As you can see this section is now getting filled up but it needs even more people, so get involved. To find what details are needed go to:-
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Field of Work | Description | Previous work | Name and Contact E-mail address |
Musician | Music for commercial purposes, games, sfx, demo's, software, etc...in any style and all formats in high quality | Made game & demo music on C64, demo music on Amiga and pc. I'm in a musicgroup called 'heatwave'. | Marvin Severijns Nienke van Hichtumstraat 1 2331 EX Leiden The Netherlands heatwavexs4all.nl |
Soundtrack Composer / SoundFX Director | High-Quality music and Sound Effects for any purposes. I prefer to compose Orchestral Movie-like Soundtracks and Synthie-Songs, but I can also provide High Quality music in any other style (Tekkno, Samba, Relax, Pop, Demo, Atmosphere....) | Quatro, Danger Dogg, Logic, Samba Patie, Flyin' High, Flyin' High Data Disks. At the moment I compose music's for "Pulsator" and "AmiBee". | Jochen Heizmann Fullspeedt-online.de |
Blitz Programmer | Will work on anything | Mat Fenton Matrudecow.demon.co.uk |
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Musician/Sound FX | Extremely high-quality music for commercial software in any style, in any format. | Currently writing music for 2 commercial games, FUBAR and Gloom 3 The Directors Cut. Came 1st, 2nd AND 3rd in a music competition run by CU Amiga magazine in 1996. Have played several gigs in pubs and clubs with my Amiga! Have also arranged music for a dance school, and a candidate at Liverpool Institute of Performing Arts (Paul McCartney`s school) | Will Morton, 89 Fordlands Road, Fulford, York, YO1 4QR. music72ncl-coll.ac.uk |
2D/ 3D Graphics Artist | Would like to make some contacts with other Amiga graphic artists | Has experience in a Commercial game in development at the moment called MAX Rally, looking to be a great game | John Kearney fortressallcomm.co.uk |
Assembly Language Programmer | I have several of my own games under development wich are badly lacking in the graphical department. I can be of assistance to make new games in part or from scratch. | Demo coding | Dan Stephens tpsdove.mtx.net.au |
Musician | Make music for games or any commercial software. High quality. | Goran Myrland gmyrlandonline.no |
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3D Games Programmer | He does a lot of 3D coding, and would like to get in contact with other programmers interested in the same sort of thing. | Has experience in a Commercial game in development at the moment called MAX Rally, looking to be a great game | Mark Williams fortressallcomm.co.uk |
Musician | Virtual Karting, Marathon, Battlecraft, Battleships II, Conquest, Headquarters, Witness | Ruben Monteiro c0ntactesoterica.pt |
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Programming, some music | 80's-style games, abstract games, fast action or thinking games | A tetris-version (never released). Doing my masters thesis in Computer Science (about Netware and Java, thus some network experience). Many unfinished game projects | Stefan Blixt dat93sblludat.lth.se |
Musician | Almost every kind of music, new challenges welcome | Lots of modules, "scene" background, currently working on Phoenix and Darkchild. | Markus Castren slicexgw.fi |
Programmer | Anything that will help me learn a bit more on programming the Amiga. Have only used High Level Languages. | Stephane Desrosiers 9406240et2.aviat.lacitec.on.ca |
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Graphics Artist | It would be fun to make graphics for some games to make the Amiga Games Market better. And I like to do anything from detailed small graphics (animations) to 3D (raytraced) pictures. | Graphics done for unreleased game. | Thomas Palestig theslashhem2.passagen.se |
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