/** VGB: portable GameBoy emulator ***************************/
/**                                                         **/
/**                       AmigaHelp.h                       **/
/**                                                         **/
/** This file contains help information printed out by the  **/
/** main() routine when started with option "Help".         **/
/**                                                         **/
/** Copyright (C) Lars Malmborg 1995                        **/
/**     You are not allowed to distribute this software     **/
/**     commercially. Please, notify me, if you make any    **/
/**     changes to this file.                               **/
/*************************************************************/

char HelpText[] = "\nEnter 'VGB ?' for options template!\n\nOptions:\n\
Cartridge <program> - name of file to load as cartridge\n\
Verbose <level>     - Select debugging messages (default: 5)\n\
                        0 - Silent           1 - Startup messages\n\
                        2 - Illegal writes   4 - Illegal CPU ops\n\
                        8 - Bank switching\n\
                      Add numbers to activate multiple options!\n\
VPeriod <period>    - Set VBlank interrupts period (default: 10000ops)\n\
UPeriod <period>    - Number of interrupts per screen update (default: 2)\n\
Help                - Print this help page\n\
Cheat <GG code>     - Activate a GameGenie cheat\n\
Delay               - Delay line interrupts\n\
NoCRC               - Don't check cartridge CRC\n\
AutoA               - Autofire for button A\n\
AutoB               - Autofire for button B\n"
#ifdef DEBUG
"\
Trap <address>      - Set address where to enter debug mode (default: $ffff)\n"
#endif
"\
Colors <palette>    - Change all colors. The palette consists of four colors\n\
                      enumerated from bright to dark. A palette more like a real\n\
                      Gameboy is: 04a000,306010,204010,102010\n\
BColors <palette>   - Change background colors\n\
SColors <palette>   - Change sprite colors\n\
WColors <palette>   - Change window colors\n\
ScaleUp             - Double the size of the display\n\
PublicScreen <name> - Open windows on the named public screen\n\
";
