GAME GENIE(tm) FOR GAME BOY(r) CODES (c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available through VideoGames & Computer Entertainment for the private use of Game Genie owners. No commercial use without authorization. This file may be freely distributed for private, non-commercial use as long as it is not altered and all text remains intact. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Game Boy is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. CONTENTS OF THIS FILE 1. TOM & JERRY(tm) GAME 2. FERRARI GRAND PRIX CHALLENGE(tm) GAME 3. TECMO BOWL(tm) GAME 4. ASTEROIDS(tm) GAME 5. SPEEDBALL 2(tm) GAME 6. JEEP JAMBOREE(tm) GAME 7. AVENGING SPIRIT(tm) GAME 8. BONK'S ADVENTURE(tm) GAME 9. PROPHECY VIKING CHILD(tm) GAME 10. THE REN AND STIMPY SHOW SPACE CADET ADVENTURES(tm) 11. SPIDERMAN 2(tm) GAME Tom & Jerry(tm) Game *=Not on continue 1 01F-7BB-E66 *Start with 1 life 2 05F-7BB-E66 *Start with 5 lives 3 008-54D-B3D Infinite lives 4 FAC-3FE-4C1 + FAC-43E-4C1 Infinite time 5 FA6-84B-4C1 Infinite balls once collected 6 00D-47D-3BA Infinite energy (may have to die once first) 7 110-67B-E6E Every time you collect one cheese you get 11 (can't go over 100) Tom & Jerry is a trademark of Turner Entertainment Co. Ferrari Grand Prix Challenge(tm) Game 1 004-58C-19E Don't lose speed when touching side of track in qualifying round or race--hitting sign will slow you down (if you accelerate fully, release A button and position car in middle of track, it will steer itself) 2 000-22C-C49 When you crash with another car, your speed won't drop to 0 3 00A-39B-E6E + 00A-1AB-E6E No qualifying timer Ferrari Grand Prix Challenge is a trademark of Acclaim Entertainment, Inc. Tecmo Bowl(tm) Game Counter only shows up to 4 downs. 1 494-D6B-F7A Have 49 downs 2 054-D6B-F7A Have 5 downs 3 084-EFB-E6E 8 min. 30 sec. per quarter 4 064-EFB-E6E 6 min. 30 sec. per quarter 5 014-EFB-E6E 1 min. 30 sec. per quarter 6 00D-C9A-3BE Infinite time Tecmo Bowl is a trademark of Tecmo, Inc. Asteroids(tm) Game 1 013-15F-E66 Start with 1 life 2 053-15F-E66 Start with 5 lives 3 093-15F-E66 Start with 9 lives 4 003-83F-3BE Infinite lives 5 01C-B4D-F76 + 003-9CF-3BE Rocks go thru you unless you move from the middle 6 00A-7ED-3BA No extra rocks as you go up levels Asteroids is a trademark of Atari Corporation. Speedball 2(tm) Game 1 99D-CDB-F7A Get lots of money 2 FAA-E4C-4C1 Infinite money 3 00E-D99-3BE No timer 4 00C-30F-08B Opponents can't score any points except from bounced stones; when they score a goal it is an earned goal regardless of what end they score at Speedball 2 is a trademark of The Bitmap Brothers. Jeep Jamboree(tm) Game 1 3EC-62E-E68 + 01C-63E-19A Always finish in 1st place 2 799-D49-19F + 799-D79-19B Mega speed--stay at constant high speed even when off course and hitting rocks 3 02B-F0A-E6E Race 1 lap shorter 4 03B-F0A-E6E Race 2 laps shorter 5 04B-F0A-E6E Race 3 laps shorter Jeep Jamboree is a trademark of Chrysler Corporation. Avenging Spirit(tm) Game 1 FA5-AFC-4C1 + FAE-C2D-4C1 Infinite energy except if weapon is used against you 2 FAE-B5D-4C1 Infinite "L" energy except against spikes 3 0A3-2BC-B3A Start with 1/2 energy 4 053-2BC-B3A Start with 1/4 energy 5 0F3-2BC-B3A Start with 3/4 energy *=Counter still says level 1; use for practice only--after finishing level, you go back to level 2 6 029-B9C-E6E Start on level 2 7 049-B9C-E6E Start on level 4 8 069-B9C-E6E Start on level 6 Avenging Spirit is a trademark of Jaleco. Bonk's Adventure(tm) Game 1 005-13B-F7D Infinite energy 2 007-99D-D5D Infinite lives *=Not on continue 3 021-AFF-E66 + 001-B3F-5D4 *Start with 3 lives, 1st life as Mad Bonk(tm) 4 021-AFF-E66 + 001-B3F-5D4 *Start 1st life as Turtle Bonk(tm) 5 071-AFF-E66 *Start with 8 lives 6 091-AFF-E66 *Start with 10 lives Bonk's Adventure, Mad Bonk and Turtle Bonk are trademarks of Hudson Soft USA, Inc. Prophecy Viking Child(tm) Game 1 034-A0F-E6E Start with 4 lives 2 064-A0F-E6E Start with 7 lives 3 094-A0F-E6E Start with 10 lives 4 FAE-04C-4C1 Infinite lives 5 FAD-F5C-4C1 Infinite energy 6 00D-9BD-19B Each coin gives lots of money 7 194-A5F-667 Start with 25 energy--1st life 8 324-A5F-667 Start with 50 energy--1st life Prophecy Viking Child is a trademark of Imagitec Design. The Ren and Stimpy Show Space Cadet Adventures(tm) 1 01D-2EA-E62 Start with 2 life 2 05D-2EA-E62 Start with 6 lives 3 08D-2EA-E62 Start with 9 lives 4 F07-54E-6E9 Infinite lives *=1st life only 5 04D-32A-E66 *Start with 5 energy 6 05D-32A-E66 *Start with 6 energy 7 06D-32A-E66 *Start with 7 energy 8 F07-33E-6E9 Infinite energy--except when you fall into pits *=Don't use together with first 3 lives codes 9 047-5CE-E66 Start with 4 energy--after 1st life 10 057-5CE-E66 Start with 5 energy--after 1st life 11 067-5CE-E66 Start with 6 energy--after 1st life The Ren and Stimpy Show Space Cadet Adventures is a trademark of Nickelodeon. Spiderman 2(tm) Game 1 FA6-FBE-4C1 Infinite lives 2 00F-78E-E66 Start with 1 life 3 04F-78E-E66 Start with 5 lives 4 09F-78E-E66 Start with 10 lives 5 FA6-C4E-4C1 Infinite energy 6 01F-5BE-195 Start with 1 energy point 9 016-EEE-195 1 energy point after life lost 10 FAD-F6E-4C1 Infinite web power *=1st life only 11 04F-73E-B3A *Start with 4 web points 12 05F-73E-B3A *Start with 5 web points 13 09F-73E-B3A *Start with 9 web points Spiderman 2 is a trademark of Marvel Entertainment Group, Inc.