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From: grn@alcove.apana.org.au (Geoffrey Newman)
To: amos-list@access.digex.net
Subject: Misc. questions about AMOSPro
Status: RO
X-Status: 


Hope someone can help:

1. Is there any way to load raw binary data to a screen?
   (perhaps if I could find the start address of an open screen?)

2. Can I use an 8 point font other than the default one with normal
   (not graphic) text operations (and other things like editing
   zones)?

3. Are there any useful tips for ensuring that your program
   runs at a similar speed on different speed Amigas, particularly
   when you're using AMAL?

4. And lastly, I've heard mention of a utility that came with older
   versions of AMOS which converted Sonix music files to a form usable
   by AMOS. Anyone know where I can get it?


--

 Geoffrey Newman
 grn@alcove.apana.org.au


From amos-request@svcs1.digex.net Mon Jan  2 11:50:19 1995
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Date: Mon, 2 Jan 1995 09:39:44 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501021439.AA00330@smeagol.cs.hope.edu>
To: achurch@goober.mbhs.edu, nwpd@pnw.net
Subject: Re: A Quickie
Cc: amos-list@access.digex.net
Content-Length: 393
Status: RO
X-Status: 

	I talked to Ryan Scott about a month ago about "Playfield!" and offered
help.  One possible solution is my offering a registered copy of TechnoVenture
to everyone with around $10 of remaining subscription in return for the
appropriate payment (if the subscribers agreed) from the Playfield! subscription
profits (if there still are any).  BUT I haven't heard from Ryan Scott since
the offer.

From amos-request@svcs1.digex.net Mon Jan  2 23:37:01 1995
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Date: Mon, 2 Jan 1995 17:41:15 -0800 (PST)
From: John McNab <nwpd@pnw.net>
To: Ben Marty <marty@cs.hope.edu>
Cc: achurch@goober.mbhs.edu, amos-list@access.digex.net
Subject: Re: A Quickie
In-Reply-To: <9501021439.AA00330@smeagol.cs.hope.edu>
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On Mon, 2 Jan 1995, Ben Marty wrote:

> profits (if there still are any).  BUT I haven't heard from Ryan Scott since
> the offer.
> 

I don't think we're going to be hearing from him much anymore.  Sound 
like he got in on the ground floor of a really good business venture 
involving Internet Consulting or something.  My best bet is that 
PlayField! is probably over.  Maybe we should do up an online kind of 
thing, like Amiga Report. 

What do you think Mike (Cox) could something like that fly? Maybe as a 
cull through the AMOS-List postings.

On the other hand, I just started getting the AMOSZines from F1 
Licenseware, and they seem pretty decent.  Anyway, since it has been 9 
months since there was an issue of PlayField!(that is even longer than C= 
has been gone!) I'd say PlayField! is dead. ('Course, I'd love to be 
proven wrong)

John McNab
NorthWest Public Domain
nwpd@pnw.net


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Newsgroups: apana.lists.lang.amos
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From: grn@alcove.apana.org.au (Geoffrey Newman)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Status: RO
X-Status: 

In article <9501011524.AA06043@goober.mbhs.edu> posted in apana.lists.lang.amos you wrote:
> >2. Can I use an 8 point font other than the default one with normal
> >   (not graphic) text operations (and other things like editing
> >   zones)?

>   You have to use the Font_Convert utility (or whatever it's called) to
> convert the desired font into the right format.  I don't know whether
> it's even possible in AMOS Pro.


I've tried the Font Editor, with no luck. It doesn't seem to do
anything very useful. I did discover that you can change the default
font (topaz.font) by editing AMOS.Library with a hex editor, but it
only loads fonts in memory. The other problem is that a compiled AMOS
program looks for the font specified in AMOS.Library before it does
anything else, so you can't write an AMOS routine which loads the
required font into memory. Someone would need to write a front-end for
your compiled program in C or some other language which loads the font
into memory, then loads the main program, either that, or hack
AMOS.Library to load disk fonts.

The point is, I've proved you can use other 8-point fonts with a
little effort.


Your other answers were very helpful. Thankyou.


Now if someone could shed light on how to use the mysterious Hardcol
and Set HardCol commands, I'd name my first-born after them. :-)

>   --Andy Church

--

 Geoffrey Newman
 grn@alcove.apana.org.au


From amos-request@svcs1.digex.net Tue Jan  3 06:03:39 1995
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Date: Tue, 3 Jan 1995 01:21:38 -0500
Message-Id: <9501030621.AA31915@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
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>Now if someone could shed light on how to use the mysterious Hardcol
>and Set HardCol commands, I'd name my first-born after them. :-)

  Hey, I'm perfectly willing to help - you don't need to bribe me. :-)

  As I understand it (I've never actually used the instructions),
Set Hardcol's two parameters work like this: the first controls which
odd-numbered sprites are considered in the collision detection, and the
second is simply a pen number in the background to check.  Normally,
hardware collision detection will only look at even-numbered sprites,
but by setting bits in the first parameter, you can let odd-numbered
sprites be considered also:

	Bit #	Sprite #
	-----	--------
	  0	   1
	  1	   3
	  2	   5
	  3	   7

  The only problem with this is that there's no way to tell whether an
even-numbered sprite or its odd-numbered partner were involved in a
collision, so odd-numbered sprite collisions are of limited use.

  The =Hardcol function returns whether a collision has been detected.
You can then use the =Col function to determine which sprite was
involved in the collision.  If the collision occurred between a sprite
and the background, everything's fine; but if the collision was between
two sprites, you may or may not find out both of the sprite numbers - I
don't know, having never tried.

  Is that explanation enough?  Or have I been completely
incomprehensible? :-)

  --Andy Church

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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501030633.BAA23636@sefl.satelnet.org>
Subject: HardCol, Sonix, and the end of the world.  (Spot the odd man out...)
To: grn@alcove.apana.org.au (Geoffrey Newman)
Date: Tue, 3 Jan 1995 01:33:46 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <9501040003.0lfp@alcove.apana.org.au> from "Geoffrey Newman" at Jan 3, 95 01:03:01 pm
Content-Type: text
Content-Length: 575       
Status: RO
X-Status: 

> Now if someone could shed light on how to use the mysterious Hardcol
> and Set HardCol commands, I'd name my first-born after them. :-)

I was just about to send a stunning reply, and then I couldn't find my 
RKM.  Dang...

Oh, and whoever it was who wanted that Sonix converter, drop me a line 
and I'll mail it to them.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Tue Jan  3 07:08:37 1995
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Date: Tue, 3 Jan 1995 07:12:08 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Misc. questions about AMOSPro
To: Geoffrey Newman <grn@alcove.apana.org.au>
Cc: amos-list@access.digex.net
In-Reply-To: <1ffa9668.3f7a1-grn@alcove.apana.org.au>
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On Sun, 1 Jan 1995, Geoffrey Newman wrote:

> 
> Hope someone can help:
 
> 3. Are there any useful tips for ensuring that your program
>    runs at a similar speed on different speed Amigas, particularly
>    when you're using AMAL?

Isn't WAIT an obvious method?

Richard



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From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: A Quickie
To: John McNab <nwpd@pnw.net>
Cc: Andy Church <achurch@goober.mbhs.edu>, amos-list@access.digex.net
In-Reply-To: <Pine.SUN.3.90.941231131945.27842A-100000@rocky.pnw.net>
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On Sat, 31 Dec 1994, John McNab wrote:

> Thanks for posting that quick list of bugs, I was wondering why division 
> only worked properly sometimes. (Really played hell with the hydraulics 
> calculation program I was trying to write, so I gave up and am writing it 
> in HS Pascal instead). 

Why don't you do what I have done for my Clay Pigeon Simulator (where I 
have discovered the erratic divisions visually) by SGNing all the 
variables that are going to be used for division beforehand. I presume 
that you are using vectors in your hydraulics prog and SGNing also 
enables you to maintain vector direction info after squaring and rooting 
etc.

All the best

Richard



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Date: Sun, 1 Jan 1995 10:24:18 -0500
From: achurch@goober.mbhs.edu (Andy Church)
Message-Id: <9501011524.AA06043@goober.mbhs.edu>
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Status: RO
X-Status: 

>Hope someone can help:
>
>1. Is there any way to load raw binary data to a screen?
>   (perhaps if I could find the start address of an open screen?)

  The addresses of the bitplanes are in the first six longwords at
Screen Base.  

>2. Can I use an 8 point font other than the default one with normal
>   (not graphic) text operations (and other things like editing
>   zones)?

  You have to use the Font_Convert utility (or whatever it's called) to
convert the desired font into the right format.  I don't know whether
it's even possible in AMOS Pro.

>3. Are there any useful tips for ensuring that your program
>   runs at a similar speed on different speed Amigas, particularly
>   when you're using AMAL?

  Use the vertical blank interrupt.  In your main program, put "Wait Vbl"
at the end of your main loop, and use a "P" command at the end of a loop
in AMAL..  If your loops are long, there may be a speed decrease on slow
Amigas, but otherwise, your program will be sync'ed to the vertical
blank, which (apart from differences between NTSC and PAL, which you can
detect with the Ntsc function) is always the same speed.

>4. And lastly, I've heard mention of a utility that came with older
>   versions of AMOS which converted Sonix music files to a form usable
>   by AMOS. Anyone know where I can get it?

  Nope, sorry.

  --Andy Church

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To: Jukka Kurttila <juke@kastelli.otol.fi>
Cc: amos-list@access.digex.net
Subject: Re: AmosPro Compilers bugs
In-Reply-To: Your message of "Thu, 22 Dec 1994 22:58:01 +0200." <Pine.BSD.3.91.941222224243.8084A-100000@kastelli.otol.fi>
X-Mailer: Oingo Boingo Mailer
Date: Tue, 03 Jan 1995 11:29:33 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.458:03.00.95.11.29.38"@doc.ic.ac.uk>
Status: RO
X-Status: 


> When I compile a program which has icons in memory, it works fine when 
> compiling it to Amos window, but when I compile it working in cli and 
> then try to run this program from cli a guru will appear.
> Has anyone else found this same problem??

Yes, it is a known bug in the compiler.

> And is there any way to solve this problem?

Simplest is to save the icon bank to disk as a seperate file, and load it
at the start of your program. More complex is to change the icon bank to a
sprite bank compile it, then insert instructions to change it back to an
icon bank before use!

To change the banks, you have to rename them (Use easylife Els Bank Name
command, or poke the 8 character new name padded with spaces into address
Start(BK)-8. Also, there is two 2 bits in the bank header that need changing,
but I can't remember their address. Look at the bank header definitions in the
appendix of the AMOSPro manual.

 

+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Tue Jan  3 10:21:14 1995
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Date: Tue, 3 Jan 1995 07:38:02 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501031238.AA00824@samwise.cs.hope.edu>
To: marty@cs.hope.edu, nwpd@pnw.net
Subject: Re: A Quickie
Cc: achurch@goober.mbhs.edu, amos-list@access.digex.net
Content-Length: 325
Status: RO
X-Status: 

	Ryan Scott WAS looking for someone to carry out the rest of the 
Playfield! subscriptions and was willing to pay them, but this hasn't gotten
very far.  He probably hasn't read any of this yet, but probably will.
Eventually I think you'll get the remainder of your subscription somehow.
(And I'll get the remainder of mine)

From amos-request@svcs1.digex.net Tue Jan  3 21:33:07 1995
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Date: Tue, 3 Jan 1995 22:05:33 PST
From: "Video-room antr. (606)" <bcollin@mpi.nl>
Subject: Letter in AF
To: Amos Discussion List <amos-list@access.digex.net>
Message-Id: <ECS9501032233A@mpi.nl>
Priority: Normal
Mime-Version: 1.0
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Status: RO
X-Status: 

Well, for the two of you that have not bought this month's issue of Amiga Format 
(you know, the one with AMOS PROFESSIONAL on it), there's a letter of a 
subscriber that I wanted to show to you:

'[...going on how he used to write adventures in the old days, using The Quill and 
GAC]
Anyway, in [...] Amiga Format there were two graphic adventures, Starbase 13 and 
Black Dawn [...]; I would like to know what program these were written in because I 
am a budding adventure writer, but the likes of AMOS are just not dedicated enough 
for the production of quality adventures - not in my experience.
[...]'

Amiga Format's answer: '[...] they were both written in AMOS!'

;-)

Branko Collin
bcollin@mpi.nl



From amos-request@svcs1.digex.net Wed Jan  4 03:02:42 1995
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Date: Tue, 3 Jan 1995 18:14:50 -0800 (PST)
From: John McNab <nwpd@pnw.net>
To: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Cc: Andy Church <achurch@goober.mbhs.edu>, amos-list@access.digex.net
Subject: Re: A Quickie
In-Reply-To: <Pine.3.89.9501030701.A8290-0100000@mole.bio.cam.ac.uk>
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On Tue, 3 Jan 1995, Richard Stitson (Genetics) wrote:

> 
> Why don't you do what I have done for my Clay Pigeon Simulator (where I 
> have discovered the erratic divisions visually) by SGNing all the 
> variables that are going to be used for division beforehand. I presume 
> that you are using vectors in your hydraulics prog and SGNing also 
> enables you to maintain vector direction info after squaring and rooting 
> etc.
> 
> All the best
> 
> Richard

Thanks, but I don't actually use vectors at all.  It is an hydraulic 
Calculation Program for Fire Sprinkler Systems (You use existing water 
pressure to figure out what size of pipe you need to get the correct 
amount of water to the sprinkler head.) there are several programs like 
this for the IBM's and I think there is even one for the Mac, but I have 
yet to see one for Amiga's.  And I figured that since I have my Level III 
in Fire Sprinkler System Design, and I can do them by hand, I could write 
a program that would do them as well, but the answers kept coming out 
wrong, and I couldn't figure out why.  Well, now I know.

John


From amos-request@svcs1.digex.net Wed Jan  4 11:46:38 1995
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From: Nick Webb (0473) 645883 B83/129 <ncw@pasture.bt.co.uk>
Date: Wed, 4 Jan 95 11:15:02 GMT
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To: amos-list@access.digex.net
Subject: Re: Anybody out there ?
Status: RO
X-Status: 

Yes there is!

I am a rather passive participant in this mailing list, as I have not 
started to get into AMOS programming yet (I have AMOS 1.36 and the new 
AMOS Pro from the front cover of AF).

Regards,

Nick Webb
2.05, A600

From amos-request@svcs1.digex.net Wed Jan  4 13:02:52 1995
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Date: Wed, 4 Jan 1995 08:14:29 -0500 (EST)
From: Dolfan in VA <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: December Archive of messages on AmiNet
Message-Id: <Pine.SUN.3.91.950104081224.23258A-100000@access1.digex.net>
Mime-Version: 1.0
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Status: RO
X-Status: 

I have uploaded, as usual, the entire AMSO Mailing List messages that were
posted in the month of December.  As usual, again, the file is in the
dev/amos directory and is called AMOSList-1294.lzh

You will find many previous months in the same directory and same naming
convention.  AMOSList-MMYY.lzh

See ya!  Hope everyone, including AMOS, has a great new year.

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Wed Jan  4 13:04:49 1995
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          Wed, 4 Jan 1995 14:21:35 --100
Date: Wed, 4 Jan 1995 14:21:35 --100
From: mumi@mol.biol.ethz.ch (Christian Mumenthaler)
Message-Id: <9501041321.AA12904@hel.ethz.ch>
To: amos-list@access.digex.net
Subject: Re: Letter in AF
X-Sun-Charset: US-ASCII
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Status: RO
X-Status: 


> 
> Well, for the two of you that have not bought this month's issue of Amiga Format 
> (you know, the one with AMOS PROFESSIONAL on it), there's a letter of a 
> subscriber that I wanted to show to you:
> 
> '[...going on how he used to write adventures in the old days, using The Quill and 
> GAC]
> Anyway, in [...] Amiga Format there were two graphic adventures, Starbase 13 and 
> Black Dawn [...]; I would like to know what program these were written in because I 
> am a budding adventure writer, but the likes of AMOS are just not dedicated enough 
> for the production of quality adventures - not in my experience.
> [...]'
> 
> Amiga Format's answer: '[...] they were both written in AMOS!'
> 
> ;-)
> 
> Branko Collin
> bcollin@mpi.nl
> 
> 

That's typical.
Not to mention the two excellent high-quality games "Knights"
and "High Octane" that were both No. 1 games of Amiga
User International's coverdisk (and I'm sure I'm forgetting
a few others!).
I sometimes wonder what these magazines would put on their
coverdisks if there were no AMOS PD games around. Maybe
ASCII strategy games? ;-)

Greetings,

	Chris

PS: Of course, there are also some quality PD games written in
C/Assembler, e.g. "Shepherd", "Rockez", "Cybernetix" etc.



From amos-request@svcs1.digex.net Wed Jan  4 13:52:54 1995
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Date: Wed, 4 Jan 1995 10:32:06 +0001 (EST)
From: "D. Colic" <g9140289@mcmail.cis.mcmaster.ca>
Subject: new amos user questions!
To: amos-list@access.digex.net
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Hi, I am a new user of Amos Pro and I hve a  few questions which I hope 
someone can answer. these questions are:

1: I have Amos version 1. Is this the latest version and if not how do I 
obtain an upgrade.
2: what would this upgrade improve in Amos.
3: what are the Amos Turbo Plus Extension and Amos Intuition Expansion. 
How much do they cost and where do you get them.
4: is there an Amos for AGA graphics. Planned?
5:I have the Amos compiler. is there a Smos Pro comiler. If so how much and 
how do I upgrade?
6: Do the makers of Amos of an E-mail address?

Your help in this matter is apppreciated.





From amos-request@svcs1.digex.net Wed Jan  4 16:30:47 1995
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Date: Wed, 4 Jan 95 18:07:20 1100
Message-Id: <9501050007.AA011n7@comlink.mpx.com.au>
From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Re: A Quickie
Status: RO
X-Status: 

 <snip>...<snip>
 JMN> My best bet is that 
 JMN> PlayField! is probably over.  Maybe we should do up an online kind
 JMN> of 
 JMN> thing, like Amiga Report. 

I like this idea. 
We each could contribute a program or two.
Things such as a comprehensive bug list and "work arounds"(if any).
Tricks.
etc (your ideas???)

Perhaps one person would act as the "editor", snipping the messages and
articles into a readable format, then posting them to either:
a) the list , or
b) directly to anyone who wants it.

What does every one think?
Darryl

-- Via DLG Pro v1.0


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Date: Wed, 4 Jan 95 18:53:23 1100
Message-Id: <9501050053.AA011nm@comlink.mpx.com.au>
From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Status: RO
X-Status: 

 GN> Now if someone could shed light on how to use the mysterious Hardcol
 GN> and Set HardCol commands, I'd name my first-born after them. :-)

 DL> I actually went out and brought (eek! read paid!!! with money!!!) the
 DL> hardware reference manual. It contains only 2 pages of info on the
 DL> hardcol functions.
 DL> this is what it says:

 DL> COLLISION DATA:
 DL> The collision data register, CLXDAT, is read-only, & it's bits are
 DL> automatically cleared to 0 after it is read. It's bits are:

 DL> BIT NUMBER   COLLISION REGISTERED
 DL> 15              not used
 DL> 14              sprite 4 (or 5)to sprite 6 (or 7)
 DL> 13                     2 (or 3)          6 (or 7)
 DL> 12                     2 (or 3)          4 (or 5)
 DL> 11                     0 (or 1)          6 (or 7)
 DL> 10                     0 (or 1)          4 (or 5)
 DL> 9                      0 (or 1)          2 (or 3)
 DL> 8                Even bitplanes to sprite 6 (or 7)
 DL> 7                                         4 (or 5)
 DL> 6                                         2 (or 3)
 DL> 5                                         0 (or 1)
 DL> 4                Odd bitplanes to sprite 6 (or 7)
 DL> 3                                        4 (or 5)
 DL> 2                                        2 (or 3)
 DL> 1                                        0 (or 1)
 DL> 0                Even bitplanes to odd bitplanes

 DL> The numbers in parentheses refer to collisions that will only
 DL> register if you want them to show up. the collision control described
 DL> next (below) lets you either ignor or include the odd-numbered
 DL> sprites in collision detection.

 DL> COLLISION CONTROL:
 DL> The register, CLXCON, contains the bits that define certain
 DL> characteristics of collision detection. It's bits are shown below:
 DL> BIT NUMBER    NAME    FUNCTION
 DL> 15           ENSP7  Enable sprite 7 (OR with sprite 6)
 DL> 14           ENSP5                5 (OR with sprite 4)
 DL> 13           ENSP3                3 (OR with sprite 2)
 DL> 12           ENSP1                1 (OR with sprite 0)
 DL> 11           ENBP6  Enable bitplane 6 (match required for collision)
 DL> 10           ENBP5                  5
 DL> 9            ENBP4                  4
 DL> 8            ENBP3                  3
 DL> 7            ENBP2                  2
 DL> 6            ENBP1                  1
 DL> 5            MVBP6   Match value for bitplane 6 collision
 DL> 4            MVBP5                            5
 DL> 3            MVBP4                            4 
 DL> 2            MVBP3                            3
 DL> 1            MVBP2                            2
 DL> 0            MVBP1                            1

 DL> Bits 15-12 lets you specify that collisions with a sprite pair are to
 DL> include the odd numbered sprite of a pair of sprites. Even numbered
 DL> sprites are always included in the detection.
 DL> Bits 11-6 lets you decide whether to include or exclude specific
 DL> bitplanes from the collision detection.
 DL> Bit 5-0 let you specify the polarity (true-false) of bits that will
 DL> cause a collision. ie, you may wish to register collisions that occur
 DL> hen it is 'red' or 'blue'. This feature along with the collision
 DL> ensble bits allows you to specify exact bits, and their polarity, for
 DL> the collision to be registered.

 DL> Thats it. I paid good money for that!!!

 DL> Set Hardcol refers to CLXCON, while hardcol uses the CLXDAT register.
 DL> Have fun!!!
 DL> Darryl



-- Via DLG Pro v1.0


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Date: Wed, 04 Jan 1995 11:24:33 -0800
From: Jedon Thompson <jvt@acctrep.sannet.gov>
To: amos-list@access.digex.net, g9140289@mcmail.cis.mcmaster.ca
Subject:  new amos user questions! -Reply
Status: RO
X-Status: 



>>> D. Colic <g9140289@mcmail.cis.mcmaster.ca> 01/04/95 02:31am
>>>

Hi, I am a new user of Amos Pro and I hve a  few questions which I hope 
someone can answer. these questions are:

1: I have Amos version 1. Is this the latest version and if not how do I 
obtain an upgrade.

AmosPro 2 is the latest version. You can get the update by buying the
compiler.

2: what would this upgrade improve in Amos.
3: what are the Amos Turbo Plus Extension and Amos Intuition Expansion.
 How much do they cost and where do you get them.

I don't know about the Intuition Expansion, but Turbo Plus is an exellent
add on that gives you tile mapping, faster graphics commands and a whole
lot more. Highly recomended. 

4: is there an Amos for AGA graphics. Planned?
NO, not from Europress, but some people here are working on it.

5:I have the Amos compiler. is there a Smos Pro comiler. If so how much
and  how do I upgrade?
Yes, purchase from any mail order place, should be around $30-40 US

6: Do the makers of Amos of an E-mail address?
Even if they did they probably would not answer you.

Your help in this matter is apppreciated.

What little help it was, welcome you are.

				-Jedon




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Date: Wed, 4 Jan 95 19:10:53 1100
Message-Id: <9501050110.AA011nr@comlink.mpx.com.au>
From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Status: RO
X-Status: 

>3. Are there any useful tips for ensuring that your program
>   runs at a similar speed on different speed Amigas, particularly
>   when you're using AMAL?

 AC>   Use the vertical blank interrupt.  In your main program, put "Wait
 AC> Vbl"
 AC> at the end of your main loop, and use a "P" command at the end of a
 AC> loop
 AC> in AMAL..  If your loops are long, there may be a speed decrease on
 AC> slow
 AC> Amigas, but otherwise, your program will be sync'ed to the vertical
 AC> blank, which (apart from differences between NTSC and PAL, which you
 AC> can
 AC> detect with the Ntsc function) is always the same speed.
Wrong. Sorry Andy, but:
This assumes that you main loop will be compleated within one screen
refresh.
If your main loop takes longer than 1 vbl cycle on an 68000 and less than 1
on a 68+ then there will be a speed increase on the faster machine.
Included in the Amospro sample programs is Dithell's Wonderland. It uses a
loop at the begining of the program. If the loop takes less than a certain
time, it assumes that the machine is an A3000 (fair assumption) and has an
additional wait Vbl in it's main loop to slow it down just that little bit
more.
Check it out. 
Darryl

-- Via DLG Pro v1.0


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          Thu, 5 Jan 1995 09:46:26
To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: Re: A Quickie
Date: Thu, 5 Jan 1995 09:42:26 GMT +1000
Message-Id: <p.reece.123.03EA48B6@trumpet.com.au>
Status: RO
X-Status: 

In article  Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis) writes:
>Date: Wed, 4 Jan 95 18:07:20 1100
>From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
>To: amos-list@access.digex.net
>Subject: Re: A Quickie

> <snip>...<snip>
> JMN> My best bet is that 
> JMN> PlayField! is probably over.  Maybe we should do up an online kind
> JMN> of 
> JMN> thing, like Amiga Report. 

>I like this idea. 
>We each could contribute a program or two.
>Things such as a comprehensive bug list and "work arounds"(if any).
>Tricks.
>etc (your ideas???)

why the hell is EVERYONE always saying: BUG LIST...  I know there are bugs, 
but I think you have a 'bug' in the brain if that is all you can talk about.

geez!  Stop looking at the *bad* points of the language, and look at the good 
ones!

no wonder so many go to Blitz/C/Asm - you all put them off Amos/AmosPro.

 - P


--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Wed Jan  4 22:23:34 1995
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          Thu, 5 Jan 1995 09:46:24
To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: Re: Letter in AF
Date: Thu, 5 Jan 1995 09:42:24 GMT +1000
Message-Id: <p.reece.122.03EA41D8@trumpet.com.au>
Status: RO
X-Status: 

In article  mumi@mol.biol.ethz.ch (Christian Mumenthaler) writes:
>Date: Wed, 4 Jan 1995 14:21:35 --100
>From: mumi@mol.biol.ethz.ch (Christian Mumenthaler)
>To: amos-list@access.digex.net
>Subject: Re: Letter in AF


>> 
>> Well, for the two of you that have not bought this month's issue of Amiga
>Format 
>> (you know, the one with AMOS PROFESSIONAL on it), there's a letter of a 
>> subscriber that I wanted to show to you:
>> 
>> '[...going on how he used to write adventures in the old days, using The Quill
>and 
>> GAC]
>> Anyway, in [...] Amiga Format there were two graphic adventures, Starbase 13
>and 
>> Black Dawn [...]; I would like to know what program these were written in
>because I 
>> am a budding adventure writer, but the likes of AMOS are just not dedicated
>enough 
>> for the production of quality adventures - not in my experience.
>> [...]'
>> 
>> Amiga Format's answer: '[...] they were both written in AMOS!'
>> 
>> ;-)
>> 
>> Branko Collin
>> bcollin@mpi.nl
>> 
>> 

>That's typical.
>Not to mention the two excellent high-quality games "Knights"
>and "High Octane" that were both No. 1 games of Amiga
>User International's coverdisk (and I'm sure I'm forgetting
>a few others!).
>I sometimes wonder what these magazines would put on their
>coverdisks if there were no AMOS PD games around. Maybe
>ASCII strategy games? ;-)

>Greetings,

>        Chris

>PS: Of course, there are also some quality PD games written in
>C/Assembler, e.g. "Shepherd", "Rockez", "Cybernetix" etc.

Ahem..  Rocketz is written in Blitz Basic 2 in fact.

 - P




--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Wed Jan  4 23:23:47 1995
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          id AA21079; Wed, 4 Jan 1995 18:13:48 -0500
Date: Wed, 4 Jan 1995 18:13:48 -0500
Message-Id: <9501042313.AA21079@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: new amos user questions!
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>>3: what are the Amos Turbo Plus Extension and Amos Intuition Expansion.
>> How much do they cost and where do you get them.
>
>I don't know about the Intuition Expansion, but Turbo Plus is an exellent
>add on that gives you tile mapping, faster graphics commands and a whole
>lot more. Highly recomended. 

  The Intuition Extension (by me) implements most of the features of AMOS
in Intuition, the Amiga's standard graphical user interface (GUI).  With
the extension, you can create programs that look more professional than
those using the AMOS environment - you can open screens and windows and
use menus, gadgets, and other Intuition features directly from AMOS
without having to call the operating system directly.

  As for obtaining it, I can e-mail you an archive containing a demo of
the extension.  All commands are enabled, but screens and windows do not
actually close, even when you give the Iscreen/Iwindow Close command.  The
registration price is $15, and my address is included (as well as a
registration form) with the demo.

>>4: is there an Amos for AGA graphics. Planned?
>NO, not from Europress, but some people here are working on it.

  That would be the AMOS Development Team, of which I am a part.
Unfortunately, we have not (yet) been able to obtain source code, so work
is progressing rather slowly. :-(

>>6: Do the makers of Amos of an E-mail address?

  They don't, but you can reach the AMOS Development Team at:
adt@clare.tased.edu.au

  --Andy Church

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          id AA22987; Wed, 4 Jan 1995 21:30:31 -0500
Date: Wed, 4 Jan 1995 21:30:31 -0500
Message-Id: <9501050230.AA22987@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>>3. Are there any useful tips for ensuring that your program
>>   runs at a similar speed on different speed Amigas, particularly
>>   when you're using AMAL?
>
> AC>   Use the vertical blank interrupt.  In your main program, put "Wait
> AC> Vbl"
> AC> at the end of your main loop, and use a "P" command at the end of a
> AC> loop
> AC> in AMAL..  If your loops are long, there may be a speed decrease on
> AC> slow
> AC> Amigas, but otherwise, your program will be sync'ed to the vertical
> AC> blank, which (apart from differences between NTSC and PAL, which you
> AC> can
> AC> detect with the Ntsc function) is always the same speed.
>Wrong. Sorry Andy, but:
>This assumes that you main loop will be compleated within one screen
>refresh.

  Read carefully what I said above: "If your loops are long, there may be a
speed decrease on slow Amigas".  Granted, I did not say under what specific
circumstances there would be a speed decrease, but I am certainly not
"wrong".  It would have been more appropriate for you to say, "To elaborate,
there will be a speed decrease if your main loop takes longer than one
vertical blank period on a 68000 and takes less than one on a 68020+."  Or
something along those lines.

>If your main loop takes longer than 1 vbl cycle on an 68000 and less than 1
>on a 68+ then there will be a speed increase on the faster machine.

  Same thing - it depends which angle you're coming from.  If you're used to
68000's, then it's a speed increase.  If you're used to an 030/040, it's a
speed decrease.

  --Andy Church

From amos-request@svcs1.digex.net Thu Jan  5 07:11:03 1995
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Date: Wed, 4 Jan 1995 22:42:58 -0800 (PST)
From: John McNab <nwpd@pnw.net>
To: Christian Mumenthaler <mumi@mol.biol.ethz.ch>
Cc: amos-list@access.digex.net
Subject: Re: Letter in AF
In-Reply-To: <9501041321.AA12904@hel.ethz.ch>
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On Wed, 4 Jan 1995, Christian Mumenthaler wrote:

> 	Chris
> 
> PS: Of course, there are also some quality PD games written in
> C/Assembler, e.g. "Shepherd", "Rockez", "Cybernetix" etc.
> 
Roketz is written with BlitzBasic 2, and I think Cybernetix was written 
with Blitz 1.  SkidMarks was written with Blitz 2 and so is RoadKill. 
Valhalla is written in AMOSPro.

John
NorthWest Public Domain.


From amos-request@svcs1.digex.net Thu Jan  5 07:37:34 1995
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Date: Wed, 4 Jan 1995 22:57:56 -0800 (PST)
From: John McNab <nwpd@pnw.net>
To: Paul Reece <p.reece@trumpet.com.au>
Cc: amos-list@access.digex.net
Subject: Re: A Quickie
In-Reply-To: <p.reece.123.03EA48B6@trumpet.com.au>
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On Thu, 5 Jan 1995, Paul Reece wrote:

> why the hell is EVERYONE always saying: BUG LIST...  I know there are bugs, 
> but I think you have a 'bug' in the brain if that is all you can talk about.
> 
> geez!  Stop looking at the *bad* points of the language, and look at the good 
> ones!
> 
> no wonder so many go to Blitz/C/Asm - you all put them off Amos/AmosPro.
> 
>  - P

You are probably right, but I am not much good at Assembler and can't 
really write whole new extensions or anything.

Plus, if I don't know what the bug is, how can I figure out a workaround 
so that the program will do what I want it to do?

John


From amos-request@svcs1.digex.net Thu Jan  5 08:04:41 1995
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Date: Wed, 4 Jan 1995 23:14:29 -0800 (PST)
From: John McNab <nwpd@pnw.net>
To: Dolfan in VA <mcox@access.digex.net>
Cc: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: December Archive of messages on AmiNet
In-Reply-To: <Pine.SUN.3.91.950104081224.23258A-100000@access1.digex.net>
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To all of you with whom I have been corresponding on a 
semi-somewhat-regularly basis. 

My Internet provider has gone bankrupt, they are discontinuing service as 
of Jan 5, 1995. After tomorrow my current address, nwpd@pnw.net will no 
longer be current.  I should have a new address in a day or two so don't 
worry if any mail to me gets bounced.
a.) I haven't gone out of business.
b.) Unfortunately, I didn't win the lottery either.

So I will be back soon.

-John
NorthWest Public Domain.

From amos-request@svcs1.digex.net Thu Jan  5 10:47:59 1995
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Date: Thu, 5 Jan 1995 11:25:54 +0000
From: ryan nicholas d <91211448@brookes.ac.uk>
Message-Id: <9501051125.AA00024@csmail>
To: amos-list@access.digex.net
Subject: A couple of quick questions.
Content-Length: 1419
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Hi,
 
 
1)
  I have been having problems with Deek, Doke, Peek and Poke. Everything works
fine until I start trying to read back negative numbers which I have previously
Poked or Doked into a Data Bank. I expect this is something to do with sign
extension, so is there a FAST solution to this? Doing a manual bit-test and
sign extension is pitifully slow.
 
I'm afraid that I can't confirm the results, (my Amiga died horribly and the
Bar-Steward Mail Order company haven't bothered to send me my new A4000 yet).
 
 
2)
  Also, does anyone know of an extension or whatever which allows one to
perform a word or long-word search of memory. ie. Search for the first
occurance of a specified word-value between two addresses. I can do a byte
search by using the "hunt" command (if I remember rightly) but I am in
DESPERATE need of a word and long word version.
 
 
3)
  How can I make AmosPro run faster for "simple" screen update situations. I
currently turn everything off - AutoBack, Double Buffer, Auto View, Flash,
Cursor. Is there anything else to turn off or tweak to improve performance that
little bit ?
 
(If I need double buffering I do it manually because then I am in full control
of everything)
 
 
 
Cheers, Nick
 
 
 
Q: Why did Intel name their latest processor the "Pentium" and not the 586 ?
A: Because when they used it to add 100 to 486 it came up with 585.999
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

From amos-request@svcs1.digex.net Thu Jan  5 14:36:29 1995
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From: "C.J.COULSON" <C.J.Coulson@newcastle.ac.uk>
To: amos-list@access.digex.net
Date:          Thu, 5 Jan 1995 17:45:23 GMT0BST
Subject:       Re: A Quickie
Priority: normal
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> >Just a quick question here.
> >
> >I want to be able to use the RND() function to create random numbers, yet
> >have those "random" numbers the same under certain circumstances.  See, I
> >want the user to be able to specify a "seed" number, so that inputting the
> >same "seed" will provide the same results.  Should I use RANDOMIZE SEED??? 
> 
>   No - that won't work (although it's supposed to - bug #153).  You'll have
> to use this random number routine:

[routine deleted]

> 
> 
>   --Andy Church
> 

Well, to those of you who require seedable random numbers, here is
how you do it, without requiring you to write your own RND function.

Simply use the AMOS RND function, but use a NEGATIVE
number for the RND limit.

Thus:

For A = 1 to 10
  Randomise 42
  For B = 1 to 10
    Print Rnd(100)
  Next B
Next A

will produce 10 sets of different random numbers, thus proving that
RND in this case ignores the reseeding via Randomise.

However:

For A = 1 to 10
  Randomise 42
  For B = 1 to 10
    Print Rnd(-100)
  Next B
Next A

will produce 10 sets of random numbers where each set has the
SAME random numbers in the SAME sequence.

Don`t thank me, thank Europress. They told me this workaround,
about the only bit of help they were regarding AMOS though.......

Hello 1995

Chris
c.j.coulson@ncl.ac.uk
A4000 expanding nicely

From amos-request@svcs1.digex.net Thu Jan  5 15:24:05 1995
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From: achurch@goober.mbhs.edu (Andy Church)
Message-Id: <9501051910.AA15409@goober.mbhs.edu>
To: amos-list@access.digex.net
Subject: Re: A couple of quick questions.
Status: RO
X-Status: 

>1)
>  I have been having problems with Deek, Doke, Peek and Poke. Everything works
>fine until I start trying to read back negative numbers which I have previously
>Poked or Doked into a Data Bank. I expect this is something to do with sign
>extension, so is there a FAST solution to this? Doing a manual bit-test and
>sign extension is pitifully slow.

  Right - AMOS doesn't do automatic sign extension.  The simplest solution is
to just use longwords for everything.

>  Also, does anyone know of an extension or whatever which allows one to
>perform a word or long-word search of memory. ie. Search for the first
>occurance of a specified word-value between two addresses. I can do a byte
>search by using the "hunt" command (if I remember rightly) but I am in
>DESPERATE need of a word and long word version.

  I'm not sure, but check the EasyLife extension by Paul Hickman.  (Check the
AMOS web page or e-mail ph@doc.ic.ac.uk.)

  --Andy Church

From amos-request@svcs1.digex.net Fri Jan  6 13:14:49 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501061550.KAA29075@sefl.satelnet.org>
Subject: Re: A couple of quick questions.
To: 91211448@brookes.ac.uk (ryan nicholas d)
Date: Fri, 6 Jan 1995 10:50:10 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <9501051125.AA00024@csmail> from "ryan nicholas d" at Jan 5, 95 11:25:54 am
Content-Type: text
Content-Length: 1991      
Status: RO
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> 1)
>   I have been having problems with Deek, Doke, Peek and Poke. Everything works
> fine until I start trying to read back negative numbers which I have previously
> Poked or Doked into a Data Bank. I expect this is something to do with sign
> extension, so is there a FAST solution to this? Doing a manual bit-test and
> sign extension is pitifully slow.
>  
> I'm afraid that I can't confirm the results, (my Amiga died horribly and the
> Bar-Steward Mail Order company haven't bothered to send me my new A4000 yet).
 
I'm afraid you'll have to do it manually - you can't poke or doke 
negative numbers.
 
> 2)
>   Also, does anyone know of an extension or whatever which allows one to
> perform a word or long-word search of memory. ie. Search for the first
> occurance of a specified word-value between two addresses. I can do a byte
> search by using the "hunt" command (if I remember rightly) but I am in
> DESPERATE need of a word and long word version.

You could convert your word or longword into a string, and then use the 
hunt command.  For example, to find 452, you'd convert it into two bytes 
(1 and 196 - the way I do it is by doking the word, and then peeking each 
byte), then make a string with those two characters, and do a hunt :

Hunt (Start TO Finish, S$)

> 3)
>   How can I make AmosPro run faster for "simple" screen update situations. I
> currently turn everything off - AutoBack, Double Buffer, Auto View, Flash,
> Cursor. Is there anything else to turn off or tweak to improve performance that
> little bit ?

Turning flash off makes no difference in speed, although the flashing IS 
very annoying. :)  Apart from that, there's not a lot you can do to speed 
up screen updates, short of installing Turbo.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Fri Jan  6 13:35:53 1995
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To: amos-list@access.digex.net
Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: new amos user questions!
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1304.6587.0C1C7704@canrem.com>
In-Reply-To: <Pine.3.89.9501041010.B4464-0100000@mcmail>
Date: Fri, 6 Jan 1995 10:35:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

1: I have Amos version 1. Is this the latest version and if not how do I
obtain an upgrade.
2: what would this upgrade improve in Amos.
3: what are the Amos Turbo Plus Extension and Amos Intuition Expansion.
How much do they cost and where do you get them.
4: is there an Amos for AGA graphics. Planned?
5:I have the Amos compiler. is there a Smos Pro comiler. If so how much and
how do I upgrade?
6: Do the makers of Amos of an E-mail address?

1. AMOS 1 or AMOS Pro 1?  In either case, no, you don't have the latest
versions.  As to how you get an upgrade, maybe Andy can help you there.

2. If it's pro, it will get rid of about a million annoying bugs.

3. Not sure about turbo, but intuition extension lets you put amos programs
onto workbench so they can be used just like any other application.  (BTW,
Andy, have you received my registration yet?  And where can I get a list of
gadgets to know what ones to put where, and like that?)

4. There is one planned, but it is not out yet (as far as I know.)

5. Yes there is a pro compiler, and it's much better.

6. Well, Andy Church (seen in this group) is one of the developers team that is
fixing Pro.

Bug!  If you alter the number of colours in your default screen (using the
configs) the music extension will die.  You have no idea how long it took me to
find out what was doing it!

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Fri Jan  6 14:49:21 1995
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Subject: AMOS Intuition Extension
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I got the Intuition Extension from Andy Church....I loaded the AMOS Creator
version into the extension list and only some of the commands work without
crashing the machine...for example igadget read(n) where n is the number of
a gadget causes a software failure as do many others.

As for the AMOS Pro version, I couldn't load the extension in at all....this
is AMOS Pro 1.12 off the AF coverdisk I am using and I can't actually load
any other extensions in that I have tried apart from starspro.lib...is it
to do with the size of the .lib file? Is there anything I can change to make
it work?

Any help greatly appreciated,
Thanks,
JOE.

From amos-request@svcs1.digex.net Fri Jan  6 14:56:09 1995
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From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501061744.TAA12125@efa.cc.lut.fi>
Subject: another editor bug
To: amos-list@access.digex.net
Date: Fri, 6 Jan 1995 19:44:56 +0200 (EET)
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AmosPro 2.0 editor bug:

Procedure _SETUP_TYKIT
Procedure _SETUP_TYKIT
   'Stuff
End Proc

The above is from one of my new games...
The program halted without error message when it tried to execute the 
procedure in question. "End at line blahblah" and that was that...


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Subject: Can't load AMOSPro Extensions!
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Does AMOSPro have problems loading large extensions?
I can load starspro.lib but that's about it.

Is there some way of fixing this?

