.name
BattleDuel
.type
Shoot Game
.description
BattleDuel is a game like 'Artillery Duel' on the C-64:

 Two players fight against each other with cannons placed in a
 windy mountainous landscape. To hit the other they change the
 power and angle of the cannons. A duel is finished if one of
 the cannons is totally damaged.

Some features:

 - up to 4 players
 -computer opponents
 - normal duel mode, 2 tournament modes, practice mode
 - ECS/AGA/GraphicBoard support (only one program)
 - nice graphics and sound effects
 - full multitasking
 -OS friendly

.version
1.03
.date
1995.05.04
.author
Jochen Terstiege
.author
Michael David
.author
Marco Seine
.restrictions
Restrictions on unregistered version:
  tournament modes disabled
  highscores are not saved
  only one background
.requirements
Requires: Kickstart2.0, Harddisk, Flickerfixer recommended

Memory: at least 1 MB memory (Chip + Fast)

    | sound       | no sound
-------------------------------
ECS | 0.6 MB Chip | 0.3 MB Chip
AGA | 0.8 MB Chip | 0.5 MB Chip

.distribution
Shareware
.price
$15(US), 20,- DM
.address
Im Norden 4
45721 Haltern
Germany
.address
Von-Galen-Strae 8
45721 Haltern
Germany
.address
Im Norden 16
45721 Haltern
Germany
.email
tersti00@marvin.informatik.uni-dortmund.de
.exectype
Compiled C
.installsize
600K - 750K
.construction
SAS/C V6.51
.tested
Tested on:
A500 (Kickstart 2.0), A1200 (Kickstart 3.0), A3000 (Kickstart 2.0 and 3.1),
A4000 (Kickstart 3.0 and 3.1), tested with PicassoII and Piccolo
.docs
BattleDuel.guide
BattleDuel.order
.described-by
Jochen Terstiege (tersti00@marvin.informatik.uni-dortmund.de)
