Bigby's Helping Hand - IV writes an output file labled BHH_(date) where the (date) is the current system date. This file is mainly for debuging during development, but has been included here as some of my players offten ask 'How did they do that' and I have to lookit up and say 'well, they needed a 19 or better to hit and they rolled 19'. You know how it is, it's ok in the players eyes for a monster to get a thrashing but not for them to give one.
This file will look something like this. The (on #) refers to the initiative and weapon speed of the attacker. Where the file begins with a number (ie: 2:) it is the number of the monster attacking. This is because I often have 5 or 6 goblins all called 'Goblin'
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Load Encounter
BHH:BHHIVData/Encounters/atest.Encounter
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Begin Round 1
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Keshi, 1, Soaku Haru 0:00:0 Comment: This is the Calendar Field.
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Katerina is attacking Body_Guard (on 5)
With a Dager
Rolled a 4, Needed a 14
Missed
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Yasei Yagi is attacking Body_Guard (on 6)
With a Long Sword+2
Rolled a 5, Needed a 7
Missed
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Yasei Yagi is attacking Body_Guard (on 9)
With a Long Sword+2
Rolled a 12, Needed a 7
A Hit: 19
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End Round
Saved as 'Backup_A' This is the HP Backup
file.
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Begin Round 2
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Keshi, 1, Soaku Haru 0:00:10
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2: Big_Body_Guard is attacking Katerina (on 3)
With a Battle Axe+2
Rolled a 12, Needed a 2
A Hit: 6
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Katerina is attacking Body_Guard (on 5)
With a Dager
Rolled a 7, Needed a 14
Missed
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