 Randper Fighting 9-8-7 6-6-6 Hold Flippers... 4-6-6 4-6-6 Unlimited Run 9-8-5 1-2-5 Psycho Kombat (No blocking, Dark Kombat, etc... all in 1!!!) 6-4-2 4-6-8 Galaga * Kombat Kodes (WINNER FIGHTS...) * 0-3-3 5-6-4 Shao Kahn 2-0-5 2-0-5 Smoke 7-6-9 3-4-2 Noob Saibot 9-6-9 1-4-1 Motaro * FREE PLAY GLITCH * Yes, the free play glitch is a reality, despite what some people are saying about it. To perform the glitch, you must first finish the game, then watch the character ending, then wait for the cast of characters to come up. The first screen to come up is Kano & Kabal. THIS is the screen to do the glitch on. When Kano & Kabal's feet touch the ground, press the start button on the side that you want to play on. This is a great way to play all day without spending a lot of money. One day I finished the game 21 times in a row, and only paid for the first game. I would warn you to do this only if your arcade attendant isn't around. * NOTE: I don't know if the glitch works on every machine. I've heard that it only works on the first batch of v2.0 chips sent out. I've received both postive and negative results about the glitch. Try at your own risk. * NOTE: I've received some new info on the free play glitch. Apparently you don't have to push both start buttons to perform the gitch, I've heard that you can pick what side you want to play on by just pushing that side's start button. I also have new information that the free play glitch resets the amount of money required to play. So if your machine was $1.00 to start before the glitch, afterwards it would reset to $.50, so I would warn those of you that play at arcades that charge more than 2 quarters to play. * NOTE: It's come to my attention that Cyrax has a pretty nasty glitch. I've been told that after you perform his helicopter fat, thrwow a net and the opponent is supposed to reappear inside the net. You can then do an uppercut, combo, or pit fatality. ****************************************************************************** (6) Ultimate Kombat Kode (Smoke) (1-0-9-0-2)(2-2-2-3-4) BOX #: SYMBOL: BUTTON USED: 1-PLAYER: 2-PLAYER: ------ ------- ------------- --------- --------- 1 MK HP 1-Player HP HK HP HK 2 Dragon LP 1-Player \ / \ / 3 Skull BLK 1-Player BLK BLK 4 Dragon LK 1-Player / \ / \ 5 Yin-Yang HK 1-Player LP LK LP LK 6 Yin-Yang HP 2-Player 7 Yin-Yang LP 2-Player R1 R2 R2 R4 8 Yin-Yang BLK 2-Player \ / \ / 9 3 LK 2-Player U1 R2 10 Question Mark HP 2-Player / \ / \ R0 R0 R2 R3 R = Hold stick in regular postion U = Hold stick up ****************************************************************************** (7) Techniques & Cheezer Moves I have found that there are endless possibilities when it comes to basic techniques, and there is also plenty of CHEEZ to go around. I have found that these techniques work consistently against the CPU, but rarely against people. This section is mainly for people who want to play on the MASTER LEVEL, but are tired of getting their butts kicked. (a) The 14 Kombat Warriors --- when you play on the MASTER LEVEL for the first couple of times, you may notice that it doesn't take too long before you're shoving more quarters into the machine. After the 1st opponent on the ML, I noticed a trend, the computer loves to RUN at you. The best, easiest, and fastest way to go through the whole game all the way up to Motaro, is to wait for the CPU opponent to run at you. When the fight first starts, ALWAYS jump back. Odds are the CPU will either run at you right away, or throw a projectile. If they run at you, hit a kick button right away to knock them over, or if they throw something, odds are you will get hit, but that's OK. Either way you should end up on the opposite side of the screen. Now all you have to do is wait for them to start running, and believe me, it doesn't take long. Once they start running at you, just keep doing roundhouse kicks over and over. It only takes about 6 roundhouses and about 15 seconds and they're dead. Another thing you can do when they run at you, is to run right back at them. You can usually run at them and start a combo and kill them that way as well. (b) Motaro --- Motaro may seem almost impossible to beat on the ML, but in fact, he's one of the easiest characters to beat. All you have to do is jump at him, and when you land start a combo. He rarely blocks the whole combo, so odds are you'll catch him with at least half of the hits. The damage he takes is a lot less than everybody else, but if you use a 5,6, or 7 Hit combo on him every time, he should be taken care of rather easily. Motaro --- for the EXTREMELY CHEEZY players, I offer these classics. With Stryker and Cyrax, if you get the first hit on Motaro, you can go the rest of the match without really having to fight. With Stryker, you just keep on doing the Baton Toss (F,F,HK) over and over, because Stryker flies right trough Motaro. Once you fly through him, he will turn around, but by that time you can do another Baton Toss and fly through him again. With Cyrax you just keep doing his teleport. The only hard thing about this, is that you MUST get the first hit on Motaro, and you must have a great deal of stamina. But I don't think that the cheezy players of the world will mind. (c) Shao Kahn --- Shao Kahn is also a sucker for combos, just like Motaro. If you play as Cyrax, you just need to keep on doing his net, then run over to Shao Kahn and uppercut him. After the uppercut, throw another net and do the uppercut,etc... Shao Kahn has NEVER blocked one of my nets. Sub-Zero is also very good at cheezing it up against Shao Kahn. His technique is the same as Cyrax, it's just that you replace the net with his freeze. Kano has unblockable combo against Shao Kahn, it's HP,HP,LP. Even if Shao Kahn blocks the first 2 HPs, he will NEVER block the LP, which happens to be the uppercut. After he's uppercutted, you can do a jump kick. Next, run over to him and repeat the process over and over. This technique does NOT work, however, when he is in a corner. (d) Human Opponents --- A very cheezy way do defeat somebody is to run up to them and throw them. After running, almost everybody's throw is unblockable. Kabal & Cyrax are my 2 personal favorites for cheezing it up when it comes to this technique. You probably will make you opponent very angry, but who cares? The point is to win. I personally don't care how I win, just as long as I do. I'd rather play cheezy and win than be the sucker who has to keep throwing 2 quarters into the machine every other minute. (e) Playing as Smoke --- for a while, I thought that Sektor was the very strongest person on MK3. You had to do only 2 basic and simple combos to wipe out your opponent. But Smoke goes to a new level when it comes to ass kicking. Smoke can also dispose of an opponent with 2 4-Hit combos. Start with a round- house kick, do his teleport, throw a spear, uppercut. Then if you can get the same combo off again, the opponent will be dead. You can also do 8-Hits with Smoke that are sure to impress to almost anyone. Do the above combo, but don't end with an uppercut. Do the roundhouse, teleport, spear, then do the following combo... HP,HP,LK,HK,LP. After doing this, there shouldn't be much work left to do on your opponent. The invisibility is basically useless vs. the computer, but against people, you should be able to mess people up real bad with it. The air throw is also nice, but this time I'd say it's better against the computer than people. When the computer jumps at you, they usually don't kick, so you can jump right up to them and throw them. When human opponents jump at you, they tend to kick at you. So if you try and jump up to them to throw, odds are you're going to be booted right back down to earth. Smoke is also very good against Shao Kahn. I believe that you can do a 8-Hit against him, but it's a little different. Instead of starting with a round- house, you do 2 teleports in a row, then a spear, then finish off the combo. Smoke's combos seem to be more damaging than the other kombatants, but I guess I don't really pay too much attention to it. ****************************************************************************** (8) What's Next I recently heard that the next revision v2.1 is already hitting arcades all over the place. The new v2.1 chip is supposed to take out a lot of the bugs (Free Play Glitch), but all the Fats, Animalities, etc... are supposed to be unchanged. Since I don't have it yet, I really can't comment on it too much. The new chip was supposedly released on June 5th. I've also heard that this September MK3 will undergo a major facelift. When MK3 launches for all the home systems, the arcade version is supposed to go a new level when it comes to upgrades. I've heard that new chip will have up to 6 new charcters, new stage fats, more backgrounds, more hidden characters, etc... I'm not sure if the new characters will replace some of the existing characters or not. I've heard that Scorpion may make it into that chip. Perhaps playable, perhaps as a secret character. At this point, however, it is all speculation as to what the future has in store for us. * NOTE: I've just gotten some pretty impressive info on the September update that should be totally different than anything you've heard before. Apparently this September, Midway's new upgrade will be like an entirely new game. I've heard that they don't plan on adding or replacing a few characters, they plan on replacing EVERYBODY. The replacements are from the previous MK and MK2. It will be a "Champions" edition if you will. This sounds totally wicked and to tell you the truth, I wouldn't mind seeing it happen. But like I said earlier, we are all going to have to wait until September to see what Midway really has in store for us. ****************************************************************************** Please keep on sending the new info, and I'll keep on putting your names on the FAQ. The credits sections is getting bigger all the time. If any of you have any ideas on what I should add or take out of this FAQ, I'd love to hear your ideas. For those of you that do send in new info, please include your real name as well as your E-Mail address so I can include it in this FAQ. Thanx. Peace!!! I'm Audi 5000 ****************************************************************************** (9) Credits Real Name: E-Mail: Contribution: ---------- ------- ------------- Chris Nyman subzero@peter.atw.fullfeed.com - Author of this FAQ Matt Marini matt_marini@fastnet.co.uk - Kung Lao's 2nd Fatality, Sindel's Animality, Cyrax's Babality, Sonya's Blob Fatality, Kano's Babality & Nightwolf's Babality Jaime Ruben doongod@azstarnet.com - Kabal's Friendship Kevin C. Moriarty kcm@titan.oit.umass.edu - Publishing this FAQ Smoke's Animality Smoke's Friendship Andy Eddy vidgames@netcom.com - Publishing this FAQ Antony Espindola A.Espindola@cs.ucl.ac.uk - Publishing this FAQ Paul Hurley rat@rat.mv.com - Sektor's Compactor Frank A. Ross Jr. frankr@ggpl.arsusda.gov - New free play glitch info G. Malachi Natas chilley@hubcap.clemson.edu - New Cyrax glitch ??? farlo@pointblank.com - Range For Kung's Hat Fat Brad E. Wilson edgk34a@prodigy.com - Nightwolf's 2nd Fatality The JoKeR vmv5358@hertz.njit.edu - Everything new except Nightwolf's 2nd Adam T. Grimes BLTD44B@prodigy.com - Kano's Pit - Stryker's Babality Stephen R. Hertz CJHM22A@prodigy.com - Smoke Info. Ross Harvey ross@kryten.demon.co.uk - New Combos ??? UFJW46C@prodigy.com - 2 vs. screen codes * NOTE: Thanx to all of you readers for all of your compliments. And to think, I was going to stop writing this FAQ after the 1st edtion. Thanx again. * NOTE: Extra thanx goes to Kevin C. Moriarty & Antony Espindola, & Andy Eddy for their publishing of this FAQ, and for their support and compliments. Without them, none of you would even be reading this. * NOTE: Check out Antony Espindola's name on the credits when you finish MK3. ****************************************************************************** (10) Where to find this FAQ (a) http://www-unix.oit.umass.edu/~kcm/Kombat/faqs/mk320faq.nyman (b) http://www.cs.ucl.ac.uk/students/zcacaes/mk/faqs/mk3-sub.faq.txt (c) ftp://ftp.netcom.com/pub/vi/vidgames/faqs/mk3_nymn.txt (d) Subscribe to it. ****************************************************************************** * END *