I have AMOS Pro 1.12 (AF coverdisk version)
AMIGA 500+, 2MB Chip Ram

Thanks
JOE



From amos-request@svcs1.digex.net Sat Jan  7 07:30:26 1995
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From: grn@alcove.apana.org.au (Geoffrey Newman)
To: amos-list@access.digex.net
Subject: Re: Misc. questions about AMOSPro
Status: RO
X-Status: 

In article <9501030621.AA31915@goober.mbhs.edu> posted in apana.lists.lang.amos you wrote:
> >Now if someone could shed light on how to use the mysterious Hardcol
> >and Set HardCol commands, I'd name my first-born after them. :-)

>   Hey, I'm perfectly willing to help - you don't need to bribe me. :-)

>   As I understand it (I've never actually used the instructions),


Well I've made use of the info you gave me and that which Darryl
Lewis posted and I can't get it to detect sprite to background
collisions, no matter what numbers I plug in Set Hardcol. It's got me
stumped. Apparently Darryl rang the distributors of AMOSPro in
Australia and they hadn't been able to get it to work either.

Does anyone who considers themselves an AMOSPro - ahem - Pro want to
try whipping up some example code?

Everything about the command suggests it was a rushed job: brief,
unhelpful description in the manual, no example code in the online
help. Was it even properly implemented?


>   --Andy Church

--

 Geoffrey Newman
 grn@alcove.apana.org.au


From amos-request@svcs1.digex.net Sat Jan  7 10:46:30 1995
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Date: Sat, 7 Jan 1995 04:46:58 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: MARP...
To: Amos <amos-list@access.digex.net>
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	Just thought I would post an update... Oh ya I didn't work on MARP
as much as I wanted over the holidays but I will still have a pre-release
soon... I hope.. :)

	Added support for:

		- Icon Banks... 

			Features:

			  - multiple icon banks...
			  - complete set of operations... (proper ADT) 
			  - ** plus the developer routines ** .. these
			    are Icon and IconBank commands that allow
			    developers to be able to use iconbanks without
			    conflicting with the normal set of icons and
			    iconbanks... basically these are the routines
			    that work directly with Icon and IconBank
			    datatype... ie. 

				M_IconBank ib;

				Mx_LoadIconBank(&ib,"myicons");

			    whereas the normal (simple and easy to use)

				M_LoadIconBank(1,"myicons")

			  - will load Amos Icon Banks and Marp Icon Banks...
			    (you just have to call 'LoadIconBank()' )

			  - oh ya you can now select which color you want
			    to mask out... (not just limited to color 0
			    anymore)

			  - I have to create a Marp IconBank because Amos's
			    format is old and out of date... 

			  - Icon's can now have their own paste mode (blitter
			    minterm) and HotSpots...


		Bob/Sprite Banks:

			  - no big deal because they are just IconBanks...

		Bob's/Double Buffering/Rainbow (ie. copper) Commmands:

			  - need a little polishing...


		File Utils:

			  - not all done yet...
			  - added FileSize/FileExists/IsDir/IsFile/ValidPath.. 
			  - want to add things like, assigns/volumes/devices
			    bla bla... 


	I want to realease Marp when it supoports:

		- Iff Ilbm / and Anim 5 
		- Dual Playfield Screen Modes... 
		- mod and sample support
		- zones (possibly polygon zones?)

	of course there is more I need to code for Marp but I belive it 
	would be quite useable after I added the above... 

	I plan on adding:

		- Animated Icon Type
		- Animated/Static Color Fonts
		- Mapping Commands
		- Serial/Parrellel Device Support...
		- Arexx
	

	The Icon Banks took me longer than I expected... it only took
	a couple of hours to reproduce Amos's functionality but it
	it has taken me many days to re-design and make what I feel
	is a very good API for Marp... That I want all the commands
	to adhere to... 

	Talk to ya guys later...

								mike

From amos-request@svcs1.digex.net Sat Jan  7 10:46:37 1995
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Date: Sat, 7 Jan 1995 03:41:31 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: AmosPro Compilers bugs
To: Jukka Kurttila <juke@kastelli.otol.fi>
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.BSD.3.91.941222224243.8084A-100000@kastelli.otol.fi>
Message-Id: <Pine.3.89.9501070333.A3939-0100000@nyquist.ee.ualberta.ca>
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On Thu, 22 Dec 1994, Jukka Kurttila wrote:

> When I compile a program which has icons in memory, it works fine when 
> compiling it to Amos window, but when I compile it working in cli and 
> then try to run this program from cli a guru will appear.
> Has anyone else found this same problem??

	Yes this is a bug in AmosPro.... 

> And is there any way to solve this problem?
> 

	Nope... but I believe that on WB 2.04+ it doesn't guru.. just load
  in the amos icon bank from disk..

								mike

From amos-request@svcs1.digex.net Sat Jan  7 10:58:49 1995
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: new amos user questions!
Reply-To: achurch@goober.mbhs.edu
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>Bug!  If you alter the number of colours in your default screen (using the
>configs) the music extension will die.  You have no idea how long it took me to
>find out what was doing it!

  It only happens when the screen is one plane deep (2 colours), and it took
me about as long.

  --Andy Church

From amos-request@svcs1.digex.net Sat Jan  7 11:36:54 1995
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: AMOS Intuition Extension
Reply-To: achurch@goober.mbhs.edu
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>I got the Intuition Extension from Andy Church....I loaded the AMOS Creator
>version into the extension list and only some of the commands work without
>crashing the machine...for example igadget read(n) where n is the number of
>a gadget causes a software failure as do many others.

  Yup... I goofed.  What happened is that the extension became slightly too
long for AMOS Creator to handle.  (What also happened is that my beta-testers
didn't beta-test, for the most part...)  As a result, the following
instructions do not work in AMOS Creator.  (I will post workarounds soon.)

Igadget Active
Igadget Inactive
Igadget Read
Igadget Down
Set Ipens
Set Igadget Value
Iwait
Iwait Vbl
Reqtools Here
Iget Icon
All error-related commands

  The good news is that v1.3 of the extension is nearly ready for beta-
testing (BETA-TESTERS: You are going to do something this time, right?), and
it *WILL* fix this problem.

>As for the AMOS Pro version, I couldn't load the extension in at all....this
>is AMOS Pro 1.12 off the AF coverdisk I am using and I can't actually load
>any other extensions in that I have tried apart from starspro.lib...

  If all (but one) of the extensions you've tried aren't working, I'd say
it's a problem with AMOS Pro 1.12.  Has anyone else had this problem?  In any
case, you should upgrade to 2.0 if possible.

  --Andy Church

From amos-request@svcs1.digex.net Sat Jan  7 13:46:21 1995
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From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501061259.AA01868@sauron.cs.hope.edu>
To: C.J.Coulson@newcastle.ac.uk, amos-list@access.digex.net
Subject: Re: A Quickie
Content-Length: 356
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	I thought that if you used a negative number in the Rnd() function,
it would return the same number as it did for the last Rnd() call.  Therefore,
you would not get the same set of random numbers 10 times, you would get 10
sets of numbers, each set containing 10 of the same random number, each set
possibly being composed of a different repeated number.

From amos-request@svcs1.digex.net Sat Jan  7 14:16:57 1995
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Date: Sun, 01 Jan 95 20:41:14 GMT
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From: John@beckmann.demon.co.uk (John Carpenter)
Reply-To: John@beckmann.demon.co.uk
To: amos-list@access.digex.net
Subject: SemPaint 2
Lines: 49
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X-Status: 

Finally...

I have (half) written a paint package, but am experiencing several
problems with it.  (surprisingly)

1) Can anyone tell me the formula for a parabola?  Or preferably, can
anyone tell me how to write a curve tool like the one in Deluxe paint?

2) What I want to do, for example, is pick up a circle of colour 0 from
a background of colour 1 as a BOB, like:
       ______
      |  __  |<--colour 1
      | /  \ |
      | \__/<|---colour 0
      |______|

BUT I would like colour 1 to be transparent and NOT colour 0!  I found a
machine code procedure called MAKE_MASK on an AmosPro Productivity disk
and tried to use that in conjunction with NO MASK but without success.

3) I presume there's no way to REDIM an array is there?

4) Or SET BUFFER within a program?  I want to have a list of fonts but,
since I don't have a hard drive, I have hardly any.  When I gave the
program to a friend it said "out of variable space" or something.  Do I
just whack it up high and hope for the best?  If so, is there a way of
telling a maximum number of fonts that the buffer would hold?  I don't
think I can do an interface ActiveList directly from the FONT$() array
can I??

5) Is there a faster version of PLOT and POINT as I'm doing "image
processing" (sort of..) in the program and it's REALLY slow.  I have
seen an image processor I think is in Amos (because you can Ami+A it
into Wbench) and it makes mine look foolish by being so fast - how does
it do it?

--

I think that'll have to do for now, although I'm sure I'll think of some
more soon!  Sorry about this, I hope you don't mind all this crap.  If
you can help with any of it I will be incredibly grateful as many of
these things have plagued me for AGES!!!

Thanks..

-- 
Semprini

(Oh yeah...happy new year etc etc..)

From amos-request@svcs1.digex.net Sat Jan  7 14:20:33 1995
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Date: Fri, 6 Jan 1995 07:56:39 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501061256.AA01865@sauron.cs.hope.edu>
To: 91211448@brookes.ac.uk, amos-list@access.digex.net
Subject: Re: A couple of quick questions.
Content-Length: 1984
Status: RO
X-Status: 

	Sorry I can't quote what you said, but I hope you can remember what
you were asking by the way I answer.
	You need to be familiar with AMOS variables and understand how numbers
are stored for your first two problems (BTW, I don't have an answer to your
thrid).  The reason you can't get a negative result with peek is that peek
must return a number between 0 and 255 (inclusinve) and AMOS doesn't deal with
signed bytes (as C might).  The result is converted (I am assuming) to AMOS'
default data type... I think a long integer.  So to automatically use negative
numbers (without having to do the conversion yourself), you'll probably have
to use loke and leek.  If you must have a signed byte, this is how 2's
complement works (2's complement is how computers handle negative numbers
and addition).  The range of a signed number is the same as that of an unsigned
number, but everything beginning from (range+1)/2 becomes n-Range.  For instance
to do a signed byte, simply accept the result of peek, then check to see if it
is greater than or equal to 128.  If so, subtract 256 from it.  (Oops, up there
it should read that it becomes n-Range-1, 255-0=255, 128-255-1=-128)
	I won't explain precicely how the bits are flipped for subtraction and
addition in 2's complement since I doubt you seed that.
	With that in mind, now consider this.  Hunt searches for a string in
memory.  All you have to do to search for more than a byte is convert a number
into it's byte components and put them into a string.  Perhaps the easiest
way to do it is to Loke or Doke the value into a reserved location and then
read the bytes.  OR, probably better (I just didn't think of it first), read
each byte directly from the variable location using Varptr.  If you want, for
instance to search a range of memory for the value 31415926, do the following:
VALUE=31415926
for t=0 to 3
  s$=s$+peek(varptr(VALUE)+t)
next t

After you've done thism you can then hunt for s$ in you desired range of memory.

From amos-request@svcs1.digex.net Sat Jan  7 14:26:31 1995
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Date: Sun, 01 Jan 95 20:20:09 GMT
Message-Id: <1665@beckmann.demon.co.uk>
From: John@beckmann.demon.co.uk (John Carpenter)
Reply-To: John@beckmann.demon.co.uk
To: amos-list@access.digex.net
Subject: Adventure, HyperText and other disasters
Lines: 46
X-Mailer: PCElm 3.1 (1.6 DIS)
Status: RO
X-Status: 

Hello..

I hope that someone can help me with my 100s of problems in Amos before
I completely lose my mind!

1) I am writing an adventure game.  The main program is about 100k of
Amos Pro code with another 80k (ish) of data containing all the
locations, objects, moving characters etc.  I have an incredibly large
SET BUFFER command at the beginning (although how big unfortunately
escapes me at the moment - sorry!).  During the game it executes a loop
defined with EVERY 25 PROCmove (or something similar) - ie every 1/2
second it runs a procedure to move the mobiles around the game.  Also
there are several lines such as "If Rnd(25000)=1 Then WEATHER" to
control various random events such as the weather etc..

Anyway, when I run it from Amos Pro it works perfectly except that I get
a Guru after several seconds of playing the game.  If I compile it, then
the game does not crash, although in most verbose descriptions it somehow
plonks a great chunk of text in the middle.  The location descriptions are
defined in an array as ROOMS$(LMAX,2) where LMAX is the number of locations.
The first part of it is the brief location and the second the verbose (if
this makes sense...).  However, in any verbose descriptions longer than a few
lines it will insert a random line (or just over) from the LAST verbose
description into it!?

I actually sent this program to Europress who looked at it (apparently)
and send it back saying there was nothing wrong with it (!!??).  This is
really pissing me off as I've been writing this game for about a year
now and, although it is crap, it is quite big!  Oh, this is compiling it
WITHOUT using the SQUASHER (or cruncher or whatever they call it)
because if I do I can't remember what happens, but I know it's worse!!

Perhaps with all these hundreds of things going on (like random loops
and this EVERY thing) it's all getting a bit bogged down with it all or
something.  God knows.  Anyway, my setup is a standard A1200 (with extra
disk drive in case you're interested) and that's it.  It also does not
work on a standard A500 and A4000/30.

Is it me or Amos?  And if it's Amos is there either anything I can do or
has anyone got Francois Lionet's address so I can send him a bomb in the
post?

(Sorry this message was so long, I'll leave another message with the
other problems in case this crappy PC crashes)
-- 
Semprini

From amos-request@svcs1.digex.net Sat Jan  7 16:21:30 1995
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          id AA18986; Sat, 7 Jan 1995 12:54:10 -0500
Date: Sat, 7 Jan 1995 12:54:10 -0500
Message-Id: <9501071754.AA18986@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Intuition Extension - Creator Bugfix
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

  Insert the following procedure in any program that uses the Intuition
Extension, and make sure you call it first thing.  This will fix the
crashing that many people have reported.  (If you can't copy this message
directly to your Amiga, make *sure* you type the numbers in right, or you'll
just end up with a crash earlier!)

  --Andy Church

Procedure _FIX_INTUITION
   Reserve As Work 7,4
   Loke Start(7),$200D4E75
   Call Start(7)
   Erase 7
   D=Leek(Dreg(0)+$58)
   B=$1242
   For I=1 To 23
      Read A,C
      Loke D+B,$60000000+(A-B-2)
      Doke D+C,B
      Add B,4
   Next I
   Data $87E2,$4C2,$879C,$4D2,$8876,$E06,$881C,$E16,$87EC,$E22,$887C,$E2A
   Data $88AE,$E38,$88DC,$E4A,$805E,$1070,$816E,$108A,$80F0,$10A0,$825C,$10A8
   Data $81DE,$10C0,$83C8,$10CA,$82CC,$10DE,$8448,$115E,$84AC,$1162,$894A,$118E
   Data $8982,$11A8,$89CA,$11BA,$86C6,$1204,$851E,$1220,$8914,$F0A
End Proc

From amos-request@svcs1.digex.net Sat Jan  7 17:27:01 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501071837.NAA26057@sefl.satelnet.org>
Subject: Turbo Plus...
To: amos-list@access.digex.net
Date: Sat, 7 Jan 1995 13:37:52 -0500 (EST)
Content-Type: text
Content-Length: 1085      
Status: RO
X-Status: 

I just installed the Turbo Plus extension from the August 94 issue of CU, 
but my problem is that I have no idea of the syntax of most of the 
commands.  The ones I'm most interested in are the Plane commands.  I 
assume that Plane Offset works like Screen Offset, but it doesn't seem to 
do anything.

I ran the following program :

Curs Off : Flash Off : Paper 0 : Cls
For R=100 To 10 Step -5
   Inc A
   Ink A
   Circle 160,100,R
   Paint 160,100
Next
Do
   Add Q,1,1 To 100
   Plane Offset 0,1,Q,0
   Wait Vbl
Loop

And all it did was draw the circles and then sit there...

So, is the format of Plane Offset

Plane Offset screen#,plane#,xoff,yoff

and if so, why didn't it do anything?

(And how do I use the starfield thing, and why doesn't the 
LightSpeed.AMOS demo work?  It just causes a System Failure (8000 0003))

Thanks!

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Sat Jan  7 19:59:43 1995
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          id AA33692; Sat, 7 Jan 1995 16:14:51 -0500
Date: Sat, 7 Jan 1995 16:14:51 -0500
Message-Id: <9501072114.AA33692@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: SemPaint 2
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>1) Can anyone tell me the formula for a parabola?  Or preferably, can
>anyone tell me how to write a curve tool like the one in Deluxe paint?

  The standard mathematical formula is y = c(x-h)^2 + k.

>2) What I want to do, for example, is pick up a circle of colour 0 from
>a background of colour 1 as a BOB, like:
>       ______
>      |  __  |<--colour 1
>      | /  \ |
>      | \__/<|---colour 0
>      |______|
>
>BUT I would like colour 1 to be transparent and NOT colour 0!  I found a
>machine code procedure called MAKE_MASK on an AmosPro Productivity disk
>and tried to use that in conjunction with NO MASK but without success.

  Pick up the MAKE_MASK procedure from the Procedure Library (the library
WWW page is http://www.gate.net/amos/play/software/procedures/Contents.html)
and see if that helps.

>3) I presume there's no way to REDIM an array is there?

  Nope.

>4) Or SET BUFFER within a program?  I want to have a list of fonts but,
>since I don't have a hard drive, I have hardly any.  When I gave the
>program to a friend it said "out of variable space" or something.  Do I
>just whack it up high and hope for the best?  If so, is there a way of
>telling a maximum number of fonts that the buffer would hold?  I don't
>think I can do an interface ActiveList directly from the FONT$() array
>can I??

  No, you can't Set Buffer within a program, and you can't use the Font$()
array with the Interface, since Font$() is a function, not an array.

>5) Is there a faster version of PLOT and POINT as I'm doing "image
>processing" (sort of..) in the program and it's REALLY slow.  I have
>seen an image processor I think is in Amos (because you can Ami+A it
>into Wbench) and it makes mine look foolish by being so fast - how does
>it do it?

  Probably uses the Turbo (Plus) extension.  There's a demo on AmiNet:
/pub/aminet/dev/amos/turbo1.lha and tscene1.lha.

  --Andy Church

From amos-request@svcs1.digex.net Sat Jan  7 20:18:28 1995
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	(1.38.193.4/15.6) id AA13341; Sat, 7 Jan 1995 14:19:27 -0700
Date: Sat, 7 Jan 1995 14:19:26 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: SemPaint 2
To: John Carpenter <John@beckmann.demon.co.uk>
Cc: amos-list@access.digex.net
In-Reply-To: <1667@beckmann.demon.co.uk>
Message-Id: <Pine.3.89.9501071323.A12158-0100000@nyquist.ee.ualberta.ca>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Status: RO
X-Status: 

On Sun, 1 Jan 1995, John Carpenter wrote:

> Finally...
> 
> I have (half) written a paint package, but am experiencing several
> problems with it.  (surprisingly)
> 
> 1) Can anyone tell me the formula for a parabola?  Or preferably, can
> anyone tell me how to write a curve tool like the one in Deluxe paint?
>

	yup... here is mine from my paint program... it works identical
  to that of DeluxePaints...  If you want to understand the Math look
  up Bezier Curves... this one use's a 3-point bezeir curve...

Procedure _BEZIER_BRUSH[PX0,PY0,PX1,PY1,PX2,PY2]
'
'  PX0,PY0 --> one end point
'  PX1,PY1 --> the middle point  (normally the current mouse co-ords)
'  PX2,PY2 --> the other end point
'
' this recomputes the middle point so that the curve actually goes 
' through the mouse pointer.... obtained from equating cx#=px1 and 
' cy#=py1 and picking t=0.5 then solving cx,cy for px1,py1.
' 
' Note: the 'DRAW_LINE2[]' procedure just draws a line but uses the
' current brush the user has selected.
'

PX1=2*PX1-PX0/2-PX2/2
PY1=2*PY1-PY0/2-PY2/2

_STEP#=0.1

For T#=0 To 1.0 Step _STEP#

   CX#=PX0*(1-T#)^2+PX1*(2*T#*(1-T#))+PX2*T#*T#
   CY#=PY0*(1-T#)^2+PY1*(2*T#*(1-T#))+PY2*T#*T#

   N#=T#+_STEP#

   CXN#=PX0*(1-N#)^2+PX1*(2*N#*(1-N#))+PX2*N#*N#
   CYN#=PY0*(1-N#)^2+PY1*(2*N#*(1-N#))+PY2*N#*N#

   _DRAW_LINE2[CX#,CY#,CXN#,CYN#]

Next 

'
End Proc

	I use this as the second step in a 2 step process for drawing
   curves in my paint program... first I call my 'Draw Line' command
   then I call 'Draw Bezeir' command with 2 endpoints of the curve
   obtained from the 'Draw Line' and the middle point coming from 
   current mouse co-ords.

 
> 2) What I want to do, for example, is pick up a circle of colour 0 from
> a background of colour 1 as a BOB, like:
>        ______
>       |  __  |<--colour 1
>       | /  \ |
>       | \__/<|---colour 0
>       |______|
> 
> BUT I would like colour 1 to be transparent and NOT colour 0!  I found a
> machine code procedure called MAKE_MASK on an AmosPro Productivity disk
> and tried to use that in conjunction with NO MASK but without success.
> 

	yup I also wrote this for my paint program too!  It is included
  in the Amos Procedure Library on Aminet... ( AMINET:dev/amos/ProbLib3.lha
  .. or really close ) I belive its called MAKE_ICONMASK[]... if you don't
  have ftp access I will send the procedure to ya...

	this one took me about a week to figure out how to code...  I explain
  the algorithm quite well in the procedure... 

	this is in marp also...


> 3) I presume there's no way to REDIM an array is there?
> 

	Nope... but you can always you Exec's Alloc routines to dynamicaly
  allocate and free mem... 

> 4) Or SET BUFFER within a program?  I want to have a list of fonts but,
> since I don't have a hard drive, I have hardly any.  When I gave the
> program to a friend it said "out of variable space" or something.  Do I
> just whack it up high and hope for the best?  If so, is there a way of
> telling a maximum number of fonts that the buffer would hold?  I don't
> think I can do an interface ActiveList directly from the FONT$() array
> can I??
> 

	I had this exact same problem... I just set a limit to a maxium of
  500 fonts... I wrote a full Font Requester using Pros Interface Language..
  you can have it if you want it... 

	marp will let you call reqtools fontrequester easily to get by
  this problem easily...

> 5) Is there a faster version of PLOT and POINT as I'm doing "image
> processing" (sort of..) in the program and it's REALLY slow.  I have
> seen an image processor I think is in Amos (because you can Ami+A it
> into Wbench) and it makes mine look foolish by being so fast - how does
> it do it?
> 

	Here you will have to be more specific... if you are doing "real"
  digital image processing (which I only know a little about at the moment
  I have taken a course in Digital Signal Processing (the pre requsite to
  the Imag procressing one) but it is basically 2-d signal processing)...
 
	In the "real" processing... you basically have to convolve a 
  filter with a signal... ie. y = x * h (*=convolution (polynomial 
  multiplication) or Y=X*H (*=normal multiplication) in the frequency
  domain...  I may be taking the 'Image' processing course this semester
  (it depends on whether I can get in) so I may be able to help a bit more
  in a month  :)
	


> --
> 
> I think that'll have to do for now, although I'm sure I'll think of some
> more soon!  Sorry about this, I hope you don't mind all this crap.  

	I don't :)... this is a god way to learn... 

> If
> you can help with any of it I will be incredibly grateful as many of
> these things have plagued me for AGES!!!
> 
> Thanks..
> 

	your welcome... 

								mike


> -- 
> Semprini
> 
> (Oh yeah...happy new year etc etc..)
> 

From amos-request@svcs1.digex.net Sat Jan  7 21:01:11 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501072218.RAA05509@sefl.satelnet.org>
Subject: Re: SemPaint 2
To: John@beckmann.demon.co.uk
Date: Sat, 7 Jan 1995 17:18:19 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <1667@beckmann.demon.co.uk> from "John Carpenter" at Jan 1, 95 08:41:14 pm
Content-Type: text
Content-Length: 3112      
Status: RO
X-Status: 

> I have (half) written a paint package, but am experiencing several
> problems with it.  (surprisingly)

You have my sympathy - I've been working on one for over a year.

> 1) Can anyone tell me the formula for a parabola?  Or preferably, can
> anyone tell me how to write a curve tool like the one in Deluxe paint?

Somewhere I have the formula for Bezier curves - I'll see if I can dig it 
up.  (I think it was in a math textbook...)

> 2) What I want to do, for example, is pick up a circle of colour 0 from
> a background of colour 1 as a BOB, like:
>        ______
>       |  __  |<--colour 1
>       | /  \ |
>       | \__/<|---colour 0
>       |______|
> 
> BUT I would like colour 1 to be transparent and NOT colour 0!  I found a
> machine code procedure called MAKE_MASK on an AmosPro Productivity disk
> and tried to use that in conjunction with NO MASK but without success.

The way I did this was to do it "by hand" reading each point in and 
checking to see if it was BG or FG, sticking it on a spare screen, and 
then grabbing the bob from there.  It took forever, though (see below :).

> 3) I presume there's no way to REDIM an array is there?

Nope, but...

> 4) Or SET BUFFER within a program?  I want to have a list of fonts but,
> since I don't have a hard drive, I have hardly any.  When I gave the
> program to a friend it said "out of variable space" or something.  Do I
> just whack it up high and hope for the best?  If so, is there a way of
> telling a maximum number of fonts that the buffer would hold?  I don't
> think I can do an interface ActiveList directly from the FONT$() array
> can I??

...if you use banks instaed of arrays, you can make them semi-dynamic 
just by opening and closing them...

> 5) Is there a faster version of PLOT and POINT as I'm doing "image
> processing" (sort of..) in the program and it's REALLY slow.  I have
> seen an image processor I think is in Amos (because you can Ami+A it
> into Wbench) and it makes mine look foolish by being so fast - how does
> it do it?

It probably uses an external ML function.  Try getting the Turbo Plus 
extension - it has an F Plot command which is faster than the regular 
plot command - I'm not sure if there's an F Point.  The image processing 
thing I wrote in AMOS converted screens to banks so that I could get/plot 
a point with Peek and Poke, which sped things up a bit, although you 
still have the inexorable wait while the image is copied to and from the 
bank...

> I think that'll have to do for now, although I'm sure I'll think of some
> more soon!  Sorry about this, I hope you don't mind all this crap.  If
> you can help with any of it I will be incredibly grateful as many of
> these things have plagued me for AGES!!!
> 
> Thanks..
> 
> -- 
> Semprini

I've got a boil on my Semprini...

> (Oh yeah...happy new year etc etc..)

Same to you.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."



From amos-request@svcs1.digex.net Sun Jan  8 16:53:48 1995
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Date: Sun, 8 Jan 1995 08:48:36 -0500 (EST)
From: Dolfan in VA <mcox>
To: cszjmp@scs.leeds.ac.uk
Cc: amos-list <amos-list@access.digex.net>
Subject: Re: Can't load AMOSPro Extensions!
In-Reply-To: <17592.9501062010@csgi01.scs.leeds.ac.uk>
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On Fri, 6 Jan 1995 cszjmp@scs.leeds.ac.uk wrote:
> Does AMOSPro have problems loading large extensions?
I can load TURBO, Intuition, and others.

> Is there some way of fixing this?
> I have AMOS Pro 1.12 (AF coverdisk version)
Perhaps AF did something to AMOS Pro?

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Sun Jan  8 17:32:42 1995
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Date: Sun, 08 Jan 1995 05:32:37 -0500 (EST)
From: sfmcnally@BIX.com
Subject: Re: Adventure, HyperText and other disasters
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You may want to look into a way of doing things that doesn't use EVERY ...
PROC commands.  Maybe use Timer to tell when 25 vbls has gone by, and then
call MOVE.  I had fairly major problems when I was using Every ... Gosub.

But first, remember that making a String GLOBAL is NOT a good idea.  The
String system in Amos isn't perfect, and it is very bad when you Globalise
Strings.  Sharing them is not as bad, but generaly not using Strings in
Procedures is best.  (Use subroutines if they're going to need a lot of
variables from the main program anyway)

Seumas @ Dark Unicorn Productions
(sfmcnally@bix.com)

From amos-request@svcs1.digex.net Sun Jan  8 20:07:15 1995
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Date: 08 Jan 95 22:19:31+0100
From: Jean-Francois Dreyfuss <dreyfusj@issy.cnet.fr>
Message-Id: <9501082119.AA18230@dworkin>
To: amos-list@access.digex.net
Subject: Better late than never!
Status: RO
X-Status: A

Let me present my best wishes for 1995 to the whole Amos-List, and especially 
to Mike [Cox] who has been (and is) so helpful in many cases, including setting 
up this list. I sincerely hope there is some future in the Amiga, but even
if it's not the case, it has been a very nice experience.

=jfd=



From amos-request@svcs1.digex.net Sun Jan  8 20:47:22 1995
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To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: Re: Can't load AMOSPro Extensions!
Date: Mon, 9 Jan 1995 10:31:36 GMT +1000
Message-Id: <p.reece.130.0F499A6B@trumpet.com.au>
Status: RO
X-Status: 

In article  Dolfan in VA <mcox@access.digex.net> writes:
>Date: Sun, 8 Jan 1995 08:48:36 -0500 (EST)
>From: Dolfan in VA <mcox@access.digex.net>
>To: cszjmp@scs.leeds.ac.uk
>Cc: amos-list <amos-list@access.digex.net>
>Subject: Re: Can't load AMOSPro Extensions!

>On Fri, 6 Jan 1995 cszjmp@scs.leeds.ac.uk wrote:
>> Does AMOSPro have problems loading large extensions?
>I can load TURBO, Intuition, and others.

>> Is there some way of fixing this?
>> I have AMOS Pro 1.12 (AF coverdisk version)
>Perhaps AF did something to AMOS Pro?

I'll have a look - I have the magazine/coverdisk at home.

Rgds,
Paul.

--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Sun Jan  8 21:24:24 1995
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To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: EME: Change of plan
Date: Mon, 9 Jan 1995 10:58:30 GMT +1000
Message-Id: <p.reece.134.0F623947@trumpet.com.au>
Status: RO
X-Status: A

Well..  I know I said it, but I'm taking it back.

EME will now *not* allocate Audio channels.  Doing so causes hectic problems 
with the sample interrupts not to mention the MED library.

HOPEFULLY (ahem - a BIG hopefully) I will have the MED/Octamed routines 
internal to the extension sometime soon - I think this is pretty important.

Another idea I had:  Support deliplayers (loaded into banks)..  what do people 
think of that??  Feedback please!

Regards,
Paul.


--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From mentat@sefl.satelnet.org Mon Jan  9 00:37:20 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501090534.AAA21076@sefl.satelnet.org>
Subject: Re: Can't load AMOSPro Extensions!
To: mcox@access.digex.net (Dolfan in VA)
Date: Mon, 9 Jan 1995 00:34:10 -0500 (EST)
Cc: cszjmp@scs.leeds.ac.uk, amos-list@access.digex.net
In-Reply-To: <Pine.SUN.3.91.950108084800.25431C-100000@access4.digex.net> from "Dolfan in VA" at Jan 8, 95 08:48:36 am
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> > Is there some way of fixing this?
> > I have AMOS Pro 1.12 (AF coverdisk version)
>
> Perhaps AF did something to AMOS Pro?

I think they did - I can't get the Set Zone instruction to work in the 
version from their coverdisk, but the version I bought works fine.

This program :

Reserve Zone 50
Set Zone 1,10,10 To 60,60

gives an Illegal Function Call error at the Set Zone line with the AF 
version of AMOSPro.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Mon Jan  9 01:40:36 1995
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Date: Sun, 8 Jan 1995 22:42:43 -0500
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: EME: Change of plan
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>Another idea I had:  Support deliplayers (loaded into banks)..  what do people 
>think of that??  Feedback please!

  For those who don't know, DeliPlayers are program modules that go with the
"DeliTracker" music player.  The advantage to using DeliPlayers is that you
can play any music module that you have a DeliPlayer for.

  --Andy Church

From amos-request@svcs1.digex.net Mon Jan  9 07:04:54 1995
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Date: Mon, 9 Jan 1995 11:08:16 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: C/Assembler Programmer needed
To: amos-list <amos-list@access.digex.net>
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Hi boys,
I know this is not the right list... (do you know a C list?), but I need 
someone which can program in assembler and understand AmosPro very well.
Is anybody out there able to do these things?
I need someony to convert some Amos procedure in Assembler to make them 
much faster. In fact I want to make a graphic interface for POV-Ray for 
the Amiga leaving other users on different plattform wanting to buy an 
Amiga just to use it ;)
I know some geometry to start working. I have also done a "simple" 
program to build Bezier curves to use in POV-Ray with a simple 3D rotating  
session, but it is quite slow. 16 points and relative wires are updated 
no more than 5-6 times on my A1200. Think about a scene where there are 
more than 100 lines and points and all will freeze!
There is no way to use the math copro in AMOS?

So I need someone to translate my AMOSPro routine in Assembler and then 
he must tell me how to call the soubroutine from AMOS.
If he knows a little of mathematics and geometry (matricial) would be very 
appreciated.

			NOTE: NO MONEY!!!!!

I don't want to make money after a free! (Which is also very good!).

Thanks

M&F

P.S. For more info call mberetta@varano.ing.unico.it (that's me ;)

From amos-request@svcs1.digex.net Mon Jan  9 08:57:45 1995
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Date: Mon, 9 Jan 1995 00:23:22 +0000 (GMT)
From: ANDREW SIMPSON <asimp@elvis.vnet.net>
To: amos-request@access.digex.net
Subject: new subscriber
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Resent-Date: Mon, 9 Jan 1995 07:13:18 -0500 (EST)
Resent-From: Dolfan in VA <mcox>
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SUBSCRIBE amos-list asimp@vnet.net
Just what I was looking for on my trial subscription to the Internet!

I enjoy using Amos Pro for creating games of logic, such as poker, 
solitaire, etc.

An immediate question: I get an error message when I try to run an AMOS 
program which I have saved to a floppy disc. It refuses to go any 
further, saying it cannot locate a certain library. I followed the AMOS 
directions for creating an AMOS floppy, but to no avail. Any ideas?

Thanx, and I look forward to joining the gang.   Andy Simpson



From amos-request@svcs1.digex.net Mon Jan  9 09:41:54 1995
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Date: Mon, 9 Jan 1995 07:17:32 -0500 (EST)
From: Dolfan in VA <mcox>
To: Paul Reece <p.reece@trumpet.com.au>
Cc: amos-list@access.digex.net
Subject: Re: EME: Change of plan
In-Reply-To: <p.reece.134.0F623947@trumpet.com.au>
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On Mon, 9 Jan 1995, Paul Reece wrote:
> Another idea I had:  Support deliplayers (loaded into banks)..  what do people
> think of that??  Feedback please!
Would it really add any function or just be something good for advertising?
I am not familiar with the deliplayers but if it adds to the functionality,
then do it.

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan  9 10:31:24 1995
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From: Dolfan in VA <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: AMOS CD
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Just to let everyone know.  I have the AMSO PD CD and it is great.  Lots of
stuff on there.  If you have a CD drive, get it.

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan  9 11:26:53 1995
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Date: Mon, 9 Jan 1995 14:32:58 --100
From: mumi@mol.biol.ethz.ch (Christian Mumenthaler)
Message-Id: <9501091332.AA14787@hel.ethz.ch>
To: amos-list@access.digex.net
Subject: Re: C/Assembler Programmer needed
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> Hi boys,
> I know this is not the right list... (do you know a C list?), but I need 
> someone which can program in assembler and understand AmosPro very well.
> Is anybody out there able to do these things?
> I need someony to convert some Amos procedure in Assembler to make them 
> much faster. In fact I want to make a graphic interface for POV-Ray for 
> the Amiga leaving other users on different plattform wanting to buy an 
> Amiga just to use it ;)
> I know some geometry to start working. I have also done a "simple" 
> program to build Bezier curves to use in POV-Ray with a simple 3D rotating  
> session, but it is quite slow. 16 points and relative wires are updated 
> no more than 5-6 times on my A1200. Think about a scene where there are 
> more than 100 lines and points and all will freeze!
> There is no way to use the math copro in AMOS?
> 
> So I need someone to translate my AMOSPro routine in Assembler and then 
> he must tell me how to call the soubroutine from AMOS.
> If he knows a little of mathematics and geometry (matricial) would be very 
> appreciated.
> 
> 			NOTE: NO MONEY!!!!!
> 
> I don't want to make money after a free! (Which is also very good!).
> 
> Thanks
> 
> M&F
> 

Hello!

I have programmed a protein (wire-frame) viewing program
and I have experienced the same speed problems as you have.
After having optimized the code, I have started to translate
some routines in Assembler. Unfortunately, I was quite
disappointed at the speed-increase. Excepted a simple
Bubblesort routine which I use for a Z-sort and which
ran about 40 times faster, the rest did not even run
twice as fast as before. I'm not an Assembler expert, but
I tried to use registers and keep the data in the cache. I
don't believe that a good Assembler programmer would make it
run much faster.

Anyway, as the program rotates about 550 lines 5 times per
second on my A4000/040 and it did maybe 300 lines before
I used my Assembler routines, I guess that you could speed
up your actual program a lot by simply optimizing it!
(An A1200 can't be 15-20 times slower than a A4000, can it?)

First, use only interger arithmetics by multiplying all coordinates
by 2^x with x being at least 10 (depends on the accuracy needed).
Before displaying it on the screen you will have to divide it again by 
this number, but fortunately both, multiplication and division can
be done with the shift operators of AmosPro (Asr.l and Asl.l, I think.
I have Amos Creator where they don't exist.)
Do also use the commands Add and Sub where possible. They are all
translated pretty much 1:1 in Assembler, at least I guess so.

Secondly, use the TurboLib extension! The F_draw command is about
twice as fast as the AMOS command which makes an enormous speed
increase (in the current version of my program, 50% of the time
is consumed in the drawing routine!). You can also use the fast
command to clear the bitplanes.

I have never tested Amos3D, but maybe this could also be of some
help? Anyone?

Good luck,

	Chris

From amos-request@svcs1.digex.net Mon Jan  9 13:01:59 1995
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Subject: Intuition
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1351.6587.0C1C81B5@canrem.com>
In-Reply-To: <9501051910.AA15409@goober.mbhs.edu>
Date: Mon, 9 Jan 1995 11:34:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

Well, call me doofus.  After sending the registration fee for the intuition
extension, I got a new HD and somehow lost the demo version.  Doh!  But at
least I now have the fix for it.

BTW, Andy, is the fix you put up going to work with the registered version as
well?  And is there any way of resaving the extension lib after running the
patch so I don't have to put it in every prg?

Well met and godspeed,
                      Giark
(aka Craig Stewart, sharing this account with Mike Pelletier)

From amos-request@svcs1.digex.net Mon Jan  9 14:28:17 1995
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From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Squash
Status: RO
X-Status: 

I was just flipping through my old copy of Amos Creator (I now use Pro) and
found mention of a command (routine?) called Squash_a_bob. 
It reduces the memory required for storing banks using the format
PBOB_INIT[...stuff...].

Does anyone know if this feature is automatically used in the bob routines
in AMOS PRO, or can we use this procedure to futher reduce the bob banks?
Darryl

-- Via DLG Pro v1.0


From amos-request@svcs1.digex.net Mon Jan  9 19:15:53 1995
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From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501092204.AAA19962@liero.cc.lut.fi>
Subject: Re: EME: Change of plan 
To: amos-list@access.digex.net
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> > Another idea I had:  Support deliplayers (loaded into banks)..  what do people
> > think of that??  Feedback please!

> Would it really add any function or just be something good for advertising?
> I am not familiar with the deliplayers but if it adds to the functionality,
> then do it.

IMO adding DeliPlayer support would be overkill.
AmosPro already has AREXX support, so you can run DeliTracker on the 
background and control it from AmosPro (I think, haven't ever tried it).

From amos-request@svcs1.digex.net Tue Jan 10 07:23:27 1995
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Date: Tue, 10 Jan 1995 02:27:30 -0500
Message-Id: <9501100727.AA12841@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: EME: Change of plan (fwd)
Reply-To: achurch@goober.mbhs.edu
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Status: RO
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  (From Paul Reece.  I'm assuming you meant this to go to the list, Paul?)

-----BEGIN PGP SIGNED MESSAGE-----
> >Another idea I had:  Support deliplayers (loaded into banks)..  what do
> >people think of that??  Feedback please!
> 
>   For those who don't know, DeliPlayers are program modules that go with the
> "DeliTracker" music player.  The advantage to using DeliPlayers is that you
> can play any music module that you have a DeliPlayer for.

hehe.. thanks for explaining Andy..  If anyone wants to look at delitracker,
its on aminet under mus/play

Anyone have ANY suggestions at as as to what they would like to see in
the Amos music extension?

 - P
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

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Version: 2.6ui (Amiga)

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wRIFIla5d+YSpLIgUPQcH5BItzXlxIkzmKsO/J2ahV9lG70qFGAgDajKo1GYtuCS
4xu/VXbXQeWUwlQ/GQ8ie1T6mAi2dR5Y07kqkYMEYmmOEdwf81e9QOXYDvIM34v
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From amos-request@svcs1.digex.net Tue Jan 10 09:20:23 1995
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Intuition
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>Well, call me doofus.  After sending the registration fee for the intuition
>extension, I got a new HD and somehow lost the demo version.  Doh!  But at
>least I now have the fix for it.
>
>BTW, Andy, is the fix you put up going to work with the registered version as
>well?  And is there any way of resaving the extension lib after running the
>patch so I don't have to put it in every prg?

  Hmm... hadn't thought of that...

  Actually, now that you mention it, that fix is probably oriented specifically
for the registered version rather than the demo version.  Sorry, everyone!
I'll try to get together a demo-version patch tonight.

  No, you can't make it permanent.  The reason is that I have to re-use some
memory that the extension needs to start up (but doesn't need after that).

  --Andy Church

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To: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
Cc: amos-list@access.digex.net, ph@doc.ic.ac.uk
Subject: Re: Squash
In-Reply-To: Your message of "Mon, 09 Jan 1100 22:16:00." <9501100416.AA012ks@comlink.mpx.com.au>
X-Mailer: Oingo Boingo Mailer
Date: Tue, 10 Jan 1995 12:35:16 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.587:10.00.95.12.35.22"@doc.ic.ac.uk>
Status: RO
X-Status: 

> I was just flipping through my old copy of Amos Creator (I now use Pro) and
> found mention of a command (routine?) called Squash_a_bob. 
> It reduces the memory required for storing banks using the format
> PBOB_INIT[...stuff...].
> 
> Does anyone know if this feature is automatically used in the bob routines
> in AMOS PRO, or can we use this procedure to futher reduce the bob banks?
> Darryl

It isn't, and you can. However, I believe the procedure in question uses
the squash command of the AMOS Creator compiler extension, so that will be
needed to run programs which use the feature. I don't know if the AMOSPro
compiler extension also has this feature, but even if it does, your programs
that use it will not run on anyone's AMOSPro system who does not have the
compiler (Although your compiled programs will work OK).


