(set #CI_unit 0)
(set #CI_drive ("DF%ld:" #CI_unit))
(set #readme "rgb")			; %shd.readme
(set #rip "abaddon")
;----------------------------

;try to figure out a place where the user usually installs his games
(if (exists "Games:" (noreq) )
    (set @default-dest "Games:")
    (if (exists "SYS:Games" (noreq) )
        (set @default-dest "SYS:Games")
        (if (exists "Work:Games" (noreq) )
            (set @default-dest "Work:Games")
            (if (exists "JEUX:" (noreq) )
               (set @default-dest "JEUX:")
               (set @default-dest "SYS:")
            )
        )
    )
)

(message "\n\n\nThis loader needs the JST program (NOT INCLUDED)\n to be copied in your path\n\n(if you don't have it already)\n\nJST is available from aminet (game/patch)")

(set @default-dest
(askdir
	(prompt ("Where should %s installed ?\nA drawer \"%s\" will automatically created." @app-name @app-name))
	(help @askdir-help)
	(default @default-dest)
	(disk)
)
)
(set #dest (tackon @default-dest @app-name))

(set #CI_drive ("DF%ld:" #CI_unit))

(set #Game_Ver
	(askchoice
		(prompt "Which version of The Real Ghostbusters do you wish\nto install")
		(help	@askoptions-help)
		(choices
		   "Original Release"
		   "Compilation Release (Real Ghostbusters/IK+)"
		)
	)
)


(makedir #dest
	(help @makedir-help)
	(infos)
)

;----------------------------
(if (= #Game_Ver 1)
	(makedir 
	  (tackon #dest "data")
	  (help @makedir-help)
	)
)
(copyfiles
  (help @copyfiles-help)
  (source ("HD.inf"))
  (newname ("%sHD.info" @app-name ))
  (dest #dest)
)
(if (= #Game_Ver 0)
	(copyfiles
	  (help @copyfiles-help)
	  (source ("HD1" @app-name ))
	  (newname ("%sHD" @app-name ))
	  (dest #dest)
	)
)
(if (= #Game_Ver 1)
	(copyfiles
	  (help @copyfiles-help)
	  (source ("HD2" @app-name ))
	  (newname ("%sHD" @app-name ))
	  (dest #dest)
	)
)
(copyfiles
  (help @copyfiles-help)
  (source ("%shd.readme" #readme))
  (dest #dest)
)
(copyfiles
  (help @copyfiles-help)
  (source ("%shd.readme.info" #readme))
  (dest #dest)
)
(makeassign	#rip #dest)
(if (= #Game_Ver 0)
	(message ("\nPlease insert %s into DF0:\n\nReady to create disk image?\n\nThe screen will go black" @app-name)))
(if (= #Game_Ver 0)
	(if
		(= 0 (run ("rgbrip nocaches QUIET")))
		("")
		(abort "\"jst\" must be in your PATH !")
	)
)
(makeassign	#rip)
(if (= #Game_Ver 1)
	(message ("\nInsert rgb disk into any drive!")))
(if (= #Game_Ver 1)
	(if
		(= 0 (run ("copy rgb:RG#? rgb:2 to \"%s/data\"" #dest)))
		("")
		(abort "\"\" must be in your PATH !")
))

(exit)

