
OBJ = SkeletonLibStuff.o Skeleton.o
BLO = SC SD ND NOICONS
LIB = LIB:sc.lib LIB:amiga.lib LIB:scm.lib LIB:debug.lib

/Blankers/skeleton.btd: $(OBJ)
	slink FROM $(OBJ) TO $@ $(BLO) LIB $(LIB)
	Protect $@ RWD

Skeleton.o: Skeleton.c /btd.h
	sc Skeleton.c IDIR=/ UNSCHAR STRMERGE NOSTKCHK MATH=IEEE OPTIMIZE

SkeletonLibStuff.o: SkeletonLibStuff.asm
	asm -iINCLUDE: SkeletonLibStuff.asm