+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Tue Jan 10 14:08:51 1995
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Date: Wed, 11 Jan 1995 02:19:07 +1100 (EST)
From: polfrey <rjs@daemon.apana.org.au>
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To: achurch@goober.mbhs.edu
Cc: amos-list@access.digex.net
Subject: Re: EME: Change of plan (fwd)
In-Reply-To: <9501100727.AA12841@goober.mbhs.edu>
Message-Id: <Pine.LNX.3.91.950111020632.25414A-100000@daemon>
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I bought Eme ver 4.5b and thought it was great. 

In answering you question, I would like to see a function which allows 
the taking of noise levels from each of the 2 channels from a stereo 
sampler. This info would only need to be 2 numbers between 0 and 9, ie 
the volume of the noise being monitored at that point on each channel.

All you need have is a function call like eg :-

- var_name = ch_level_left
 
and var_name returned with a value between 0 and 9.

This would allow you to trigger sequences by real world noise events. 
eg burglar alarm - any sustained level of noise above the ave sound level 
(breaking windows, footsteps etc) can trigger an event ie an alarm.

Or you could use it to provide trippy visuals triggered in time to the 
beat of some music.

If this is possible, I will be one of the fisrt to buy it !!!

			Richard



--
Daemon Public Access Unix - Supporting Amiga & Linux
        2 LINES! -->  (03) 563-8438 <--
 Shell account, Telnet, FTP, IRC, News, WWW, etc.


From amos-request@svcs1.digex.net Tue Jan 10 14:25:41 1995
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Date: Tue, 10 Jan 1995 16:47:27 +0100 (CET)
From: D.Vissers@hi.ft.HSE.NL
Subject: Happy owner.
To: Amos-list@access.digex.net
Message-Id: <25D320A5665@hi.ft.hse.nl>
Organization: Hogeschool Eindhoven
X-Envelope-To: Amos-list@access.digex.COM
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Ok, I'm of the list because I have to work for school half a year.
You could still mail me, till about 16 Januari.

Oh yeah..

I'm now the Happy owner of a...

AMIGA 1200 
        CPU 86030 50MHz (Intern MMU 50 MHz)
        FPU 68882 50MHz
        Chipmem   2 MB   32bit
        Fastmem   4 MB   32bit
        
:)


Greetings from:   Dave 'Dopex' Vissers     
                  D.Vissers@HI.FT.HSE.NL   

Amiga 1200 CPU 86030+MMU : FPU 68882 Both 50MHz

My modules are available on...     F:\pub\amiga\mods\dopex
HI.FT.HSE.NL   /   145.85.114.1   /   145.85.113.2



From amos-request@svcs1.digex.net Tue Jan 10 16:49:48 1995
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From: "C.J.COULSON" <C.J.Coulson@newcastle.ac.uk>
To: amos-list@access.digex.net
Date:          Tue, 10 Jan 1995 19:17:00 GMT0BST
Subject:       Re: A Quickie
Priority: normal
X-Mailer:     Pegasus Mail/Windows v1.11
Message-Id: <5AFB46D9E@TOWN4.ncl.ac.uk>
Status: RO
X-Status: 

> 	I thought that if you used a negative number in the Rnd() function,
> it would return the same number as it did for the last Rnd() call.  Therefore,
> you would not get the same set of random numbers 10 times, you would get 10
> sets of numbers, each set containing 10 of the same random number, each set
> possibly being composed of a different repeated number.
> 

That may be what the manual says (I can`t remember, and it`s 2 miles
away from here), but believe me, using a -ve number DOES work, check
out my "Midwinter" map generator (available on Aminet and AMOS Website) for 
proof. It was this program that prompted me to ask Europress what the
%$*&& was going on with Rnd/Randomise, and that`s how I got the
fix/workaround/call it what you like.

Chris
c.j.coulson@ncl.ac.uk

Windows 95, so nice of Microsoft to advertise the memory requirement
so openly............... 

From amos-request@svcs1.digex.net Tue Jan 10 22:20:57 1995
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Date: Tue, 10 Jan 1995 19:11:22 -0500 (EST)
From: PAMKEENE@delphi.com
Subject: Amos-pd cd
To: amos-list@access.digex.net
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Hi all, I recently got the amospd cd, which by the way had a lot of wonderful
things on it,  I have only one problem, well acutally more than one.

First off, I noticed that most if not all of the programs are ment for the 
pal format.  I have tried to boot my NTSC machine into pal but with little 
luck.  I know there is a way to change the program in the sorce code to ntsc,
but I'm not sure how to do this.  Does anyone know how.  I appreciate the help.

The cd mentions that also included are the files in DMS format that can be 
unpacked directley to disk, I haven't been able to find this.

One more in the catalog on the cd it is divided into 2 sections PD and 
Licencewere.  Are the files in the licenceware included on the cd, this too I 
can not find.

Well thanks for all your help.  Is the Amos WWW up and running yet?

Pam

From amos-request@svcs1.digex.net Wed Jan 11 01:35:05 1995
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 id FAA00365; Wed, 11 Jan 1995 05:28:43 +0200
 (for amos-list@access.digex.com)
From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501110328.FAA00365@liero.cc.lut.fi>
Subject: "input" replacement
To: amos-list@access.digex.net
Date: Wed, 11 Jan 1995 05:28:43 +0200 (EET)
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Here's a little proc I made today in 15 mins.
It was made because the JD_Lib's input-command crashed my machine
every time I used it, and I missed the editing facilities (cursor key/del 
support and default string).

Note: You can't give strings with spaces at the end of line...
like "asdsadsada      ", the param$ will contain
     "asdsadsada".

Procedure _INPUT[X,Y,_DEF$,_MAXLEN,_MOUSE]
   'This proc was made by <veijalai@cc.lut.fi>
   'X,Y     - coordinates 
   '_DEF$   - Default string
   '_MAXLEN - Size of the "text box" in characters
   '_MOUSE  - is this is set to non-zero value, mouse is enabled  
   'The last character in "textbox" is always Space.
   'The proc uses current curs on/off and pen/paper settings
   '
   Print At(X,Y)+Space$(_MAXLEN);
   Locate X,Y
   LL=Min(Len(_DEF$),_MAXLEN)
   XL=LL+1
   'Expand the string to _MAXLEN using spaces 
   TT$=Left$(_DEF$,_MAXLEN)+Space$(_MAXLEN-LL)
   Mid$(TT$,_MAXLEN,1)=" "
   Print At(X,Y)+TT$;
   Repeat 
      Multi Wait 
      I$=Inkey$
      'Mouse 
      If _MOUSE and Mouse Key=1
         If Y Text(Y Screen(Y Mouse))=Y
            XL=X Text(X Screen(X Mouse))-X+1
         End If 
      End If 
      'Cursor keys 
      For Z=78 To 79
         If Key State(Z)
            Add XL,1-(Z-78)*2
            Repeat : Multi Wait : Until Not Key State(Z)
         End If 
      Next 
      'Backspace / Delete
      For Z=65 To 70 Step 5
         If Key State(Z)
            If Z=65 and XL>1
               Dec XL
            End If 
            For ZZ=XL To _MAXLEN-1
               Mid$(TT$,ZZ,1)=Mid$(TT$,ZZ+1,1)
            Next 
            Print At(X,Y)+TT$;
            Repeat : Multi Wait : Until Not Key State(Z)
         End If 
      Next 
      'Check da boundaries 
      If XL<1 Then XL=1
      If XL>_MAXLEN Then XL=_MAXLEN
      Locate X+XL-1,Y
      If I$<>"" and XL<_MAXLEN
         If Asc(I$)>31
            Print I$;
            Mid$(TT$,XL,1)=I$
            Inc XL
         Else 
            Clear Key 
         End If 
      End If 
   Until Key State(68) or Key State(67)
   'Remove unnecessary spaces from the end
   While Right$(TT$,1)=" "
      TT$=Left$(TT$,Len(TT$)-1)
   Wend 
   Clear Key 
End Proc[TT$]

From amos-request@svcs1.digex.net Wed Jan 11 05:31:19 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501100453.XAA20137@sefl.satelnet.org>
Subject: Re: EME: Change of plan
To: Kimmo.Veijalainen@lut.fi (Kimmo Veijalainen)
Date: Mon, 9 Jan 1995 23:53:48 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <199501092204.AAA19962@liero.cc.lut.fi> from "Kimmo Veijalainen" at Jan 10, 95 00:04:52 am
Content-Type: text
Content-Length: 1195      
Status: RO
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> > > Another idea I had:  Support deliplayers (loaded into banks)..  what do people
> > > think of that??  Feedback please!
> 
> > Would it really add any function or just be something good for advertising?
> > I am not familiar with the deliplayers but if it adds to the functionality,
> > then do it.
> 
> IMO adding DeliPlayer support would be overkill.
> AmosPro already has AREXX support, so you can run DeliTracker on the 
> background and control it from AmosPro (I think, haven't ever tried it).

But then you wouldn't be able to do neat things like finding out which 
sample is playing where, etc., as AREXX just isn't fast enough (unless 
you've got that rather neat AREXX compiler), and AMOSPro's AREXX support 
is a bit crappy anyway.  I say go for the DeliPlayer support - it may 
even make the extension smaller, as all the formats will be external.  
(If you DO add DeliPlayer support, I'll definitely pay some money for 
EME!)

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Wed Jan 11 05:35:32 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501110754.AA25010@pianeta>
Subject: AMOS Pro Compiler
To: amos-list@access.digex.net
Date: Wed, 11 Jan 1995 08:56:06 +0100 (MET)
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Hallo guys!
I have a problem, a great problem. When i try to compile an AMOS program that
use extensions like Easylife,Turbo,Stars,ecc..compiler tells me that       
extensions aren't loaded. Changing the AMOSPro_Interpreter_Config is not a
good idea (or i think so) because compiler always tells me the same things.
Please, some of you can help me?
If you want, you can find a demo of my Pattern Generator V1.1 on Aminet,
in gfx/fract.I used some old procedures and my own procedures to make this
program. I'm happy about my work but every type of critic and advertise is 
well accepted.

Hallo.
Luca
----


From amos-request@svcs1.digex.net Wed Jan 11 08:47:30 1995
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Date: Wed, 11 Jan 1995 12:16:02 +0200 (EET)
From: Tuomas Lukinmaa <tumu@janus.otol.fi>
To: AMOS Mailing list <amos-list@access.digex.net>
Subject: intuition extension
Message-Id: <Pine.SUN.3.90.950111120933.8281B-100000@janus>
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Hi!

I was reading the amos list and I noticed the intuition extension. I 
am a Amos Pro programmer and I thought that I would use the intuition 
extension in my progs. The problem is that, I've never seen it in Finland 
and I cannot use ftp to get it from outside my country because of the 
server, could some one send me or tell me where I can get the intuition 
extension DEMO version. Not the registered one.

		-Tumu



From amos-request@svcs1.digex.net Wed Jan 11 10:48:43 1995
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Date: Wed, 11 Jan 1995 07:10:19 -0500 (EST)
From: Dolfan in VA <mcox>
To: Magoga - Borsista CSI <aldo@di.unito.it>
Cc: amos-list@access.digex.net
Subject: Re: AMOS Pro Compiler
In-Reply-To: <9501110754.AA25010@pianeta>
Message-Id: <Pine.SUN.3.91.950111070852.254E-100000@access4.digex.net>
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On Wed, 11 Jan 1995, Magoga - Borsista CSI wrote:
> I have a problem, a great problem. When i try to compile an AMOS program that
> use extensions like Easylife,Turbo,Stars,ecc..compiler tells me that       
> extensions aren't loaded. Changing the AMOSPro_Interpreter_Config is not a
Part of the AMOS Pro Compiler shell kind of hard codes the highest number
of an extension.  If you change it to something else, it will fix the
problem.  Unfortunately, I can not recall where the change is so I may need
to get back to you.

Of course, if this is not the cause of the problem, I do not know the
answer.  :(

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Wed Jan 11 11:03:21 1995
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Date: Wed, 11 Jan 1995 07:05:42 -0500 (EST)
From: Dolfan in VA <mcox>
To: PAMKEENE@delphi.com
Cc: amos-list@access.digex.net
Subject: Re: Amos-pd cd
In-Reply-To: <01HLOXDOL3KO94JNT6@delphi.com>
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On Tue, 10 Jan 1995 PAMKEENE@delphi.com wrote:
> Hi all, I recently got the amospd cd, which by the way had a lot of wonderful
> things on it,  I have only one problem, well acutally more than one.
It is an awesome source of AMOS items, isn't it?

>First off, I noticed that most if not all of the programs are ment for the 
>pal format.  I have tried to boot my NTSC machine into pal but with little 
>luck.  I know there is a way to change the program in the sorce code to ntsc,
>but I'm not sure how to do this.  Does anyone know how.  I appreciate the help.
Well, the programs are probably using screen coordinates that only PAL
screens will show so you can't easily change the program (more than likely)
so it will fit NTSC.  If you have an AGA machine you can always boot into a
PAL screen.  If not, check AmiNet for programs that will switch between the
2 formats.

> The cd mentions that also included are the files in DMS format that can be 
> unpacked directley to disk, I haven't been able to find this.
I have not looked for the DMS program as I have it on my hard disk.  If you
can not find it, let me know and I will send the shareware version.

> One more in the catalog on the cd it is divided into 2 sections PD and 
> Licencewere.  Are the files in the licenceware included on the cd, this too I 
> can not find.
In the catalog, it will give the disks names, like:  APD020.  If it is
something other than APDXXX then it will not be on the CD.

> Well thanks for all your help.  Is the Amos WWW up and running yet?
It is (still under work) at the http listed below in my sig.

What type of system are u using?  I have an A1200 with a Zappo CD ROM
drive.

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465/Zappo 50MHz/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/

From amos-request@svcs1.digex.net Wed Jan 11 14:35:14 1995
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Date: Wed, 11 Jan 95 10:42:00 CST
From: hugor@staff.udg.mx (Hugo Ramses -Multimedia)
Message-Id: <9501111642.AA14356@staff.udg.mx>
To: amos-list@access.digex.net
Subject: What about PLAYFIELD!
Status: RO
X-Status: 

Does somebody knows what happen with Playfield and exactly with Ryan Scott:
I sent my subscription to Playfield and Turbo Plus Extension and I did'n
received the magazine nor the Turbo Extension. I tryed to say this to
Ryan but he don't respond me. :-(

_________________________
Hugo Ramses Moreno Ramos
hugor@cosmos.staff.udg.mx
Guadalajara, Mexico

From amos-request@svcs1.digex.net Wed Jan 11 15:28:35 1995
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Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: Intuition
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1358.6587.0C1C8A10@canrem.com>
In-Reply-To: <9501101046.AA07177@goober.mbhs.edu>
Date: Wed, 11 Jan 1995 11:34:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

You sent intuition 2 or three times?!?  Yikes!  I'll have to check into the
mail system thingie here and see if it's hiding somewhere.

In fact, this is the first time I've seen any answer to my queries.  I think
CRS (my internet access) is screwing up.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Wed Jan 11 16:34:11 1995
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Date: Wed, 11 Jan 95 12:24:09 GMT
Message-Id: <9501111224.AA00bmc@dynamo.demon.co.uk>
Organization: Fortune Software
X-Mailviewer: Mail 1.12
From: Dominic Ramsey <dom@dynamo.demon.co.uk>
To: amos-list@access.digex.net
Subject: Re: EME: Change of plan (fwd)
Status: RO
X-Status: 

> In answering you question, I would like to see a function which allows 
> the taking of noise levels from each of the 2 channels from a stereo 
> sampler. This info would only need to be 2 numbers between 0 and 9, ie 
> the volume of the noise being monitored at that point on each channel.
> 
> All you need have is a function call like eg :-
> 
> - var_name = ch_level_left
>  
> and var_name returned with a value between 0 and 9.
> 
> This would allow you to trigger sequences by real world noise events. 
> eg burglar alarm - any sustained level of noise above the ave sound level 
> (breaking windows, footsteps etc) can trigger an event ie an alarm.
> 
> Or you could use it to provide trippy visuals triggered in time to the 
> beat of some music.
> 
> If this is possible, I will be one of the fisrt to buy it !!!

Try something like...

' PAL overscan screen
Screen Open 0,352,290,2,Lowres
Screen Display 0,,30,,
Hide On 
Cls 0
Circle 176,145,100 : Paint 176,145
A=$BFE101 : AA=$BFE103
THRESH=2
'
Amos To Front 
Do 
   S=Abs(Peek(A)-128)
   SS=Abs(Peek(AA)-128)
   If SS>THRESH
      Colour 0,Rnd(4095) : Wait Vbl 
      Fade 1 : Wait 5
   End If 
   If S>THRESH
      Colour 1,Rnd(4095) : Wait Vbl 
      Fade 1 : Wait 5
   End If 
Loop 



--
Dominic Ramsey

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Date: Wed, 11 Jan 1995 11:39:56 -0800
To: amos-list@access.digex.net
From: rrhill@ucdavis.edu (Rick Hill)
X-Sender: szmagic@peseta.ucdavis.edu
Subject: AMOS Upgrade?
Status: RO
X-Status: 

I am running AMOS Creator on my Amiga 3000.  One thing I notice is that the
screen display seems to be a bit flaky...like its position is skewed to the
left and I can't center it via any software control or prefernces that I
can find (I'm running a 1950 monitor and NTSC pref).

How do I go about upgrading to AMOS Pro?

Finally,  I have a MegaloSound sampler and have tried to play samples using
AMOS, but with limited success.  If I use the soundbank creator software,
it will only handle small samples (since it puts the sample data into a
string that is limited to a maximum of 64k in length) and it will not
reliably allow me to store multiple short samples in one bank (it bombs if
I try).  I had tried to break my long samples into shorter ones, fill a
bank with them, and then run a loop to play them end to end to achieve a
long sample equivalent but I can't convert any thing except about 1 sec
samples.  I would relly like to play RAW samples, as this would allow me to
play long samples, limited in length only by RAM (?) but I can't get it to
play anything at all.  Any quidance would be appreciated.

I also wrote a fairly long piece of code (which I fortunately hasd backed
up to a different name).  Everything was fine.  Then, suddenly when I went
to edit the code, the source loaded, and when I tried to run or edit it,
the entire listsing vanishes and I get a strnage mmessage (which I will
replicate ande post when I get a chance).  Any similar experiences?

Is my overriding soultion to Upgrade to AMOS Pro?


Richard Hill
Computer Operations Manager
UCD Bookstore
UC Davis
Davis, CA  95616

(916) 757-3002  Office          (916) 757-3010  FAX
rrhill@ucdavis.edu


From nwpd@cyberspace.com Wed Jan 11 17:38:05 1995
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From: John W McNab <nwpd@cyberspace.com>
X-Sender: nwpd@case
To: Dolfan in VA <mcox@access.digex.net>
Cc: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: AMOS CD
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On Mon, 9 Jan 1995, Dolfan in VA wrote:

> Just to let everyone know.  I have the AMSO PD CD and it is great.  Lots of
> stuff on there.  If you have a CD drive, get it.
> 
> Michael
> --
> Michael Cox                             Work:   mcox@access.digex.net
> A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
>              For info on the AMOS Mailing List, contact me!
> 	       AMOS WWW:  http://www.gate.net/~play/
> 
> 

Hey Mike,

Just where did you get that CD for only $16.95 if you say you saw it on 
the AMOS-LIST.  :)

-John
 NorthWest Public Domain
 (206)351-9502
 nwpd@cyberspace.com
 Visa / MC Accepted.


From amos-request@svcs1.digex.net Wed Jan 11 21:25:03 1995
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From: clayton@pms505.pms.ford.com
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Date: Wed, 11 Jan 1995 17:28:52 +0500
Message-Id: <9501112228.AA10114@vp3842>
To: amos-list@access.digex.net
Subject: mouse port setup
X-Sun-Charset: US-ASCII
Content-Length: 1377
Status: RO
X-Status: 



  Hey everybody!

  This is my first day on the list.  

  This is so cool.

  In my "professional" opinion (who asked?)
  Amos Pro combined with the Amiga hardware and OS is currently 
  the best programming environment on EARTH!!!!  

  That is why THEY 
      (the forces that be.....the establishment....conventional wisdom) 
  are intent on the elimination of the AMIGA.
 
  It is way too powerful for mere hobbyists!

  Resist mediocrity.  Don't give up on the Amiga.
  
  ******* combustion extinguished *********

  I have one question for anyone who can answer.  PLEASE!
 
  Is there a patch/extension (or whatever) which allows the reading of a mouse
  from the other port?  Perhaps a call like USE_MOUSE_PORT(1) to 
  set up the condition, and a call like USE_MOUSE_PORT(0) to set the system
  back to default.  

  I am not asking for both mice to be read simultaneously
  (although that capability would be very nice for other applications), 
  just the ability to read EITHER mouse 0 or mouse 1.  

  DOES THAT FUNCTIONALITY EXIST in AMOS?  Or is it a major oversight??
  It would make many programs much nicer.  And the AMIGA hardware supports it.

  Thanks.

 +-----------------------------+
 | clayton@pms505.pms.ford.com |
 |    // an AMIGA programmer!  |
 |   // (the only intelligent  |
 | \X/   choice)   -- PEACE -- |
 +-----------------------------+



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To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: EME
Date: Thu, 12 Jan 1995 11:13:37 GMT +1000
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So,  have all of my beta-testers curled up and died?

 - P


--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Thu Jan 12 06:34:45 1995
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To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: Re: AMOS CD
Date: Thu, 12 Jan 1995 13:23:02 GMT +1000
Message-Id: <p.reece.144.0A544350@trumpet.com.au>
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In article  John W McNab <nwpd@cyberspace.com> writes:
>Date: Wed, 11 Jan 1995 14:41:38 -0800 (PST)
>From: John W McNab <nwpd@cyberspace.com>
>To: Dolfan in VA <mcox@access.digex.net>
>Cc: AMOS Mailing List <amos-list@access.digex.net>
>Subject: Re: AMOS CD



>On Mon, 9 Jan 1995, Dolfan in VA wrote:

>> Just to let everyone know.  I have the AMSO PD CD and it is great.  Lots of
>> stuff on there.  If you have a CD drive, get it.
>> 
>> Michael
>> --
>> Michael Cox                             Work:   mcox@access.digex.net
>> A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
>>              For info on the AMOS Mailing List, contact me!
>>              AMOS WWW:  http://www.gate.net/~play/
>> 
>> 

>Hey Mike,

>Just where did you get that CD for only $16.95 if you say you saw it on 
>the AMOS-LIST.  :)

ha!  blatant advertising..

Pity I don't have a cdrom drive.. :-)


 - P


--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Thu Jan 12 07:49:38 1995
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: AMOS Upgrade?
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>I am running AMOS Creator on my Amiga 3000.  One thing I notice is that the
>screen display seems to be a bit flaky...like its position is skewed to the
>left and I can't center it via any software control or prefernces that I
>can find (I'm running a 1950 monitor and NTSC pref).
>
>How do I go about upgrading to AMOS Pro?

  You have to buy it from someplace that sells it.

>Finally,  I have a MegaloSound sampler and have tried to play samples using
>AMOS, but with limited success.  If I use the soundbank creator software,
>it will only handle small samples (since it puts the sample data into a
>string that is limited to a maximum of 64k in length) and it will not
>reliably allow me to store multiple short samples in one bank (it bombs if
>I try).  I had tried to break my long samples into shorter ones, fill a
>bank with them, and then run a loop to play them end to end to achieve a
>long sample equivalent but I can't convert any thing except about 1 sec
>samples.  I would relly like to play RAW samples, as this would allow me to
>play long samples, limited in length only by RAM (?) but I can't get it to
>play anything at all.  Any quidance would be appreciated.

  Sounds like Sam Raw and AMOS Pro's double buffered sounds are your
solution here.

>I also wrote a fairly long piece of code (which I fortunately hasd backed
>up to a different name).  Everything was fine.  Then, suddenly when I went
>to edit the code, the source loaded, and when I tried to run or edit it,
>the entire listsing vanishes and I get a strnage mmessage (which I will
>replicate ande post when I get a chance).  Any similar experiences?

  No - sounds like another weird editor bug.  Both the Creator and Pro
editors have bugs, although (IMO) the Pro editor is much nicer and easier
to use.

>Is my overriding soultion to Upgrade to AMOS Pro?

  I'd say so.

  --Andy Church (achurch@goober.mbhs.edu)
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

From amos-request@svcs1.digex.net Thu Jan 12 07:55:21 1995
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Date: Wed, 11 Jan 1995 21:21:09 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: mouse port setup
To: clayton@pms505.pms.ford.com
Cc: amos-list@access.digex.net
In-Reply-To: <9501112228.AA10114@vp3842>
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On Wed, 11 Jan 1995 clayton@pms505.pms.ford.com wrote:

[...]
> 
>   Is there a patch/extension (or whatever) which allows the reading of a mouse
>   from the other port?  Perhaps a call like USE_MOUSE_PORT(1) to 
>   set up the condition, and a call like USE_MOUSE_PORT(0) to set the system
>   back to default.  
> 
	I think there might be but I am not too sure.. 

>   I am not asking for both mice to be read simultaneously
>   (although that capability would be very nice for other applications), 
>   just the ability to read EITHER mouse 0 or mouse 1.  
> 
>   DOES THAT FUNCTIONALITY EXIST in AMOS?  

	No...

> Or is it a major oversight??

	Most of Amos is...

>   It would make many programs much nicer.  And the AMIGA hardware supports it.
> 
	
	Here is some C code to do it... you can convert to Amos if you like..

#include <intuition/intuition.h>
#include <clib/exec_protos.h>  /* Wait() Message stuuf */
#include <clib/dos_protos.h>

#include <exec/types.h>
#include <hardware/custom.h>
#include <hardware/cia.h>

#include "screen.h"  /* needed for M_GetCurrWindow() */
#include "input.h"

/* This will automatically be linked to the Custom structure: */
extern struct Custom far custom;

/* This will automatically be linked to the CIA A (8520) chip: */
extern struct CIA far ciaa;



UBYTE M_GetMousePort(UBYTE port)
{
  UBYTE data = 0;
  UWORD joy, pot;

  custom.potgo = 0xFF00;
  pot = custom.potinp;

  if( port == 1 )
  {
    /* PORT 1 "MOUSE PORT" */
    joy = custom.joy0dat;
    data += !( ciaa.ciapra & 0x0040 ) ? LEFT_BUTTON : 0;
    data += !( pot & 0x0100 ) ? MIDDLE_BUTTON : 0;
    data += !( pot & 0x0400 ) ? RIGHT_BUTTON : 0;
  }
  else
  {
    /* PORT 2 "JOYSTICK PORT" */ 
    joy = custom.joy1dat;
    data += !( ciaa.ciapra & 0x0080 ) ? LEFT_BUTTON : 0;
    data += !( pot & 0x1000 ) ? MIDDLE_BUTTON : 0;
    data += !( pot & 0x4000 ) ? RIGHT_BUTTON : 0;
  }
  return( data );
}

/* Here are some Defines To Help Use these Function */
    #define LEFT_BUTTON   1
    #define MIDDLE_BUTTON 2
    #define RIGHT_BUTTON  4
    #define M_LMB2_Pressed()      ((M_GetMousePort(PORT2))&LEFT_BUTTON)
    #define M_RMB2_Pressed()      ((M_GetMousePort(PORT2))&RIGHT_BUTTON)
    #define M_MMB2_Pressed()      ((M_GetMousePort(PORT2))&MIDDLE_BUTTON)



	I hope this helps...


							mike



>   Thanks.
> 
>  +-----------------------------+
>  | clayton@pms505.pms.ford.com |
>  |    // an AMIGA programmer!  |
>  |   // (the only intelligent  |
>  | \X/   choice)   -- PEACE -- |
>  +-----------------------------+
> 
> 
> 

From amos-request@svcs1.digex.net Thu Jan 12 10:23:52 1995
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Date: Thu, 12 Jan 1995 07:13:21 -0500 (EST)
From: Dolfan in VA <mcox>
To: John W McNab <nwpd@cyberspace.com>
Cc: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: AMOS CD
In-Reply-To: <Pine.SUN.3.91.950111143955.1552A-100000@case>
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On Wed, 11 Jan 1995, John W McNab wrote:
> Just where did you get that CD for only $16.95 if you say you saw it on 
> the AMOS-LIST.  :)
NorthWest Public Domain
(206)351-9502
That's the great place I bought it from.  Just had to tell them I was on
the AMOS Mailing List to get the discount! 

Michael
--
Michael Cox                             Work:   mcox@access.digex.net
A1200/465 w/1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Thu Jan 12 11:17:12 1995
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Date: Thu, 12 Jan 1995 14:02:08 +0200 (EET)
From: Petri Hakkinen <mystic@tlti.tokem.fi>
Subject: Re: Turbo Plus...
To: MenTaT - !Productions <mentat@sefl.satelnet.org>
Cc: amos-list@access.digex.net
In-Reply-To: <199501071837.NAA26057@sefl.satelnet.org>
Message-Id: <Pine.3.87.9501121408.A8642-0100000@tlti>
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On Sat, 7 Jan 1995, MenTaT - !Productions wrote:

> I just installed the Turbo Plus extension from the August 94 issue of CU, 
> but my problem is that I have no idea of the syntax of most of the 
> commands.  The ones I'm most interested in are the Plane commands.  I 
> assume that Plane Offset works like Screen Offset, but it doesn't seem to 
> do anything.
> 
> I ran the following program :
> 
> Curs Off : Flash Off : Paper 0 : Cls
> For R=100 To 10 Step -5
>    Inc A
>    Ink A
>    Circle 160,100,R
>    Paint 160,100
> Next
> Do
>    Add Q,1,1 To 100
>    Plane Offset 0,1,Q,0
>    Wait Vbl
> Loop
You have to use Plane Update command to refresh display.
I.e 

Do
   Wait Vbl
   Plane Offset screen,plane,x,y
   Plane Update screen
Loop

I'm not sure, but I think you have to clear previous plane offset values
before setting new plane offsets. You can achieve this by putting a
Plane Offset screen,plane,-1,-1 command after the Wait Vbl...
 
> 
> And all it did was draw the circles and then sit there...
> 
> So, is the format of Plane Offset 
> Plane Offset screen#,plane#,xoff,yoff
Yes it is, well at least I believe it is...
> 
> and if so, why didn't it do anything?
> 
> (And how do I use the starfield thing, and why doesn't the 
> LightSpeed.AMOS demo work?  It just causes a System Failure (8000 0003))
> 
> Thanks!
> 
> --
> GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
> v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
> K+ !W--- M-- V po- Y+ t++ 5+ jx G?
> R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."
> 
> 

Petri Hakkinen
mystic@tlti.tokem.fi


From amos-request@svcs1.digex.net Thu Jan 12 11:56:05 1995
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Date: Thu, 12 Jan 1995 15:04:58 +0200 (EET)
From: Petri Hakkinen <mystic@tlti.tokem.fi>
Subject: Re: AMOS Pro Compiler
To: Magoga - Borsista CSI <aldo@di.unito.it>
Cc: amos-list@access.digex.net
In-Reply-To: <9501110754.AA25010@pianeta>
Message-Id: <Pine.3.87.9501121558.A10059-0100000@tlti>
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> Hallo guys!
> I have a problem, a great problem. When i try to compile an AMOS program that
> use extensions like Easylife,Turbo,Stars,ecc..compiler tells me that       
> extensions aren't loaded. Changing the AMOSPro_Interpreter_Config is not a
> good idea (or i think so) because compiler always tells me the same things.

Umm... I guess you are using the WB version of the Pro Compiler, am I right?
I have found the same problem, but only when using the WB compiler.
If anything else fails use the APCMP directly from cli/shell (check out
compiler manual) or compile straight in the amos pro editor.

Petri Hakkinen
mystic@tlti.tokem.fi


From amos-request@svcs1.digex.net Thu Jan 12 12:27:31 1995
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Date: Thu, 12 Jan 1995 08:37:29 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501121337.AA08487@sauron.cs.hope.edu>
To: amos-list@access.digex.net, rrhill@ucdavis.edu
Subject: Re: AMOS Upgrade?
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> Finally,  I have a MegaloSound sampler and have tried to play samples using
> AMOS, but with limited success.  If I use the soundbank creator software,
> it will only handle small samples (since it puts the sample data into a
> string that is limited to a maximum of 64k in length) and it will not
> reliably allow me to store multiple short samples in one bank (it bombs if
> I try).  I had tried to break my long samples into shorter ones, fill a
> bank with them, and then run a loop to play them end to end to achieve a
> long sample equivalent but I can't convert any thing except about 1 sec
> samples.  I would relly like to play RAW samples, as this would allow me to
> play long samples, limited in length only by RAM (?) but I can't get it to
> play anything at all.  Any quidance would be appreciated.

	When you try to play a RAW sample are you sure you're putting it 
in memory reserved specifically as Chip memory.  I don't think you can play a
sample from Fast RAM.

From amos-request@svcs1.digex.net Thu Jan 12 12:43:19 1995
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From: John@beckmann.demon.co.uk (John Carpenter)
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Forwarded message follows:

> From  Sat Jan 07 13:45:46 1995
> Date: Sat, 07 Jan 95 13:45:46 GMT
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  ===== transcript follows =====

While talking to access.digex.net:
>>> DATA
<<< 503 Need valid MAIL command

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Date: Sun, 01 Jan 95 20:31:31 GMT
Message-Id: <1666@beckmann.demon.co.uk>
From: John@beckmann.demon.co.uk (John Carpenter)
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To: amos-list@access.digex.net
Subject: HyperText and Other Problems..
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Okay, next ones ...

2) I have also written a game with a large hypertext driven help system.
Unfortunately, I just cannot get the Interface HyperText commands to
work properly.  It's VERY VERY near to working except that occasionally
(meaning usually almost immediately, but sometimes it lasts a page or
two) the display corrupts and the computer Gurus.  I think at one point
I got the whole thing to work except that when you clicked the button
marked EXIT it not only exited the help system, but also Gurued (gurud?
erm..  did a guru).  In the end I had to rewrite the hypertext things so
that it could be used with the Read Text command - but this is
completely crap as I can't customise it at all.  I want proper buttons
like HISTORY, PREVIOUS PAGE, CONTENTS, EXIT etc..

3) When using Interface (again), how do I change the colour of the
scrollbars?  In the manual I can find no reference for how to do this,
but in the help docs on the disk there was a mention of a command that
would do this, but I couldn't get it to work.  It was something like
SetScrollbars (ie SS) or similar..

4) Have the InactiveLists actually been written in Interface or am I a
complete idiot (or both)?  I just can't get it to work!

5) I haven't actually got any extensions at all (except for the Amos Pro
compiler).  I downloaded Turbo something from the internet but couldn't
get it to work.  In fact it crashed Amos every time I loaded it and I
had to get a text editor out to edit the configuration!!  Am I doing
something incredibly stupid?  Also, what's this intuition extension?  It
sounds intriguing!  Is it a genuine "write Amos program with incredible
ease which can pop up on a Workbench screen" or is it one of those crap
"make your Amos programs look exactly the same as all the other boring
looking programs ever written using intuition"?  If it's the former,
please tell me more!  Are there any other decent (preferably public
domain or cheap) extensions?  Sorry about this, I'm sure you've already
been through all this crap but I've only just subscribed!

--
Semprini



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From: clayton@pms505.pms.ford.com
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Date: Thu, 12 Jan 1995 09:06:38 +0500
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To: sikorsky@ee.ualberta.ca
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  Mike, 

   Thanks again for the response.  I might be mistaken but it appears
 that the code fragment is intended to only return the status of the
 mouse buttons.

   So I am still asking for a solution to the problem.
 |  Is there a patch/extension (or whatever) which allows the reading of
 |  a mouse connected to the other port??  Perhaps a function call like 
 |  USE_MOUSE_PORT(1) to set up the condition, and a call like 
 |  USE_MOUSE_PORT(0) to reset the system back to default.  


   AMOS is so powerful because it does so much for us that it allows 
 programming at a high level of abstraction.  It has already setup its 
 internal variables for the mouse pointer movement tracking and all 
 an AMOS programmer has to do is read those variables.  C is nice because
 you can get to those registers if you have the knowledge, but if you don't
 have that machine specific information, you are frustrated.  I imagine a few
 strategic pokes (I'm sure different for each version of the OS) would do 
 the trick.  

                                                 clayton


From amos-request@svcs1.digex.net Thu Jan 12 18:07:38 1995
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From: "C.J.COULSON" <C.J.Coulson@newcastle.ac.uk>
To: amos-list@access.digex.net
Date:          Thu, 12 Jan 1995 19:47:51 GMT0BST
Subject:       Re: A Quickie
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> 
>  CJC> That may be what the manual says (I can`t remember, and it`s 2 miles
>  CJC> away from here), but believe me, using a -ve number DOES work, check
>  CJC> out my "Midwinter" map generator (available on Aminet and AMOS
>  CJC> Website) for 
> 
> have you done anything more with mid winter? I liked the routine (apart
> from it being a bit slow), but was unable to think up any use for it. Do
> you have any projects planned that use it?
> Darryl

Well, from a speed point of view I had planned a partial re-write in 
assembler, and now that I`ve got Devpac3 that may just happen...
(of course this is of little interest to diehard AMOS coders).
Note that compared to the recursive map generator code provided
in an Amiga Shopper (I think) from last year, my code is faster at
generating 128*128 maps. I`ve got a HighSpeed Pascal version
of the routines as well, which is rather fast too.......

Using the routines would involve coming up with a program that
required a landscape to be generated automatically, so things
like Vista and Midwinter are in there.

I had intended (many moons ago) to write an AMOS version of
Vista, which is why I developed the map creation routines, but
like so many of my programming projects it fell by the wayside
as I became interested in something else. Apart from the
assembler recoding I probably won`t do anything else with
the routines myself.


Chris
c.j.coulson@ncl.ac.uk

It`s Thursday night, it`s X-Files night!

From amos-request@svcs1.digex.net Thu Jan 12 19:00:48 1995
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> I am running AMOS Creator on my Amiga 3000.  One thing I notice is that the
> screen display seems to be a bit flaky...like its position is skewed to the
> left and I can't center it via any software control or prefernces that I
> can find (I'm running a 1950 monitor and NTSC pref). 

   There is a 'Screen Display' command in AMOS Pro that will shift the 
 addressed screen's position like a preferences shift would.  Maybe AMOS
 the creator also has this command?  I don't know.


> How do I go about upgrading to AMOS Pro?

   If you have a source for British magazines, hurry down and scarf up the 
 January 1995 issue of AMIGA FORMAT which presents us with an almost full 
 version on one of its coverdisks.  No manual and tutorial system, but it
 allegedly is the full PRO language implementation, including the on line
 help and accessories.  I haven't decompressed it to see if there are
 problems with it, since I also own the commercial release.  But you know 
 how crappy those coverdisk decompression routines can be on 1.3 WB based
 systems.   


  BTW, AF is also running an AMOS Pro programming contest. 
  Details in January 1995 issue.
  Deadline May 1, 1995
  1st prize = 1000 lbs. 
  Very tempting.


                                       Clayton



From amos-request@svcs1.digex.net Fri Jan 13 01:38:58 1995
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Date: Thu, 12 Jan 1995 19:26:28 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Need Some Input...
To: Amos <amos-list@access.digex.net>
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	Okay my brain is starting to bleed because I can't make up my 
mind on a consistent interface for MARP so I thought I would ask what
you blokes thought would be best....


	1. Do you like how with Amos you have to 'Set' which object
	   you want the operations to be applied to ?

		Example:

			Screen 1 : Circle 10,10,10 : Screen 0

	2. Or would rather wnat to specify the object along with the
	   operation ?

		Example:

			Circle 1,10,10,10

	I realise that their are advantages and disadvantages to both and
	this is what is causing my brain problems!

	Because i want MARP to be consistent it has to be either 1 or 2...
	
	This mess is applicable to every bank type Amos has... because in
	MARP you can always have multiple banks... so this goes for icons,
	samples,mods,amims,... etc.

	For screens I prefer method '1' but for Icons I prefer method '2'..
	so I can't make up my mind.... I need some input...


	Here is how Icons would work under method 1:


		M_LoadIconBank(0,"myicons.abk");

		M_SetIconBank(0); 

		printf("Number Icons in bank: %d\n",M_IconBankLength());

		M_SetIcon(10);

		printf("Icon 10 is %d pixels wide.\n",M_IconWidth());

		M_PasteIcon(x,y); /* ie. paste Icon 10 */


	Under Method 2:
		
		M_LoadIconBank(0,"myicons.abk");

		printf("Number Icons in bank: %d\n",M_IconBankLength(0));

		printf("Icon 10 is %d pixels wide\n",M_IconWidth(0,10));

		M_PasteIcon(0,10,x,y); /* Paste Icon 10 from IconBank 0 */


	Thanks for any input... 

								mike

			

From amos-request@svcs1.digex.net Fri Jan 13 04:28:49 1995
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Date: Thu, 12 Jan 1995 21:15:54 -0500
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: 2nd page of questions
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

[various Interface questions]

  The Interface system in Pro is not well written.  (Sort of like the rest
of AMOS.)  If you can't get something to work right, chances are it's
because the function wasn't really written.

>5) I haven't actually got any extensions at all (except for the Amos Pro
>compiler).  I downloaded Turbo something from the internet but couldn't
>get it to work.  In fact it crashed Amos every time I loaded it and I
>had to get a text editor out to edit the configuration!!  Am I doing
>something incredibly stupid?

  I think that version of the Turbo extension doesn't work with Pro.

>Also, what's this intuition extension?  It sounds intriguing!  Is it a
>genuine "write Amos program with incredible ease which can pop up on a
>Workbench screen" or is it one of those crap "make your Amos programs look
>exactly the same as all the other boring looking programs ever written
>using intuition"?  If it's the former, please tell me more!

Iwindow Open Wb 1234567,0,10,640,200,"My Very Own Workbench Window"
Set Ifont "topaz",9
Ilocate 0,1 : Icentre "Hello world!"
Set Ifont "topaz",8
Iwrite : Iwrite "Press any key..."
Iwait Key
Iwindow Close Wb 1234567

  Does that answer your question? :)

  Yes, the Intuition Extension does let you create true Intuition programs
just as easily as you create any normal AMOS program.  If you're interested
in a demo version, I can mail it to you.

>Are there any other decent (preferably public domain or cheap) extensions?
>Sorry about this, I'm sure you've already been through all this crap but
>I've only just subscribed!

  Ask Mike Cox for a copy of the FAQ - it has a list of all extensions
available for AMOS.  (Mike, how recent is that list?)

  --Andy Church (achurch@goober.mbhs.edu)
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

From amos-request@svcs1.digex.net Fri Jan 13 05:15:07 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501121306.AA10795@pianeta>
Subject: InTOS ?
To: amos-list@access.digex.net
Date: Thu, 12 Jan 1995 14:08:00 +0100 (MET)
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Yesterday i bought Amiga Format, issue 67, and i saw a message telling about
a new extension for both Amos and Amos Pro. This extension contains 120 com-
manDS (NEw) and allows users to create professionals programs with Intuition'
screens, gadgets ,buttons and more...Someone of you can tell me more about
this new extension? 

