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                 Bob The Amazing Lemon (TM) Level Editor V2.5
                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loading The Editor.
~~~~~~~~~~~~~~~~~~~
Double-Click on the icon.

The editor SHOULD work on ANY Amiga with a minimum of 512K RAM, but this
hasn't been tested (yet).

Instructions
~~~~~~~~~~~~
Design some levels.

Use the mouse to add and remove blocks from the map.

LEFT Mouse button - Adds the current block type to the level where the mouse
		    is positioned in the level.

RIGHT Mouse button - Clears the block at the position under the mouse
		     pointer.

The Gadgets
~~~~~~~~~~~

  * Section 1*

<LOAD>
Allows the user to load a v1.8 level in to the editor.

<SAVE>
Saves a v1.8 level to the disk.

<EXIT>
Quits the editor.

<ABOUT>
Credits.

<UNDO>
Undoes the last ADD/DELETE/UNDO option.

<AUTHOR>
Add to the level the name of the author. Type the name in the requesters box
or pick one from the names already there.

<GHOST 1>
Move the starting position of the first ghost.

<GHOST 2>
Move the starting position of the second ghost.

<GHOST 3>
Move the starting position of the third ghost.

Block : Displays the current block type.

Mouse : The block type under the mouse is displayed here.

The words below the 'Mouse :' indicates the author of the level being
edited.


  * Section 2 *

<ICE>
Sets the block type to ICE.

<APPEARING>
Sets the block type to APPEARING.

<TELEPORT>
Sets the block type to TELEPORT.
(There MUST be ONE Teleport on each level)

<WATER>
Sets the block type to WATER.

<PILL>
Sets the block type to PILL.

<PSEUDOPILL>
Sets the block type to PSEUDOPILL.

<DIS_LONG>
Sets the block type to DISSAPEARING LONG.

<DIS_SHORT>
Sets the block type to DISSAPEARING SHORT.

<WALL>
Sets the block type to WALL.

For a description of the block types see bob_instructions.

  * Section 3 *

<COMMENT>
Allows you to add a comment of upto 30 characters to your level.

<MOVE BOB>
Allows you to move the starting position of Bob.

<HELPSCREEN>
Brings up a screen showing what blocks are what.

<CLEAR>
Clears the current level and resets the ghost and Bob starting positions.

<FILL>
Fills any blank spaces in the level with the current block type.

<RANDOM>
Creates a totally random level to test your Bob playing skills.

<HARDCOPY>
Outputs the level to a printer, either big or small, use the requester to
select which, large outputs are exactly 2x as big as small ones.

Shortcut Keys.
~~~~~~~~~~~~~~
      1 -Sets block type to ICE.
      2 -Sets block type to APPEARING.
      3 -Sets block type to TELEPORT.
      4 -Sets block type to WATER.
      5 -Sets block type to PILL.
      6 -Sets block type to PSEUDOPILL.
      7 -Sets block type to DISSAPEARING LONG.
      8 -Sets block type to DISSAPEARING SHORT.
      9 -Sets block type to WALL.

SHIFT+1 - Fills any blank blocks on the level with ICE.
SHIFT+2 - Fills any blank blocks on the level with APPEARING.
SHIFT+4 - Fills any blank blocks on the level with WATER.
SHIFT+5 - Fills any blank blocks on the level with PILL.
SHIFT+6 - Fills any blank blocks on the level with PSEUDOPILL.
SHIFT+7 - Fills any blank blocks on the level with DISSAPEARING LONG.
SHIFT+8 - Fills any blank blocks on the level with DISSAPEARING SHORT.
SHIFT+9 - Fills any blank blocks on the level with WALL.


      C - Brings up the Comment requester.
      F - Fills any blank squares in the level with the current block type.
      H - Brings up the Helpscreen.
      N - Clears the screen and resets the Bob and ghost positions.
      P - Print out the level.
      R - Creates a random level.

Important Bit
~~~~~~~~~~~~~

Please send bugs, ideas, cash etc. to :

	Paul Alan Freshney
	8 Richmond Close
	Newark
	Notts.
	NG24 3EX

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                         (C) Paul Alan Freshney 1995
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