TheFRAG News



980402 New Quakeplayer.
Clickboom has released a new version of their Quakeplayer.
Get version 0.96 here.

980329 Some personal news. Clickboom interview.
I ordered a 233mhz PPC card with a 060 onboard. But there's a problem..
There are 12 weeks delivery time. Doh! So I'll just have to wait for
a while before I can really use quake.

This might be slightly delayed news.
Amiga Nutta has been able to do an interview with Clickboom.
Goto the interview

980322 Quake speed on a 233mhz Pentium II.
When I was at work last week I tried something kinda funny.
I started Quake on the 233mhz Pentium II running NT4.0 I use there.
Then I typed Timerefresh in the console. Now this is *not* the same
as timedemo. This only turns the player around 360 degrees and calculates
the fps. The fps you get is very dependant on where you stand. Anyhow,
in 320*200 I got about 84 fps. Maybe this is a hint to how fast Quake PPC
will be. I know though that the 604e is not quite as fast as the Pentium II, but
at least it gives you a hint of things to come.

980315 Improving Quake speed.
There are a few commands you can type in the console
to improve the speed of quake, it looks like crap though.

"r_drawflat 1" - Turns off the texturemapping

"r_fullbright 1" - Turns off the lightsourcing

"d_mipscale 40" - Turns off/lowers the mipmapping

"d_mipcap 3" - Lowers the detail

With these settings I managed to get Quake to run at 3 fps.
Almost fast. :-)

980314 Non-Playable Quakedemo.
Clickboom has released a non-playable demo of Quake.
Go directly to Clickboom's site.

I've run it, and with my A4000/030/25/18MB and CV64-3D, it gave me this figure:
Running timedemo demo2 - CV64/3D 640x480 -8Bit.
Smallest Windows size and Odd pixelmode. No sound I get 1.81 fps (frames per second). For it to be playable,
it should be atleast 10-15 fps. In a few weeks I will put
up the figures for 060, since I'm buying one.

980308 Quake sent to ID. The official slogan.
Quake has been sent to ID software for final approvement.
Now it's just a matter of time. Let's just hope that it'll be
released soon.

All votes for the Quake slogan are in. And the winning slogan is:

The Amiga survived.. You won't.

980302 Updated the clanlist.
Added the Ghost Riders clan.
Goto Clanlist

980215 The CyberGL/ViRGE Question. Added a clanlist, updated the info section.
For those of you wondering if Quake will support the 3D chip in your CV64/3D cards.
The answer is, it won't, it's impossible with the original ViRGE chip.
If you want more info please take a look at: S3 Planet

Apparently, the ViRGE chip used in the CV64/3D is the slowest one, and it's
too slow to run Quake with CyberGL.

Updated the info with clans. Added a clanlist.
It's not much, but it'll hopefully grow with time and Amiga Quake.
Goto Clanlist
I've also changed the server list. Goto Server list

980212 Very small updates.
Added the 8bit and 16bit-difference screenshots. Goto Screenshots
Changed the counter graphics.
Added a counter.
Very small changes in the Quake info, thanks to Oliver Sprenger for the info.

980211 Small visual changes, links and screenshots added.

Added a CUCUG link. Goto Links
Added some new screenshots directly from Clickboom. Goto Screenshots
Changed TheFRAG logo.