Luca Ferraris (aldo@di.unito.it)
--------------------------------


From amos-request@svcs1.digex.net Fri Jan 13 05:54:59 1995
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From: Petri Hakkinen <mystic@tlti.tokem.fi>
Subject: Sam Loop
To: Amos list <amos-list@access.digex.net>
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Hi!

I run into a problem when coding my next game, hope somebody can help
me with this...

Now, this is a piece of code from my game:

Sam Loop On
Sam Play 1,1 
Sam Loop Off
Sam Play 2,2

I want to play a humming sound continuously on channel 1 and some
other samples like explosions and laser zaps on other channels.
But with the previous example the Sam Loop Off commands stops looping, so I 
only hear the humming sample once and then an explosion... Then if I
remove it the explosion sample will be played continuously.

Ideas? Anybody?
How about EME, does it support sample looping?

               ??????????????????????????????????????????????
               ??  Petri Hakkinen       |   A1200/2M/210M  ??
               ??  mystic@tlti.tokem.fi |   C64/64k        ??
               ??????????????????????????????????????????????



From amos-request@svcs1.digex.net Fri Jan 13 06:45:39 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501130741.AA18334@pianeta>
Subject: Re: Need Some Input...
To: sikorsky@ee.ualberta.ca (Mike Sikorsky)
Date: Fri, 13 Jan 1995 08:42:24 +0100 (MET)
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca> from "Mike Sikorsky" at Jan 12, 95 07:26:28 pm
X-Mailer: ELM [version 2.4 PL23]
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> 
> 
> 
> 	Okay my brain is starting to bleed because I can't make up my 
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0

 No, I hate this way!

> 
> 	2. Or would rather wnat to specify the object along with the
> 	   operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 

 Yes, i prefer this way! Final Code is shorter...
 I'm new in Amos list so i have no idea about what is MARP.
 Send me more informations about it!

 Luca Ferraris (aldo@di.unito.it)


From amos-request@svcs1.digex.net Fri Jan 13 06:51:32 1995
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To: amos-list@access.digex.net
Subject: Re: Need Some Input...
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca>
	     (from Mike Sikorsky <sikorsky@ee.ualberta.ca>)
	     (at Thu, 12 Jan 1995 19:26:28 -0600 (MDT))
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
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Date: Fri, 13 Jan 95 19:11:14 
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Hi Mike,

>=20
>=20
> 	Okay my brain is starting to bleed because I can't make up my=20
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
>=20


Mind if I be dense and as, WHAT IS MARP??

=20- P
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
=20                                         Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Fri Jan 13 07:23:23 1995
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Date: Fri, 13 Jan 1995 09:27:25 +0000
From: ryan nicholas d <91211448@brookes.ac.uk>
Message-Id: <9501130927.AA15695@csmail>
To: amos-list@access.digex.net
Subject: A cunning plan
Content-Length: 492
Status: RO
X-Status: 

Hi,
 
  I have just had a cunning plan ...
 
  Nope, it does not invlove turnips, but an Amos-Pro error/bug list. How about
producing a regularly updated list of all current Amos-Pro bugs, with useful
information such as work-arounds or in which version of Amos-Pro the bug is
fixed (who am I kidding?) I would find this extremely useful, and so doubltess
others would too (it would save my hair anyway).
 
    Nick
 
 
 
Rovers - Above all they look the same as every other car on the road.

From amos-request@svcs1.digex.net Fri Jan 13 08:06:27 1995
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Date: Fri, 13 Jan 1995 09:43:37 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Need Some Input...
To: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Cc: Amos <amos-list@access.digex.net>
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca>
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I wonder if anyone could help me?
My HD recently went down irretrievably and apart from rescuing original 
work, I have now to reinstall everything from scratch on my new setup - 
System: & HD0: partitions - the thing is the Amos Pro Installer doesn't 
seem to work properly and I would like to know what Assigns etc it sets 
up and where APSystem stuff should go - at the moment everything is on 
HD0:Amos_Pro/ - is it right that the APsystem config files all have to go in 
System:s/ ? I keep getting errors referring to system files and APSystem 
- at present APSystem and its files are on HD0: only. Any ideas would be 
appreciated. I think that I have to stick with the System: and HD0: set 
up due to the errors on my HD preventing me from simply reformatting my 
original single work/system partition.

Thanks in advance.

Richard
  


From amos-request@svcs1.digex.net Fri Jan 13 08:24:58 1995
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Date: Fri, 13 Jan 1995 09:36:11 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Need Some Input...
To: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Cc: Amos <amos-list@access.digex.net>
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On Thu, 12 Jan 1995, Mike Sikorsky wrote:

> 
> 
> 	Okay my brain is starting to bleed because I can't make up my 
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0
> 
> 	2. Or would rather wnat to specify the object along with the
> 	   operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 
> 	I realise that their are advantages and disadvantages to both and
> 	this is what is causing my brain problems!
> 
> 	Because i want MARP to be consistent it has to be either 1 or 2...
> 	
> 	This mess is applicable to every bank type Amos has... because in
> 	MARP you can always have multiple banks... so this goes for icons,
> 	samples,mods,amims,... etc.
> 
> 	For screens I prefer method '1' but for Icons I prefer method '2'..
> 	so I can't make up my mind.... I need some input...
> 
> 
> 	Here is how Icons would work under method 1:
> 
> 
> 		M_LoadIconBank(0,"myicons.abk");
> 
> 		M_SetIconBank(0); 
> 
> 		printf("Number Icons in bank: %d\n",M_IconBankLength());
> 
> 		M_SetIcon(10);
> 
> 		printf("Icon 10 is %d pixels wide.\n",M_IconWidth());
> 
> 		M_PasteIcon(x,y); /* ie. paste Icon 10 */
> 
> 
> 	Under Method 2:
> 		
> 		M_LoadIconBank(0,"myicons.abk");
> 
> 		printf("Number Icons in bank: %d\n",M_IconBankLength(0));
> 
> 		printf("Icon 10 is %d pixels wide\n",M_IconWidth(0,10));
> 
> 		M_PasteIcon(0,10,x,y); /* Paste Icon 10 from IconBank 0 */
> 
			
I prefer version 2 personally.

Richard 


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To: amos-list@access.digex.net
Subject: How to do this??
Status: RO
X-Status: A


Hello everybody,

I'm new on this amos mailing list and had some questions
about amos.

I am learning to code some nice demos in amos pro and
therefore i bought the amospd-cd. (realy great!!)

thing is  that i found some demos wich only showed

procedure s
proc s

and that was it..

when i tried to open the procedure it didn't work.

up to now i hadn't had any luck with this.

does anybody know how to show the whole source of the demo??

it would help me a lot.

-->  are there amos-demo coders out there who would like to trade sources??
     (i aint got much yet but working on it).
      then please contact me by email!!



From amos-request@svcs1.digex.net Fri Jan 13 10:44:33 1995
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From: rontani@cli.di.unipi.it
Message-Id: <9501131033.AA16018@helen.cli.di.unipi.it>
Subject: Ramos for the AmosPro?
To: amos-request@svcs1.digex.net
Date: Fri, 13 Jan 1995 11:33:03 +0100 (MET)
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Resent-From: Dolfan in VA <mcox>
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Status: RO
X-Status: 

I have recently buyed Amiga Format of january, and i was really
STUNNED by the great AmosPro coverdisk.
Now the question:
Anyone know if exist anywhere a version of RAMOS for the Amos Pro?
(the Ramos was an old amos prog that make a stand-alone program
WITHOUT COMPILING nothing)

Thaks in advance, and excuse me for bad english :-)
  
-- 
+---------------------------------------------------------+
|                    |                                    |
| Alessandro Rontani | e-mail at: rontani@cli.di.unipi.it |
|                    |                                    |
+---------------------------------------------------------+


From amos-request@svcs1.digex.net Fri Jan 13 11:01:28 1995
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From: achurch@goober.mbhs.edu (Andy Church)
Message-Id: <9501131220.AA27126@goober.mbhs.edu>
To: amos-list@access.digex.net
Subject: Re: InTOS ?
Status: RO
X-Status: 

>Yesterday i bought Amiga Format, issue 67, and i saw a message telling about
>a new extension for both Amos and Amos Pro. This extension contains 120 com-
>manDS (NEw) and allows users to create professionals programs with Intuition'
>screens, gadgets ,buttons and more...Someone of you can tell me more about
>this new extension? 

  I'd like to know more about this too... it sounds suspiciously like my own.

  --Andy Church

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Date: Fri, 13 Jan 1995 12:22:20 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: InTOS ?
To: Magoga - Borsista CSI <aldo@di.unito.it>
Cc: amos-list@access.digex.net
In-Reply-To: <9501121306.AA10795@pianeta>
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On Thu, 12 Jan 1995, Magoga - Borsista CSI wrote:

> Yesterday i bought Amiga Format, issue 67, and i saw a message telling about
> a new extension for both Amos and Amos Pro. This extension contains 120 com-
> manDS (NEw) and allows users to create professionals programs with Intuition'
> screens, gadgets ,buttons and more...Someone of you can tell me more about
> this new extension? 
> 
> Luca Ferraris (aldo@di.unito.it)
> --------------------------------
> 
The latest copy of Amiga Computing (Feb95) has a review of IntOS - it 
seems to have gone down well but it is NOT an extension but a set of 
procedures that you call - it seemed to me to make progs cumbersome 
compared to the Intuition Extension way of doing things - anyone care to 
comment? are there advantages to using Procs not Extension commands?

Richard



From amos-request@svcs1.digex.net Fri Jan 13 11:52:43 1995
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Date: Fri, 13 Jan 1995 13:29:00 PST
From: "stud.ass." <bcollin@mpi.nl>
Subject: Re: Need Some Input...
To: Amos Discussion List <amos-list@access.digex.net>
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> 	Okay my brain is starting to bleed because I can't make up
> my mind on a consistent interface for MARP so I thought I would
> ask what you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0
> 
> 	2. Or would rather wnat to specify the object along with
>          the operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 
> 	I realise that their are advantages and disadvantages to
>       both and this is what is causing my brain problems!
> 
> 	Because i want MARP to be consistent it has to be either 1
>       or 2...
> 	

I guess it depends on what you're making MARP for. If it is 
intended to be a pure AMOS replacement (with maybe an Amos2C 
translator thrown in), I guess you would have to stick to the way 
Amos does it (which I believe is method 1 for screens and 2 for 
icons). However, if it is the ease of use of Amos you're after, you 
might as well go for the most consistent choice (might be the same 
one, I don't know). Maybe you could find out if there's any 
(design) filosofy behind the way Francois did it.

Branko Collin
bcollin@mpi.nl



From amos-request@svcs1.digex.net Fri Jan 13 12:33:19 1995
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Date: Fri, 13 Jan 1995 08:23:09 -0500 (EST)
From: Dolfan in VA <mcox>
To: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Cc: Mike Sikorsky <sikorsky@ee.ualberta.ca>, Amos <amos-list@access.digex.net>
Subject: Re: Need Some Input...
In-Reply-To: <Pine.3.89.9501130929.B3968-0100000@mole.bio.cam.ac.uk>
Message-Id: <Pine.SUN.3.91.950113082231.13956A-100000@access4.digex.net>
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Have you tried running Locate_APSystem?  You run it from CLI, but first CD
to the APSystem directory, then run it.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Fri Jan 13 12:37:47 1995
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Date: Fri, 13 Jan 1995 08:11:42 -0500
From: achurch@goober.mbhs.edu (Andy Church)
Message-Id: <9501131311.AA20612@goober.mbhs.edu>
To: amos-list@access.digex.net
Subject: Re: AMOS Pro Setup Problems
Status: RO
X-Status: 

>I wonder if anyone could help me?
>My HD recently went down irretrievably and apart from rescuing original 
>work, I have now to reinstall everything from scratch on my new setup - 
>System: & HD0: partitions - the thing is the Amos Pro Installer doesn't 
>seem to work properly and I would like to know what Assigns etc it sets 
>up and where APSystem stuff should go - at the moment everything is on 
>HD0:Amos_Pro/ - is it right that the APsystem config files all have to go in 
>System:s/ ? I keep getting errors referring to system files and APSystem 
>- at present APSystem and its files are on HD0: only. Any ideas would be 
>appreciated. I think that I have to stick with the System: and HD0: set 
>up due to the errors on my HD preventing me from simply reformatting my 
>original single work/system partition.

  The only files that go in S: are AMOSPro_Interpreter_Config and
AMOSPro_Compiler_Config.  All the files in the APSystem directory should be
in an APSystem directory under AMOS_Pro/ (your AMOS Pro directory).  You
should assign AMOSPro_System: to the AMOS Pro directory.  You can also copy
the other disks to the Pro directory and assign the disk names to that
directory also (for example, copy the Accessories disk to AMOSPro_System:
and assign AMOSPro_Accessories: to that directory).

  --Andy Church
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

From amos-request@svcs1.digex.net Fri Jan 13 12:58:42 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501131327.AA22686@pianeta>
Subject: Re: InTOS ?
To: rnms@mole.bio.cam.ac.uk (Richard Stitson)
Date: Fri, 13 Jan 1995 14:28:39 +0100 (MET)
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.3.89.9501131251.A28623-0100000@mole.bio.cam.ac.uk> from "Richard Stitson" at Jan 13, 95 12:22:20 pm
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> 
> 
> 
> On Thu, 12 Jan 1995, Magoga - Borsista CSI wrote:
> 
>  Yesterday i bought Amiga Format, issue 67, and i saw a message telling about
>  a new extension for both Amos and Amos Pro. This extension contains 120 com-
>  manDS (NEw) and allows users to create professionals programs with Intuition'
>  screens, gadgets ,buttons and more...Someone of you can tell me more about
>  this new extension? 
>  
>  Luca Ferraris (aldo@di.unito.it)
>  --------------------------------
>  
> The latest copy of Amiga Computing (Feb95) has a review of IntOS - it 
> seems to have gone down well but it is NOT an extension but a set of 
> procedures that you call - it seemed to me to make progs cumbersome 
> compared to the Intuition Extension way of doing things - anyone care to 
> comment? are there advantages to using Procs not Extension commands?
> 
> Richard
> 
> 
> 
I didn't see the last number of Amiga Computing but i know that InTOS is an
extension! It includes 120 new commands and no procedures...I think there are 
no advantages using procs and not extension...


From amos-request@svcs1.digex.net Fri Jan 13 13:15:54 1995
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Date: Fri, 13 Jan 1995 08:53:17 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501131353.AA00582@sauron.cs.hope.edu>
To: amos-list@access.digex.net, mystic@tlti.tokem.fi
Subject: Re: Sam Loop
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> I run into a problem when coding my next game, hope somebody can help
> me with this...
> 
> Now, this is a piece of code from my game:
> 
> Sam Loop On
> Sam Play 1,1 
> Sam Loop Off
> Sam Play 2,2
> 
> I want to play a humming sound continuously on channel 1 and some
> other samples like explosions and laser zaps on other channels.
> But with the previous example the Sam Loop Off commands stops looping, so I 
> only hear the humming sample once and then an explosion... Then if I
> remove it the explosion sample will be played continuously.

	I think the solution will involve removing the Sam Loop Off statement
and finding a way to stop other sound effects.  Isn't there a command to stop
a channel from playing or something, or silence it?  turn the volume of the
chanel down maybe?  Play a silent sample on the channel?  Otherwise perhaps
you'll just have to not use Sam Loop and manually play it at regular intervals.

From amos-request@svcs1.digex.net Fri Jan 13 14:14:08 1995
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Date: Fri, 13 Jan 1995 09:54:43 -0500 (EST)
From: Dolfan in VA <mcox>
To: v942351@si.hhs.nl
Cc: amos-list@access.digex.net
Subject: Re: How to do this??
In-Reply-To: <9501131059.AA04494@kemp.si.hhs.nl>
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On Fri, 13 Jan 1995 v942351@si.hhs.nl wrote:
> procedure s
> proc s
> and that was it..
> when i tried to open the procedure it didn't work.
The procedures are locked.  I am sure there is a way to unloack them.
Anyone know how?  I also have the CD and would like to look at as much code
as I can.

> -->  are there amos-demo coders out there who would like to trade sources??
>      (i aint got much yet but working on it).
>       then please contact me by email!!
I try to be one, but don't have time to do anything.  :(

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Fri Jan 13 14:14:39 1995
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From: clayton@pms505.pms.ford.com
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Date: Fri, 13 Jan 1995 10:25:11 +0500
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To: sikorsky@ee.ualberta.ca
Subject: Re: Need Some Input...
Cc: amos-list@access.digex.net
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    Mike,

> 	Okay my brain is starting to bleed because I can't make up my 
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0
> 
> 	2. Or would rather wnat to specify the object along with the
> 	   operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 
> 	I realise that their are advantages and disadvantages to both and
> 	this is what is causing my brain problems!

  If you want to draw 100 random circles using the AMOS methodlogy,
  the screen 1 command is only executed once.

                 screen 1 
                 for i= 1 to 100
                  circle rnd(319),rnd(199),rnd(15)
                 next i
                 screen 0

 The other way is too inflexible and can lead to inefficient behaviour,
 and probably will interfere with other programming techniques.  

 F. Lionet is no dummy.

                                                clayton


From amos-request@svcs1.digex.net Fri Jan 13 14:37:55 1995
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Date: Fri, 13 Jan 1995 10:54:59 -0500
From: achurch@goober.mbhs.edu (Andy Church)
Message-Id: <9501131554.AA26263@goober.mbhs.edu>
To: amos-list@access.digex.net
Subject: Re: Ramos for the AmosPro?
Status: RO
X-Status: 

>I have recently buyed Amiga Format of january, and i was really
>STUNNED by the great AmosPro coverdisk.
>Now the question:
>Anyone know if exist anywhere a version of RAMOS for the Amos Pro?
>(the Ramos was an old amos prog that make a stand-alone program
>WITHOUT COMPILING nothing)

  Just don't copy the AMOSPro_Editor and AMOSPro_Monitor files from the
APSystem directory, and AMOS will run stand-alone.

  --Andy Church

From amos-request@svcs1.digex.net Fri Jan 13 14:41:44 1995
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Date: Fri, 13 Jan 1995 10:38:00 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501131538.AA00666@sauron.cs.hope.edu>
To: amos-list@access.digex.net, v942351@si.hhs.nl
Subject: Re: How to do this??
X-Sun-Charset: US-ASCII
Content-Length: 1761
Status: RO
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> I'm new on this amos mailing list and had some questions
> about amos.
> 
> I am learning to code some nice demos in amos pro and
> therefore i bought the amospd-cd. (realy great!!)
> 
> thing is  that i found some demos wich only showed
> 
> procedure s
> proc s
> 
> and that was it..
> 
> when i tried to open the procedure it didn't work.
> 
> up to now i hadn't had any luck with this.
> 
> does anybody know how to show the whole source of the demo??
> 
> it would help me a lot.

	I haven't bought the AMOSPD CD, but I think I know what's going on here.
I think some of the demos must not have been entirely possible in AMOS and
therefore have had parts done in other languages (assembly) for speed.  These
assembly routines can be compiled and included in the program as a procedure
that cannot be opened (because there are no equivalent AMOS commands to display
in place of the machine code instructions which now occupy that space).  It's
possible that these procedures are locked or something, but I doubt that
because the purpose of the CD should be to expose programming techniques to
others to help out... not hide them.
	Also, if you're interested in AMOS code, let me re-post my WWW page
which has many AMOS programs in ASCII format:
http://www.cs.hope.edu/~marty/
This will bring up an index from which you can select any of my pages including
my AMOS Programs page.  Oh, and if you don't have WWW access, let me know and
I can send you code directly.  If you need a list of what's available, I can
send you the page that links to all the programs in text format -- it includes
summaries of each program.
	The above offer goes for anybody else on the list as well.  If there
are enough requests, I can re-post the list of available programs.

From amos-request@svcs1.digex.net Fri Jan 13 17:26:51 1995
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From: Jedon Thompson <jvt@acctrep.sannet.gov>
To: amos-list@access.digex.net, sikorsky@ee.ualberta.ca
Subject:  Need Some Input... -Reply
Status: RO
X-Status: 

For MARP, I like method 2, including the screen in the call. 
Also re: MARP, you might want to check out Gamesmith Dev. System
as it implements object oriented bobs and so on, along with screen 
functions and sound etc. That is what I am using now. If you canb get 
MARP to a point where it can be used as linker libs with C or Assembler
to develop games easily (like in AMOS but better ;-) ) then I see a market
for you to sell it commercially. GDS sells for $99 through Oregon Research
and I have no problem paying for a system that is going to make my 
programming much more effecient. I would especially like to be able to 
use the Turbo+ map editor and commands in my C code. That would be
great. Aren't the AMOS extensions written in Assembly, so could I use the
commands in there from C? How about MARP? If you want any ideas,
let me know, there are tons of game development tools that I want!
							-Jedon


From amos-request@svcs1.digex.net Fri Jan 13 17:41:48 1995
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Date: Sat, 14 Jan 1995 08:22:33 +1300 (NZDT)
From: Mike Crowl <mcrowl@earthlight.co.nz>
To: amos-list@access.digex.net
Subject: Extensions
Message-Id: <Pine.SUN.3.91.950114081822.5394D-100000@earthlight.co.nz>
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Hi, 

I'm new on this list, so I thought I'd just ask a small question. If you 
have an extension (In my case the turbo extension), when you compile a 
program that includes commands from the extension will that include the 
whole extension library or whatever it's called, therefore making your 
program bigger?

Thanks,
Ben Crowl



From amos-request@svcs1.digex.net Fri Jan 13 21:13:48 1995
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Date: Fri, 13 Jan 1995 18:34:23 -0500
Message-Id: <9501132334.AA15765@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Extensions
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>I'm new on this list, so I thought I'd just ask a small question. If you 
>have an extension (In my case the turbo extension), when you compile a 
>program that includes commands from the extension will that include the 
>whole extension library or whatever it's called, therefore making your 
>program bigger?

  I'm not sure about the Creator compiler (it may do that), but the Pro
compiler will only include routines that are actually used by the program.
So yes, it will increase the size of the program, but only as much as
necessary.

  --Andy Church (achurch@goober.mbhs.edu)
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

From amos-request@svcs1.digex.net Sat Jan 14 03:43:08 1995
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Date: Fri, 13 Jan 1995 19:00:45 -0500
Message-Id: <9501140000.AA18837@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Intuition Extension - Creator Bugfixes
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

  OK, here are the bugfixes for the Creator version of the extension.
Include the appropriate procedure in each program that uses the extension,
and call it as the first instruction of the program.  (If your program
uses bank 7 for something else, choose a different, unused bank number to
replace the Reserve, Loke, Call, and Erase statements.)  Sorry for all the
trouble.

  --Andy Church (achurch@goober.mbhs.edu)
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

--------
Procedure _FIX_INTUITION
   Reserve As Work 7,4
   Loke Start(7),$200D4E75
   Call Start(7)
   Erase 7
   D=Leek(Dreg(0)+$58)
   B=$1242
   For I=1 To 21
      Read A,C
      Loke D+B,$60000000+(A-B-2)
      Doke D+C,B
      Add B,4
   Next I
   Data $86EC,$4C2,$86A6,$4D2,$8780,$E06,$8726,$E16,$86F6,$E22,$8786,$E2A
   Data $87B8,$E38,$87E6,$E4A,$8078,$108A,$8166,$10A8,$80E8,$10C0
   Data $82D2,$10CA,$81D6,$10DE,$8352,$114E,$83B6,$1162,$8854,$118E
   Data $888C,$11A8,$88D4,$11BA,$85D0,$1204,$8428,$1220,$881E,$F0A
End Proc
--------
Procedure _FIX_INTUITION_DEMO
   Reserve As Work 7,4
   Loke Start(7),$200D4E75
   Call Start(7)
   Erase 7
   D=Leek(Dreg(0)+$58)
   B=$1242
   For I=1 To 23
      Read A,C
      Loke D+B,$60000000+(A-B-2)
      Doke D+C,B
      Add B,4
   Next I
   Data $87E2,$4C2,$879C,$4D2,$8876,$E06,$881C,$E16,$87EC,$E22,$887C,$E2A
   Data $88AE,$E38,$88DC,$E4A,$805E,$1070,$816E,$108A,$80F0,$10A0,$825C,$10A8
   Data $81DE,$10C0,$83C8,$10CA,$82CC,$10DE,$8448,$114E,$84AC,$1162,$894A,$118E
   Data $8982,$11A8,$89CA,$11BA,$86C6,$1204,$851E,$1220,$8914,$F0A
End Proc
--------

From amos-request@svcs1.digex.net Sat Jan 14 07:10:48 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501141010.AA00565@pianeta>
Subject: GIF routines...
To: amos-list@access.digex.net
Date: Sat, 14 Jan 1995 11:11:33 +0100 (MET)
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Status: RO
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Hi guys,
I'm working on a little AMOS Pro Project. It's a simple image-pocessing program
with only few features (at the moment) like palette's effects, flipping, filters
and something more... I would like to implement a routine to read GIF files.
Someone of you can help me?

Luca Ferraris (aldo@di.unito.it)
--------------------------------



From amos-request@svcs1.digex.net Sat Jan 14 08:53:48 1995
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Date: Sat, 14 Jan 1995 07:08:10 -0500 (EST)
From: Dolfan in VA <mcox>
To: Ben Marty <marty@cs.hope.edu>
Cc: amos-list@access.digex.net, v942351@si.hhs.nl
Subject: Re: How to do this??
In-Reply-To: <9501131538.AA00666@sauron.cs.hope.edu>
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Mime-Version: 1.0
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Status: RO
X-Status: 

On Fri, 13 Jan 1995, Ben Marty wrote:
> I think some of the demos must not have been entirely possible in AMOS and
> therefore have had parts done in other languages (assembly) for speed.  These
> assembly routines can be compiled and included in the program as a procedure
This can only be done in AMOS Pro.  All, or almost all, of the programs on
the CD are for AMOS Creator.

> because the purpose of the CD should be to expose programming techniques to
> others to help out... not hide them.
True, but some authors prefer to keep their work secret.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From svcs1.digex.net!amos-request Fri Jan 13 08:32:04 1995 remote from cristal
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From: "C.J.COULSON" <C.J.Coulson@newcastle.ac.uk>
To: amos-list@access.digex.net
Date:          Thu, 12 Jan 1995 19:47:51 GMT0BST
Subject:       Re: A Quickie
Priority: normal
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X-Status: 

> 
>  CJC> That may be what the manual says (I can`t remember, and it`s 2 miles
>  CJC> away from here), but believe me, using a -ve number DOES work, check
>  CJC> out my "Midwinter" map generator (available on Aminet and AMOS
>  CJC> Website) for 
> 
> have you done anything more with mid winter? I liked the routine (apart
> from it being a bit slow), but was unable to think up any use for it. Do
> you have any projects planned that use it?
> Darryl

Well, from a speed point of view I had planned a partial re-write in 
assembler, and now that I`ve got Devpac3 that may just happen...
(of course this is of little interest to diehard AMOS coders).
Note that compared to the recursive map generator code provided
in an Amiga Shopper (I think) from last year, my code is faster at
generating 128*128 maps. I`ve got a HighSpeed Pascal version
of the routines as well, which is rather fast too.......

Using the routines would involve coming up with a program that
required a landscape to be generated automatically, so things
like Vista and Midwinter are in there.

I had intended (many moons ago) to write an AMOS version of
Vista, which is why I developed the map creation routines, but
like so many of my programming projects it fell by the wayside
as I became interested in something else. Apart from the
assembler recoding I probably won`t do anything else with
the routines myself.


Chris
c.j.coulson@ncl.ac.uk

It`s Thursday night, it`s X-Files night!

From access.digex.net!mcox Fri Jan 13 21:42:58 1995 remote from cristal
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Date: Fri, 13 Jan 1995 07:30:28 -0500 (EST)
From: Dolfan in VA <mcox@access.digex.net>
To: Darryl Lewis <Darryl_Lewis@comlink.mpx.com.au>
Subject: Re: AMOS CD
In-Reply-To: <9501120550.AA012zk@comlink.mpx.com.au>
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X-Status: 

On Wed, 11 Jan 1995, Darryl Lewis wrote:
> Does it have any lunar lander routines?
> Does it have anything about the magical (snide remark) Hardcol function?
I will look.  I don't think I'll be able to find a Hardcol function without
viewing every program on there, so don't hold your breath!  ;)

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


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Date: Thu, 12 Jan 1995 15:10:12 +0500
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To: rrhill@ucdavis.edu
Subject: Re: AMOS Upgrade?
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> I am running AMOS Creator on my Amiga 3000.  One thing I notice is that the
> screen display seems to be a bit flaky...like its position is skewed to the
> left and I can't center it via any software control or prefernces that I
> can find (I'm running a 1950 monitor and NTSC pref). 

   There is a 'Screen Display' command in AMOS Pro that will shift the 
 addressed screen's position like a preferences shift would.  Maybe AMOS
 the creator also has this command?  I don't know.


> How do I go about upgrading to AMOS Pro?

   If you have a source for British magazines, hurry down and scarf up the 
 January 1995 issue of AMIGA FORMAT which presents us with an almost full 
 version on one of its coverdisks.  No manual and tutorial system, but it
 allegedly is the full PRO language implementation, including the on line
 help and accessories.  I haven't decompressed it to see if there are
 problems with it, since I also own the commercial release.  But you know 
 how crappy those coverdisk decompression routines can be on 1.3 WB based
 systems.   


  BTW, AF is also running an AMOS Pro programming contest. 
  Details in January 1995 issue.
  Deadline May 1, 1995
  1st prize = 1000 lbs. 
  Very tempting.


                                       Clayton



From svcs1.digex.net!amos-request Fri Jan 13 22:49:57 1995 remote from cristal
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Date: Fri, 13 Jan 1995 09:36:11 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Need Some Input...
To: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Cc: Amos <amos-list@access.digex.net>
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca>
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On Thu, 12 Jan 1995, Mike Sikorsky wrote:

> 
> 
> 	Okay my brain is starting to bleed because I can't make up my 
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0
> 
> 	2. Or would rather wnat to specify the object along with the
> 	   operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 
> 	I realise that their are advantages and disadvantages to both and
> 	this is what is causing my brain problems!
> 
> 	Because i want MARP to be consistent it has to be either 1 or 2...
> 	
> 	This mess is applicable to every bank type Amos has... because in
> 	MARP you can always have multiple banks... so this goes for icons,
> 	samples,mods,amims,... etc.
> 
> 	For screens I prefer method '1' but for Icons I prefer method '2'..
> 	so I can't make up my mind.... I need some input...
> 
> 
> 	Here is how Icons would work under method 1:
> 
> 
> 		M_LoadIconBank(0,"myicons.abk");
> 
> 		M_SetIconBank(0); 
> 
> 		printf("Number Icons in bank: %d\n",M_IconBankLength());
> 
> 		M_SetIcon(10);
> 
> 		printf("Icon 10 is %d pixels wide.\n",M_IconWidth());
> 
> 		M_PasteIcon(x,y); /* ie. paste Icon 10 */
> 
> 
> 	Under Method 2:
> 		
> 		M_LoadIconBank(0,"myicons.abk");
> 
> 		printf("Number Icons in bank: %d\n",M_IconBankLength(0));
> 
> 		printf("Icon 10 is %d pixels wide\n",M_IconWidth(0,10));
> 
> 		M_PasteIcon(0,10,x,y); /* Paste Icon 10 from IconBank 0 */
> 
			
I prefer version 2 personally.

Richard 


From svcs1.digex.net!amos-request Fri Jan 13 21:22:18 1995 remote from cristal
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To: amos-list@access.digex.net
Subject: Re: Need Some Input...
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca>
	     (from Mike Sikorsky <sikorsky@ee.ualberta.ca>)
	     (at Thu, 12 Jan 1995 19:26:28 -0600 (MDT))
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
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Date: Fri, 13 Jan 95 19:11:14 
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Hi Mike,

>=20
>=20
> 	Okay my brain is starting to bleed because I can't make up my=20
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
>=20


Mind if I be dense and as, WHAT IS MARP??

=20- P
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
=20                                         Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From svcs1.digex.net!amos-request Fri Jan 13 21:07:40 1995 remote from cristal
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501130741.AA18334@pianeta>
Subject: Re: Need Some Input...
To: sikorsky@ee.ualberta.ca (Mike Sikorsky)
Date: Fri, 13 Jan 1995 08:42:24 +0100 (MET)
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca> from "Mike Sikorsky" at Jan 12, 95 07:26:28 pm
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> 
> 
> 
> 	Okay my brain is starting to bleed because I can't make up my 
> mind on a consistent interface for MARP so I thought I would ask what
> you blokes thought would be best....
> 
> 
> 	1. Do you like how with Amos you have to 'Set' which object
> 	   you want the operations to be applied to ?
> 
> 		Example:
> 
> 			Screen 1 : Circle 10,10,10 : Screen 0

 No, I hate this way!

> 
> 	2. Or would rather wnat to specify the object along with the
> 	   operation ?
> 
> 		Example:
> 
> 			Circle 1,10,10,10
> 

 Yes, i prefer this way! Final Code is shorter...
 I'm new in Amos list so i have no idea about what is MARP.
 Send me more informations about it!

 Luca Ferraris (aldo@di.unito.it)


From amos-request@svcs1.digex.net Sat Jan 14 12:06:53 1995
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Subject: AMOS Upgrade?
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1411.6587.0C1C9518@canrem.com>
In-Reply-To: <199501111931.LAA15992@franc.ucdavis.edu>
Date: Sat, 14 Jan 1995 11:40:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

I'd say upgrading to APro would be your solution.

I use the DSS8 sampler and have played samples over 500k that have been put
into amos sample banks.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Sat Jan 14 12:18:03 1995
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: GIF routines...
Reply-To: achurch@goober.mbhs.edu
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>Hi guys,
>I'm working on a little AMOS Pro Project. It's a simple image-pocessing
>program with only few features (at the moment) like palette's effects,
>flipping, filters and something more... I would like to implement a routine
>to read GIF files.  Someone of you can help me?

  I've got some C source for GIF reading routines - if someone wants to
translate these to AMOS (I haven't the time), let me know.

  --Andy Church (achurch@goober.mbhs.edu)
    AMOS Development Team Member (e-mail: adt@clare.tased.edu.au)
    WWW: http://www.mbhs.edu/~achurch/

From amos-request@svcs1.digex.net Sat Jan 14 12:57:44 1995
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Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: AMOS Pro Compiler
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1413.6587.0C1C951A@canrem.com>
In-Reply-To: <Pine.3.87.9501121558.A10059-0100000@tlti>
Date: Sat, 14 Jan 1995 11:53:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

Hey!  Does anyone else have the problem of "out of memory" if they try to
squash a program in the APro compiler?

It compiles fine, but if I squash the program with the compiler after
compiling (one of the compiler options) it won't load.

Anyone else have this problem?

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Sat Jan 14 14:05:00 1995
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Date: Sat, 14 Jan 1995 13:12:54 -0500 (EST)
From: Dolfan in VA <mcox>
To: CRSO.Amos@canrem.com
Cc: amos-list@access.digex.net
Subject: Re: AMOS Pro Compiler
In-Reply-To: <60.1413.6587.0C1C951A@canrem.com>
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On Sat, 14 Jan 1995, Mike Pelletier wrote:
> Hey!  Does anyone else have the problem of "out of memory" if they try to
> squash a program in the APro compiler?
Nope, haven't seen this one.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Sat Jan 14 17:35:50 1995
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Date: Sat, 14 Jan 1995 14:25:08 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: Need Some Input...
To: "stud.ass." <bcollin@mpi.nl>
Cc: Amos Discussion List <amos-list@access.digex.net>
In-Reply-To: <ECS9501131300A@mpi.nl>
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On Fri, 13 Jan 1995, stud.ass. wrote:

> I guess it depends on what you're making MARP for. If it is 
> intended to be a pure AMOS replacement 

	Not really... I want to make it much better..

> (with maybe an Amos2C translator thrown in), 

	This will definately be included... but it is not a high
  priority... I am taking a course on Compilier Design this semester
  and we have to design a Pascal Compilier... and I plan to co-develop
  an Amos2marp translator at the same time... 

>I guess you would have to stick to the way 
> Amos does it (which I believe is method 1 for screens and 2 for 
> icons). However, if it is the ease of use of Amos you're after, you 
> might as well go for the most consistent choice (might be the same 
> one, I don't know). Maybe you could find out if there's any 
> (design) filosofy behind the way Francois did it.
> 

	This were I couldn't make up my mind... thats why I asked for some
  help... 

						thanks for the response

								mike

> Branko Collin
> bcollin@mpi.nl
> 
> 
> 

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Date: Sat, 14 Jan 1995 14:36:50 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: Need Some Input...
To: clayton@pms505.pms.ford.com
Cc: amos-list@access.digex.net
In-Reply-To: <9501131525.AA11768@vp3842>
Message-Id: <Pine.3.89.9501141425.A12506-0100000@nyquist.ee.ualberta.ca>
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On Fri, 13 Jan 1995 clayton@pms505.pms.ford.com wrote:

>  
> 
>   If you want to draw 100 random circles using the AMOS methodlogy,
>   the screen 1 command is only executed once.
> 
>                  screen 1 
>                  for i= 1 to 100
>                   circle rnd(319),rnd(199),rnd(15)
>                  next i
>                  screen 0
>

	This is one of the Advantages!  But you could a piece of code where
   this is just a disadvantage:

		FOR icon=0 to 100
		    SetIcon(0)
		    Paste Icon x,y
		NEXT

		' now you current icon is 100
 
>  The other way is too inflexible and can lead to inefficient behaviour,
>  and probably will interfere with other programming techniques.  
> 
	please explain this... I am a bit confused sorry :)

>  F. Lionet is no dummy.
> 
	I agree his not dum at all... but he doesn't know how to program
   well at all... 

							mike

>                                                 clayton
> 
> 

From amos-request@svcs1.digex.net Sat Jan 14 18:22:22 1995
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Date: Sat, 14 Jan 1995 14:19:31 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: Need Some Input...
To: Paul Reece <p.reece@trumpet.com.au>
Cc: amos-list@access.digex.net
In-Reply-To: <200a914f.7f88e-root@slip3.tas.gov.au>
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On Fri, 13 Jan 1995, Paul Reece wrote:

> Hi Mike,
> 
> > 
> > 
> > 	Okay my brain is starting to bleed because I can't make up my 
> > mind on a consistent interface for MARP so I thought I would ask what
> > you blokes thought would be best....
> > 
> 
> 
> Mind if I be dense and as, WHAT IS MARP??
>

	MARP is a library of C functions that you can link your C programs
  to... why?  So that you can use the power of C with what I think is the
  power of Amos (easy and powerful gfx/snd... basically you don't have to
  go through the RKM's... and figure out all the Amiga specifics)

	MARP will come with multiple libraries... 
	
		1.  The 'in-development' library.. this will be slow
		    but safe.. so if you screw up something you will
		    get a Requester explaining the error and no GURU.

		2.  This will be the heh my code works library.. it will
		    be faster than #1 because it won't do any error
                    checking... so you could be making an appointment
		    with the guru...

		3.  This will be the library with just about every command
                    a macro for super speed at the expense of some code
                    size because you will be 'inlining' a lot of stuff... 

	MARP has Amigaguide help system much like that of SAS/C.. Oh ya if
   you didn't figure out already you will need a C compilier and understand
   C.  But MARP has 2 layers:

		1. ToolKit Commands

		   o These are basically how Amos works now... Very easy..
		     Bascially no pointers... example:

				M_Pixel x,y;

				M_LoadIconBank(0,"icons.abk");

				M_PasteIcon(0,10,x,y);

		2. Developer Commands

		   o These are mainly for developers that want to eXtend
		     MARP by writing eXtensions... this give you access
                     to the guts of MARP... example:

			M_Pixel    x,y;
			M_IconBank ibank; 

			Mx_LoadIconBank(&ibank,"myicons",0);

			Mx_PasteIcon(&ibank,10,x,y,M_BLIT_NORMAL);
 
		   o Now if someone wanted to write an eXtension they
		     could do it better because the programmers model
		     of MARP would never have to change.. ie. they
                     would never have to sacrifice a slot in a bank.
		
		   o Also commands are provided to inteface between the
		     two... so if the programmer wanted to explicity
		     tell an extension to use a certain bank they could. 

	These 2 layers would help people who aren't comfortable with using
   pointers convert from Amos->C easier if they wanted too... plus even
   if you pointers don't bug you it will just be easier and safer to use
    the toolkit routines most of the time... :)


	MARP Curently supports:

		o Screens     (includes Double Buff/Public Screens)
		o General Gfx (ie. lines/boxes/circles/...)
		o Requesters  ( font/screen/palette/file/custom)
		o Icons       (much more complete than Amos)
		o Files       (ie. Size/Exists/IsDir/... )
		o Input       (mouse/joystick/analouge joy)
		o Copper      (ie. Rainbow..)
		o Samples     (not fully done)
		o Med Mods
		o Bobs	      (not fully done)

	I will release MARP once I add:

		o IFF Picture Support
		o IFF Anim Support
		o Color/Anim Font (ala Ctext) 
		o Easy User Interrupts
		o Make up some Examples! 
		

	Of course MARP will not be done with just this... but I feel that
        it would be useful once I add this stuff... but I plan to work on
        MARP till March'95. Then start using it!

	Oh ya... MARP is also being developed on the IBM right now! 

					I hope this helps...

									mike

>  - P
> Paul Reece, Technical Support - Trumpet Software International
> p.reece@trumpet.com.au                    Phone: +61 02 450220
>                                           Fax:   +61 02 450210
> 
> For Tech-Support: tech-support@trumpet.com.au
> 
> 

From co314519@mailbox.uq.oz.au Sat Jan 14 21:06:47 1995
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Date: Sun, 15 Jan 1995 12:06:34 +1000 (GMT+1000)
From: Stuart Matthews <co314519@mailbox.uq.oz.au>
Subject: Re: How to do this??
To: Discussion List <amos-request@access.digex.net>, v942351@si.hhs.nl
In-Reply-To: <9501131059.AA04494@kemp.si.hhs.nl>
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On Fri, 13 Jan 1995 v942351@si.hhs.nl wrote:

> I am learning to code some nice demos in amos pro and
> therefore i bought the amospd-cd. (realy great!!)
> 
> thing is  that i found some demos wich only showed
> 
> procedure s
> proc s
> 
> and that was it..
> 
> when i tried to open the procedure it didn't work.
> 
> up to now i hadn't had any luck with this.
> 
> does anybody know how to show the whole source of the demo??
> 

Sounds like the program has been compiled, in which case you can't access 
the source code (as far as I know).


|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
   Stuart Matthews  -  University of Queensland, Australia

   E-mail : co314519@mailbox.uq.oz.au    |     "It's an older code,
   Finger : co314519@dingo.cc.uq.oz.au   |      but it checks out..."

