AIBB Load Module Information for Module Apollo 4060

============================================================================
System CPU: 68060                     Clock Frequency: 50.0 MHz
System FPU: 68060                     Clock Frequency: 50.0 MHz
System MMU: 68060
============================================================================

Operating System Version: 40.68 (3.x)    Operating System Kernel Address: $00F80000
Operating System Time Quantum Value: 4

============================================================================

Power Supply Frequency: 50 Hz     Vertical Blanking Frequency: 50 Hz
Graphics Custom Chip: AGA Alice           Display Custom Chip: AGA Lisa
System Display Type In Use: 1 Meg Agnus

============================================================================

MMU Translation Control Register Value: $deadbeef
MMU CPU/User Root Pointer Register Value: $00000000 00000000
MMU Supervisor Root Pointer Register Value: $00000000 00000000

====================== System Memory Node Information ======================

Node #1                  Node Name: Apollo 32Bit Power
Node Priority: 64        Node Size: 16.00 MBytes      Port Width: 16
Addressing Range: $08000000--$09000000

Node #2                  Node Name: Apollo 32Bit Power
Node Priority: 64        Node Size: 8.00 MBytes      Port Width: 16
Addressing Range: $0AC00000--$0B400000

Node #3                  Node Name: expansion memory
Node Priority: 30        Node Size: 16.00 MBytes      Port Width: 16
Addressing Range: $07000000--$08000000

Node #4                  Node Name: chip memory
Node Priority: -10       Node Size: 2.00 MBytes      Port Width: 16
Addressing Range: $00001000--$00200000

==================== System Expansion Board Information ====================

Board #1      Board Ident: 

Board Configuration Address: $00ea0000      Board Size: 131072 bytes
Board Manufacturer ID:  8738         Board Product ID:  35
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL

Board #2      Board Ident: 

Board Configuration Address: $00e90000      Board Size: 65536 bytes
Board Manufacturer ID:  2113         Board Product ID: 227
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL

Board #3      Board Ident: 

Board Configuration Address: $00ec0000      Board Size: 65536 bytes
Board Manufacturer ID: 18260         Board Product ID:   4
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL

======================== Main OS Library Information =======================

      Library Name               Version              Memory Location
    ----------------           -----------          -------------------
      exec.library                40.10                  $070007f8
     graphics.library             40.24                  $08000a74
     layers.library               40.1                   $08005238
    intuition.library             40.85                  $0800dadc
       dos.library                40.3                   $080176d4
    expansion.library             40.2                   $00001674

================= Graphic Test Display Mode Used Information ===============

Mode ID: 00029000      Mode Name: 
Display Width: 640    Display Height: 200    Display Depth: 3 (8 Colors)
Display Pixel Speed: 70 ns    X-Ticks: 22    Y-Ticks: 44
Number of Std Sprites: 8
Red Color Bits Available: 8
Green Color Bits Available: 8
Blue Color Bits Available: 8

================== STANDARD (INTEGER/GRAPHICS) TEST RESULTS ================

Test Name: Writepixel      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 35062.51 Pixels Per Second  (Higher = Better Performance)

Test Name: Sieve      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.85 Seconds (Lower = Better Performance)

Test Name: Dhrystone      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 87230.81 Dhrystones Per Second  (Higher = Better Performance)

Test Name: Sort      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.10 Seconds (Lower = Better Performance)

Test Name: Matrix      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.53 Seconds (Lower = Better Performance)

Test Name: IMath      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.52 Seconds (Lower = Better Performance)

Test Name: MemTest      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 19.94 MB/second Transfer Rate (Higher = Better Performance)

Test Name: TGTest      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 2166.75 Characters Output Per Second (Higher = Better Performance)

Test Name: EmuTest      Code Type Used: 68000 Standard Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 72.16 Simulated MHz (Higher = Better Performance)

Test Name: EmuTest      Code Type Used: 68020+ Code
Code Memory Node Location: #1     Data Memory Node Location: #0
Test Result: 0.00 Simulated MHz (Higher = Better Performance)

Test Name: InstTest    Code Type Used: N/ACode Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 20333327.42 Instructions/Second (Higher = Better Performance)

Test Name: EllipseTest    Code Type Used: N/ACode Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 4902805.00 Seconds (Lower = Better Performance)

Test Name: LineTest    Code Type Used: N/ACode Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1439.98 Lines Drawn Per Second (Higher = Better Performance)

========================= FLOATING POINT TEST RESULTS ======================

Test Name: Savage  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 11.62 Seconds (Lower = Better Performance)

Test Name: FMath  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.46 Seconds (Lower = Better Performance)

Test Name: FMatrix  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.77 Seconds (Lower = Better Performance)

Test Name: BeachBall  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 10.82 Seconds (Lower = Better Performance)

Test Name: SWhetstone  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.39 Scalar AIBB MFlops (Higher = Better Performance)

Test Name: DWhetstone  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 15.34 Seconds (Lower = Better Performance)

Test Name: FTrace  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 8.00 Seconds (Lower = Better Performance)

Test Name: CplxTest  Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.80 Seconds (Lower = Better Performance)

Test Name: Savage  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.62 Seconds (Lower = Better Performance)

Test Name: FMath  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.23 Seconds (Lower = Better Performance)

Test Name: FMatrix  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.45 Seconds (Lower = Better Performance)

Test Name: BeachBall  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.33 Seconds (Lower = Better Performance)

Test Name: SWhetstone  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 7.24 Scalar AIBB MFlops (Higher = Better Performance)

Test Name: DWhetstone  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 2.88 Seconds (Lower = Better Performance)

Test Name: FTrace  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.58 Seconds (Lower = Better Performance)

Test Name: CplxTest  Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.49 Seconds (Lower = Better Performance)

Test Name: Savage  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 25.22 Seconds (Lower = Better Performance)

Test Name: FMath  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.23 Seconds (Lower = Better Performance)

Test Name: FMatrix  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 0.45 Seconds (Lower = Better Performance)

Test Name: BeachBall  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 1.33 Seconds (Lower = Better Performance)

Test Name: SWhetstone  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 7.24 Scalar AIBB MFlops (Higher = Better Performance)

Test Name: DWhetstone  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 33.69 Seconds (Lower = Better Performance)

Test Name: FTrace  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 17.23 Seconds (Lower = Better Performance)

Test Name: CplxTest  Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1     Data Memory Node Location: #1
Test Result: 4.88 Seconds (Lower = Better Performance)

============================= END OF MODULE DATA ===========================

