#ifndef	PICTURE_H
#define	PICTURE_H	1

#include	"gfxfunc.h"

#define	PICTURE_LBM	0


GXPICTURE	*LoadPicture(char *name);
void		KillPicture(GXPICTURE *pic);
GXPICTURE	*CopyPicture(GXPICTURE *pic);
int			SavePicture(char *name, GXPICTURE *pic, int format);
#endif