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|


From co314519@mailbox.uq.oz.au Sat Jan 14 21:12:55 1995
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Date: Sun, 15 Jan 1995 12:12:37 +1000 (GMT+1000)
From: Stuart Matthews <co314519@mailbox.uq.oz.au>
Subject: Re: Sam Loop
To: Discussion List <amos-request@access.digex.net>,
        Ben Marty <marty@cs.hope.edu>
In-Reply-To: <9501131353.AA00582@sauron.cs.hope.edu>
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On Fri, 13 Jan 1995, Ben Marty wrote:

> 
> > I run into a problem when coding my next game, hope somebody can help
> > me with this...
> > 
> > Now, this is a piece of code from my game:
> > 
> > Sam Loop On
> > Sam Play 1,1 
> > Sam Loop Off
> > Sam Play 2,2
> > 
> > I want to play a humming sound continuously on channel 1 and some
> > other samples like explosions and laser zaps on other channels.
> > But with the previous example the Sam Loop Off commands stops looping, so I 
> > only hear the humming sample once and then an explosion... Then if I
> > remove it the explosion sample will be played continuously.
> 
> 	I think the solution will involve removing the Sam Loop Off statement
> and finding a way to stop other sound effects.  Isn't there a command to stop
> a channel from playing or something, or silence it?  turn the volume of the
> chanel down maybe?  Play a silent sample on the channel?  Otherwise perhaps
> you'll just have to not use Sam Loop and manually play it at regular intervals.
> 

Another solution (albeit convoluted) is to make a tracker in Soundtracker 
etc that plays the continuous sound in channel 1 (ie loop the sample in 
the tracker program).  Then simply play the tracker in your game, whilst 
making explosion sounds etc in the other channels.  ;]

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
   Stuart Matthews  -  University of Queensland, Australia

   E-mail : co314519@mailbox.uq.oz.au    |     "It's an older code,
   Finger : co314519@dingo.cc.uq.oz.au   |      but it checks out..."

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|


From amos-request@svcs1.digex.net Sat Jan 14 22:18:25 1995
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Date: Sun, 15 Jan 1995 12:59:58 +1100 (DST)
From: Paul Reece <preece@clare.tased.edu.au>
X-Sender: preece@slick
To: Amos List <amos-list@access.digex.net>
Subject: Re: (fwd) PROTEST OF NEW COMPUSERVE-UNISYS GIF USAGE TAX !! (fwd)
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Using .GIF in our programs now??  GIF != Free.

(wow!  thats a C thingy... hehehe)

 - Paul

---------- Forwarded message ----------
Date: Mon, 09 Jan 1995 17:15:12 +1000
From: Eddy Steenbergen <eddy@delm.tas.gov.au>
To: iug-list@dpac.tas.gov.au
Subject: Re: (fwd) PROTEST OF NEW COMPUSERVE-UNISYS GIF USAGE TAX !! (fwd)

>X-Sender: ou004158@brandywine.otago.ac.nz
>Date: Mon, 9 Jan 1995 18:08:45 +1200
>To: mac-mgrs@world.std.com
>From: Kurt Foss <kfoss@doit.wisc.edu> (by way of 
mark.hodge@stonebow.otago.ac.nz
> (Mark Hodge))
>Subject: Re: (fwd) PROTEST OF NEW COMPUSERVE-UNISYS GIF USAGE TAX !! (fwd)
>Sender: mac-mgrs-approval@world.std.com
>Precedence: bulk
>Reply-To: mac-mgrs@world.std.com
>Content-Length: 5869
>
>Unisys Clarifies Policy Regarding Patent Use in On-Line Service Offerings
>
>The concerns, inquiries and some apparent confusion that have resulted from
>the December CompuServe advisory clearly indicate that we need to clarify  our
>policy concerning the use of the Unisys Lev Zempel Welch (LZW) patent by
>software developers for the major on-line services.
>
>We want to reiterate earlier communications that the issue of patent  licenses
>is not focused on the end users of on-line networks, including the  Internet.
>We encourage end users to continue to take full advantage of the  outstanding
>benefits of a rapidly growing on-line community.
>
>Unisys was awarded the patent in 1985.  We became aware of the increasing
>interest in our LZW patent beginning in 1990 when many companies approached us
>to license the patent for their hardware and software products.  The growth in
>the use of compression technology was mushrooming in order to meet the demands
>for transmitting increased amounts of data.  To date, more than 100 companies,
>including hardware, software and on-line information  services, have licensed
>the Unisys LZW technology.
>
>Two years ago, Unisys learned that the LZW method was incorporated in the  GIF
>specification and immediately began negotiations with CompuServe in  January
>of 1993.  We reached agreement with CompuServe on licensing the  technology in
>June 1994, which calls for CompuServe to pay Unisys a royalty  of 1% of the
>average selling price it charges for its software.  This  represents
>approximately 11 cents for each copy sold and connected to its  information
>service.
>
>Under the agreement, CompuServe, at its discretion, could relicense the LZW
>technology to commercial developers using the GIF specification in software
>that connected directly to the CompuServe information service.
>
>With the agreement completed on June 21, 1994, CompuServe was given six months
>to implement the terms of its license.  CompuServe later asked for a one-month
>extension, which we granted.
>
>Unisys did not require CompuServe to pass on any fee to its sublicensees or
>end users.  Such a decision, and the content and timing of CompuServe+s
>advisory, was at their discretion.
>
>Consistent with the entire information industry+s desire to protect
>intellectual property, Unisys will expect all of the major commercial  on-line
>information services companies employing the LZW patent to license  the
>technology from Unisys at a reasonable rate.  The on-line service  companies
>are not required to sublicense the technology to developers  producing
>software for the commercial on-line services. It will be, as it is  today, at
>the on-line service+s discretion as to whether it charges a  license fee to
>developers or chooses an alternative method to account for  its licensing fees
>payable to Unisys.
>
>We recognize and are concerned --  thanks in large part to the recent and very
>active use of the on-line network -- that developers did not understand that
>the patented technology was resident in GIF.  Taking that into account, Unisys
>does not intend to pursue previous inadvertent infringement by versions of
>GIF-based software products marketed prior to 1995.
>
>Concerning all future software product development and enhancement of existing
>products for accessing on-line services, Unisys expects developers of
>commercial, for-profit software to secure a license from Unisys, or through
>the licensed on-line service, for the use of the patented  technology. The
>very reasonable terms should prove no financial barrier to  the introduction
>of product into the on-line network.
>
>Unisys does not require licensing, or fees to be paid, for non-commercial,
>non-profit GIF-based applications, including those for use on the on-line
>services.
>
>Concerning developers of software for the Internet network, the same principle
>applies.  Unisys will not pursue previous inadvertent infringement by
>developers producing versions of software products for the Internet prior to
>1995. The company does not require licensing, or fees to be paid for
>non-commercial, non-profit offerings on the Internet, including +Freeware+.
>
>
>Commercial developers of GIF-based software for the Internet are expected to
>secure a licensing agreement with Unisys for software products introduced
>beginning in 1995, or enhancements of products that were introduced prior to
>1995.  Again, terms should not preclude the entry by these firms into the
>marketplace.
>
>For organizations introducing World Wide Web servers and +Home Page+
>offerings, most will not be required to secure a license from Unisys.  Most
>organizations acquire software from other developers to create their offerings
>on their servers.  Therefore, only the software firms who sell the enabling
>software for profit would be expected to secure a licensing agreement from
>Unisys.
>
>Unisys understands that this issue has caused concern.  We want to reassure
>all users and developers that we are strong proponents of the on-line
>industry.
>
> We+re proud that this important Unisys technology has played a role in the
>introduction of innovative products and services, many of which are fueling
>the explosive growth of the information superhighway.
>
>As members of the information community we want to strike the appropriate
>balance between information access and the rights of all information
>companies, including the developers of software, to protect their intellectual
>property rights.
>
>Patent information:  Contact Welch Patent Licensing Department; Unisys; Mail
>Stop C1SW19; P.O. Box 500, Blue Bell, PA 19424.
>
>Or via Internet, send E-mail to LZW_INFOUNISYS.COM, or use a form available on
>the Home Page of the Unisys Web Server (http:\\www.unisys.com) to request
>follow-up information.
>
>
>Media contacts: Unisys Public Relations -- Bob O+Leary     (215) 986-6413
>                            or Oliver Picher (215) 986-5367
>
>
>
>
>
>
>
Regards, FastEddy

+-----In omnia paratus-----+
Eddy Steenbergen
PO Box 175
North Hobart
Tasmania, Australia 7002
phone (Aus): (002) 33-3300
phone (Int): +61 02 33-3300
fax (Int): +61 02 33-3972
+----Any opinions expressed above are mine---+



From amos-request@svcs1.digex.net Sun Jan 15 04:59:05 1995
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 (for amos-list@access.digex.com)
From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501150755.JAA00330@cc.lut.fi>
Subject: amospro help feature
To: amos-list@access.digex.net
Date: Sun, 15 Jan 1995 09:55:22 +0200 (EET)
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I have lots of extension docs as .guide files but IMO the
AmosPro's online help system is quicker to use.

How does the amospro help system work? Does it scan the AmosPro
directories for help files on startup or do I have to add new help
files in some config file somehow?
Is the help file format described somewhere?

Thanks in advance.

From amos-request@svcs1.digex.net Sat Jan 14 13:39:26 1995
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To: amos-list@access.digex.net
Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: Intuition
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1412.6587.0C1C9519@canrem.com>
In-Reply-To: <9501101049.AA23820@goober.mbhs.edu>
Date: Sat, 14 Jan 1995 11:50:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

Ok, this message I requested a receipt, so maybe I'll get your response.  ;-)

Well, I checked around at this end and the intuition extension is nowhere to be
seen.  Thanks for the prompt answer about the patch, though.

Maybe you should just regular mail me the extension if my end is going to
continue losing the file you send.

Could you try it one more time?  If I don't get it over the internet by the
21st, I'll let you know and you can just mail it regular (hope it makes it
through the customs without holdup).

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Sun Jan 15 07:53:51 1995
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Date: Sun, 15 Jan 1995 04:19:37 -0500 (EST)
From: sfmcnally@BIX.com
Subject: Re: Sam Loop
To: amos-list@access.digex.net
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Status: RO
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Petri,

As I think I've posted in the past (this should really be included in a
FAQ or bug list!):

The Sam Loop commands are bugged (what isn't? ;).  Sam Loop Off is the only
one that works with a Bit Pattern for the voices.

Now your problem is a bit different.  You set certian CHANNELS to looping
and then play anything on them at anytime and they'll loop, what your
example does is turn Looping ON for all channels, play a sample, then turn
all Looping OFF so nothing loops.

If you want channel 2 and ONLY channel 2 to loop constantly, do this:

Sam Loop On
Sam Loop Off %1011

Sam Play x,%100

That turns on all looping, then shuts it off for channels 0, 1, and 3.
Play samples on channel 2 and they'll always loop.

Seumas @ Dark Unicorn Productions
(sfmcnally@bix.com)

From svcs1.digex.net!amos-request Sat Jan 14 03:47:57 1995 remote from cristal
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Date: Fri, 13 Jan 1995 08:53:17 +0500
From: marty@cs.hope.edu (Ben Marty)
Message-Id: <9501131353.AA00582@sauron.cs.hope.edu>
To: amos-list@access.digex.net, mystic@tlti.tokem.fi
Subject: Re: Sam Loop
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> I run into a problem when coding my next game, hope somebody can help
> me with this...
> 
> Now, this is a piece of code from my game:
> 
> Sam Loop On
> Sam Play 1,1 
> Sam Loop Off
> Sam Play 2,2
> 
> I want to play a humming sound continuously on channel 1 and some
> other samples like explosions and laser zaps on other channels.
> But with the previous example the Sam Loop Off commands stops looping, so I 
> only hear the humming sample once and then an explosion... Then if I
> remove it the explosion sample will be played continuously.

	I think the solution will involve removing the Sam Loop Off statement
and finding a way to stop other sound effects.  Isn't there a command to stop
a channel from playing or something, or silence it?  turn the volume of the
chanel down maybe?  Play a silent sample on the channel?  Otherwise perhaps
you'll just have to not use Sam Loop and manually play it at regular intervals.

From amos-request@svcs1.digex.net Sun Jan 15 21:20:37 1995
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From: Dominic Ramsey <dom@dynamo.demon.co.uk>
To: amos-list@access.digex.net
Subject: MegaBlock2
Status: RO
X-Status: 

Just a quick note to say I've finally got around to uploading my game
MegaBlock2 to Aminet.

It's really version 3 of the Super Blockout game that comes with
AMOS Pro, and has loads features, including 1 or 2 players, different
shaped blocks, bonus blocks & bombs.

Oh, and a cat called Smartie.

It's sharware, and if you register, I'll send you the complete
source code & another game. (5UKP or approx equivelent - I'll take
any currency :) )

Anyway, it's in game/think and it's about 325K if you're interested.

Dominic



--
Dominic Ramsey

From amos-request@svcs1.digex.net Sun Jan 15 21:57:18 1995
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From: Dominic Ramsey <dom@dynamo.demon.co.uk>
To: amos-list@access.digex.net
Subject: Re: How to do this??
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> I am learning to code some nice demos in amos pro and
> therefore i bought the amospd-cd. (realy great!!)
> 
> thing is  that i found some demos wich only showed
> 
> procedure s
> proc s
> 
> and that was it..
> 
> when i tried to open the procedure it didn't work.
> 
> up to now i hadn't had any luck with this.
> 
> does anybody know how to show the whole source of the demo??
> 
> it would help me a lot.

These procedures have been 'locked' by the authors, though it is
possible to unlock them again.

Have a look for a 'Unlock_procs' prgram (or similar) on the CD.

Dominic

--
Dominic Ramsey

From amos-request@svcs1.digex.net Mon Jan 16 01:12:00 1995
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From: grn@alcove.apana.org.au (Geoffrey Newman)
To: amos-list@access.digex.net
Subject: Re: AMOS CD
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In article <Pine.SUN.3.91.950109083755.18719A-100000@access1.digex.net> posted in apana.lists.lang.amos you wrote:
> Just to let everyone know.  I have the AMSO PD CD and it is great.  Lots of
> stuff on there.  If you have a CD drive, get it.



Any chance of putting it up for access on the net?

> Michael
> --
> Michael Cox				  Work:   mcox@access.digex.net
> A1200/465 w/1230XA 50/50/4 = SPEED!	  Play:   aj639@Cleveland.FreeNet.EDU
>	       For info on the AMOS Mailing List, contact me!
>	       AMOS WWW:  http://www.gate.net/~play/


--

 Geoffrey Newman
 grn@alcove.apana.org.au


From amos-request@svcs1.digex.net Mon Jan 16 04:22:51 1995
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Date: Sun, 15 Jan 1995 23:12:38 -0800 (PST)
From: Yarg Niquoj <doctorx@rain.org>
To: amos-list@access.digex.net
Subject: AmosPro, Music, Samples
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Ever since I first bought AmosPro, I've tried to have music (either 
Noisetracker or MED module in the title) and then sound effects during 
the game. As soon as I try a SAM PLAY my system dies. I have to reset. I 
think it's because the NT and MM players do not let go of their resources 
when I do a MED STOP or whatever function. Has anyone else had this problem?

Also, I noticed that there is no way to make Amos Music Banks! These 
*are* compatible with the SAM PLAY statement (I tried it with one of the 
included demo banks) but there's no editor or anything! I tried to figure 
out the stuff about it in the manual but it didn't make too much sense to 
me..

Thanks/...

 ---
   __| __  __ _||_ __  __  _ _
  (' |(' )('-|-||-(' )('r' >|<          (Yarg Niquoj (doctorx@rain.org))
   ~~  ~~  ~~  ~~  ~~  ~   ~ ~
 Things I like: Kurt Cobain, Jay Miner, Anarchy, Howard Stern, Myself


From amos-request@svcs1.digex.net Mon Jan 16 05:02:07 1995
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Date: Mon, 16 Jan 1995 07:48:25 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: AMOS Pro Setup Problems
To: Andy Church <achurch@goober.mbhs.edu>
Cc: amos-list@access.digex.net
In-Reply-To: <9501131311.AA20612@goober.mbhs.edu>
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Thanks for the help - I'va at last managed to get AMOSPro installed 
correctly again so that I can get back to work on my CPS Project - now 
I've just got to sit down and install all my other applications!!

Richard



From amos-request@svcs1.digex.net Mon Jan 16 07:32:42 1995
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Subject: Re: Need Some Input...
To: sikorsky@ee.ualberta.ca (Mike Sikorsky)
Date: Mon, 16 Jan 1995 10:15:35 +0000 (GMT)
From: "Andy Cook" <amc93el@soton.ac.uk>
Cc: amos-list@access.digex.net (Amos_List)
In-Reply-To: <Pine.3.89.9501121928.A13229-0100000@nyquist.ee.ualberta.ca> from "Mike Sikorsky" at Jan 12, 95 07:26:28 pm
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I`ve been not reading my mail for a few days, so this might have been
already suggested :-(.

But how about suporting both. Ie have a command to set the global
varaible that points to the bank or whatever in question :
SetIconBank( 1 ); and also have a parameter passed to the function
which can overwrite this if required, but uses the global varaible
value if NULL;
PasteIcon( x, y, icon_num, NULL); /* Use global variable */
PasteIcon( x, y, icon_num, 3 ); /* use bank 3 for this call only */

Using C`s Vargs could be helpful here as well, or it could be a
tag list option.

	Andrew Cook

From amos-request@svcs1.digex.net Mon Jan 16 07:58:51 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501161022.AA11365@pianeta>
Subject: Re: AmosPro, Music, Samples
To: doctorx@rain.org (Yarg Niquoj)
Date: Mon, 16 Jan 1995 11:23:12 +0100 (MET)
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.SUN.3.91.950115230901.25654A-100000@coyote.rain.org> from "Yarg Niquoj" at Jan 15, 95 11:12:38 pm
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> 
> Ever since I first bought AmosPro, I've tried to have music (either 
> Noisetracker or MED module in the title) and then sound effects during 
> the game. As soon as I try a SAM PLAY my system dies. I have to reset. I 
> think it's because the NT and MM players do not let go of their resources 
> when I do a MED STOP or whatever function. Has anyone else had this problem?
> 
I had't this problem. However, Med modules get the control of all audio
channels and so it'IS impossible to play at the same time med mods and 
samples. If you want to play a sample you have to stop med module, but 
to let go  NT and Med resources you have to erase NT and Med bank(s).

--------------------------------------------------------------------

Luca (aldo@di.unito.it)




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  (5.67b8/IDA-1.5 for AMOS Mailing List <amos-list@access.digex.net>); Mon, 16 Jan 1995 06:41:40 -0500
Date: Mon, 16 Jan 1995 06:41:40 -0500 (EST)
From: Dolfan in VA <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: AMOS CD
In-Reply-To: <9501170056.0mqd@alcove.apana.org.au>
Message-Id: <Pine.SUN.3.91.950116064023.16721G-100000-100000@access4.digex.net>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Status: RO
X-Status: 

On Mon, 16 Jan 1995, Geoffrey Newman wrote:
> > Just to let everyone know.  I have the AMSO PD CD and it is great.  Lots of
> Any chance of putting it up for access on the net?
Possible, but probably a month or so away until we have our own T1 line
installed.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan 16 09:45:19 1995
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Date: 16 Jan 1995 11:43:05 +0000
From: "J.A.Warner (Jonathan Warner)" <J.A.Warner@open.ac.uk>
Subject: Scrolling text windows?
Return-Receipt-To: "J.A.Warner (Jonathan Warner)" <J.A.Warner@open.ac.uk>
To: AMOS List <amos-list@access.digex.net>
Status: RO
X-Status: 

This Christmas I tried to program a scrollable text window, in which a list of
items could be scrolled through, and an item selected, and highlighted. I
failed.

Does anybody have a procedure for doing this that I could have a look at, and
if not, tell me where to look? I would prefer it if the procedure was in 1.3
compatible AMOS, and not in Interface language.

If anybody has tried IntOS, could they tell us whether it is worth buying? I am
tempted.

Regards,

Jonathan

From amos-request@svcs1.digex.net Mon Jan 16 10:02:51 1995
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Date: Mon, 16 Jan 1995 06:43:40 -0500 (EST)
From: Dolfan in VA <mcox>
To: Yarg Niquoj <doctorx@rain.org>
Cc: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
In-Reply-To: <Pine.SUN.3.91.950115230901.25654A-100000@coyote.rain.org>
Message-Id: <Pine.SUN.3.91.950116064217.16721H-100000@access4.digex.net>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Status: RO
X-Status: 

On Sun, 15 Jan 1995, Yarg Niquoj wrote:
> Also, I noticed that there is no way to make Amos Music Banks! These 
> *are* compatible with the SAM PLAY statement (I tried it with one of the 
> included demo banks) but there's no editor or anything! I tried to figure 
> out the stuff about it in the manual but it didn't make too much sense to 
> me..
I think the GMC editor, which is on APD001 will make ABK files
automatically.  Or, make a Tracker module and use the converter to move it
to an ABK format.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan 16 10:47:41 1995
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To: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Cc: amos-list@access.digex.net, ph@doc.ic.ac.uk
Subject: Re: amospro help feature
In-Reply-To: Your message of "Sun, 15 Jan 1995 09:55:22 +0200." <199501150755.JAA00330@cc.lut.fi>
X-Mailer: Oingo Boingo Mailer
Date: Mon, 16 Jan 1995 12:42:10 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.839:16.00.95.12.42.17"@doc.ic.ac.uk>
Status: RO
X-Status: 

> I have lots of extension docs as .guide files but IMO the
> AmosPro's online help system is quicker to use.
> 
> How does the amospro help system work? Does it scan the AmosPro
> directories for help files on startup or do I have to add new help
> files in some config file somehow?
> Is the help file format described somewhere?
> 
> Thanks in advance.

The amospro help system uses text from the AMOSPro_System:Accessories/Help
directory, and it is in an AMOSPro hypertext format similar to that used for
the interface hypertext, and is horrible to write. The viewer is an AMOS
program using the Set Accessory command. 

For the next version of Easylife, I have done the opposite to your suggestion,
and converted the AMOSPro help to .guide format, then wrote a guide viewer
program which displays the help on the AMOSPro editor screen like the AMOS
help program does, and replaces the AMOSPro help program wherever it is called.
This means you can press the help key to get help on the extension commands
as well as the built in commands, and can use the superiour hypertext controls
of the amiga guide system.

The top level menu page is automatically generated from the filenames of the
.guide files in the help directory, so to add help for more extensions /
accessory programs, you simply copy them into the help directory. I will
release it when I have fixed some bugs.


+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Mon Jan 16 19:34:24 1995
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Date: Mon, 16 Jan 1995 14:58:41 -0800
Message-Id: <199501162258.OAA13490@osiris.ac.hmc.edu>
From: Russell_Smith@hmc.edu
To: amos-list@access.digex.net
Subject: parallel port question
Status: RO
X-Status: 

I want to read from my sound sampler on the parallel port using AMOS.  I've
tried:

open port 1,"PAR:"
lupe:
        input #1, A
        print A
goto lupe

and nothing happened.  I also tried A$ instead of A.

Any suggestions?


--Russell Smith

From doctorx@rain.org Tue Jan 17 03:33:18 1995
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Date: Tue, 17 Jan 1995 00:29:19 -0800 (PST)
From: Yarg Niquoj <doctorx@rain.org>
To: Dolfan in VA <mcox@access.digex.net>
Cc: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
In-Reply-To: <Pine.SUN.3.91.950116064217.16721H-100000@access4.digex.net>
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On Mon, 16 Jan 1995, Dolfan in VA wrote:

> On Sun, 15 Jan 1995, Yarg Niquoj wrote:
> > Also, I noticed that there is no way to make Amos Music Banks! These 
> > *are* compatible with the SAM PLAY statement (I tried it with one of the 
> > included demo banks) but there's no editor or anything! I tried to figure 
> > out the stuff about it in the manual but it didn't make too much sense to 
> > me..
> I think the GMC editor, which is on APD001 will make ABK files
> automatically.  Or, make a Tracker module and use the converter to move it
> to an ABK format.
Converter?  Is there one that I was supposed to receive with AMOSPro??
 ---
   __| __  __ _||_ __  __  _ _
  (' |(' )('-|-||-(' )('r' >|<          (Yarg Niquoj (doctorx@rain.org))
   ~~  ~~  ~~  ~~  ~~  ~   ~ ~
 I Approve Of: Kurt Cobain, Jay Miner, Anarchy, Howard Stern, Myself


From amos-request@svcs1.digex.net Tue Jan 17 09:29:41 1995
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Date: Tue, 17 Jan 1995 14:44:09 +0200 (EET)
From: Petri Hakkinen <mystic@tlti.tokem.fi>
Subject: Re: AmosPro, Music, Samples
To: Yarg Niquoj <doctorx@rain.org>
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.SUN.3.91.950115230901.25654A-100000@coyote.rain.org>
Message-Id: <Pine.3.87.9501171409.A430-0100000@tlti>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Status: RO
X-Status: 

On Sun, 15 Jan 1995, Yarg Niquoj wrote:

> Ever since I first bought AmosPro, I've tried to have music (either 
> Noisetracker or MED module in the title) and then sound effects during 
> the game. As soon as I try a SAM PLAY my system dies. I have to reset. I 
> think it's because the NT and MM players do not let go of their resources 
> when I do a MED STOP or whatever function. Has anyone else had this problem?
> 
> Also, I noticed that there is no way to make Amos Music Banks! These 
> *are* compatible with the SAM PLAY statement (I tried it with one of the 
> included demo banks) but there's no editor or anything! I tried to figure 
> out the stuff about it in the manual but it didn't make too much sense to 
> me..
> 
There is a Tracker-to-AmosMusic converter somewhere... I think it came
with the Creator.

-  Petri Hakkinen
   mystic@tlti.tokem.fi

> Thanks/...
> 
>  ---
>    __| __  __ _||_ __  __  _ _
>   (' |(' )('-|-||-(' )('r' >|<          (Yarg Niquoj (doctorx@rain.org))
>    ~~  ~~  ~~  ~~  ~~  ~   ~ ~
>  Things I like: Kurt Cobain, Jay Miner, Anarchy, Howard Stern, Myself
> 
> 


From amos-request@svcs1.digex.net Tue Jan 17 13:39:21 1995
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	id AA003fn; Tue, 17 Jan 95 15:57:56 GMT
Date: Tue, 17 Jan 95 15:57:56 GMT
Message-Id: <9501171557.AA003fm@ultim.demon.co.uk>
In-Reply-To: <Pine.3.87.9501171409.A430-0100000@tlti>
Organization: UltiMedia Graphics
X-Mailviewer: Mail 1.15
From: Gareth Edwards <config@ultim.demon.co.uk>
To: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
Status: RO
X-Status: 

Petri Hakkinen <mystic@tlti.tokem.fi> wrote:

> There is a Tracker-to-AmosMusic converter somewhere... I think it came
> with the Creator.

Yup. They left it out of the AmosPro package.

If anyone needs it, I've got it (Oooer :)

I had to scavenge it from a friend who's a PC clone but still has his
A500 tucked away in a dust corner. I knew clones had some uses..

G.
--
        Gareth Edwards, Leeds, UK.      <config@ultim.demon.co.uk>

   FUTURE LOVE PARADISE: http://minerva.cis.yale.edu/~ariedels/seal.html

From amos-request@svcs1.digex.net Tue Jan 17 14:35:15 1995
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Date: Tue, 17 Jan 95 15:50:50 GMT
Message-Id: <9501171550.AA003fh@ultim.demon.co.uk>
Organization: UltiMedia Graphics
X-Mailviewer: Mail 1.15
From: Gareth Edwards <config@ultim.demon.co.uk>
To: amos-list@access.digex.net
Subject: Re: Scrolling text windows?
Status: RO
X-Status: 

J.A.Warner wrote:

> This Christmas I tried to program a scrollable text window, in which a list of
> items could be scrolled through, and an item selected, and highlighted. I
> failed.

> Does anybody have a procedure for doing this that I could have a look at, and
> if not, tell me where to look? I would prefer it if the procedure was in 1.3
> compatible AMOS, and not in Interface language.

I wrote a hypermedia program to display hypertext and link to images,
animations and samples.

It doesn't use the Interface sytem whatsoever :)

This uses a vertical scrolling routine to read through the text.

If anybody is interested in this program, drop me a line.


G.
--
        Gareth Edwards, Leeds, UK.      <config@ultim.demon.co.uk>

   FUTURE LOVE PARADISE: http://minerva.cis.yale.edu/~ariedels/seal.html

From amos-request@svcs1.digex.net Tue Jan 17 14:51:51 1995
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	id AA28948; Tue, 17 Jan 95 17:52:53 +0100
From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501171652.AA28948@pianeta>
Subject: Amiga lives?
To: amos-list@access.digex.net
Date: Tue, 17 Jan 1995 17:54:01 +0100 (MET)
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Status: RO
X-Status: 

Hallo guys,

I know that this is the amos-list but i think everyone of you is hoping
about Amiga's future. So i have to tell you a new.
Today afternoon, i received a mail from my friends inside University.
They received a mail  from an english man. In this letter is written
a good new (i don't know how it's true..) about Amiga's future.
Commodore Uk, on January 15, bought definitly ashes of Commodore Inc.
This new came from various shops placed in UK.

I think this is a true new because a friend of mine told me that an his
friend went in England last week and speaking with an Amiga seller he
know that on Sunday Amiga was saved....

Pleasance also spoke about next Amiga models. The first model to be released
will be an A1800. This model is based on an A1200 but it come with a
68030/25 inside and an external CDROM..

Luca (aldo@di.unito.it)
-----------------------



From amos-request@svcs1.digex.net Tue Jan 17 15:11:03 1995
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To: amos-list@access.digex.net
Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Scrolling text windows?
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1441.6587.0C1C9F06@canrem.com>
In-Reply-To: <199501161144.AA27762@nfs1.digex.net>
Date: Tue, 17 Jan 1995 11:27:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

As a matter of fact, I just finished a set of procedures to do that scrolling
thing, as well as input and output.  I'll put up the code for the scroller
tomorrow.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Tue Jan 17 15:25:10 1995
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Message-Id: <200b7b31.1b5b7-root@slip1.tas.gov.au>
To: amos-list@access.digex.net
Subject: Re: InTOS ?
In-Reply-To: <9501131220.AA27126@goober.mbhs.edu>
	     (from achurch@goober.mbhs.edu (Andy Church))
	     (at Fri, 13 Jan 1995 07:20:42 -0500)
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Date: Sat, 14 Jan 95 11:49:09 
Status: RO
X-Status: 

Hi Andy,

> >Yesterday i bought Amiga Format, issue 67, and i saw a message telling about
> >a new extension for both Amos and Amos Pro. This extension contains 120 com-
> >manDS (NEw) and allows users to create professionals programs with Intuition'
> >screens, gadgets ,buttons and more...Someone of you can tell me more about
> >this new extension? 
> 
>   I'd like to know more about this too... it sounds suspiciously like my own.
> 
>   --Andy Church

Someone care to tell me what page in Amiga Format this was on?

 - P

Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Tue Jan 17 15:54:31 1995
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To: amos-list@access.digex.net
Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: AMOS Pro Setup Problems
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1442.6587.0C1C9F07@canrem.com>
In-Reply-To: <9501131311.AA20612@goober.mbhs.edu>
Date: Tue, 17 Jan 1995 11:31:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

RE: Assigning all the disks

Actually, I only assign the main directory, and when APro loads, it assigns all
the others it finds in the same directory, and when I exit APro, it deletes
those assigns.

 Kinda neat, huh?  And it does it without any setup on my part.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Tue Jan 17 17:40:46 1995
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Date: Tue, 17 Jan 1995 14:40:07 -0500 (EST)
From: Dolfan in VA <mcox>
To: Yarg Niquoj <doctorx@rain.org>
Cc: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
In-Reply-To: <Pine.SUN.3.91.950117002813.1430B-100000@coyote.rain.org>
Message-Id: <Pine.SUN.3.91.950117143916.19430F-100000@access1.digex.net>
Mime-Version: 1.0
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Status: RO
X-Status: 

On Tue, 17 Jan 1995, Yarg Niquoj wrote:
> Converter?  Is there one that I was supposed to receive with AMOSPro??
Ummm, probably not since AMOS Pro supports Tracker MODs.  I will send it to
you soon.  Email me so I do not forget!  :)

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Tue Jan 17 20:52:05 1995
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        id AA01; Wed, 18 Jan 95 10:28:13 
Message-Id: <2010ae3a.61e1a-root@slip2.tas.gov.au>
To: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
In-Reply-To: <Pine.SUN.3.91.950117143916.19430F-100000@access1.digex.net>
	     (from Dolfan in VA <mcox@access.digex.net>)
	     (at Tue, 17 Jan 1995 14:40:07 -0500 (EST))
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Mime-Version: 1.0
Content-Type: text/plain
Content-Transfer-Encoding: quoted-printable
Date: Wed, 18 Jan 95 10:28:13 
Status: RO
X-Status: A

Hi Dolfan,

> On Tue, 17 Jan 1995, Yarg Niquoj wrote:
> > Converter?  Is there one that I was supposed to receive with AMOSPr=
o??
> Ummm, probably not since AMOS Pro supports Tracker MODs.  I will send=
=20it to

hehe.. or TRIES to.. :-)

- P

--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
=20                                         Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Tue Jan 17 21:13:07 1995
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        id AA01; Sat, 14 Jan 95 13:16:27 
Message-Id: <200b8fa8.8bff9-root@slip1.tas.gov.au>
To: amos-list@access.digex.net
Subject: Re: a cunning plan
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Date: Sat, 14 Jan 95 13:16:27 
Status: RO
X-Status: 

Hi ryan,

> Hi,
>  
>   I have just had a cunning plan ...
>  
>   Nope, it does not invlove turnips, but an Amos-Pro error/bug list. How about
> producing a regularly updated list of all current Amos-Pro bugs, with useful
> information such as work-arounds or in which version of Amos-Pro the bug is
> fixed (who am I kidding?) I would find this extremely useful, and so doubltess
> others would too (it would save my hair anyway).
>  
>     Nick
>  
>  
>  

Grrrr.... (tapes mouth shut)


--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From p.reece@trumpet.com.au Wed Jan 18 04:41:33 1995
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        id AA01; Wed, 18 Jan 95 20:41:57 
Message-Id: <20113e10.63759-root@slip1.tas.gov.au>
To: Angel Alvarez <angel@labein.es>
Subject: Re: a cunning plan
In-Reply-To: <205*angel@labein.es>
	     (from Angel Alvarez <angel@labein.es>)
	     (at 18 Jan 95 10:04 +0100)
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Date: Wed, 18 Jan 95 20:41:57 
Status: RO
X-Status: 

Hi Angel,

> What happens with you, Paul? I've received the following mail via amos-list
> seven times. This is a bug of the list or perhaps you are playing with us?

I'm also wondering.. I only sent the message to the list ONCE.

--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Wed Jan 18 07:13:15 1995
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	id AA13365; Wed, 18 Jan 1995 09:26:03 --100
Date: Wed, 18 Jan 1995 09:26:02 +0100 (MET)
From: Flint <Mathieu.Dhondt@rug.ac.be>
To: AMOS <amos-list@access.digex.net>
Subject: Bugs, and HTan
Message-Id: <Pine.SOL.3.91.950118092024.13111A-100000@eduserv>
Mime-Version: 1.0
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X-Status: 

Last night I encountered what I think are two (relatively small) bugs in 
AMOS Pro (2.0 - A1200)

1. Editor Bug: When I Cut something from window#2, paste it on window#1 
and then close window#2, the stuff I pasted is deleted again from 
window#1. Luckily, it's still in the buffer, so I can paste it again.
2. Dual Playfield: Dual playfielding with an unpacked screen (a screen 
that wasn't opened with screen open) results in major screen mess up.
Oh, btw, those of you who are developing the updated AMOSPro, will there 
be more colours available in a dual Playfield on an AGA machine? And 
would it be possible to create a triple, or even quadruple playfield?

Also, somebody said (quite a long time ago) that he'd send me some 
explanation of the HTan function, if nobody else would. Well, nobody else 
has (poor me), so couold you please?

Flint.

"My boy, if ever you are lost at sea, drop right in and think of me."
- J. Heller


From amos-request@svcs1.digex.net Wed Jan 18 07:37:05 1995
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From: naimoli@cli.di.unipi.it
Message-Id: <9501180836.AA21020@athena.cli.di.unipi.it.cli.di.unipi.it>
Subject: AmosCompiler
To: amos-list@access.digex.net (amos list)
Date: Wed, 18 Jan 1995 09:36:47 +0100 (MET)
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Status: RO
X-Status: 

Amos Professional Compiler

 - I own AmosPro, n Id like to buy the compiler.

   When I tried to compile an adventure game made with AmosClassic 1.3 (using the old compiler), well... it didnt work at all! Errors, gurus, etc.

   Id like to know if the professional compiler works well (even with bugs, but bugs: no gurus I hope!) n if there r big problems if r those kind of problems u can sort out or u have to lay on an interpreted version of your program!

   x Italy:
As I live in Italy I want to point out that its very, very, very&very, well... very difficult to find Amiga products n even harder to find Amiga software! If someone knows a place where I can obtain the package it would be good.

   x Foreign Lands:
Ive read many ads on the compiler, almost all in UK. But it isnt easy for me to buy there as I dont have a credit card n I can pay only when it arrives here! As if it wouldnt be enough, sometimes (often) I cant even understand how much I should pay for p&p as they say "...add 1$ inside N.Y., 2$ outside..." sometimes u dont understand if u should make 1+total, 2+total or 1+2+total.
   If theres a place where I can buy it paying when arrives... let me know.


   BYE! Andy - naimoli@cli.di.unipi.it

From amos-request@svcs1.digex.net Wed Jan 18 08:22:06 1995
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From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501180845.KAA05414@liero.cc.lut.fi>
Subject: Re: AmosPro, Music, Samples (fwd)
To: amos-list@access.digex.net
Date: Wed, 18 Jan 1995 10:45:23 +0200 (EET)
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Forwarded message:

> 
> Hi Dolfan,
> 
> > On Tue, 17 Jan 1995, Yarg Niquoj wrote:
> > > Converter?  Is there one that I was supposed to receive with AMOSPr=
> o??
> > Ummm, probably not since AMOS Pro supports Tracker MODs.  I will send=
> =20it to
> 
> hehe.. or TRIES to.. :-)

Everything AmosPro "supports" is done 100 times better in some extension.
(sound, arexx, gfx, I/O, file commands, mem handling, strings.....)


From amos-request@svcs1.digex.net Wed Jan 18 08:22:26 1995
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Date: Wed, 18 Jan 1995 09:50:15 +0100 (MET)
From: Flint <Mathieu.Dhondt@rug.ac.be>
To: AMOS <amos-list@access.digex.net>
Subject: Paint.
Message-Id: <Pine.SOL.3.91.950118094803.13111D-100000@eduserv>
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example: I have a picture, and I draw an ellipse on it. Is there a way to 
Paint thus that everything which isn't inside the box will be gone 
(painted in backround colour)? (Supposing the picture has more than one 
colour, ofcourse)

flint.

"My boy, if ever you are lost at sea, drop right in and think of me."
- J. Heller


From amos-request@svcs1.digex.net Wed Jan 18 09:25:57 1995
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Date: Wed, 18 Jan 1995 10:10:57 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: C/Assembler Programmer needed
To: amos-list <amos-list@access.digex.net>
In-Reply-To: <4610F282D50@ekefe.gel.ariadne-t.gr>
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On Mon, 9 Jan 1995, it was written:

>     Well I've used Assembly with AMOS for ultra fast execution in a 
> time-consuming part of a program.Calling a machine routine is not a 
> problem! Just email me your procedure (with comments please :-)) and 
> wait for a while.If the problem is a loop (or many loops) I think 
> that it would be easy.
>                                 Gregory
>                                 
> PS  I don't think you can use C with AMOS.
> 

Can you insert your e-mail address please?
I received this message without the "From:" line...

Thanks

M&F


From amos-request@svcs1.digex.net Wed Jan 18 10:37:40 1995
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Date: Wed, 18 Jan 1995 12:42:11 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: C/Assembler Programmer needed
Cc: amos-list@access.digex.net
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> Hello!
> 
> I have programmed a protein (wire-frame) viewing program
> and I have experienced the same speed problems as you have.
> After having optimized the code, I have started to translate
> some routines in Assembler. Unfortunately, I was quite
> disappointed at the speed-increase. Excepted a simple
> Bubblesort routine which I use for a Z-sort and which
> ran about 40 times faster, the rest did not even run
> twice as fast as before. I'm not an Assembler expert, but
> I tried to use registers and keep the data in the cache. I
> don't believe that a good Assembler programmer would make it
> run much faster.
> 
> Anyway, as the program rotates about 550 lines 5 times per
> second on my A4000/040 and it did maybe 300 lines before
> I used my Assembler routines, I guess that you could speed
> up your actual program a lot by simply optimizing it!
> (An A1200 can't be 15-20 times slower than a A4000, can it?)
> 

Yes, my Amiga1200 is much slower than your A4000!
I think I can reach 20 lines before it becomes too slow. 
The routine cannot be optimized to much... they are only 3 loops which 
execute moltiplication and addition... but the problem is that i have a 
"dynamic matrix". It changes to modify the objects on the screen.
So I have to store all new values into this matrix (which is 3x3).
And then repeat all the calculations! 

> 
> Secondly, use the TurboLib extension! The F_draw command is about
> twice as fast as the AMOS command which makes an enormous speed
> increase (in the current version of my program, 50% of the time
> is consumed in the drawing routine!). You can also use the fast
> command to clear the bitplanes.

I use turbo Extension. I use the Line 3d command (I hope it is optimized 
as the f_draw!). But still everything is very slow!

> I have never tested Amos3D, but maybe this could also be of some
> help? Anyone?

NOOOOO!!!!!!!!!!!!!!!!!!!!!!!!
Please... no Amos3D. Thanks!

M&F

From amos-request@svcs1.digex.net Wed Jan 18 11:01:47 1995
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Date: Wed, 18 Jan 1995 07:11:52 -0500 (EST)
From: Dolfan in VA <mcox>
To: Paul Reece <p.reece@trumpet.com.au>
Cc: amos-list@access.digex.net
Subject: Re: AmosPro, Music, Samples
In-Reply-To: <2010ae3a.61e1a-root@slip2.tas.gov.au>
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On Wed, 18 Jan 1995, Paul Reece wrote:
> > Ummm, probably not since AMOS Pro supports Tracker MODs.  I will send it to
> hehe.. or TRIES to.. :-)
Well, I do forget that I have EME installed!  ;)

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Wed Jan 18 18:40:18 1995
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To: amos-list@access.digex.net
Subject: Re: Need Some Input...
Date: Wed, 18 Jan 1995 19:23:47 +0000
Message-Id: <24319.790457027@osfb.aber.ac.uk>
From: mef4 <mef4@aber.ac.uk>
Status: RO
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>                 screen 1 
>                 for i= 1 to 100
>                  circle rnd(319),rnd(199),rnd(15)
>                 next i
>                 screen 0
>
> The other way is too inflexible and can lead to inefficient behaviour,
> and probably will interfere with other programming techniques.  

