                       Scene-creation
-----------------------------------------------------------------

Creating an animation consisting of 180 frames:

1. Imagine

 -obtain "ISL2.0" or "ISL3.x"
 -create a new project "Wave"
 -create a plane (20x20), rotate it arround the x-Axis (90 degrees)
 -load it into Dust
   "load(1,waveobj)"
  and create the wave-objects:
  "wave2d(1,180,hd2:obj,t)"
 -load "obj.0001" into the stage-editor, add lightsources, walls,...
 -specify the frame-number in the Action-Editor (180) and scale
  the timelines of the objects you want to see at every frame
 -save the staging
 -go into the project-drawer start the ISL-program:
   "destage staging  staging.a"
 -edit the new file "ed staging.a"
 -search for:
   "ACTOR FRAMES 1 180 NAME "hd2:obj.0001" CYCLE 0. 0. TRANSITION 0"
 -create the remaining lines in Dust typing
   "staging2(hd2:obj,1,180,1,180,ram:tt)".
 -exchange this line with the file "ram:tt"
 -save it
 -start the other ISL-program:
   "restage staging.a  staging".
 -thats it

2. Lightwave

 -create a plane (20x20), rotate it arround the x-Axis (90 degrees)
 -load it into Dust
   "load(1,waveobj)"
  and create the wave-objects:
  "wave2d(1,180,hd0:tobj,t)"
 -load the first into Lightwave, create a perfect scene, add lights...
 -save the scene as "hd1:scene"
 -now we create 180 scene-files exchanging the objects
   "lwstaging(hd0:tobj,1,480,1,480,hd1:scene)"
 -an ARexx-Script "hd1:scene.rexx" created  automatically will
  let Lightwave run:
   "rx hd1:scene.rexx"
 -thats it

NOTE: If you want to run a special LW-ARexx-command at every frame you
      can specify it via the LWCMD*-parameters.
