To a million worlds on a hundred thousand systems on One Network
This is the Internet of the future; a galaxy spanning web of computers talking to each other across the depths of space. Everything that happens in the universe will appear on the news channels, you can apply for jobs, or even advertise to employ someone else. Places to sell, buy or just look at lurk in it's corners.
Hyperspace
Enter hyperspace through wormholes called jumppoints created by your ship engines, or special jump vortex generators call Jumpgates. Hyperspace is a new dimension where you can travel the massive distances between stars, but here even battles can be fought. Beware though; hyperspace is a dangerous place with punishing energy drains, gravity wells almost as strong as black holes, vicious hyperspace storms which can destroy ships in a blink of the eye and something else is out there.
Stations
Space stations and docking ports push the experience to new heights, once docked you will be able to move around thse locations in 3D giving access to shops, accommodation, security services, StarNET links and many other options..... Stations will expand or deteriorate depending upon their popularity and location, some are military outposts and some are corporate holdings.
Fleets
Travelling alone? Explorer2260 has a special clause in it's ship intelligence routines which will allow ships to form into coordinated fleets allowing large attack forces, or convoys and escorts or pirate bands.
Music
The music in explorer will utilise surroundsound mixing techniques to produce high quality music unheard of in many games without direct CD-audio playback. Thanks to the routines developed by Jarno Paananen, Explorer 2260 will be using `s3m` and `xm` modules extensively throughout the game. The sound effects will be played using the AHI device to provide better quality sound than the standard audio.device as well as giving support for soundboards and future enhancement of the Amiga audio.