Hi. This is a quick and dirty port of angband to the amiga.

The port make use of M. Wild's ixemul.library, and is
compiled with gcc2.3.3. It also uses the Curses package,
ported by Simon Raybould.

To install:

	the file etc/termcap must be placed in etc:
	if the assign doesn't exist you must assign
	etc: to the directory termcap is in.

	the libs/ixemul.library must be placed in your
	libs: directory.

	the directories bin and lib expect to be accessable
	as angband:bin and angband:lib. so assign angband:
	to the directory that contains the bin and lib sub-
	directories.


I've included the source, which includes a Makefile which
expects the gnumake and gcc.


Caveats::::

	this is a *quick and dirty port*. I make no clains of
any kind other than "It works for me". Anyone else wants to
punch the source up, knock yourself out. 

YOU USE THIS AT YOUR OWN RISK, AND I ASSUME NO RESPONSIBILITY
FOR ANY DAMAGE/DATA LOSS THIS CODE MIGHT CAUSE.



Limitations::::

	This is compiled for a standard 68000, and *should*
work on all amigas. I have tested it on an A2000/68000 and
an A2000/030+882 ( the same machine, with a cmr MegaMidget
installed, and in 68000 mode for one test ). I have *no* idea
how much memory this takes. ( well, a quick check shows
approx 700-900k, so it probably won't fly on a .5meg amiga. )

	I have played thisport for approx 1 week, bringing
a high-elf mage to level 6, depth 150, without any problems.


DON'T USE ^C TO COMMIT SUICIDE!!!!!!!! God knows what
happen to the signal ( maybe caught by shell, or curses,
but doesn't seem to make it to the game logic ). Only crash
I've had was once when ^C seemed to kill curses and the
and the game tried to continue. Have to look into this.





Have fun. Don't yell at me if it doesn't work. If you spot
anomolous behaviour, drop me a line and I'll look into it.
( if it regards game play, send mail to 
		smarsh@dcs.warwick.ac.uk
the guys who wrote the thing ).






Christopher S. Fortin <fortin@orca.ele.uri.edu>

