F1GP-Ed 3.36 (12.10.97)
F1GP-Ed is an editor/enhancer for the Amiga version of Formula One Grand Prix / World Circuit.
It allows you to adjust F1GP almost completely to your satisfaction. No
longer is losing concentration the greatest threat to becoming world
champion. With this program you'll be really pushing yourself just to put
your car near the front of the grid. Full details of what is possible are
contained in the documentation.
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Latest News (updated 8 March 1998)
As promised, the first official 1998 F1GP-Ed datafile is now available.
The next version (3.40) of F1GP-Ed will be ready in before the end of April
1998. I will be adding a few new features - something which
has occupied most of my F1GP development time, recently, is a new patch
which allows F1GP to work on non-15kHz screenmodes (i.e. not PAL or NTSC).
As a result of my work on this, there will also be a patch which utilizes
the power of the AGA chipset, which will make the game slightly
faster/smoother on an A1200 or A4000. A new improved version of
f1gp.library will be released with F1GP-Ed 3.40.
Also, the following bugs in v3.36 have been fixed:
- Due to a bug in the ILBM reader code I 'borrowed', F1GP-Ed could hang
(or simply show corrupted images) when decoding IFF-ILBM files using the
cockpit and backdrop windows. This only happens with images that have been
saved in PPaint or DPaint with a stencil switched on.
- The digital joystick dual gear change button feature now works as it
should have - before, it was impossible to preset button 2 for changing
up a gear.
Unfortunately, I haven't had time to implement the program launcher feature
(for SplitTime, AGPPerf, etc). This will appear in a future version of
F1GP-Ed.
Diary
08-Mar-98: 1998 Season Datafile released -
The first datafile for the 1998 season, which features all the new
colour schemes and drivers. Relative car performance is based on the
qualifying and race stats from the Australian GP.
27-Jan-98: New cockpit design -
James Bott has updated his rather nice cockpit design. It has many unique
features, and also sports a more realistic palette (which needs to be
imported into F1GP-Ed).
26-Jan-98: New cockpit collection -
Paul Snowdon recently sent me his collection of cockpit designs,
including some '98 designs. As there were so many I've decided to
release them altogether in a single archive - currently only available
from Aminet (game/data/PS_Cockpits.lha).
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