MagicSNs Complete PowerPC Amiga Programming Package =================================================== Well, this package is thought to be used by 68k programmers who want PPC Support for their future software. I will be talking about the following themes: A) Options for people without PPC Hard/Software B) PowerPC Support in C or C++ C) PowerPC Support in ASM D) Mixed Binaries E) Coding PPC Shared Libraries F) vbcc-WarpOS differences (to StormC) ------------------------------------------------------------ A) Options for people without PPC Hard/Software Read the File intro.txt B) PowerPC Support in C or C++ Read the File c.txt C) PowerPC Support in ASM Read the File ppctut.guide (Note: Only deals with the Syntax of StormPowerASM, the syntax of pASM looks different...). Have also a look at c.txt, some parts of the "C" discussion will also be interesting for you. (ppctut.guide is mainly a PPC ASM Coding Tutorial for people who already know 68k ASM). ppctut.guide does not yet explain indirect data. There are some differences in indirect data, mainly the XREF-ing of array has to be changed from: XREF _array to XREF @__array and the name later changes in usage to this also. For further information, i advice to read the Docs of StormPowerASM. D) Mixed Binaries Read the File mixed.txt E) Coding PPC Shared Libraries Read the File libs.txt F) vbcc-WarpOS - Differences to StormC Read vbcc.txt In case of questions, my contact address would be: Steffen Häuser Limburgstr. 127 73265 Dettingen/Teck Tel. 07021-51787 email: MagicSN@Birdland.es.bawue.de As to my "background": I am a student of computer science, shortly before finishing with studying, and an Amiga-fanatic of the first hour (started with the A500 a long time ago...). Some of my work in the past (all my PPC programs use the WarpOS Kernel, as i still believe in the Amiga, and WarpOS is very closely oriented at the current AmigaOS) - rtgmaster.library (for 68k and PPC) - ZhaDoomPPC (PPC-Doom-Port) - WarpView (Imageviewer for 68k and PPC) - WarpAMP (Port of the AMP MPEG 3 Player to the WarpOS PPC Kernel) - Crystal 3D (Port of a game-related 3D-Engine) - formerly author of the "Amiga Texturemapping FAQ" - "adviser" concerning GFX Boards/PPC of some Amiga game firms - ppctut.guide (Introduction to PPC Assembly programming) - FrodoPPC C64 Emulator - AtariPPC Atari XL Emulator - Megademo 4 II Port to PPC - V2600PPC Atari 2600 Emulator - Virtual Gameboy Emulator Port to WarpUP