You mean

for(i=0;i<100;i++)
{
   circle(1,rnd(319),rnd(199),rnd(15));
} ?

From amos-request@svcs1.digex.net Wed Jan 18 18:43:28 1995
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Sender: CRSO.Amos@canrem.com
Subject: Re: How to do this??
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1466.6587.0C1CA2FF@canrem.com>
In-Reply-To: <9501131538.AA00666@sauron.cs.hope.edu>
Date: Wed, 18 Jan 1995 12:17:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
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Well, I don't have WWW access, so I'd like a list of what you have to offer.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Wed Jan 18 18:51:26 1995
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Date: Wed, 18 Jan 1995 14:43:46 -0500 (EST)
From: Dolfan in VA <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: Repeated messages
Message-Id: <Pine.SUN.3.91.950118144123.20558A-100000@access1.digex.net>
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I have no idea why there are a multitude of Paul's messages.  They are
being sent by HELA.ins.cwru.edu, so I can not stop them.  Just bear with
it.  It is not that big of a deal, just a bit annoying.  Also, if you want
to comment on it, just send it to amos-request, not to the entire list.

Thanks.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/

From amos-request@svcs1.digex.net Wed Jan 18 22:53:09 1995
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To: amos-list@access.digex.net
Subject: Re: 1200 Installation
In-Reply-To: <22936.790455158@osfb.aber.ac.uk>
	     (from mef4 <mef4@aber.ac.uk>)
	     (at Wed, 18 Jan 1995 18:52:38 +0000)
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Date: Thu, 19 Jan 95 11:57:48 
Status: RO
X-Status: A

Hi mef4,

> 
> Doubtless this has been covered already, but..
> 
> Has anyone managed to get Amos v3.2ish running from a 1200 harddrive?
> I can get it to apparently load, but nothing happens, and it doesn't
> seem to be lurking behind the workbench.

I have it running on my A1200 with no problems..  Dunno where you got
3.2ish from..  do you mean 1.32?

(amos never went above v1.36)


 - Paul
 
--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Thu Jan 19 06:27:39 1995
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Date: Thu, 19 Jan 1995 08:07:40 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Need Some Input...
To: mef4 <mef4@aber.ac.uk>
Cc: amos-list@access.digex.net
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On Wed, 18 Jan 1995, mef4 wrote:

> >                 screen 1 
> >                 for i= 1 to 100
> >                  circle rnd(319),rnd(199),rnd(15)
> >                 next i
> >                 screen 0
> >
> > The other way is too inflexible and can lead to inefficient behaviour,
> > and probably will interfere with other programming techniques.  
> 
> You mean
> 
> for(i=0;i<100;i++)
> {
>    circle(1,rnd(319),rnd(199),rnd(15));
> } ?
> 
Seeing code like this has definitely converted me to the MARP/C++ idea.
Richard



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          id <23210-0@venus.open.ac.uk>; Thu, 19 Jan 1995 10:02:39 +0000
Date: 19 Jan 1995 10:00:57 +0000
From: "J.A.Warner (Jonathan Warner)" <J.A.Warner@open.ac.uk>
Subject: Re: Scrolling Text Windows?
Return-Receipt-To: "J.A.Warner (Jonathan Warner)" <J.A.Warner@open.ac.uk>
To: AMOS List <amos-list@access.digex.net>
Status: RO
X-Status: 

Many thanks to "Giark" and all those who have helped me with the "Scrolling
Text Window" problem!

Jonathan

From amos-request@svcs1.digex.net Thu Jan 19 08:52:57 1995
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Date: Thu, 19 Jan 95 10:17 GMT
From: scjwroe@ucsalf.ac.uk (jason.wroe)
To: amos-list@access.digex.net
Subject: Sad Error Messages
Status: RO
X-Status: 

Hi I am new on this Amos list so hopefully here goes:-

Is it possible at all to replace the sad Amos error message which comes
up when you are:-

1) Write to disk that is not there?

2) Load A file when disk is not in Df0: ?

3) Save a file to a disk when write protected ?

The on error level trapping doesnt seem to work with these errors and instead 
of my very fancy error procedure executing a get the usual sad Amos Requester?

I am working in Amos 1.35 so any suggestions must be workable with this.

Thanks in advance for any help :)


   _/ _/ _/   _/   _/   _/
     _/     _/ _/  _/ _/
    _/    _/ _/_/   _/
 _/_/   _/     _/  _/


From amos-request@svcs1.digex.net Thu Jan 19 10:13:15 1995
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Date: Thu, 19 Jan 1995 12:27:15 +0000 (GMT)
From: Richard May <rpm@sys.uea.ac.uk>
Subject: Re: C/Assembler Programmer needed
To: amos-list@access.digex.net
In-Reply-To: <Pine.3.89.9501181044.A1039-0100000@varano.ing.unico.it>
Message-Id: <Pine.3.89.9501191232.C15820-0100000@ese3.sys.uea.ac.uk>
Mime-Version: 1.0
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Status: RO
X-Status: 

> > PS  I don't think you can use C with AMOS.

I have done this, but it is a bit of a hack. I wrote a small C routine 
which defines input and output paramters in one variable block, and 
initialise each with a destinctive value, i.e.

int In1 = 1111;
int In2 = 2222;
int Out1 = 3333;
int Local;

void main()

{
...
}

Then I compiled it with a compiler which compiles to assembler, I used 
NorthC.

>From this assembler file I could see the input variables and change the 
assembler to make these act as parameters correctly. Finally the 
assembler was compiled and loaded into an Amos bank. This is neither easy 
or neat but id does work!

Richard May. (rpm@sys.uea.ac.uk)

From amos-request@svcs1.digex.net Thu Jan 19 10:54:51 1995
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Date: Thu, 19 Jan 1995 07:07:07 -0500 (EST)
From: Dolfan in VA <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: 1200 Installation
In-Reply-To: <201214b9.d616f-root@slip1.tas.gov.au>
Message-Id: <Pine.SUN.3.91.950119070548.3988C@access1.digex.net>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Status: RO
X-Status: 

On Thu, 19 Jan 1995, it was written:
> > Has anyone managed to get Amos v3.2ish running from a 1200 harddrive?
> > I can get it to apparently load, but nothing happens, and it doesn't
> > seem to be lurking behind the workbench.
I have it running on my A1200, no problem.  Maybe you need to re-install?
Or, update it to v1.36 (if your v3.2 = v1.32).

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Thu Jan 19 11:57:15 1995
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From: aldo@di.unito.it ( Magoga - Borsista CSI )
Message-Id: <9501191330.AA20727@pianeta>
Subject: Re: Sad Error Messages
To: scjwroe@ucsalf.ac.uk (jason.wroe)
Date: Thu, 19 Jan 1995 14:30:31 +0100 (MET)
Cc: amos-list@access.digex.net
In-Reply-To: <m0rUtvx-000mocC@elc9.ucsalf.ac.uk> from "jason.wroe" at Jan 19, 95 10:17:00 am
X-Mailer: ELM [version 2.4 PL23]
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Content-Type: text/plain; charset=US-ASCII
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Content-Length: 1352      
Status: RO
X-Status: 

> 
> Hi I am new on this Amos list so hopefully here goes:-
> 
> Is it possible at all to replace the sad Amos error message which comes
> up when you are:-
> 
> 1) Write to disk that is not there?
> 
> 2) Load A file when disk is not in Df0: ?
> 
> 3) Save a file to a disk when write protected ?
> 
> The on error level trapping doesnt seem to work with these errors and instead 
> of my very fancy error procedure executing a get the usual sad Amos Requester?
> 
Usually i use this way (but i work in Amos Pro!):

- Insert command Request Off at the start of your program. It turn off Amos
Pro Requester.

- Use error-handling routines that get an error if it occours 
  EX: A=Errn

  - Write a procedure that allows you to print a different error message
    on the screen or a procedure that flash if an error comes.

    I used this way to get errors in my Pattern Generator V11 program and
    it seems to work fine...

    However, if you have this problem, i can search my procedures and
    send you a copy...

    Hallo from Luca "Storm" (aldo@di.unito.it)
    ------------------------------------------
    |                                        |
    |  Amiga Forever!                        |
    |  The only love in my life!             |
    |                                        |
    ------------------------------------------



From amos-request@svcs1.digex.net Thu Jan 19 12:35:01 1995
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Date: Thu, 19 Jan 95 13:44 GMT
From: scjwroe@ucsalf.ac.uk (jason.wroe)
To: amos-list@access.digex.net
Subject: Sad On error (command)
Status: RO
X-Status: 


>> 
>> Hi I am new on this Amos list so hopefully here goes:-
>> 
>> Is it possible at all to replace the sad Amos error message which comes
>> up when you are:-
>> 
>> 1) Write to disk that is not there?
>> 
>> 2) Load A file when disk is not in Df0: ?
>> 
>> 3) Save a file to a disk when write protected ?
>> 
>> The on error level trapping doesnt seem to work with these errors and instea>
>> of my very fancy error procedure executing a get the usual sad Amos Requester?
>> 
Usually i use this way (but i work in Amos Pro!):

> - Insert command Request Off at the start of your program. It turn off Amos
Pro Requester.

> - Use error-handling routines that get an error if it occours 
>  EX: A=Errn

>  - Write a procedure that allows you to print a different error message
>    on the screen or a procedure that flash if an error comes.

>    I used this way to get errors in my Pattern Generator V11 program and
>    it seems to work fine...

>    However, if you have this problem, i can search my procedures and
>    send you a copy...

>    Hallo from Luca "Storm" (aldo@di.unito.it)

Sorry if I didnt make my self clear but I am using Amos 1.35 so I cant use 
AmosPro commands :(

I have tried the on error command and a=err or something like that and it just
doesnt seem to have any effect on disk i/o errors. :( 

From amos-request@svcs1.digex.net Thu Jan 19 14:36:21 1995
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Date: Thu, 19 Jan 95 15:56 GMT
From: scjwroe@ucsalf.ac.uk (jason.wroe)
To: amos-list@access.digex.net
Subject: calling all c++ & amos coders
Status: RO
X-Status: 

First of all Hi again from Jay :)

Second how are Amos sprite banks stored?

I want to know this because I want either a C program or an Amos program
to convert an Amos sprite bank into a format that a C program could
read and display the sprites.

The sprite are just 16x16 pixels and in 32 colours !

Is it possible to do this in either C or AMOS?

   _/ _/ _/   _/   _/   _/
     _/     _/ _/  _/ _/
    _/    _/ _/_/   _/
 _/_/   _/     _/  _/


From amos-request@svcs1.digex.net Thu Jan 19 14:48:20 1995
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Sender: CRSO.Amos@canrem.com
Subject: Scrolling text windows?
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1465.6587.0C1CA2FE@canrem.com>
In-Reply-To: <199501161144.AA27762@nfs1.digex.net>
Date: Wed, 18 Jan 1995 12:11:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

Ok, here it is.

Set Buffer 5

Screen Open 1,640,400,8,Hires+Laced


_REQUESTER_PROCEDURES_STARTUP:
Dim WINSCROL$(200)
Global WINSCROL$()
Wind Save
Reserve Zone 4

'******************************************************************************
*********'
' Subroutines and procedures start here
'******************************************************************************
***********'

Procedure
RQB[PAPR,HILITE,SHADE,TXT,INFO$,BUTTONS,BTCOL,BUTTON1$,BUTTON2$,BUTTON3$,BUTTON
$]
Wind Open 99,160,50,40,10,2
Scroll Off
Paper PAPR : Pen TXT
Clw : Curs Off
Border 2,PAPR,HILITE
Ink SHADE : Draw 486,51 To 486,129 : Draw 487,51 To 487,129
Draw 169,129 To 487,129 : Box 173,53 To 482,109
Ink HILITE : Polyline 482,54 To 482,109 To 174,109

_TEXT_CENTRE:
If Len(INFO$)<37 Then Centre INFO$ : Goto BUTTON
A=0
For B=37 To 1 Step -1
If Mid$(INFO$,B,1)=" " Then A=B : B=1
Next B
A$=Left$(INFO$,A-1) : B=Len(INFO$)-A
B$=Right$(INFO$,B) :4 INFO$=B$
Centre A$ : Print
Goto _TEXT_CENTRE

BUTTON:
On BUTTONS Goto BUTTON1,BUTTON2,BUTTON3,BUTTON4

BUTTON1:
Paper PAPR : Pen BTCOL
A$=BUTTON1$+"        " : B$=Left$(A$,8)
Locate 30,7 : Print B$
Ink HILITE : Box 412,112 To 481,123
Ink SHADE : Polyline 481,113 To 481,123 To 413,123
Set Zone 1,412,112 To 481,123 : Goto CLICK

BUTTON2:
Paper PAPR : Pen BTCOL
A$=BUTTON1$+"        " : B$=Left$(A$,8)
Locate 30,7 : Print B$
Ink HILITE : Box 412,112 To 481,123
Ink SHADE : Polyline 481,113 To 481,123 To 413,123
Set Zone 1,412,112 To 481,123
A$=BUTTON2$+"        " : B$=Left$(A$,8)
Locate 0,7 : Print B$
Ink HILITE : Box 173,112 To 241,123
Ink SHADE : Polyline 241,113 To 241,123 To 174,123
Set Zone 2,173,112 To 241,123 : Goto CLICK

BUTTON3:
Paper PAPR : Pen BTCOL
A$=BUTTON1$+"        " : B$=Left$(A$,8)
Locate 30,7 : Print B$
Ink HILITE : Box 412,112 To 481,123
Ink SHADE : Polyline 481,113 To 481,123 To 413,123
Set Zone 1,412,112 To 481,123
A$=BUTTON2$+"        " : B$=Left$(A$,8)
Locate 0,7 : Print B$
Ink HILITE : Box 173,112 To 241,123
Ink SHADE : Polyline 241,113 To 241,123 To 174,123
Set Zone 2,173,112 To 241,123
A$=BUTTON3$+"        " : B$=Left$(A$,8)
Locate 10,7 : Print B$
Ink HILITE : Box 252,112 To 321,123
Ink SHADE : Polyline 321,113 To 321,123 To 253,123
Set Zone 3,252,112 To 321,123 : Goto CLICK

BUTTON4:
Paper PAPR : Pen BTCOL
A$=BUTTON1$+"        " : B$=Left$(A$,8)
Locate 30,7 : Print B$
Ink HILITE : Box 412,112 To 481,123
Ink SHADE : Polyline 481,113 To 481,123 To 413,123
Set Zone 1,412,112 To 481,123
A$=BUTTON2$+"        " : B$=Left$(A$,8)
Locate 0,7 : Print B$
Ink HILITE : Box 173,112 To 241,123
Ink SHADE : Polyline 241,113 To 241,123 To 174,123
Set Zone 2,173,112 To 241,123
A$=BUTTON3$+"        " : B$=Left$(A$,8)
Locate 10,7 : Print B$
Ink HILITE : Box 252,112 To 321,123
Ink SHADE : Polyline 321,113 To 321,123 To 253,123
Set Zone 3,252,112 To 321,123
A$=BUTTON4$+"        " : B$=Left$(A$,8)
Locate 20,7 : Print B$
Ink HILITE : Box 332,112 To 401,123
Ink SHADE : Polyline 401,113 To 401,123 To 333,123
Set Zone 4,332,112 To 401,123 : Goto CLICK

CLICK:
K=Mouse Key : Z=Mouse Zone
If K=0 Then Goto CLICK
If Z=0 Then Goto CLICK
If Z=1 Then IN$="1" : Goto OUT
If Z=2 Then IN$="2" : Goto OUT
If Z=3 Then IN$="3" : Goto OUT
If Z=4 Then IN$="4"

OUT:
Scroll On
Wind Close
End Proc[IN$]

Procedure RQI[PAPR,HILITE,SHADE,TXT,INFO$,INBAK,NTXT,INLNG]
Do : A$=Inkey$ : If A$<>"" Then Loop
Wind Open 99,160,50,40,10,2
Scroll Off
Paper PAPR : Pen TXT
Clw : Curs Off
Border 2,PAPR,HILITE
Ink SHADE : Draw 486,51 To 486,129 : Draw 487,51 To 487,129
Draw 169,129 To 487,129 : Box 173,53 To 482,109
Ink HILITE : Polyline 482,54 To 482,109 To 174,109
_TEXT_CENTRE:
If Len(INFO$)<37 Then Centre INFO$ : Goto TEST
A=0
For B=37 To 1 Step -1
If Mid$(INFO$,B,1)=" " Then A=B : B=1
Next B
A$=Left$(INFO$,A-1) : B=Len(INFO$)-A
B$=Right$(INFO$,B) : INFO$=B$
Centre A$ : Print
Goto _TEXT_CENTRE

TEST:
IN$=""
Paper INBAK : Pen NTXT
Locate 1,5 : Print "                                    "
Ink SHADE : Box 182,97 To 472,106
Ink HILITE : Polyline 472,98 To 472,106 To 183,106
Paper INBAK : Pen HILITE : Locate 1,5 : Print "<";Cleft$;

_INPUT:
If INLNG<1 Then INLNG=1
If INLNG>35 Then INLNG=35
Do : A$=Inkey$ : If A$="" Then Loop
If A$=Chr$(8) and Len(IN$)=0 Then Goto _INPUT
If A$=Chr$(13) Then Goto OUT
If A$=Chr$(8) Then IN$=Left$(IN$,Len(IN$)-1) : Pen HILITE : Print "
";Cleft$;Cleft$;"<";Cleft$; : Pen NTXT : Goto _INPUT
If Asc(A$)<32 Then Goto _INPUT
If Len(IN$)=INLNG Then Goto _INPUT
IN$=IN$+A$ : Pen NTXT : Print A$; : Pen HILITE : Print "<";Cleft$; : A$="" :
Goto _INPUT

OUT:
Scroll On
Wind Close
End Proc[IN$]

Procedure RQS[PAPR,HILITE,SHADE,TXT,INFO$,BKGD,SELCOL,UNSELCOL,INLNG]
Do : A$=Inkey$ : If A$<>"" Then Loop
SC=1
Wind Open 99,160,50,40,10,2
Scroll Off
Paper PAPR : Pen TXT
Clw : Curs Off
Border 2,PAPR,HILITE
Ink SHADE : Draw 486,51 To 486,129 : Draw 487,51 To 487,129
Draw 169,129 To 487,129 : Ink BKGD : Bar 174,65 To 481,108
Ink SHADE : Box 173,53 To 482,109
Ink HILITE : Polyline 482,54 To 482,109 To 174,109

_TEXT_CENTRE:
A=Len(INFO$) : A$="                   "
B=38-A
A=B/2
A$=Left$(A$,A)+INFO$+A$
INFO$=Left$(A$,38)
Locate 0,0 : Ink TXT,PAPR : Text 176,61,INFO$
Ink SHADE : Draw 173,64 To 482,64
Ink HILITE : Draw 174,63 To 482,63

BUTTONS:
Paper PAPR : Pen BTCOL
Locate 30,7 : Print " Select "
Ink HILITE : Box 412,112 To 481,123
Ink SHADE : Polyline 481,113 To 481,123 To 413,123
Set Zone 1,412,112 To 481,123
Locate 0,7 : Print "   Up   "
Ink HILITE : Box 173,112 To 241,123
Ink SHADE : Polyline 241,113 To 241,123 To 174,123
Set Zone 2,173,112 To 241,123
Locate 10,7 : Print "  Down  "
Ink HILITE : Box 252,112 To 321,123
Ink SHADE : Polyline 321,113 To 321,123 To 253,123
Set Zone 3,252,112 To 321,123

Gosub DISPLAY

CLICK:
A$="" : S=0 : K=0 : Z=0
A$=Inkey$ : S=Scancode : K=Mouse Key : Z=Mouse Zone
If A$=Chr$(13) Then Goto OUT
If Z=1 and K=1 Then Goto OUT
If S=76 Then SC=SC+1 : Goto CLICK1
If Z=2 and K=1 Then SC=SC+1 : Goto CLICK1
If S=77 Then SC=SC-1 : Goto CLICK1
If Z=3 and K=1 Then SC=SC-1 : Goto CLICK1
Goto CLICK
CLICK1:
If SC>INLNG Then SC=INLNG
If SC<1 Then SC=1
Gosub DISPLAY
Goto CLICK

DISPLAY:
A$="                                      "
B$=WINSCROL$(SC)+A$
C$=Left$(B$,38)
Paper SELCOL : Pen BKGD : Locate 0,1 : Print C$
If SC=INLNG Then Paper BKGD : Locate 0,2 : Print A$
If SC+1>INLNG Then Return
B$=WINSCROL$(SC+1)+A$
C$=Left$(B$,38)
Paper BKGD : Pen UNSELCOL : Locate 0,2 : Print C$
If SC+1=INLNG Then Locate 0,3 : Print A$
If SC+2>INLNG Then Return
B$=WINSCROL$(SC+2)+A$
C$=Left$(B$,38)
Paper BKGD : Pen UNSELCOL : Locate 0,3 : Print C$
If SC+2=INLNG Then Locate 0,4 : Print A$
If SC+3>INLNG Then Return
B$=WINSCROL$(SC+3)+A$
C$=Left$(B$,38)
Paper BKGD : Pen UNSELCOL : Locate 0,4 : Print C$
If SC+3=INLNG Then Locate 0,5 : Print A$
If SC+4>INLNG Then Return
B$=WINSCROL$(SC+4)+A$
C$=Left$(B$,38)
Paper BKGD : Pen UNSELCOL : Locate 0,5 : Print C$
Return

OUT:
Paper PAPR : Pen BKGD
IN$=WINSCROL$(SC)
Scroll On
Wind Close
End Proc[IN$]

'DOCs

'in order for this set of procedures to work, you must use the following
'commands before opening any windows
'
' Dim WINSCROL$(200)     Sets up the scroll procedure array
' Global WINSCROL$()     Makes the array global so the procedure can use it
' Wind Save              Activates the window save command to keep the
'                        display from being corrupted
' Reserve Zone 4         Reserves the zones for the requester buttons.  You
'                        may use any zones higher than 4 for your own work

'RQB (requester with buttons)

'PAPR     - main color of the requester              eg $999
'HILITE   - color of hilights on requester           eg $CCC
'SHADE    - color of shadows on requester            eg $666
'TXT      - color of info$ test printed in requester eg $FFF
'INFO$    - text to be printed (6 lines of 37 chars max. & it autocentres)
'BUTTONS  - number of buttons 1 to 4 (display order [2] [3] [4] [1])
'BTCOL    - color of the text inside the buttons     eg $000
'BUTTON1$ - text of button 1 (up to 8 chars)
'BUTTON2$ - text of button 2 (up to 8 chars)
'BUTTON3$ - text of button 3 (up to 8 chars)
'BUTTON4$ - text of button 4 (up to 8 chars)

'NOTE: the example colors are what you should set your colors to with
'      the colour1,$AAA command.  The requester expects a value such
'      as 1 or 4

'after execution the param$ will contain either "1", "2", "3" or "4"

'RQI (requester for input)

'PAPR     - main color of the requester              eg $999
'HILITE   - color of hilights on requester           eg $CCC
'SHADE    - color of shadows on requester            eg $666
'TXT      - color of info$ test printed in requester eg $FFF
'INFO$    - text to be printed (6 lines of 37 chars max. & it autocentres)
'INBAK    - color of background in input bar         eg $000
'NTXT     - color of text input                      eg $0F0
'INLNG    - length of input text allowed (1-35)

'NOTE: the example colors are what you should set your colors to with
'      the colour1,$AAA command.  The requester expects a value such
'      as 1 or 4

'after execution the param$ will contain the text that was entered

'RQS (requester for scrolling through a list)

'Before calling this routine, copy your data to be displayed into the
'winscrol$() array

'PAPR     - main color of the requester              eg $999
'HILITE   - color of hilights on requester           eg $CCC
'SHADE    - color of shadows on requester            eg $666
'TXT      - color of info$ test printed in requester eg $FFF
'INFO$    - text to be printed (6 lines of 37 chars max. & it autocentres)
'BKGD     - color of background fro scroll window    eg $000
'SELCOL   - color of highlighted (top) item          eg $0F0
'UNSELCOL - color of other items in list             eg $00F
'INLNG    - number of items in winscrol$() (1-200)

'NOTE: the example colors are what you should set your colors to with
'      the colour1,$AAA command.  The requester expects a value such
'      as 1 or 4

'after execution the param$ will contain the text from the item that
'was in the highlight bar

I also included my other two requester procedures.  If you use them in your
programs, give credit to Giark.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Thu Jan 19 16:46:35 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501192023.PAA18019@sefl.satelnet.org>
Subject: Re: calling all c++ & amos coders
To: scjwroe@ucsalf.ac.uk (jason.wroe)
Date: Thu, 19 Jan 1995 15:23:46 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <m0rUzEC-001XHrC@scot1.ucsalf.ac.uk> from "jason.wroe" at Jan 19, 95 03:56:00 pm
Content-Type: text
Content-Length: 1047      
Status: RO
X-Status: 

> First of all Hi again from Jay :)

Hi!

> Second how are Amos sprite banks stored?

Here you go :

dc.b	"AmSp"
dc.w	Number_Of_Objects
REPT	Number_Of_Objects
	dc.w	X_Size
	dc.w	Y_Size
	dc.w	Number_Of_Planes
	dc.w	X_HotSpot
	dc.w	Y_HotSpot
	REPT	Number_Of_Planes
		*
		* Image Data goes here
		*
		dcb.w X_Size*Y_Size
	ENDR
ENDR
*
* Palette data
*
dcb.w	32


> I want to know this because I want either a C program or an Amos program
> to convert an Amos sprite bank into a format that a C program could
> read and display the sprites.
> 
> The sprite are just 16x16 pixels and in 32 colours !
> 
> Is it possible to do this in either C or AMOS?

Yup.  It'd be easier to do it in AMOS - just load the sprite bank, paste 
the objects to a screen, and then save out the raw screen data with Bsave.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Thu Jan 19 22:09:58 1995
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Date: Thu, 19 Jan 1995 20:40:34 -0500
Message-Id: <9501200140.AA22438@goober.mbhs.edu>
From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Sad Error Messages
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>Is it possible at all to replace the sad Amos error message which comes
>up when you are:-
>
>1) Write to disk that is not there?
>
>2) Load A file when disk is not in Df0: ?
>
>3) Save a file to a disk when write protected ?

  The reason error-trapping doesn't work correctly with those is because the
Amiga's OS automatically pops up requesters whenever one of these things
happens.  There's a way to prevent this from happening, but it requires
making system calls and I don't know how anyway.  If someone else knows,
please tell us.

  --Andy Church

From plastic@snakemail.hut.fi Fri Jan 20 04:32:42 1995
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Subject: Re: Sad Error Messages
To: achurch@goober.mbhs.edu
Date: Fri, 20 Jan 1995 11:32:34 +0200 (EET)
Cc: amos-request@svcs1.digex.net
In-Reply-To: <9501200140.AA22438@goober.mbhs.edu> from "Andy Church" at Jan 19, 95 08:40:34 pm
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> 
> >Is it possible at all to replace the sad Amos error message which comes
> >up when you are:-
> >
> >1) Write to disk that is not there?
> >
> >2) Load A file when disk is not in Df0: ?
> >
> >3) Save a file to a disk when write protected ?
> 
>   The reason error-trapping doesn't work correctly with those is because the
> Amiga's OS automatically pops up requesters whenever one of these things
> happens.  There's a way to prevent this from happening, but it requires
> making system calls and I don't know how anyway.  If someone else knows,
> please tell us.
> 
>   --Andy Church
>
Use extension CRAFT. It has a couple of disk handling instructions and
functions, one for situations like this. Want to hear more about CRAFT?
Get in touch!

-- 
   ____ __   ____ ____ _____ __ ____  / plastic@snakemail.hut.fi
  / . // /  / . // __//_  _// // __/ / plastic@niksula.hut.fi
 / __// /_ /   //__ /  / / / // /_  / JMT 5 C 383, 468 2028
/_/  /___//_/_//___/  /_/ /_//___/ / Life is hard, and then YOU DIE

From amos-request@svcs1.digex.net Fri Jan 20 07:19:59 1995
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Date: Fri, 20 Jan 1995 10:14:12 +0000
From: ryan nicholas d <91211448@brookes.ac.uk>
Message-Id: <9501201014.AA01821@csmail>
To: amos-list@access.digex.net
Subject: Not Amos, but readme 
Content-Length: 2045
Status: RO
X-Status: 

Hi,
 
This message has nothing whatsoever to do with Amos or AmosPro.
 
It regards a Computer Mail-Order company called "Computer Express Supplies",
who are based in St. Albans.
 
Whatever you do, do not order anything from them :- I ordered an A4000 before
Christmas, and was assured of delivery before Christmas or in any case no later
than the 4th of January this year. It is now the 20th of January, and I have
yet to recieve my order (the cheque had been cleared since the 20th December).
After numerous phone calls, most of which were treated with extreme rudeness
and evasiveness on their part, they finally stated that my order would be
delivered this week sometime. Another phone call later, they stated that they
would not deliver for another 2 or 3 months! At this point, it was decided to
cancel the order, and they should return all monies immediately; this they have
so far refused to do. I will be taking legal action shortly.
 
The point of this message is this, if you know anyone who was thinking of
placing an order with this company, tell them not to do so; and more to the
point, if you know of anyone else who is experiencing similar troubles with
this company, please put them in contact with me,
 
by E-mail
 
   91211448@brookes.ac.uk
 
or snail mail,
 
  Nick Ryan                     Nick Ryan
  9, Grays Road          or     3, The Pastures
  Headington                    Downley
  OXFORD.                       High Wycombe,
                                Bucks,
                                HP13 5LZ
 
This message, or similar will be sent to other sites and distribution systems,
but I would also be very grateful if you could forward this mail, to wherever
you believe it may be useful. (On this point it should be noted that I am the
originator of this message).
 
 
 Cheers,
 
      Nick Ryan
 
-============================================================-
If you wish to comment or whatever, please reply to me direct.
-============================================================-
 
 
 
 
 
 
 
 
 
 
 

From amos-request@svcs1.digex.net Fri Jan 20 07:36:27 1995
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Date: Fri, 20 Jan 1995 12:29:02 +0200 (EET)
From: Petri Hakkinen <mystic@tlti.tokem.fi>
Subject: Re: Sad Error Messages
To: "jason.wroe" <scjwroe@ucsalf.ac.uk>
Cc: amos-list@access.digex.net
In-Reply-To: <m0rUtvx-000mocC@elc9.ucsalf.ac.uk>
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Status: RO
X-Status: 


On Thu, 19 Jan 1995, jason.wroe wrote:

> Hi I am new on this Amos list so hopefully here goes:-
> 
> Is it possible at all to replace the sad Amos error message which comes
> up when you are:-
> 
> 1) Write to disk that is not there?
> 2) Load A file when disk is not in Df0: ?

Hmm... maybe this would help, I'm not sure:

If Exist("DF0:")
  ' load or save the file now
Else
  Print "No disc in drive!"
End If

Petri Hakkinen
mystic@tlti.tokem.fi

> 
> 3) Save a file to a disk when write protected ?
> 
> The on error level trapping doesnt seem to work with these errors and instead 
> of my very fancy error procedure executing a get the usual sad Amos Requester?
> 
> I am working in Amos 1.35 so any suggestions must be workable with this.
> 
> Thanks in advance for any help :)
> 
> 
>    _/ _/ _/   _/   _/   _/
>      _/     _/ _/  _/ _/
>     _/    _/ _/_/   _/
>  _/_/   _/     _/  _/
> 
> 


From amos-request@svcs1.digex.net Fri Jan 20 10:26:06 1995
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From: <GREGORY@ekefe.gel.ariadne-t.gr>
Organization:  Grammateia Eidikoy Logariasmoy
To: amos-list@access.digex.net
Date:          Fri, 20 Jan 1995 15:11:47 
Subject:       Improved procedure
Priority: normal
X-Mailer:     Pegasus Mail v3.1 (R1)
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X-Status: 

here is an improved (shorter) version of the RQB procedure sent :).

Procedure 
RQB[PAPR,HILITE,SHADE,TXT,INFO$,BUTTONS,BTCOL,BUTTON1$,BUTTON2$,BUTTON
   
   Dim TXT(4),COORDS(4),BUTTON$(4)
   For X=1 To 4
      Read TXT(X),COORDS(X)
   Next 
   Data 30,481,0,241,10,321,20,401
   BUTTON$(1)=BUTTON1$ : BUTTON$(2)=BUTTON2$
   BUTTON$(3)=BUTTON3$ : BUTTON$(4)=BUTTON4$
   DIAF=69
   
   Wind Open 99,160,50,40,10,2
   Scroll Off 
   Paper PAPR : Pen TXT
   Clw : Curs Off 
   Border 2,PAPR,HILITE
   Ink SHADE
   Draw 486,51 To 486,129
   Draw 487,51 To 487,129
   Draw 169,129 To 487,129
   Box 173,53 To 482,109
   Ink HILITE : Polyline 482,54 To 482,109 To 174,109
   
   Centre Left$(INFO$,37)
   
   For X=1 To BUTTONS
      Paper PAPR : Pen BTCOL
      Locate TXT(X),7 : Print Left$(BUTTON$(X)+"        ",8)
      Ink HILITE
      Box COORDS(X)-DIAF,112 To COORDS(X),123
      Ink SHADE
      Polyline COORDS(X),113 To COORDS(X),123 To COORDS(X)-DIAF+1,123
      Set Zone X,COORDS(X)-DIAF,112 To COORDS(X),123
   Next 

   Repeat 
      Z=Mouse Zone
   Until Mouse Key<>0 and Z<>0
   
   Scroll On 
   Wind Close 
   
End Proc[Str$(Z)]

                                    Gregory.

From amos-request@svcs1.digex.net Fri Jan 20 13:30:27 1995
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Date: Fri, 20 Jan 1995 16:47:11 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Not Amos, but readme 
To: ryan nicholas d <91211448@brookes.ac.uk>
Cc: amos-list@access.digex.net
In-Reply-To: <9501201014.AA01821@csmail>
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X-Status: 

Not to belittle you problem with the company ( a separate problem?) but 
where would stocks of A4000s come from at present (vapourstocks!!).
Richard




From amos-request@svcs1.digex.net Fri Jan 20 13:49:01 1995
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Date: Fri, 20 Jan 1995 09:35:33 -0600 (MDT)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
Subject: Re: calling all c++ & amos coders
To: "jason.wroe" <scjwroe@ucsalf.ac.uk>
Cc: amos-list@access.digex.net
In-Reply-To: <m0rUzEC-001XHrC@scot1.ucsalf.ac.uk>
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On Thu, 19 Jan 1995, jason.wroe wrote:

> First of all Hi again from Jay :)
> 
> Second how are Amos sprite banks stored?
>

  Okay this is from memory so be careful...

	dc.b AmSp   <-- Heh I'm a Sprite Bank?
        dc.w length <-- # Of Sprites
      FOR I=1 to LENGTH
	dc.w  depth
	dc.w  width  (in words ie. width*16=pixels)
	dc.w  height
	dc.w  x_hot
	dc.w  y_hot
	dc.b  image_data -> size = depth*(width*16)*height/8
      NEXT I
 
      if the Sprite is empty -> depth = 0




> I want to know this because I want either a C program or an Amos program
> to convert an Amos sprite bank into a format that a C program could
> read and display the sprites.
> 
> The sprite are just 16x16 pixels and in 32 colours !
> 
> Is it possible to do this in either C or AMOS?
> 

   yes... both...

						mike

>    _/ _/ _/   _/   _/   _/
>      _/     _/ _/  _/ _/
>     _/    _/ _/_/   _/
>  _/_/   _/     _/  _/
> 
> 

From amos-request@svcs1.digex.net Sat Jan 21 14:50:22 1995
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Date: Sat, 21 Jan 95 12:48:22 1100
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From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Europress on the net?
Status: RO
X-Status: 

Ok, question time for all those little niggling things:

Does anyone know if Europress has an internet address? If so what it is?

If one of the people who have the Amos CD could send me a copy of the
"unlock procedure" progam it would be much appreciated.

Does any one know a source of A3000 tower cases? I have an A3000 tower
mother board and PSU, but no case!

For Australian (Sydney) people, I saw Amos Pro (box + manuals) for sale for
$50 (I paid $100 just for the upgrade!). Check out Amadeus computers.
(02)6522712.

I'd like to start an Amos magazine which would be sent over the net. It
will be free, but I'd need help with articles/programs/items of intrest.
Anyone interested or willing to help? Your comments appreciated.

                         

               #####\             _             /#####
               #( )# |          _( )__         | #( )# 
               ##### |         /_    /         | #####
               #" "# |     ___m/I_ //_____     | #" "#
               # O # |____#-x.\ /++m\ /.x-#____| # O #
               #m.m# |   /" \ ///###\\\ / "\   | #m.m#
               #####/    ######/     \######    \#####

Darryl




-- Via DLG Pro v1.0


From amos-request@svcs1.digex.net Sat Jan 21 15:07:08 1995
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Date: Fri, 20 Jan 95 18:28:30 1100
Message-Id: <9501210028.AA014so@comlink.mpx.com.au>
From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Re: Bugs, and HTan
Status: RO
X-Status: 


 FMD> 1. Editor Bug: When I Cut something from window#2, paste it on
 FMD> window#1 
 FMD> and then close window#2, the stuff I pasted is deleted again from 
 FMD> window#1. Luckily, it's still in the buffer, so I can paste it
 FMD> again.

This has never happened to me. Check your memory or setup or somthing?

 FMD> 2. Dual Playfield: Dual playfielding with an unpacked screen (a
 FMD> screen 
 FMD> that wasn't opened with screen open) results in major screen mess
 FMD> up.
 FMD> Oh, btw, those of you who are developing the updated AMOSPro, will
 FMD> there 
 FMD> be more colours available in a dual Playfield on an AGA machine? And
 FMD> 
 FMD> would it be possible to create a triple, or even quadruple
 FMD> playfield?

Not being a developer (what have they done so far. Last I heard they still
hadn't gotten the source from Europress) I'll answer anyway.
In the hardware reference guide it says that you can only have the number
of colours that amos already uses. So unless the hardware changes (I'm not
sure about AGA, as I have a A2000) I don't think this will be possible.

 FMD> Also, somebody said (quite a long time ago) that he'd send me some 
 FMD> explanation of the HTan function, if nobody else would. Well, nobody
 FMD> else 
 FMD> has (poor me), so couold you please?

 FMD> Flint.

OH dear here we go:
Hyperbolic functions are used in engineering. They represent the tension in
a hanging cable, such as power lines or a suspension bridge.
There are major difference between hyperbolic functions (htan) and circular
functions (tan).
The circular functions are periodic, that is they repeat each cycle, 360
degrees, etc.
Hyperbolic functions are not periodic.

sin x varies between -1 and +1 , oscillates
hsin x varies between -infinity and + infinity ,steadily increases.
cos x  varies btween -1 and +1 , oscillates.
hcos x varies between +infinity to +1 to + infinity
tan x varies between - infinity and + infinity
htan x varies from -1 to +1

Darryl

-- Via DLG Pro v1.0


From amos-request@svcs1.digex.net Sat Jan 21 21:54:26 1995
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From: Ralph Barbagallo <rbarbaga@cs.uml.edu>
Message-Id: <199501220139.UAA09792@jupiter.cs.uml.edu>
Subject: Re: Not Amos, but readme
To: 91211448@brookes.ac.uk (ryan nicholas d)
Date: Sat, 21 Jan 1995 20:39:16 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <9501201014.AA01821@csmail> from "ryan nicholas d" at Jan 20, 95 10:14:12 am
X-Mailer: ELM [version 2.4 PL24]
Content-Type: text
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Wow, I haven't seen a post in this list for awhile!

From amos-request@svcs1.digex.net Sun Jan 22 14:29:05 1995
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Date: Sun, 22 Jan 1995 11:10:52 -0500 (EST)
From: Michael Cox <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Cc: pl@soton.ac.uk
Subject: AMOS Pro Compiler - Extension not loaded fix
Message-Id: <Pine.SUN.3.91.950122110729.22125A-100000@access1.digex.net>
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X-Status: 

This is what I did to fix the Extension Not Loaded error when using the
compiler shell.

In the procedure _COPY_RAMLIBS search for: Until R<-26
Change 26 to 37

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/



From amos-request@svcs1.digex.net Sun Jan 22 15:28:17 1995
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Date: Sun, 22 Jan 1995 07:35:28 -0500 (EST)
From: Michael Cox <mcox>
To: AMOS Mailing List <amos-list@access.digex.net>
Subject: Re: Europress on the net?
In-Reply-To: <9501211848.AA014t3@comlink.mpx.com.au>
Message-Id: <Pine.SUN.3.91.950122073419.20003A-100000@access1.digex.net>
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Status: RO
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On Sat, 21 Jan 1995, Darryl Lewis wrote:
> Does anyone know if Europress has an internet address? If so what it is?
No, but their magazine (Amiga Computing) does.  They never answer.

> If one of the people who have the Amos CD could send me a copy of the
> "unlock procedure" progam it would be much appreciated.
I have the CD but have not been able to find it.  If anyone knows which APD
disk it was on, let me know.

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Sun Jan 22 17:30:18 1995
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Date: Sun, 22 Jan 95 18:21:51 GMT
Message-Id: <1983@beckmann.demon.co.uk>
From: John@beckmann.demon.co.uk (John Carpenter)
Reply-To: john@beckmann.demon.co.uk
To: amos-list@access.digex.net
Subject: Extensions
Lines: 9
X-Mailer: PCElm 3.1 (1.6 DIS)
Status: RO
X-Status: 

Has anyone got a full list of all the extensions for Amos Pro, what they
are exactly and where I can get them from?  I'm just about to (finally)
get a hard drive (Wahey!) and would like as many as possible!!

In particular, I'd love a version of the intuition one..!

I have a short list of extensions and which numbers they are from the
Amos mailing list info but it doesn't have much about each one.
 

From amos-request@svcs1.digex.net Sun Jan 22 17:31:06 1995
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Date: Sun, 22 Jan 1995 02:12:55 -0500 (EST)
From: DD555@delphi.com
Subject: Alternate ways to read amos-list????
To: amos-list@access.digex.net
Message-Id: <01HM4PEWUPWO8YJZ6I@delphi.com>
X-Vms-To: INTERNET"amos-list@access.digex.net"
Mime-Version: 1.0
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Content-Transfer-Encoding: 7BIT
Status: RO
X-Status: 

I wonder if there is any alternate ways to read amos list?  I do not like to read it in mail as it mixes with personal mail in capture files and is hard to sort out.
Can anyone help me with alternate access to this amos-list?

Maybe the list manager can just post all messages that come in, on a newsgroup?

