Mine Field 1.7
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Code & Concept by Steve Lee

Free to spread, and please do.

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DISCLAIMER: I take no responsibility for what this program happens to do
            your system.  If loss of vision occurs, promptly see your
            nearest physician.

DIRECTIONS: Apply.  Lather.  Rinse.  Repeat if desired.

   CAUTION: May cause certain users to call your BBS just to play this
            game.  Use at own risk!

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Mine_Field history:

1.0 First release to Key 880 for Beta testing.  Thanx Steven Frank!

1.1 Works with Falcon BBS.
    Some bug fixes.

1.2 First Public Release.
    Added high score list.

1.3 Made it a little faster.
    Added choice of available boards.
    Added neat looking info when not all arguements are met.

1.4 Decided to do a history. :)
    Fixed ANSI "off" switch, now it works.
    Thanx Bill Seymour, for pointing that out!
    7-27-92, decided to add dates to history :)
    Now when it gets a CTRL-C, it will do a EXIT(); (for BBX)
    Fixed a small graphic error when choosing a board.

1.5 Still have no idea whether it works with BBX or not.
    Now allows user to only have a firstname/handle.

1.6 DLG Pro compatible ANSI arguments implemented.
    Show's where the mines are quicker.
    New VERSION handler.
    Better High Score handling.
    9-24-92

2.0 Started 9-28-92
    Added new levels: walls, monsters, virii.
    Added shields and level to display.
    Fixed the Redraw bug.  Thanx Jesse Michael!
    Added Disclaimer, header, etc...

1.7 11-16-92
    Due to lack of time needed to complete 2.0 because of other projects
    like demos and Global Dominance (newest online game) I have decided
    to scrap the 2.0 version and simply fix some bugs in the 1.6 version
    and release the source code.  The 2.0 version will sit on the back
    burner and I might coding on it again.