Comp.sys.amiga.programmer would be good for this, please look into it, as you will add about another 100 or so persons if you do.

From amos-request@svcs1.digex.net Sun Jan 22 20:01:47 1995
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To: amos-list@access.digex.net
Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: delete an assign
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1508.6587.0C1CB0EC@canrem.com>
In-Reply-To: <1982@beckmann.demon.co.uk>
Date: Sun, 22 Jan 1995 16:27:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

I believe the way to do it (I'm going from memory here) is:

Assign Productivity2: dismount

Or some such.

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Sun Jan 22 20:06:33 1995
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Date: Sun, 22 Jan 1995 14:37:31 -0800 (PST)
From: Norman Edwards <normedw@netcom.com>
Subject: Re: Extensions
To: John Carpenter <John@beckmann.demon.co.uk>
Cc: amos-list@access.digex.net
In-Reply-To: <1983@beckmann.demon.co.uk>
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Does anyone know where I can find the AMOS faq?
Is it at mit?
Thanks in advance.




normedw@netcom.com
	


From amos-request@svcs1.digex.net Sun Jan 22 20:12:27 1995
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Reply-To: CRSO.Amos@canrem.com
Sender: CRSO.Amos@canrem.com
Subject: Re: Extension
From: mike.pelletier@canrem.com (Mike Pelletier)
Message-Id: <60.1507.6587.0C1CB0EB@canrem.com>
In-Reply-To: <9501200140.AA22438@goober.mbhs.edu>
Date: Sun, 22 Jan 1995 16:21:00 -0500
Organization: CRS Online  (Toronto, Ontario)
Status: RO
X-Status: 

Well, I found out one reason why I may not have got the mail with the
extension - the internet link I use here tends to just skip large packets of
messages when I am reading unless I manually enter each message number.

Be that as it may, it being past the 21st and no file in sight, could you send
it regular mail (if you haven't already)?

Sorry to have to be such a pest.  What I don't understand is how I got the demo
so easily, but can't seem to get the registered version at all.

Oh well.

  Thanks.

Craig Stewart
mike.pelletier@canrem.com

Well met and godspeed,
                      Giark

From amos-request@svcs1.digex.net Mon Jan 23 02:31:28 1995
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Subject: Re: delete an assign
To: CRSO.Amos@canrem.com
Date: Mon, 23 Jan 1995 01:07:45 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <60.1508.6587.0C1CB0EC@canrem.com> from "Mike Pelletier" at Jan 22, 95 04:27:00 pm
Content-Type: text
Content-Length: 730       
Status: RO
X-Status: 

> I believe the way to do it (I'm going from memory here) is:
> 
> Assign Productivity2: dismount

You should note, however, that this doesn't free up the resources - it 
just removes the assign from the list; there's no way of cancelling a 
DISMOUNT without rebooting, and careless use may result in a visit from 
our friend the Guru.  (If you're using 1.3, then it's REMOVE, not 
DISMOUNT.  REMOVE is supported in 2.0+, and it's better to use this to 
ensure compatibility...)

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Mon Jan 23 03:58:12 1995
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From: naimoli@cli.di.unipi.it
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Forwarded message:
> From naimoli@cli.di.unipi.it Mon Jan 23 08:38:18 1995
> From: naimoli@cli.di.unipi.it
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
 Ive already given an answer to this, but was for urgent problems, as it worked only if the ellipse was drawn in a unique colour (different from any in the background).

 The following example shows how to achieve the effect and can be extended to any kind of shapes (not just ellipse, but it's easier with regular shapes).

 You'll find a procedure inside the example, called OUTELLIPSE that isn't called. It's sufficient to copy that and it'll work. In the example I follow a different way, just to reduce the waste of memory, but the procedure is easier n more safe. 



> 
> 'Outside-Clear by Andy Naimoli 
> 'Example for clearing anything outside an ellipse
> 
> Flash Off : Curs Off 
> 
> FLAG=False : Rem switch to true for fast-mode 
> SW=320 : SH=200
> CX=160 : CY=100 : R1=80 : R2=40
> 
> For N=1 To 100
>  Ink Rnd(31) : Draw To Rnd(SW),Rnd(SH)
> Next N
> 
> PAUSA["Now draw ellipse.",FLAG]
> Ellipse CX,CY,R1,R2
> 
> PAUSA["Done! Make a copy.",FLAG]
> If FLAG Then Auto View Off 
> Screen Open 1,R1*2,R2*2,32,Lowres : Flash Off 
> If FLAG Then Screen Hide 1
> Screen Copy 0,CX-R1,CY-R2,CX+R1,CY+R2 To 1,0,0
> 
> PAUSA["Delete inside.",FLAG]
> Ink 0
> For R=Min(R1,R2) To 1 Step -1 : Bell 90-R
>  If R1<R2 Then Ellipse R1,R2,R,R2 Else Ellipse R1,R2,R1,R
> Next R
> If R1<R2 Then Draw R1,0 To R1,Screen Height Else Draw 0,R2 To Screen Width,R2
> 
> PAUSA["Xor with original",FLAG]
> Screen Copy 1,0,0,Screen Width,Screen Height To 0,CX-R1,CY-R2,96
> Screen Close 1
> If FLAG Then Auto View On 
> 
> PAUSA["Clear all around",FLAG]
> Cls ,0,0 To SW,CY-R2
> Cls ,0,CY+R2 To SW,SH
> Cls ,0,CY-R2 To CX-R1,CY+R2
> Cls ,CX+R1,CY-R2 To SW,CY+R2
> 
> Procedure PAUSA[T$,F]
> If F Then Pop Proc
> S=Screen : Screen 0 : Locate ,24 : Cline : Centre T$ : Screen S
> Bell : Wait Key 
> End Proc
> 
> Procedure OUTELLIPSE[CX,CY,R1,R2]
> Rem This example uses Screen 0 as source and Screen 1 as target
> Rem considering that source is the default screen
> 
> Rem Open a screen like the source one
> Auto View Off
> Screen Open 1,320,200,32,Lowres
> Screen Hide 1
> 
> Rem Copy source to target and draw a filled ellipse (Ink 0)
> Screen Copy 0 To 1
> Screen 1 : Ink 0 : Ellipse CX,CY,R1,R2
> For R=Min(R1,R2) To 1 Step -1
>  If R1<R2 Then Ellipse CX,CY,R,R2 Else Ellipse CX,CY,R1,R
> Next R
> If R1<R2 Then Draw R1,0 To R1,Screen Height Else Draw 0,R2 To Screen Width,R2
> 
> Rem Transfer target on source XORing to preserve graphic inside ellipse!
> Screen Copy 1 To 0,,,96 : Screen Close 1
> 
> End Proc
> 

 The idea is simple (but not so easy to be thought): just create a copy of the screen n then fill IN the shape created. Then transfer this on the original background XORing it all, so only the area inside the shape is preserved!!!!!



        Andy - naimoli@cli.di.unipi.it

     * *** *  * * 
    ** * * **  *             May the power be with us!!!!!!!!!!!!!!
   *** * * *** *

From amos-request@svcs1.digex.net Mon Jan 23 04:24:40 1995
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Date: Mon, 23 Jan 1995 08:12:00 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Extensions
To: John Carpenter <John@beckmann.demon.co.uk>
Cc: amos-list@access.digex.net
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On Sun, 22 Jan 1995, John Carpenter wrote:

> Has anyone got a full list of all the extensions for Amos Pro, what they
> are exactly and where I can get them from?  I'm just about to (finally)
> get a hard drive (Wahey!) and would like as many as possible!!
> 
> In particular, I'd love a version of the intuition one..!
> 
> I have a short list of extensions and which numbers they are from the
> Amos mailing list info but it doesn't have much about each one.
>  
> 
Do you have full net access? If so then check out some of the Amos WWW 
Pages for details - otherwise I'll send you details of what I know of.
Richard



From amos-request@svcs1.digex.net Mon Jan 23 04:45:48 1995
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From: naimoli@cli.di.unipi.it
Message-Id: <9501230823.AA09351@helen.cli.di.unipi.it>
Subject: AmosDevelopmentTeam
To: amos-list@access.digex.net (amos list)
Date: Mon, 23 Jan 1995 09:23:54 +0100 (MET)
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To the Amos Development Members:

   Ive known of PLAYFIELD, looking for people to upgrade AMOS. Ive found there's a growing ADT out there and so Ive found what I was searchinf for!

   As Ive few contacts n Im so far from ther active lands (Italy isn't so...), I can only ask somebody else to do the hard work.

   I have a lot of raw work in progress, being something to improve the package in general (including the cover, examples, accesories...). What is really needed, anyway, is improving the program itself! WE NEED THE SOURCE OF AMOS!

   I haven't understood if someone has already look for that, just I want to remind everybody that if there's something to pay... well, let's pay! I don't think Europress will give it to anyone will ask!!! I think we should make the first step!

   1 - Can anyone ask how much for that? (Even if it would be much, if divided into parts it'll be few pounds... or something more...)
   2 - Instead: Have someone contacted Europress? Is it possible that it will lead the project?

	Obviously the source code will arrive in the hands of few people. I think would be better that ONE will obtain it n then the others will contact this person (the coordinator of the ADT). Otherwise unknown eyes could see it and it would be a danger!!!!!!!!!!    BE CAREFUL!!!!!!!


   Andy - naimoli@cli.di.unipi.it

From amos-request@svcs1.digex.net Mon Jan 23 07:24:39 1995
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From: Marco Beretta <mberetta@varano.ing.unico.it>
Sender: Marco Beretta <mberetta@varano.ing.unico.it>
Reply-To: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: 3D-Engine
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Ok, boys.
After a week of hard work I managed to do a "good" 3D engine to be used 
for my POV-Ray Modeller. 
It is quite fast (it is written in basic, remember). I can have 25 line 
on screen moving at 7-8 frames per second. The good thing is that 
doubling the lines does not halve the fps!
In fact the major work is done in calculations (there are many loops!)not 
on drawing line (line 3D is quite fast).
I have also set the 3-view panels, where you can see your object from 
TOP/FRONT/SIDE. 

Rotations and translations are there.
The problem is... screen update.

None has some ideas in how to update a object in a fast way without 
having to update all the object on the screen (which really works well but 
slows everything down!) ?

I have some idea... but others are welcome.

Thanks



From amos-request@svcs1.digex.net Mon Jan 23 08:25:59 1995
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Date: Mon, 23 Jan 1995 07:05:35 -0500 (EST)
From: Dolfan in VA <mcox>
To: CRSO.Amos@canrem.com
Cc: amos-list@access.digex.net
Subject: Re: delete an assign
In-Reply-To: <60.1508.6587.0C1CB0EC@canrem.com>
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On Sun, 22 Jan 1995, Mike Pelletier wrote:
> I believe the way to do it (I'm going from memory here) is:
> Assign Productivity2: dismount
I think you just do:

assign VOLUMENAME:

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan 23 08:57:46 1995
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Date: Mon, 23 Jan 1995 07:33:18 -0500 (EST)
From: Dolfan in VA <mcox>
To: Marco Beretta <mberetta@varano.ing.unico.it>
Cc: amos-list@access.digex.net
Subject: Re: 3D-Engine
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On Mon, 23 Jan 1995, Marco Beretta wrote:
> None has some ideas in how to update a object in a fast way without 
> having to update all the object on the screen (which really works well but 
> slows everything down!) ?
Well, if you have TURBO PLUS, couldn't you use the (I can't remember the
command) Wait VBL like command where you specify which line to wait for
before continuing?  In other words if you have a scroller at the top of the
screen and the scroller's bottom is on line 75, just wait till line 76
before going on to the next loop.

Make sense?

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Mon Jan 23 09:33:47 1995
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From: scjwroe@ucsalf.ac.uk (jason.wroe)
To: amos-list@access.digex.net
Subject: Using sprite bank
Status: RO
X-Status: 

Hi again all Amos programmers here is another Amos problem from Jay:

Thanks for everyone who replyed to me question off how Amos sprite banks are 
stored.

I dont know much about machine code so could anyone give me a little hint on how
I could read a sprite bank in Amos and convert to code so that I can use
the putimage() getimage() or something on C++.

I hope I have made my self clear and thank anyone in advance of the answer :)

From amos-request@svcs1.digex.net Mon Jan 23 13:05:50 1995
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From: ph@doc.ic.ac.uk (Paul Hickman)
Date: Mon, 23 Jan 1995 16:02:46 +0000
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To: amos-list@access.digex.net
Subject: Re: delete an assign - the correct way
Status: RO
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To clear up the confusion, to remove an assign, made with the assign
command such as AMOSPro_System: or a default assign such as C: or LIBS:,
you simply type:

Assign <VOLUME_NAME>

e.g.

Assign C:


However, if you want from "remove" a real device, such as "DF0:", then you
must use the DISMOUNT keyword e.g.

Assign PAR: DISMOUNT
Assign DF0: DISMOUNT

Using the later assign, it is possible to fool some floppy drive only
programs into using a hard drive directory (Simply reassign Df0: afterwards).

NOTE: You can't remount some devices again afterwards, Df0: being an example.

As for the REMOVE keyword for assign, I'm not sure, it may be a synonym for
DISMOUNT under 1.3 - check the amiga dos manual. 

Also, under 2.04+, each program can use PROGDIR: for the directory it was
run from. For interpreted AMOS programs, this is the directory AMOS was
run from.


-- 

+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.

From amos-request@svcs1.digex.net Mon Jan 23 13:16:16 1995
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Date: Mon, 23 Jan 1995 08:26:34 -0800 (PST)
From: Norman Edwards <normedw@netcom.com>
Subject: AMOS and serial port 
To: naimoli@cli.di.unipi.it
Cc: amos list <amos-list@access.digex.net>
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Is it possible to build a Mosaic like web front end with AMOS?
Is anyone working on this?




normedw@netcom.com
	


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From: ph@doc.ic.ac.uk (Paul Hickman)
Date: Mon, 23 Jan 1995 18:52:21 +0000
X-Mailer: Mail User's Shell (7.2.5 10/14/92)
To: Norman Edwards <normedw@netcom.com>, naimoli@cli.di.unipi.it
Subject: Re: AMOS and serial port
Cc: amos list <amos-list@access.digex.net>
Status: RO
X-Status: 

It is possible to write a web front end, but there would be 2 big
problems:

1) You'll need to convert the gif images to something understandable -
   using a gif datatype would be best, but that means using datatypes
   library manually from AMOS - not easy.

2) You'll need an HTTP server which I have no clue how to write, or
   whether the existing one that comes with AMosaic could be used from
   AMOS.

However, graphically AMOS is quite up to the task of displaying HTML,
and even managing forms, but it would not be my langauge of choice for
such a project.


-- 

+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.

From amos-request@svcs1.digex.net Mon Jan 23 19:09:17 1995
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From: Yarg Niquoj <doctorx@rain.org>
To: amos-list@access.digex.net
Subject: 3d routines?
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Does anyone have any fast procedures to convert 3 dimentional points into 
a 2d screen perspective? I tried a few out of books I have, but they are 
slightly deformed. Also, how about hidden-line removal? Is anything like 
this available?

Thanx
 ---
   __| __  __ _||_ __  __  _ _
  (' |(' )('-|-||-(' )('r' >|<          (Yarg Niquoj (doctorx@rain.org))
   ~~  ~~  ~~  ~~  ~~  ~   ~ ~
     "I Hate Myself And Want To Die"      --       Kurt Cobain
     "Are You Wearing Panties?"           --       Howard Stern
             "Freedom is the choice to work or starve"


From amos-request@svcs1.digex.net Mon Jan 23 20:48:24 1995
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          Tue, 24 Jan 1995 09:09:48
To: amos-list@access.digex.net
From: p.reece@trumpet.com.au (Paul Reece)
Subject: Re: AMOS and serial port
Date: Tue, 24 Jan 1995 09:04:20 GMT +1000
Message-Id: <p.reece.189.0004C83A@trumpet.com.au>
Status: RO
X-Status: 

In article  ph@doc.ic.ac.uk (Paul Hickman) writes:
>From: ph@doc.ic.ac.uk (Paul Hickman)
>Date: Mon, 23 Jan 1995 18:52:21 +0000
>To: Norman Edwards <normedw@netcom.com>, naimoli@cli.di.unipi.it
>Subject: Re: AMOS and serial port
>Cc: amos list <amos-list@access.digex.net>

>It is possible to write a web front end, but there would be 2 big
>problems:

>1) You'll need to convert the gif images to something understandable -
>   using a gif datatype would be best, but that means using datatypes
>   library manually from AMOS - not easy.

>2) You'll need an HTTP server which I have no clue how to write, or
>   whether the existing one that comes with AMosaic could be used from
>   AMOS.

Not quite.. you would have to be able to open sockets etc... (= great fun)

 - P

--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au

From amos-request@svcs1.digex.net Mon Jan 23 21:43:08 1995
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Date: Sat, 21 Jan 1995 10:48:26 +0500
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To: Darryl_Lewis@comlink.mpx.com.au
Subject: Re: AMOS Upgrade?
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> >  how crappy those coverdisk decompression routines can be on 1.3 WB
> >  based systems.
> >
> Watch it. I'm still running 1.3! Mind you I'm one of those people who
> oppose change. 
>
Hey, I just upgraded from 1.2 rom to 1.3 about two weeks ago. Why change for 
change sakes?  If my retailer ever stocks A500 harddrives again, I plan to
get one ASAP, and I want to boot from it.  It is that many of those Euro mags
obviously never test 1.2 rom & 1.3 workbench combination.  I'm hoping that the
1.3 kickstart in rom will also help with some of those old disks.  

> >   BTW, AF is also running an AMOS Pro programming contest. 
> >   Details in January 1995 issue.
> >   Deadline May 1, 1995
> >   1st prize = 1000 lbs. 
> >   Very tempting.
> >
> We usually get that Mag about 3 months late here. I'm still waiting to get
> the issue with the coverdisk on it!
> If you could, could you please post the details of the contest onto the
> list. That way those of us in far off lands can still compeat.
> Thanks
> Darryl

Noe problemmoe.

1) Write a game using their AMOS coverdisk.
   Make it as easy to run as possible.
2) Send it to:
   AMOS COMPETITION, AMIGA FORMAT, 30 MONMOUTH STREET, BATH AVON BA12BW
3) Include your name & address.
4) Cash (up to 1,000 pounds) paid for top entries to be included on
   coverdisk or AF winners compilation.
5) Deadline May 1, 1995
6) Nothing is returned to you.  Expect to here nothing if you are not lucky.
7) If you are lucky, be prepared to write 500 word explanation as to how you 
   did it.
         
I don't know anything else.

                                         Clayton  


From amos-request@svcs1.digex.net Mon Jan 23 23:09:38 1995
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          23 Jan 95 22:12 GMT
Date: Mon, 23 Jan 1995 21:32:51 GMT
From: John Carpenter <john@beckmann.demon.co.uk>
Reply-To: john@beckmann.demon.co.uk
Message-Id: <2036@beckmann.demon.co.uk>
To: Carpenter@beckmann.demon.co.uk, John@beckmann.demon.co.uk,
        rnms@mole.bio.cam.ac.uk
Cc: amos-list@access.digex.net
Subject: Re: Re: Extensions
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In your message dated Monday 23, January 1995 you wrote :

> 
> 
> On Sun, 22 Jan 1995, John Carpenter wrote:
> 
> > Has anyone got a full list of all the extensions for Amos Pro, what they
> > are exactly and where I can get them from?  I'm just about to (finally)
> > get a hard drive (Wahey!) and would like as many as possible!!
> > 
> > In particular, I'd love a version of the intuition one..!
> > 
> > I have a short list of extensions and which numbers they are from the
> > Amos mailing list info but it doesn't have much about each one.
> >  
> > 
> Do you have full net access? If so then check out some of the Amos WWW 
> Pages for details - otherwise I'll send you details of what I know of.

Yes I do have WWW access (finally!!) - what's the address of the Amos site?
(And thanks btw!)


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From: grn@alcove.apana.org.au (Geoffrey Newman)
To: amos-list@access.digex.net
Subject: Grabbing AMOS screens
Status: RO
X-Status: 


Is it possible to grab a screen opened by a compiled AMOS program?

Predictably, the screen grabbers I've looked at seem to only handle
intuition screens.


-- 

 Geoffrey Newman
 grn@alcove.apana.org.au


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Date: Tue, 24 Jan 1995 01:04:11 -0500 (EST)
From: DD555@delphi.com
Subject: Parallel port & sampler
To: amos-list@access.digex.net
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Russel Smith,




    #1          24-JAN-1995 00:45:33.96                                 
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    #1          24-JAN-1995 00:45:33.96                                 
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From: DD555@delphi.com
Subject: Parallel port in amos with sampler
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    #1          24-JAN-1995 00:45:33.96                                 
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The problem with examining the parallel port is that we do not know for sure
jus
t how your sampler is sending data.

bits 0-7 of the data at $bfe101 correspond to pins 2-9 and are usually used for

8 bit data transfer, but these pins can be programmed as input or output, each
a
nd every last one of them.
This is done by putting a number in $bfe301, a 1 for output, and 0 for input.
add up the value of all these 1 and 0 in binary and put that number in.

Now thats just getting started, we have 3 more pins on the parallel port we can

program as in/out pins.

These pins are read or written to at $bfd100 and bits 0-2 correspond to pins
11-
13 on the parallel port.

these pins are programmed at $bfd200.  other bits at this address control part
o
f the serial in/out, so you should set these bits without disturbing what is
the
re.
Now usually there is a loop of code that is controling the sampler, when does
it
 read the next byte, and what control lines does it opperate to get the sampler

to move the next 4,8 or ? bits to the port.
You should probably write the manufacture of your sampler and get just as much
i
nfo as you can about the hardware and what pins of the port control it, etc.
I think it will be hard to just hack, but you can multitask amos with some
progr
ams, and if your lucky, maybe you can just pick up enough
info from reading $bfe101


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I am sorry some header and other junk got stuck in here, but I only have a capture file of the message, and did not have time to go off line to edit it. 

Good luck.

From amos-request@svcs1.digex.net Tue Jan 24 06:53:50 1995
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Date: Tue, 24 Jan 1995 08:05:53 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Re: Extensions
To: John Carpenter <john@beckmann.demon.co.uk>
Cc: Carpenter@beckmann.demon.co.uk, John@beckmann.demon.co.uk,
        amos-list@access.digex.net
In-Reply-To: <2038@beckmann.demon.co.uk>
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Since you are uk based and pay for your access then try:

http://www.cee.hw.ac.uk/~ceebdb/amos/index.html

All the best

Richard



From mberetta@varano.ing.unico.it Tue Jan 24 09:02:58 1995
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From: Marco Beretta <mberetta@varano.ing.unico.it>
Sender: Marco Beretta <mberetta@varano.ing.unico.it>
Reply-To: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: 3D-Engine
To: Dolfan in VA <mcox@access.digex.net>
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On Mon, 23 Jan 1995, Dolfan in VA wrote:

> On Mon, 23 Jan 1995, Marco Beretta wrote:
> > None has some ideas in how to update a object in a fast way without 
> > having to update all the object on the screen (which really works well but 
> > slows everything down!) ?
> Well, if you have TURBO PLUS, couldn't you use the (I can't remember the
> command) Wait VBL like command where you specify which line to wait for
> before continuing?  In other words if you have a scroller at the top of the
> screen and the scroller's bottom is on line 75, just wait till line 76
> before going on to the next loop.
> 
> Make sense?

This would be a good thing if I I hadn't to update a window which is extends
from the middle to the bottom of the window. 
I have to wait till the Vertical Blank reach the bottom. Unless there is 
a way to set the start position of the vertical blank! 


>Many of the interfaces I write run into these problems.  I've found the
>only way of speeding up these kind of re-draws is to break each section of
>the screen, or even each button, into individual procedures.  Thus, when
>the user clicks on a button and you want the button to look "depressed",
>you simply increment a flag and call that button's procedure. 
>Alternatively, as I said, you could create procedures for entire sections,
>such as:

>TRANSLATE:  X:_____  Y:_____  Z:_____

>This would be in one procedure, so whenever a value in the X, Y, or Z text
>boxes is updated, the entire TRANSLATE procedure is called, updating all
>the pertinent values.

No, the problem are not Procedure. They are quite fast... they are great 
for modify a single object... but when you have 3-4 object on the screen 
things become dramatically slow.



I'm thinking to delete all the windows and then update them when you have 
decided the position (or the orientation) of the object. This would make 
object definition quite difficult, though.

I watched Imagine way to move and rotate objects. I have tried to use a 
simila way of updating screen, but all resulted in mess (the code has 
become too complicated even for me!) 

Another way would be drawing and deleting only the object to be modified 
leaving the backgraoud to corrupt and them update everything when you 
have decided or better when you want (pressing RETURN for example) as 
Imagine do. (But in Imagine background is not corrupted).

I also thought of using sprite and bobs... what a mess!!!!

However thanks for the help

M&F

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From: <GREGORY@ekefe.gel.ariadne-t.gr>
Organization:  Grammateia Eidikoy Logariasmoy
To: amos-list@access.digex.net
Date:          Tue, 24 Jan 1995 15:32:21 
Subject:       Re: 3D-Engine
Priority: normal
X-Mailer:     Pegasus Mail v3.1 (R1)
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    Well, you can have an array of flags for every object.When you 
modify an object ,let's say object n, bool(n) can be set to True. 
Something like this:

_MAXOBJECTS=10  ' Let's say only 10
    
Dim object(_MAXOBJECTS),bool(_MAXOBJECTS),coords(_MAXOBJECTS,100,1)    

    ' coords(object,pointnumber,0) is the x coord of pointnum and 
    ' coords(object,pointnumber,1) is the y coord of pointnum
    ' you can use 2 if you have a z axis.

    For x=1 to objects
        if bool(x)
            proc _single_object_update_routine[x]
            bool(x)=False
        EndIf
    Next

    Procedure _single_object_update_routine[obj]
        Shared coords()
        .
        .     update object!
        .   
    end proc

Of course you have to keep the objects' coordinates per object, and 
have a procedure like _single_object.... to draw an object.

                                    Gregory.


From amos-request@svcs1.digex.net Tue Jan 24 11:28:01 1995
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Date: Tue, 24 Jan 1995 11:21:55 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: 3d routines?
To: Yarg Niquoj <doctorx@rain.org>
Cc: amos-list@access.digex.net
In-Reply-To: <Pine.SUN.3.91.950123130751.6374A-100000@coyote.rain.org>
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> Does anyone have any fast procedures to convert 3 dimentional points into 
> a 2d screen perspective? I tried a few out of books I have, but they are 
> slightly deformed. Also, how about hidden-line removal? Is anything like 
> this available?
> 
> Thanx

Well, my procedure do this.
What do you mean by slightly deformed? Does all the points respect their 
position? I mean, if you draw a cube, it is a cube which is slighly 
enlarged when it comes close to the screen?
If it's so you have simply to change the Z axes coordinates (those which 
describe the distance from you and the object). Try dividing them for 10, 
20... till your object looks good. Remember that perspective imply 
objects looking small at distance.

M&F

From amos-request@svcs1.digex.net Tue Jan 24 11:47:45 1995
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Date: Tue, 24 Jan 1995 11:34:44 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Sender: Marco Beretta <mberetta@varano.ing.unico.it>
Reply-To: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: 3D-Engine
To: Dolfan in VA <mcox@access.digex.net>
Cc: amos-list@access.digex.net
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On Mon, 23 Jan 1995, Dolfan in VA wrote:

> On Mon, 23 Jan 1995, Marco Beretta wrote:
> > None has some ideas in how to update a object in a fast way without 
> > having to update all the object on the screen (which really works well but 
> > slows everything down!) ?
> Well, if you have TURBO PLUS, couldn't you use the (I can't remember the
> command) Wait VBL like command where you specify which line to wait for
> before continuing?  In other words if you have a scroller at the top of the
> screen and the scroller's bottom is on line 75, just wait till line 76
> before going on to the next loop.
> 
> Make sense?

This would be a good thing if I I hadn't to update a window which is extends
from the middle to the bottom of the window. 
I have to wait till the Vertical Blank reach the bottom. Unless there is 
a way to set the start position of the vertical blank! 


>Many of the interfaces I write run into these problems.  I've found the
>only way of speeding up these kind of re-draws is to break each section of
>the screen, or even each button, into individual procedures.  Thus, when
>the user clicks on a button and you want the button to look "depressed",
>you simply increment a flag and call that button's procedure. 
>Alternatively, as I said, you could create procedures for entire sections,
>such as:

>TRANSLATE:  X:_____  Y:_____  Z:_____

>This would be in one procedure, so whenever a value in the X, Y, or Z text
>boxes is updated, the entire TRANSLATE procedure is called, updating all
>the pertinent values.

No, the problem are not Procedure. They are quite fast... they are great 
for modify a single object... but when you have 3-4 object on the screen 
things become dramatically slow.



I'm thinking to delete all the windows and then update them when you have 
decided the position (or the orientation) of the object. This would make 
object definition quite difficult, though.

I watched Imagine way to move and rotate objects. I have tried to use a 
simila way of updating screen, but all resulted in mess (the code has 
become too complicated even for me!) 

Another way would be drawing and deleting only the object to be modified 
leaving the backgraoud to corrupt and them update everything when you 
have decided or better when you want (pressing RETURN for example) as 
Imagine do. (But in Imagine background is not corrupted).

I also thought of using sprite and bobs... what a mess!!!!

However thanks for the help

M&F

From amos-request@svcs1.digex.net Tue Jan 24 16:26:42 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501241902.OAA24969@sefl.satelnet.org>
Subject: Re: Grabbing AMOS screens
To: grn@alcove.apana.org.au (Geoffrey Newman)
Date: Tue, 24 Jan 1995 14:02:54 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <2018e9f3.e57e0-grn@alcove.apana.org.au> from "Geoffrey Newman" at Jan 24, 95 04:21:14 pm
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> Is it possible to grab a screen opened by a compiled AMOS program?
> 
> Predictably, the screen grabbers I've looked at seem to only handle
> intuition screens.

Try TGR - it's a bit fiddly to use, but it'll grab ANY screens, sometimes 
even after they're closed or after a reset...  If you can't find it, I 
may still have a copy somewhere.

--


From amos-request@svcs1.digex.net Tue Jan 24 23:09:39 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501250127.UAA09782@sefl.satelnet.org>
Subject: Re: Aminet
To: john@beckmann.demon.co.uk
Date: Tue, 24 Jan 1995 20:27:58 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <2067@beckmann.demon.co.uk> from "John Carpenter" at Jan 24, 95 08:19:51 pm
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> 
> Hiya..
> 
> Please could someone mail me the Aminet FTP address?  I'm sure it's something 
> obvious, but I've tried AMINET.EDU and AMINET.CO.UK...??

Here's a list of (probably) all the Aminet sites.  Pick the one closest 
to you...  (The ACTUAL Aminet site is ftp.wustl.edu, the others are all 
mirrors, so they may not have everything.)

USA (MO)     ftp.wustl.edu            128.252.135.4   pub/aminet/
USA (CA)     ftp.cdrom.com            192.216.222.5   pub/aminet/
USA (TX)     ftp.etsu.edu             192.43.199.20   pub/aminet/
USA (WI)     ftp.netnet.net           198.70.64.3     pub/aminet/
Scandinavia  ftp.luth.se              130.240.18.2    pub/aminet/
Switzerland  ftp.eunet.ch             146.228.10.16   pub/aminet/
Switzerland  ftp.math.ethz.ch         129.132.104.6   pub/aminet/
Switzerland  litamiga.epfl.ch         128.178.151.32  pub/aminet/ (*)
Germany      ftp.uni-paderborn.de     131.234.2.32    pub/aminet/
Germany      ftp.uni-erlangen.de      131.188.3.2     pub/aminet/
Germany      ftp.uni-bielefeld.de     129.70.4.55     pub/aminet/
Germany      ftp.uni-oldenburg.de     134.106.40.9    pub/aminet/
Germany      ftp.uni-kl.de            131.246.9.95    pub/aminet/
Germany      ftp.uni-stuttgart.de     129.96.8.13     pub/aminet/
Germany      ftp.uni-siegen.de        141.99.128.1    pub/aminet/
Germany      ftp.cs.tu-berlin.de      130.149.17.7    pub/aminet/
Germany      ftp.stud.fh-heilbronn.de 141.7.1.41      pub/aminet/
Germany      ftp.tu-chemnitz.de       192.108.33.193  pub/aminet/
UK           ftp.doc.ic.ac.uk         146.169.2.1     pub/aminet/
UK           micros.hensa.ac.uk       148.88.8.84     pub/aminet/

--
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K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Wed Jan 25 06:04:37 1995
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From: naimoli@cli.di.unipi.it
Message-Id: <9501250900.AA10777@helen.cli.di.unipi.it>
Subject: Francois
To: amos-list@access.digex.net (amos list)
Date: Wed, 25 Jan 1995 10:00:34 +0100 (MET)
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 Francois Lionet !!!! Where r u ??


   Does anyone know how to contact him, better thru the .net ????
   Maybe he has some answers to my (our!?) questions!!!!

   . ... .  . .
  .. . . ..  .
 ... . . ... .       Andy - naimoli@cli.di.unipi.it

From amos-request@svcs1.digex.net Wed Jan 25 06:44:22 1995
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From: naimoli@cli.di.unipi.it
Message-Id: <9501250940.AA17256@athena.cli.di.unipi.it.cli.di.unipi.it>
Subject: ExtensionSource
To: amos-list@access.digex.net (amos list)
Date: Wed, 25 Jan 1995 10:40:10 +0100 (MET)
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	Since last week Im having a problem with Amos Extensions:

   Any time I try to boot AP with my new extension, it crashes! I haven't found the problem (note that Ive already installed two new extensions, without problems...) so....

   Can someone send a source code of a raw extension (that adds just one command is sufficient, for example a function "Succ(x)" that returns x+1 or even a do-nothing instruction!) with extension number greater than 10 n lower than 15 (ExtNb = 15-1 , .... , 10-1). Before sending TRY IT YOURSELF !!! If it works well, than Ill compile it (I use DevPac 2). It shouldn't be necessary, but tell me all the operations u've done (such as adding the extension to the Interpreter-configuration file n copying it in the folder) IN THE SAME ORDER. It appears silly, but I can't work it out! It can't be a virus, so there must be something stupid I can't see... I don't own a copy of the source of the last extension Ive added ("Read-write error" : sounds familiar?), well... Ive a back-up, but not here (where I study), but in my own city (I won't go there till Summer!). I need to sort it out now. Please send that.

   (Note: don't send the soruce of the Amos package, Ive them n they don't work). Ill tell what has occurred when Ill understand.


    Bye!!!!!!!!!!!!!!!!!!

   . ... .  . .
  .. . . ..  .
 ... . . ... .                 Andy - naimoli@cli.di.unipi.it 

From amos-request@svcs1.digex.net Wed Jan 25 08:27:27 1995
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To: amos-list@access.digex.net
Subject: Re: Francois
In-Reply-To: <9501250900.AA10777@helen.cli.di.unipi.it>
	     (from naimoli@cli.di.unipi.it)
	     (at Wed, 25 Jan 1995 10:00:34 +0100 (MET))
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
Date: Wed, 25 Jan 95 22:32:51 
Status: RO
X-Status: 

Hi naimoli,

> 
>  Francois Lionet !!!! Where r u ??
> 
> 
>    Does anyone know how to contact him, better thru the .net ????
>    Maybe he has some answers to my (our!?) questions!!!!

Don't bother.  Francois does NOT have net access, does NOT support AMOS
in any way (mainly because Europress won't allow him to) and is probably
far too busy anyway...

 - Paul
 
--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au


From amos-request@svcs1.digex.net Wed Jan 25 09:16:31 1995
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From: naimoli@cli.di.unipi.it
Message-Id: <9501251208.AA22266@athena.cli.di.unipi.it.cli.di.unipi.it>
Subject: Paint: OutEllipse
To: amos-list@access.digex.net (amos list)
Date: Wed, 25 Jan 1995 13:08:04 +0100 (MET)
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Ive lost who asked for "Paint" (Ive replyed). Id like to know if it's been good as solution... comments, etc...

From amos-request@svcs1.digex.net Wed Jan 25 09:24:24 1995
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Date: Wed, 25 Jan 1995 07:10:59 -0500 (EST)
From: Michael <mcox>
To: naimoli@cli.di.unipi.it
Cc: amos list <amos-list@access.digex.net>
Subject: Re: Francois
In-Reply-To: <9501250900.AA10777@helen.cli.di.unipi.it>
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On Wed, 25 Jan 1995 naimoli@cli.di.unipi.it wrote:
>  Francois Lionet !!!! Where r u ??
He no longer has an email address.  He does not seem to answer anymore
questions about AMOS.  I don't know if he still writes that AMOS column for
a French magazine.

So, don't hold your breath waiting for him... :(

Michael
--
Michael Cox                                Work:   mcox@access.digex.net
A1200/465/CD + 1230XA 50/50/4 = SPEED!     Play:   aj639@Cleveland.FreeNet.EDU
             For info on the AMOS Mailing List, contact me!
	       AMOS WWW:  http://www.gate.net/~play/


From amos-request@svcs1.digex.net Wed Jan 25 15:55:56 1995
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Date: Wed, 25 Jan 95 20:40:52 1100
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From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: Germany help?
Status: RO
X-Status: 

 Sorry. Nothing about Amos here.
 I'm looking for any one on the list that lives in Germany.
 Heres the story:
 I need a case for an A3000tower. I believe that a Germany company called
 Micronik may sell them. I haven't rung them as I'm unsure if every one in
Germany speaks Engilsh. 
Also, at least in Australian, companies go out of business very quickly, so
I'm not sure if they are still in business. 
If any one can help me thier number is 0 21 71/2 83 86-88

 Thanks
 Darryl



-- Via DLG Pro v1.0


From amos-request@svcs1.digex.net Thu Jan 26 06:09:34 1995
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Date: Thu, 26 Jan 1995 09:38:16 +0100 (MET)
From: Flint <Mathieu.Dhondt@rug.ac.be>
To: naimoli@cli.di.unipi.it
Cc: amos list <amos-list@access.digex.net>
Subject: Re: Paint: OutEllipse
In-Reply-To: <9501251208.AA22266@athena.cli.di.unipi.it.cli.di.unipi.it>
Message-Id: <Pine.SOL.3.91.950126093736.2927A-100000@eduserv.rug.ac.be>
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X-Status: 

On Wed, 25 Jan 1995 naimoli@cli.di.unipi.it wrote:

> Ive lost who asked for "Paint" (Ive replyed). Id like to know if it's been good as solution... comments, etc...
I'll test it this week-end and mail the results and possible 
modifications to the list again.

"My boy, if ever you are lost at sea, drop right in and think of me."
- J. Heller


From amos-request@svcs1.digex.net Thu Jan 26 06:11:29 1995
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Date: Thu, 26 Jan 1995 08:32:55 +0001 (GMT)
From: "Richard Stitson (Genetics)" <rnms@mole.bio.cam.ac.uk>
Subject: Re: Germany help?
To: Darryl Lewis <Darryl_Lewis@comlink.mpx.com.au>
Cc: amos-list@access.digex.net
In-Reply-To: <9501260240.AA0161j@comlink.mpx.com.au>
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On Wed, 25 Jan 1995, Darryl Lewis wrote:

>  Sorry. Nothing about Amos here.
>  I'm looking for any one on the list that lives in Germany.
>  Heres the story:
>  I need a case for an A3000tower. I believe that a Germany company called
>  Micronik may sell them. I haven't rung them as I'm unsure if every one in
> Germany speaks Engilsh.
		 ^^^^^^^
 
> Also, at least in Australian, companies go out of business very quickly, so
> I'm not sure if they are still in business. 
> If any one can help me thier number is 0 21 71/2 83 86-88
> 
>  Thanks
>  Darryl
> 
> 
> 
> -- Via DLG Pro v1.0
> 
The latest? Amiga Computing mentioned the company and so I would presume 
they are still in business - most Europeans speak English (and can 
probably write it too!!)
Richard



From amos-request@svcs1.digex.net Thu Jan 26 06:27:33 1995
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Date: Thu, 26 Jan 1995 09:17:18 +0000 (GMT)
From: David Hollway <dmh11@tmphost.york.ac.uk>
X-Sender: dmh11@tower.york.ac.uk
To: Darryl_Lewis <Darryl_Lewis@comlink.mpx.com.au>,
        Darryl Lewis <Darryl_Lewis@comlink.mpx.com.au>
Cc: amos-list@access.digex.net
Subject: Re: Germany help?
In-Reply-To: <9501260240.AA0161j@comlink.mpx.com.au>
Message-Id: <Pine.SGI.3.91.950126090959.26047A-100000@tower.york.ac.uk>
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On Wed, 25 Jan 1995, Darryl_Lewis wrote:

>  Sorry. Nothing about Amos here.
>  I'm looking for any one on the list that lives in Germany.

Well, I live in Switzerland.. is that close enough for you? :-)

>  Heres the story:
>  I need a case for an A3000tower. I believe that a Germany company called
>  Micronik may sell them. I haven't rung them as I'm unsure if every one in

Micronik *do* sell them; they also sell cases for the A500, A600, A1200 
(*with Zorro-slots!*), A2000, and A4000.

> Germany speaks Engilsh. 
In my experience, most German people's knowledge of English is vastly 
better than the average Brit's knowledge of German :-)
The only phrase you need is "Sprechen Sie Englisch?" ;-)

> Also, at least in Australian, companies go out of business very quickly, so
> I'm not sure if they are still in business. 

Not only are they still in business, but a friend of mine back in the U.K 
who runs his own computer shop is importing the tower cases into the U.K 
- and he *certtainly* speaks english (well, maybe with a welsh accent..)
If you don't want to ring Germany and take a chance on Mikronik having 
Anglophone staff, then I suggest you ring my friend HUGH WILLIAMS on 
(+44) 244 549563 between the hours of 11am -> 7pm GMT, Monday to Saturday.
 This may be slightly easier for you than ordering the case from Germany, 
and in my experience Hugh sells things at a very reasonable price.

 > If any one can help me thier number is 0 21 71/2 83 86-88

I know this has nothing to do with AMOS, but as it happens I'm very 
interested in the Tower cases myself, so perhaps other readers of this 
list would find the above info handy!

>  Thanks
>  Darryl

regards,

  David M Hollway

-----------------------------------------------------------------------------
David Hollway (dmh11@tower.york.ac.uk)   |   //Amiga 4000-040-SCSI-CDROM-PII-
Dept. of Computer Science, University of | \X/840MB "Amiga - Why Compromise?"
York, York YO1 5DD, ENGLAND.             | In Basel, Switzerland until 06/95
WWW Home: http://www.york.ac.uk/~dmh11/  | Tel: (010) (+41) 61 6975460
-----------------------------------------------------------------------------


From amos-request@svcs1.digex.net Thu Jan 26 10:47:42 1995
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          26 Jan 95 13:46 GMT
Date: Wed, 25 Jan 1995 15:58:54 GMT
From: John Carpenter <john@beckmann.demon.co.uk>
Reply-To: john@beckmann.demon.co.uk
Message-Id: <2075@beckmann.demon.co.uk>
To: amos-list@access.digex.net
Subject: Intuition and AGA Extensions
X-Mailer: FIMail V0.9
X-User: X-User: Alpha Test Version Of FI-Mail
Lines: 18
Status: RO
X-Status: 

Quoting myself :

>Oh yes, following on from my previous message, when I got the Amos Pro
>Compiler (and v2 of amos pro) it said that the whole thing had been
>rewritten (ish) to make it more flexible so that the imminent AGA and
>intuition bits could be added.  I take it that these haven't been done?
>Is there now an AGA extension as well as intuition?

I've just found this as a failed mail thing, erm... I'm pretty sure I never 
sent it before, but if I did please ignore it and accept sincere apologies 
(etc)


------------------------------------------------------
    Mo, I still haven't done a proper signature yet.
"Typical me, typical me.."
                             john@beckmann.demon.co.uk
------------------------------------------------------

From amos-request@svcs1.digex.net Thu Jan 26 17:15:52 1995
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Date: Thu, 26 Jan 1995 13:10:53 -0700 (MST)
From: Mike Sikorsky <sikorsky@ee.ualberta.ca>
To: Amos <amos-list@access.digex.net>
Subject: Playing CD's...
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	Does anyone one know how to:

		1. Find out the Number of Songs on a CD and each
		   songs Length (thus the total length of the
		   CD) ?

		2. Know how to actually play the CD from Software...
		   Doesn't matter if it is Amos/C/Asm.. 

		3. How to Stop/Pause/Eject/Seek the CD from software..

	I ask because I got a CD drive and came with a little utitlity
	to play the CD's and does everything I asked about... but its
	pretty cheesy so I want to write my own... 


		thanks..
			mike

	

From amos-request@svcs1.digex.net Mon Jan 30 08:03:44 1995
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Date: Mon, 30 Jan 95 10:16 GMT
From: scjwroe@ucsalf.ac.uk (jason.wroe)
To: amos-list@access.digex.net
Subject: Bsave
Status: RO
X-Status: 

Hi again I have another problem which I cant figure out.

If I used the command BSAVE to save the sprite bank to disk and then transfer the file to a PC ( Boo Hisss ) what kind of information would I need to know before I can read the file using C++ and then from that how would I read in the required data for may images ? 

Thanx for any replys to my problem.

   _/ _/ _/   _/   _/   _/
     _/     _/ _/  _/ _/
    _/    _/ _/_/   _/
 _/_/   _/     _/  _/

From amos-request@svcs1.digex.net Mon Jan 30 14:24:50 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501301553.KAA23508@sefl.satelnet.org>
Subject: Re: Bsave
To: scjwroe@ucsalf.ac.uk (jason.wroe)
Date: Mon, 30 Jan 1995 10:53:09 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <m0rYtAI-001BZ9C@elc11.ucsalf.ac.uk> from "jason.wroe" at Jan 30, 95 10:16:00 am
Content-Type: text
Content-Length: 1214      
Status: RO
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> Hi again I have another problem which I cant figure out.
> 
> If I used the command BSAVE to save the sprite bank to disk and then 
> transfer the file to a PC ( Boo Hisss ) what kind of information would I 
> need to know before I can read the file using C++ and then from that how 
> would I read in the required data for may images ? 

First things first - BSAVEing a sprite, bob or Icon bank won't work - they
get scattered about memory and aren't stored one after the other until you
save the bank to disk with the regular Save command.  The easiest way of
converting them that I can think of is just to paste them all onto a
screen, and then either save it as an IFF screen and then convert the IFF
to a GIF or something, or BSAVE the screen and read it in as raw data in
C.  (Remember that the Amiga uses planes, and the PC uses chunks, so
you'll have to do a lot of shuffling of bits, but it's not all that hard.)

> Thanx for any replys to my problem.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Mon Jan 30 16:08:50 1995
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From: ryan nicholas d <91211448@brookes.ac.uk>
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To: amos-list@access.digex.net
Subject: Re: BSave
Content-Length: 363
Status: RO
X-Status: 

When it comes to saving an icon/bob/sprite bank using Bsave, couldn't you just
copy the bank and then save the copied bank (which will hopefully be in one
piece).
 
But then again it may just copy the pointers ...
 
I'm afraid this is only an un-confirmed idea as I am on the most part
Amiga-less still. (Borrowed time on a 1Mb A600 doesn't really count).
 
Nick

From amos-request@svcs1.digex.net Mon Jan 30 18:57:57 1995
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From: Squidge <T.R.Matthews@bradford.ac.uk>
X-Sender: trmatthe@discovery.brad.ac.uk
To: MenTaT - !Productions <mentat@sefl.satelnet.org>
Cc: "jason.wroe" <scjwroe@ucsalf.ac.uk>, amos-list@access.digex.net
Subject: Re: Bsave
In-Reply-To: <199501301553.KAA23508@sefl.satelnet.org>
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On Mon, 30 Jan 1995, MenTaT - !Productions wrote:

> > If I used the command BSAVE to save the sprite bank to disk and then 
> > transfer the file to a PC ( Boo Hisss ) what kind of information would I 
> > need to know before I can read the file using C++ and then from that how 
> > would I read in the required data for may images ? 

[Info about storage of data in non-consecutive memory locations]
[Suggestion about converting file formats] 

Gday. You could always save them as IFF and import them into DPaint on 
the PC.  You may be able to save them as brushes in a different format, 
preferably one that is a chunky format. 

However, there is another idea. There are a multitude of programs on the 
Amiga that will convert IFF files to C source code. You know, in the 
format of 0xffff, 0xf564 and that sort of stuff. This could be included 
easily in your C program. This still doesn't get around the problem of 
planar/chunky. 

ps Why are you using C++ ? Whats wrong with C ;-)

t.r.matthews@bradford.ac.uk         Founder Member of the 'Irresponsible Club'
Mail me for details on how to join.      Must complete an initiation ceremony.


From amos-request@svcs1.digex.net Mon Jan 30 22:05:33 1995
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From: Kimmo Veijalainen <Kimmo.Veijalainen@lut.fi>
Message-Id: <199501302233.AAA09736@liero.cc.lut.fi>
Subject: AmosPro 2.0 bugs - Part XVI
To: amos-list@access.digex.net
Date: Tue, 31 Jan 1995 00:33:31 +0200 (EET)
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"On Break/On Error" crash my AmosPro very often when I quit it.
I can't use these at all because of this. Compiled programs crash also.

"Paint"-command crashes if used on very small screen.

"Trap Ellipse x,y,r1,r2" can crash the machine if given weird values.
------

Question: When I do this

Gr writing 2
box 10,10 to 20,20
box 10,10 to 20,20
gr writing 1

One garbage pixel is left at 10,10. Why?

------
Merry xmas! :-)


From amos-request@svcs1.digex.net Tue Jan 31 01:09:35 1995
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Date: Mon, 30 Jan 1995 19:02:46 -0500 (EST)
From: sfmcnally@BIX.com
Subject: Re: Bsave
To: amos-list@access.digex.net
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You can't BSave a Sprite Bank, won't work, it'll just save a few bytes of
pointers.  You'd have to do a plain "Save" on a sprite bank (the way you
normaly save it in any program) to save the image data too.  I'm not sure
of the FILE format, but I think it's been posted here a few times over the
last while, you might check the message archives on Aminet in dev/amos.

Seumas @ Dark Unicorn Productions
(sfmcnally@bix.com)

From amos-request@svcs1.digex.net Tue Jan 31 04:35:46 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501310602.BAA26875@sefl.satelnet.org>
Subject: Re: AmosPro 2.0 bugs - Part XVI
To: Kimmo.Veijalainen@lut.fi (Kimmo Veijalainen)
Date: Tue, 31 Jan 1995 01:02:33 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <199501302233.AAA09736@liero.cc.lut.fi> from "Kimmo Veijalainen" at Jan 31, 95 00:33:31 am
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> Gr writing 2
> box 10,10 to 20,20
> box 10,10 to 20,20
> gr writing 1
> 
> One garbage pixel is left at 10,10. Why?

Because the point (10,10) is plotted twice by the Box command.  It's 
equivalent to doing

Plot 10,10 : Draw To 20,10 To 20,20 To 10,20 To 10,10

so logical operators like XOR mess up.  (The first Box command clears the 
point (10,10), and then when it's Xored again things get messy.  Write 
your own procedure like so :

Procedure _BOX[X1,Y1,X2,Y2]

  ' This checks which way you should stop short...

  If Y1<Y2
    O=-1
  Else
    O=1
  End If

  Plot X1,Y1 : Draw To X2,Y1 To X2,Y2 To X1,Y2 to X1,Y2+O

EndProc

Hope this helps...

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Tue Jan 31 10:23:55 1995
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To: amos-list@access.digex.net
From: pumm10@skelleftea.se (Jan Pettersson)
Subject: Star Wars Scroll
Status: RO
X-Status: 

Does anyone know how the do a star wras scroll in Amos (the kind thata goes
into the screen) i tried to do it with the Zoom command but that went to
slow. Maybe somone knows where the get such a program?

                  ||||||||
                 /--------\
                 |  +  +  |
  JP             |   ^^   |
                 |  \__/  |
                 \--------/
                    |  |
               _____/  \_____
              /              \



From amos-request@svcs1.digex.net Tue Jan 31 10:07:32 1995
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Date: Tue, 31 Jan 1995 11:11:15 +0100 (MET)
From: Flint <Mathieu.Dhondt@rug.ac.be>
To: AMOS <amos-list@access.digex.net>
Subject: Paint, et all.
Message-Id: <Pine.SOL.3.91.950131110551.11437A-100000@eduserv.rug.ac.be>
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Someone named Andy answered my question about the ellipse and the paint 
instruction (I'm sure he will remember), and I just want to thank him, 
but I also wish to say that it didn't work correctly. Now, I haven't had 
the time to look at it in depth, but as I was testing it, it seemed the 
thingy only worked with the original radii, ie whenever I changed them, 
the ellipse wasn't completly surrounded by background col anymore.
Don't panic Andy, I'll have a look at it whenever I have the time. It 
could even be that I did some things wrong :)

Something else:

I've asked this before, but I have lost any of the comments or sample 
progs connected to the subject, so I'll ask it again:

How does recursive programming work? Suppose I wanted to make a 
MineSweeper clone, how would I let the computer show all the fields 
that aren't surrounded by a bomb whenever I hit a field which is not 
surrounded by a bomb? 
Mind, I'm not trying to make a clone here, I just thought it's the best 
way to illustrate whatever I try to... well, er, try, really :)

Flint.


"My boy, if ever you are lost at sea, drop right in and think of me."
- J. Heller


From amos-request@svcs1.digex.net Tue Jan 31 11:17:27 1995
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From: naimoli@cli.di.unipi.it
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Subject: AmosUpgrade
To: amos-list@access.digex.net (amos list)
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	Im tired. Im sick. What else can I say?

   U know when u need to improve a file, u need source code! Well if this was a rule Ive broken it! 

	OUTLAWYER! GUILTY! CONDAMN!

   No, it's for a good proposal. As it seems that the source of AMOS has been lost in the deeps of the universe (or in a folder of a desk), well Ive decided to go on anyway. Im upgrading AMOS. 

	HOW? U LIE! IMPOSSIBLE!

   Well, quite... or no? It's a very hard work, but it goes on. Now Im in a transiction phase as Im also writing labels on labels. Im building a new source. To obtain a decent result 2 months will pass. After this We'll have what we were looking for.

   Another possibility is to rewrite all, but I leave this honour to someone else (in this case we have to cope even with in-compatibility). Anyway it would be good too. Id like to hear if someone would try to do that.

	ADT goes on!

   P.S. I was thinking... why don't we try to work (hard) till we obtain a good upgrade, then we could send it for a review (on AF, for example). After that we could create some decent programs (in AMOS, of course) n put 'em around, a "saga" like the one of the (just-for-the-moment) more famous Team17. ADT will be a mark every Amiga owner will look at!


   BYE!!!!!!!!!!!!!!!

  /| __  __| | |
 /-||  ||  | |_|
/  ||  ||__|  _|         Andy - naimoli@cli.di.unipi.it

From amos-request@svcs1.digex.net Tue Jan 31 12:55:01 1995
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To: amos-list@access.digex.net
Subject: Re: AmosPro 2.0 bugs - Part XVI
In-Reply-To: Your message of "Tue, 31 Jan 1995 00:33:31 +0200." <199501302233.AAA09736@liero.cc.lut.fi>
X-Mailer: Oingo Boingo Mailer
Date: Tue, 31 Jan 1995 12:53:01 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.672:31.00.95.12.53.10"@doc.ic.ac.uk>
Status: RO
X-Status: 

> 
> "On Break/On Error" crash my AmosPro very often when I quit it.
> I can't use these at all because of this. Compiled programs crash also.
> 
> "Paint"-command crashes if used on very small screen.
> 
> "Trap Ellipse x,y,r1,r2" can crash the machine if given weird values.

Can you give some examples?

> ------
> 
> Question: When I do this
> 
> Gr writing 2
> box 10,10 to 20,20
> box 10,10 to 20,20
> gr writing 1
> 
> One garbage pixel is left at 10,10. Why?
> 
> ------
> Merry xmas! :-)
> 
Try putting C=point(10,10) before this
segment, and Plot 10,10,C after.



+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Tue Jan 31 13:03:47 1995
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To: amos-list@access.digex.net
Subject: Re: Bsave
In-Reply-To: Your message of "Mon, 30 Jan 1995 20:28:04 GMT." <Pine.SUN.3.90a.950130201521.29763A-100000@discovery.brad.ac.uk>
X-Mailer: Oingo Boingo Mailer
Date: Tue, 31 Jan 1995 12:48:39 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.509:31.00.95.12.48.49"@doc.ic.ac.uk>
Status: RO
X-Status: 

> On Mon, 30 Jan 1995, MenTaT - !Productions wrote:
>  
> Gday. You could always save them as IFF and import them into DPaint on 
> the PC.  You may be able to save them as brushes in a different format, 
> preferably one that is a chunky format. 
> 
Only if you buy Dpaint for the PC!

> However, there is another idea. There are a multitude of programs on the 
> Amiga that will convert IFF files to C source code. You know, in the 
> format of 0xffff, 0xf564 and that sort of stuff. This could be included 
> easily in your C program. This still doesn't get around the problem of 
> planar/chunky. 

Or a better idea - get hold of superview from aminet and use it to 
convert to IFF pictures into windows BMP, or PCX files, then use a 
PC program to convert the picture into C source, or include them the
same way you normally include images on a PC.
 
> ps Why are you using C++ ? Whats wrong with C ;-)
> 
I won't give a list or I'll get thrown of the list for posting messages
that are too long. I only GNU C++ on the amiga didn't think memory grew
on trees....
 


+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Tue Jan 31 13:25:31 1995
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Path: news1.digex.net!news2.digex.net!howland.reston.ans.net!cs.utexas.edu!uunet!news.u.washington.edu!foregone
From: foregone@u.washington.edu (Carl Chavez)
Newsgroups: comp.sys.amiga.programmer
Subject: Please help with AMOS Pro
Date: 30 Jan 1995 07:19:59 GMT
Organization: University of Washington
Lines: 50
Message-Id: <3gi3uv$ked@nntp1.u.washington.edu>
Nntp-Posting-Host: alfred1.u.washington.edu
Resent-Date: Tue, 31 Jan 1995 07:55:44 -0500 (EST)
Resent-From: Michael Cox of EDS <mcox>
Resent-To: AMOS Mailing List <amos-list@access.digex.net>
Resent-Message-Id: <Pine.SUN.3.91.950131075544.25506B@access1.digex.net>
Apparently-To: AMOS Mailing List <amos-list@access.digex.net>
Status: RO
X-Status: 

I have a few questions about Amos Pro:

1) Is there an AGA extension yet?
2) Is there any way to read a two-button joystick from either port?

And a general question about coding:

What is a good procedure for detecting a "tap" of a fire button and a 
"press" (button held down)? Right now I have something like

Procedure TESTHOLDBUTTON[STICK]
'
' STICK is the port number
'
X = TRUE
DELAY = 1200 : ' this is arbitrary
While X = True
	X = Fire(STICK)
	Z = Z + 1
	If Z > DELAY Then X = False : ' Break out of loop if button held
too long				     
Wend
If Z < DELAY
	R = False
Else
	R = True
End If
End Proc[R]
'
' R tells calling procedure whether button was tapped (False) or pressed 
' (True).
'

This procedure works fine except that when I let go of the pressed button, 
the procedure registers a press AND a tap. I suspect that it's because 

a) procedure is called
b) procedure is exited when "True" is returned, but button is still held
c) procedure is called and exited again and again...
d) eventually, Z < DELAY after n number of procedure calls

Any way to fix this?

----------------------------------------------------------------------------
| Carl Chavez			Why is the audio tape "How to Get Your     |
| foregone@u.washington.edu	Point Across in 30 Seconds or Less?"       |
| co-writer, NBA Jam FAQs	(Simon & Schuster, #60247-0) a *60-minute* |
| Dobar dan! Kako si? 						tape?	   |
| BOB is coming. Beware of BOB. "Open the garage bay doors, BOB." -D.Bowman|
----------------------------------------------------------------------------



From amos-request@svcs1.digex.net Tue Jan 31 16:06:11 1995
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From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: Paint, et all.
To: Flint <Mathieu.Dhondt@rug.ac.be>
Cc: AMOS <amos-list@access.digex.net>
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> How does recursive programming work? Suppose I wanted to make a 
> MineSweeper clone, how would I let the computer show all the fields 
> that aren't surrounded by a bomb whenever I hit a field which is not 
> surrounded by a bomb? 
> Mind, I'm not trying to make a clone here, I just thought it's the best 
> way to illustrate whatever I try to... well, er, try, really :)

I am not sure if this will help you.
I have dona a mine sweeper clone (very simple).
The best way i have found is..
1) You push on a square. Provided you didn't push on a bomb the program 
start doing control on the 8 sqares around the square you have chosen.
Naturally all the distances are calculated before you can choise and are 
hidden below solid square. So, if you find a clear square on your first 
choice you surely have all the 8 square around you with no bomb. You 
could find a number but also other clear squares...
2) Now repeat point 1 for all the clear squares you have on the table 
(starting always from the upper-left and memorizing the squares which have 
been controlled previously.

So you have all cleared sqaures but a line of squares with numbers which 
divides clear square and hidded squares.

(No ascii art, sorry... I am not good at all!)

This way the game should be easy to do and quite fast, and your code 
should be very simple (the same routine is called all the time) and short.

I don't know if it was this you want to know.

However i hope this will help you or someone else.

M&F



From amos-request@svcs1.digex.net Tue Jan 31 15:37:32 1995
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Date: Tue, 31 Jan 1995 16:38:15 +0100 (MET)
From: Marco Beretta <mberetta@varano.ing.unico.it>
Subject: Re: Star Wars Scroll
To: Jan Pettersson <pumm10@skelleftea.se>
Cc: amos-list@access.digex.net
In-Reply-To: <v01510101a5aed77150ad@[193.180.145.99]>
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> Does anyone know how the do a star wras scroll in Amos (the kind thata goes
> into the screen) i tried to do it with the Zoom command but that went to
> slow. Maybe somone knows where the get such a program?

Why not using the turbo extension? it has very good features and a very
powerfull star scrolling command.

You can find it on Aminet under dev/amos and it is called turbo19.lha
It includes docs.

M&F

From amos-request@svcs1.digex.net Tue Jan 31 17:47:23 1995
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Date: Tue, 31 Jan 1995 15:43:59 +0000 (GMT)
From: Chris Andrews <C.Andrews@herts.ac.uk>
To: Jan Pettersson <pumm10@skelleftea.se>
Cc: amos-list@access.digex.net
Subject: Re: Star Wars Scroll
In-Reply-To: <v01510101a5aed77150ad@[193.180.145.99]>
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On Fri, 31 Jan 1992, Jan Pettersson wrote:

> Does anyone know how the do a star wras scroll in Amos (the kind thata goes
> into the screen) i tried to do it with the Zoom command but that went to
> slow. Maybe somone knows where the get such a program?

   You could try setting up three scroll zones.  One going up the screen.
The other two covering half the screen each scrolling toward the middle.
Whatever you wack at the bottom of the screen should be sucked up towards 
the middle of the screen.

   Thats off the top of my head mind you, I havn't tried it or thought 
about it!

   Chris

|| ||                         || ||  Quote:                      || ||
(^.^)  C.Andrews@herts.ac.uk  (^.^)     "Oook!" - The Librarian  (^.^)
  "                             "                                  "




From amos-request@svcs1.digex.net Tue Jan 31 16:16:19 1995
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Date: 31 Jan 95 16:52 +0100
From: Angel Alvarez <angel@labein.es>
To: amos-list@access.digex.net
Message-Id: <216*angel@labein.es>
Subject: Re: AmosUpgrade
Status: RO
X-Status: 

Andy wrote:

>        Im tired. Im sick. What else can I say?
>
Like the rest of the world ;-)

> U know when u need to improve a file, u need source code! Well if this was a
> rule Ive broken it!
>
>        OUTLAWYER! GUILTY! CONDAMN!
>
Mmmmm...

> No, it's for a good proposal. As it seems that the source of AMOS has been
> lost in the deeps of the universe (or in a folder of a desk), well Ive
> decided to go on anyway. Im upgrading AMOS.
>
>       HOW? U LIE! IMPOSSIBLE!
>
Only you? I recommend you to join to the team which is upgrading AMOS. If you
do the same as C=UK and CEI (that is, not join their efforts and money to buy
C=) you will spent a lot of time.

> Well, quite... or no? It's a very hard work, but it goes on. Now Im in a
> transiction phase as Im also writing labels on labels. Im building a new
> source. To obtain a decent result 2 months will pass. After this We'll have
> what we were looking for.
>
>    Another possibility is to rewrite all, but I leave this honour to someone
> else (in this case we have to cope even with in-compatibility). Anyway it
> would be good too. Id like to hear if someone would try to do that.
>
Mike Sikorky (hi Mike :)) is working (more or less) in this possibility. He is
developing MARP, a library of C-functions with the functionality of the
AMOS-functions. This is a very good, write programs/games in C without knowing
anything about internal libraries, RKM (I don't know what it means) and so on.

>         ADT goes on!
>
> P.S. I was thinking... why don't we try to work (hard) till we obtain a good
> upgrade, then we could send it for a review (on AF, for example). After that
> we could create some decent programs (in AMOS, of course) n put 'em around, a
> "saga" like the one of the (just-for-the-moment) more famous Team17. ADT will
> be a mark every Amiga owner will look at!
> 
Good luck. I'm agree with you and I hope you succeed in upgrading AMOS.

> 
>    BYE!!!!!!!!!!!!!!!
> 
>   /| __  __| | |
>  /-||  ||  | |_|
> /  ||  ||__|  _|         Andy - naimoli@cli.di.unipi.it

===============================================================================
                     _/_/_/ _/     _/_/   _/_/_/    _/_/_/ _/_/_/ _/_/_/ _/_/_/
 Angel Alvarez      _/  _/ _/     _/  _/   _/      _/     _/  _/ _/       _/   
  (Aldi Soft)      _/_/_/ _/     _/  _/   _/      _/_/_/ _/  _/ _/_/     _/    
angel@labein.es   _/  _/ _/     _/  _/   _/          _/ _/  _/ _/       _/     
                 _/  _/ _/_/_/ _/_/   _/_/_/    _/_/_/ _/_/_/ _/       _/      
===============================================================================
             | Note: Aldi Soft isn't a software company. It's me. |
             ======================================================

From amos-request@svcs1.digex.net Tue Jan 31 17:07:02 1995
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Date: Tue, 31 Jan 1995 09:40:26 -0800 (PST)
From: Yarg Niquoj <doctorx@rain.org>
To: amos-list@access.digex.net
Subject: Current AMOS project
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Right now, I'm writing a programme called "ACK".. it stands for 
"Adventure Construction Kit."  If you've ever played with the awesome 
program called "ACS" for the c64, it's essentially that. It uses, of 
course, the Amiga's abilities for graphics, sound and menus, but the idea 
is essentially the same. If anyone is interested, I can put you on a 
mailing list for people to update to. It should be a really neat 
program... at least as good as the c64 program.

later pholx..
 ---
   __| __  __ _||_ __  __  _ _
  (' |(' )('-|-||-(' )('r' >|<          (Yarg Niquoj (doctorx@rain.org))
   ~~  ~~  ~~  ~~  ~~  ~   ~ ~
     "I Hate Myself And Want To Die"      --       Kurt Cobain
     "Are You Wearing Panties?"           --       Howard Stern
             "Freedom is the choice to work or starve"


From amos-request@svcs1.digex.net Tue Jan 31 17:29:35 1995
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From: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
To: amos-list@access.digex.net
Subject: amos 3D
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X-Status: 

Does anyone know why they say amos 3D will not work with AmosPro?

Are there any experienced Amos 3D'ers out there who might like to
collabrate on a game?

Darryl

-- Via DLG Pro v1.0


From amos-request@svcs1.digex.net Tue Jan 31 18:43:10 1995
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To: amos-list@access.digex.net
Cc: ph@doc.ic.ac.uk
Subject: Re: Please help with AMOS Pro
In-Reply-To: Your message of "30 Jan 1995 07:19:59 GMT." <3gi3uv$ked@nntp1.u.washington.edu>
X-Mailer: Oingo Boingo Mailer
Date: Tue, 31 Jan 1995 19:49:55 +0000
From: Paul Hickman <ph@doc.ic.ac.uk>
Message-Id: <"fulmar.doc.605:31.00.95.19.50.04"@doc.ic.ac.uk>
Status: RO
X-Status: 

> I have a few questions about Amos Pro:
> 
> 1) Is there an AGA extension yet?

No, only andy churches intuition extension which works for AGA inuition
screens. AGA is to central to AMOS to be fixed from an extension - it needs
an AMOSPro re-write.

> 2) Is there any way to read a two-button joystick from either port?
> 

Everyone always answers this with "Get hold of sticks extension", but no-one
actually says how to get hold of sticks extension _ I haven't a clue.


> And a general question about coding:
> 
> What is a good procedure for detecting a "tap" of a fire button and a 
> "press" (button held down)? Right now I have something like
> 
> Procedure TESTHOLDBUTTON[STICK]
> '
> ' STICK is the port number
> '
> X = TRUE
> DELAY = 1200 : ' this is arbitrary
> While X = True
> 	X = Fire(STICK)
> 	Z = Z + 1
> 	If Z > DELAY Then X = False : ' Break out of loop if button held
> too long				     
> Wend
> If Z < DELAY
> 	R = False
> Else
> 	R = True
> End If
> End Proc[R]
> '
> ' R tells calling procedure whether button was tapped (False) or pressed 
> ' (True).
> '
> 
> This procedure works fine except that when I let go of the pressed button, 
> the procedure registers a press AND a tap. I suspect that it's because 
> 
> a) procedure is called
> b) procedure is exited when "True" is returned, but button is still held
> c) procedure is called and exited again and again...
> d) eventually, Z < DELAY after n number of procedure calls
> 
> Any way to fix this?
> 

PROCEDURE TESTHOLDBUTTON[STICK]
   Shared LAST_TIME,START_TIME

   If Fire(STICK) 
      If LAST_TIME
	 'Button is still held from previous call
	    Pop Proc[-1]
      Else
	 If START_TIME=0
	    'Beginning of a new press
	    START_TIME=Timer
	    Pop Proc[0]
	 Else
	    'Button pressed in a previous call, but
	    'timeout for a tap has not expired yet
	    If Timer-STARTTIME<2000
	       'Cant decide which it is yet
	       Pop Proc[0]
	    Else
	       'Decided it is a press
		LAST_TIME=True
		Pop Proc[-1]
	    End If
	 End If
      End If
   Else
      'Button not pressed.
      If LAST_TIME
	 'Just released from a press.
	 LAST_TIME=False
	 START_TIME=0
	 Pop Proc[0]
      Else
	 If START_TIME
	    'Was a tap
	    START_TIME=0
	    Pop Proc[1]
	 Else
	    'Button Never Pressed at all.
	    Pop Proc[0]
	 End If
      End If
   End If
End Proc
	
This returns:

	0 = Nothing as happend / the fire button is pressed, but not
	    enough time has passed to tell if it is a tap or press
	1 = A tap has occured
	-1 = A press has occured.

It also has that advantage that it doesn't wait in the procedure for
2000 50ths of a second, but exits immediately.As long as you call it
regularly, there won't be a problem, but if you leave it too long
between calls it might think taps are presses.

Note - I haven't tested this - I don't have an amiga handy.


+-------------------------+------------------------------------+
|                         |    _____                           |
| PAUL HICKMAN            |   /     \   ON A HOT SUMMER NIGHT  |
| (ph@doc.ic.ac.uk)       |  /  O O  \  WOULD YOU  OFFER YOUR  |
| DEPARTMENT OF COMPUTING | |    _    | THROAT  TO  THE  WOLF  |
| IMPERIAL COLLEGE LONDON |  \  / \  /  WITH THE RED  ROSES ?  |
|                         |   \_____/                          |
+-------------------------+------------------------------------+
Machines: Amiga 500  WB1.3 - 1mb Memory - External Disk Drive.
          Amiga 1200 WB3.0 - 6mb Memory - 200Mb Hard Disk.


From amos-request@svcs1.digex.net Tue Jan 31 19:06:40 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501312040.PAA28699@sefl.satelnet.org>
Subject: Re: Star Wars Scroll
To: pumm10@skelleftea.se (Jan Pettersson)
Date: Tue, 31 Jan 1995 15:40:23 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <v01510101a5aed77150ad@[193.180.145.99]> from "Jan Pettersson" at Jan 31, 92 11:40:12 am
Content-Type: text
Content-Length: 771       
Status: RO
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> Does anyone know how the do a star wras scroll in Amos (the kind thata goes
> into the screen) i tried to do it with the Zoom command but that went to
> slow. Maybe somone knows where the get such a program?

I'm assuming you mean the "CHAPTER IV  Long ago, in a galaxy far, far 
away..." thing, and the best way of doing it is with 3D graphics, 
although you can simplify it greatly as there will be no rotation at 
all.  It will, however, be painfully slow on an A500, and compiling will 
only improve things a bit.

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Tue Jan 31 14:48:21 1995
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Date: Tue, 31 Jan 1995 16:22:11 PST
From: "stud.ass." <bcollin@mpi.nl>
Subject: Recursive programming (Re: Paint, et all.)
To: Amos Discussion List <amos-list@access.digex.net>
Message-Id: <ECS9501311611A@mpi.nl>
Priority: Normal
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> How does recursive programming work? Suppose I wanted to make a 
> MineSweeper clone, how would I let the computer show all the
> fields that aren't surrounded by a bomb whenever I hit a field
> which is not surrounded by a bomb? 
> Mind, I'm not trying to make a clone here, I just thought it's
> the best way to illustrate whatever I try to... well, er, try,
> really :)
> 

Recursive programming works by calling a procedure from itself.
i.e.:
Procedure Test[A]
  Inc A
  If A<10 Then Test[A]
End proc

I am not sure this example will work in Amos, though. I seem to 
remember that Amos has some limitations on recursion, for instance 
that the procedure calls may not be nested more than 15 times, 
which makes it useless for most applications.

BTW, why would you want to use recursion for this Mines-clone. You 
could just check the array, could you not?

Branko Collin
bcollin@mpi.nl



From amos-request@svcs1.digex.net Tue Jan 31 20:23:49 1995
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From: hugor@staff.udg.mx (Hugo Ramses -Multimedia)
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To: amos-list@access.digex.net
Subject: Re: Star Wars Scroll (About Turbo Extension)
Status: RO
X-Status: 

> 
> > Does anyone know how the do a star wras scroll in Amos (the kind thata goes
> > into the screen) i tried to do it with the Zoom command but that went to
> > slow. Maybe somone knows where the get such a program?
> 
> Why not using the turbo extension? it has very good features and a very
> powerfull star scrolling command.
> 
> You can find it on Aminet under dev/amos and it is called turbo19.lha
> It includes docs.
> 
> M&F
Does anybody knows what happen with Ryan Scott, Playfield and Turbo Extension?
I sent my money to ryan a month ago and I didn't received my copy of
Turbo Plus Extension nor playfield. I am sure he received my money because 
he told me. Any help apreciated.


      +---------------------------------+
      | Hugo Ramses Moreno Ramos        +-+
      | hugor@cosmos.staff.udg.mx       | |
      | Guadalajara, Mexico             | |
      | - - - - - - - - - - - - - - - - | |
      | Universidad de Guadalajara:     | |
      | http://unicornio.cencar.udg.mx/ | |
      | - - - - - - - - - - - - - - - - | |
      | Mexico Info:                    | |
      | http://mexico.udg.mx/           | |
      +-+-------------------------------+ |
        +---------------------------------+
 


From amos-request@svcs1.digex.net Tue Jan 31 20:34:06 1995
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Message-Id: <20226bb7.f0004-paul@slip1.private.net>
Subject: Amos Development Team - UPDATE
X-Mailer: //\\miga Electronic Mail (AmiElm 4.159)
From: p.reece@trumpet.com.au (Paul Reece)
Reply-To: p.reece@trumpet.com.au
To: amos-list@access.digex.net
Date: Tue, 31 Jan 95 21:25:18 
Status: RO
X-Status: 

Well..  I'm not sure if all of you will be happy with this announcement,
but it can't be helped.

The idea of bugfixing/developing Amos has been dropped.

We have been unable to gather source-code, reverse-engineering is not
only difficult but is also illegal and the current structure of AMOS
makes if EXTREMELY hard to build upon - Franois was a very lazy
programmer.

We have however decided to begin work on our own language, featuring
most of the facilities that are provided by AMOS, but hopefully much
better and bugfree (well, eventually).

As usual the team can be contacted at the address:

   adt@clare.tased.edu.au
   
The name AMOS DEVELOPMENT TEAM isn't really applicable now, but we are
yet to decide on anything better..


We aren't bagging AMOS in any way, but are instead being realistic about
the whole situation.



Regards,

Paul Reece.

(on behalf of ex ADT - myself, Andy Church, Paul Hickman & Mike Sikorsky.)

--
Paul Reece, Technical Support - Trumpet Software International
p.reece@trumpet.com.au                    Phone: +61 02 450220
                                          Fax:   +61 02 450210

For Tech-Support: tech-support@trumpet.com.au



From amos-request@svcs1.digex.net Tue Jan 31 21:16:38 1995
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Date: Tue, 31 Jan 1995 14:08:18 -0800
From: Jedon Thompson <jvt@acctrep.sannet.gov>
To: amos-list@access.digex.net, doctorx@rain.org
Subject:  Current AMOS project -Reply
Status: RO
X-Status: 

> Right now, I'm writing a programme called "ACK".. it stands for 
> "Adventure Construction Kit."  If you've ever played with the awesome 
> program called "ACS" for the c64, it's essentially that. It uses, of  course,
> the Amiga's abilities for graphics, sound and menus, but the idea  is
> essentially the same. If anyone is interested, I can put you on a  mailing
> list for people to update to. It should be a really neat  program... at least
> as good as the c64 program.
> 
> later pholx..

Adventure Construction Set was written by Stuart Smith (Who I happen to
know) and was released for the Amiga long long ago. It was distributed
through Electronic Arts. While you are at it, make it move about more like
Dune II ! 
							-Jedon


From amos-request@svcs1.digex.net Tue Jan 31 21:56:19 1995
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Date: Tue, 31 Jan 1995 14:22:13 -0800 (PST)
From: Yarg Niquoj <doctorx@rain.org>
To: Jedon Thompson <jvt@acctrep.sannet.gov>
Cc: amos-list@access.digex.net
Subject: Re: Current AMOS project -Reply
In-Reply-To: <sf2e44cd.005@smtpgate.sannet.gov>
Message-Id: <Pine.SUN.3.91.950131142041.23605A-100000@coyote.rain.org>
Mime-Version: 1.0
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Status: RO
X-Status: 

On Tue, 31 Jan 1995, Jedon Thompson wrote:
> > Right now, I'm writing a programme called "ACK".. it stands for 
> > "Adventure Construction Kit."  If you've ever played with the awesome 
> 
> Adventure Construction Set was written by Stuart Smith (Who I happen to
> know) and was released for the Amiga long long ago. It was distributed
> through Electronic Arts. While you are at it, make it move about more like
> Dune II ! 
> 							-Jedon

ACS was released for Amiga?!?!?! Where can I get a copy!!!!! <grin> Why 
am I bothering spending all my energy on it when it already exists?  As 
for Dune II, I've never played that. What's it like? 

JOaqiun


From amos-request@svcs1.digex.net Tue Jan 31 22:25:05 1995
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From: MenTaT - !Productions <mentat@sefl.satelnet.org>
Message-Id: <199501312230.RAA03145@sefl.satelnet.org>
Subject: Re: amos 3D
To: Darryl_Lewis@comlink.mpx.com.au (Darryl Lewis)
Date: Tue, 31 Jan 1995 17:30:25 -0500 (EST)
Cc: amos-list@access.digex.net
In-Reply-To: <9502010110.AA0178d@comlink.mpx.com.au> from "Darryl Lewis" at Jan 31, 95 07:10:18 pm
Content-Type: text
Content-Length: 581       
Status: RO
X-Status: 

> Does anyone know why they say amos 3D will not work with AmosPro?

Well, I've never been able to get it to work...

> Are there any experienced Amos 3D'ers out there who might like to
> collabrate on a game?

Sure, if you can tell me the secret of running it under Pro, and as long 
as you're not trying to write DOOM in it. :)

--
GCS -d+ H+ s++:- g+ p? !au a- w+++            !Productions 1995
v* C+++ UB+++A++++ P++ L++ E+ N+++       http://satelnet.org/~mentat/
K+ !W--- M-- V po- Y+ t++ 5+ jx G?
R tv++ D- B--- e+ u** h f r++ !n y+ "No matter where you go, there you are."


From amos-request@svcs1.digex.net Tue Jan 31 23:31:30 1995
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Date: Tue, 31 Jan 1995 15:40:43 -0800
From: Jedon Thompson <jvt@acctrep.sannet.gov>
To: doctorx@rain.org
Cc: amos-list@access.digex.net
Subject:  Re: Current AMOS project -Reply -Reply
Status: RO
X-Status: 

> ACS was released for Amiga?!?!?! Where can I get a copy!!!!! <grin>
> Why  am I bothering spending all my energy on it when it already exists? 
> As  for Dune II, I've never played that. What's it like? 
> 
> JOaqiun

Where you can get a copy, I do not know. Contact EA perhaps? As for
Dune2, it was tile based, but the great thing about it was the way in which
the vehicles and people moved around independantly of the tile system.
You could click on the unit, and give it orders and tell it where to go. It then
said "Yes, sir, acknowledged!" and drove away. So it was really realtime,
no you move/they move type RPG/Wargame stuff. It was made by
Westwood and licensed through Virgin. I highly recomend it (if you have
lot's of spare time that is, it is very addicting!)
							-Jedon


From amos-request@svcs1.digex.net Wed Feb  1 01:56:34 1995
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Date: Tue, 31 Jan 1995 17:44:59 -0800 (PST)
From: Greg Cox <gcox@cts.com>
To: Yarg Niquoj <doctorx@rain.org>
Cc: amos-list@access.digex.net
Subject: Re: Current AMOS project
In-Reply-To: <Pine.SUN.3.91.950131093739.24421A-100000@coyote.rain.org>
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Mime-Version: 1.0
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Status: RO
X-Status: 

On Tue, 31 Jan 1995, Yarg Niquoj wrote:

> 
> Right now, I'm writing a programme called "ACK".. it stands for 
> "Adventure Construction Kit."  If you've ever played with the awesome 
> program called "ACS" for the c64, it's essentially that. It uses, of 
> course, the Amiga's abilities for graphics, sound and menus, but the idea 
> is essentially the same. If anyone is interested, I can put you on a 
> mailing list for people to update to. It should be a really neat 
> program... at least as good as the c64 program.
> 
> later pholx..

I'd be interested in your program. Give me a ring when it's ready! :)

Greg
gcox@ctsnet.cts.com


From amos-request@svcs1.digex.net Tue Jan 31 23:43:45 1995
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Date: Tue, 31 Jan 1995 18:34:13 -0600
From: Christopher C Burke <cb7388@coewl.cen.uiuc.edu>
Message-Id: <199502010034.AA16828@cehpx9.cen.uiuc.edu>
To: amos-list@access.digex.net, root@coewl.cen.uiuc.edu
Subject: Re:  Star Wars Scroll
Status: RO
X-Status: 

>Does anyone know how the do a star wras scroll in Amos (the kind thata goes
>into the screen) i tried to do it with the Zoom command but that went to
>slow. Maybe somone knows where the get such a program?

I think you're on the right track.  What I did when I was fooling around with
the same thing is used zoom, but I saved the sequence of bobs and then just
used the AMAL Anim command while moving the object up the screen.  The only
problem is that you have to set the hot spot on the centre of the bobs 
yourself.  If you let AMOS do it, you may wind up with something that gyrates
like Elvis Presley with a squirrel in his shorts.

- Christopher Burke
  Amiga Game Zone Staff
  burke@uiuc.edu
  elvis@imsa.edu


From amos-request@svcs1.digex.net Wed Feb  1 04:52:23 1995
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Date: Tue, 31 Jan 1995 19:12:58 -0800 (PST)
From: Yarg Niquoj <doctorx@rain.org>
To: amos-list@access.digex.net
Subject: Star field
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X-Status: 


Star fields are EASY.

Set up an array STAR(number_of_stars,2)

STAR(x,0)=X location on screen
STAR(x,1)=Y location on screen
STAR(x,2)=speed of star

start by making random values in STAR(x,0) and STAR(x,1), and plot the 
dots. Just add STAR(x,2) to either x or y and redisplay


From amos-request@svcs1.digex.net Wed Feb  1 05:57:27 1995
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Date: Tue, 31 Jan 1995 22:54:21 -0500
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From: achurch@dragon.mbhs.edu (Andy Church)
To: amos-list@access.digex.net
Subject: Re: Star Wars Scroll (About Turbo Extension)
Reply-To: achurch@goober.mbhs.edu
X-Mailer: MMail v4.11
Status: RO
X-Status: 

>Does anybody knows what happen with Ryan Scott, Playfield and Turbo Extension?
>I sent my money to ryan a month ago and I didn't received my copy of
>Turbo Plus Extension nor playfield. I am sure he received my money because 
>he told me. Any help apreciated.

  Ryan has dropped PLAYFIELD! and all the stuff he was selling through it.
Last I heard, he was making some sort of arrangement with Ben Marty (author
of TechnoVenture) to give people with subscriptions registered copies of the
game.  (Ben, what's going on with that?)  As for Turbo, etc., ask him about
that.  His e-mail address is rscott@gate.net.

  --Andy Church (achurch@goober.mbhs.edu)
    WWW: http://www.mbhs.edu/~achurch/

